Brand

B MIDSUPPORT Mage
Win 35.7% #61
Pick 3.7% #19
Ban 0.1% #64
?Win Rate — % of games wonPick Rate — % of games where pickedBan Rate — % of games where banned#N — overall ranking among all champions
Wild Rift CN · Diamond+ ?Official Tencent data
Diamond+ CN server · Updated daily
Last update: 25 Apr 2026

Tips

With Brand, the priority is correctly applying Blaze to empower every ability. Optimize your spell combos to trigger maximum area damage while maintaining safe positioning. In teamfights, wait until multiple enemies are grouped before unleashing your full damage rotation.

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Brand Guide

Strengths & Weaknesses

Strengths

  • Powerful teamfights around objectives thanks to W→R.

Weaknesses

  • Very still and sensitive to assassins.
  • Dependent on positioning and CDs to secure stun.

Quick read

Core identity

Brand is mainly played as Mid. Its clearest strength is powerful teamfights around objectives thanks to w→r..

First priority in lane

Waveclear safe, deny opposing roams with push + warding.

Main punishment pattern

Brand becomes easier to punish when very still and sensitive to assassins.. From the opposite side, the page also highlights this answer: Interrupt his setup by punishing E→W; don't stay in the center of the zone.

Gameplay notes

Micro decisions

  • Wait for the right timing to cast R on grouped targets.
  • Prioritize Blaze stacks before attempting a stun.
  • Stay in second line to avoid direct engages.
  • Use W for zoning rather than immediate burst.

Common mistakes

  • Casting R too early without grouped targets.
  • Positioning too far forward without protection.
  • Not stacking Blaze before engaging.
  • Looking for burst instead of sustained DPS.
  • Ignoring enemy spacing in teamfights.

Level 5

Access to Pyroclasm, huge spike for grouped fights.

Liandry + Rylai

Transforms into sustained DPS and zone control machine.

Mid game objectives

Peak impact around dragons and 5v5 fights.

Game Plan

Early

Waveclear safe, deny opposing roams with push + warding.

Mid

Spike Liandry + Rylai: tight 5v5 group and force.

Late

Protect yourself (Stasis Enchant) and play the W range.

Power Spikes

Levels 5, 9, and 13

Pyroclasm access, major lens spikes.

Support Level 5

All-in with R guaranteed if Q stun.

How to Play

  • Look for the 3 Blaze stacks to secure the Q stun.
  • Position yourself in the second line; your role is to zonk and punish the corridors.

Playing Against

  • Buy MR early (Mercury's, Null-Magic) and Stasis Enchant to stop Pyroclasm.
  • Teamfight: avoid R bounces by keeping your distance.

Combos

Trade court Easy
(E)(W)(auto)

E puts on Blaze and increases the W's damage; retreats immediately after the center.

Pick guaranteed Medium
(E)(W)(Q) (stun)(R)

Assure Q on flaming target; ult bounces between champions.

Wave + poke Easy
(E) on minion -spread -(W) center zone

Push safe and opens a roam/ward window.

FAQ

How should I play Brand in Wild Rift?

Brand is generally played as Mid. The first objective is to waveclear safe, deny opposing roams with push + warding.. Its biggest edge comes from powerful teamfights around objectives thanks to w→r..

When is Brand strongest?

This page highlights the moments where Brand can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.

How do I punish Brand?

Brand can be punished when very still and sensitive to assassins.. A practical answer listed here is: Interrupt his setup by punishing E→W; don't stay in the center of the zone.