B
September 2026 · Patch 7.2d
Mage · Mid Lane

Brand Wild Rift — Tier, Stats & Overview

Brand is an incendiary mage playable in Mid Lane or support in Wild Rift, specializing in explosive zone damage through his Blaze passive.

Best build Liandry's Torment Rabadon's Deathcap Malignance Riftmaker Blackfire Torch Full build →

★ Mid Lane Tier B September 2026 · Patch 7.2d mageapburn
DMG
UTIL
TANK
DIFF
Win 52% #22 · ↑11pt
Pick 9.4% #5
Ban 9.5% #25

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Win Rate (30d) 52.00%+1.16 pts
Pick Rate 9.42%
Ban Rate 9.45%
51.0%51.5%52.0%7.2c7.2d08/0823/0807/09

Brand's win rate has climbed +1.16 pts over the last 30 days, now at 52.00%. See the full Wild Rift meta trends for more biggest movers.

§ 01 — Editorial brief

Brand remains a highly impactful AoE mage in the current patch, but only in specific contexts.

By Updated 8 Sept 2026 Patch 7.2d

Brand is an incendiary mage playable in Mid Lane or support in Wild Rift, specializing in explosive zone damage through his Blaze passive. His kit rewards precise ability chaining — each spell amplifies the next on a blazing target — culminating in a passive explosion that bounces between nearby enemies. He excels in grouped compositions where chain explosions can hit the entire enemy team. In Wild Rift, his ability to devastate teamfights through passive bouncing makes him one of the most fearsome zone mages.

Brand fits best in compositions focused on teamfights and heavy area damage. He benefits from allies able to provide reliable crowd control or strong engage, allowing him to land full combos safely. Teams that force grouped fights or extended skirmishes maximize the value of his persistent magic damage.

Brand struggles against compositions able to burst him quickly or close distance before he completes his full spell combo. Long-range poke, high mobility, and strong disengage tools greatly reduce the impact of his damage-over-time kit. His reliance on landing chained abilities and positioning defines his structural weaknesses.

With Brand, the priority is correctly applying Blaze to empower every ability. Optimize your spell combos to trigger maximum area damage while maintaining safe positioning. In teamfights, wait until multiple enemies are grouped before unleashing your full damage rotation.

§ 06 — The matchup wallBrand Wild Rift counters and synergies

Hard Unfav. Skill Fav. Synergy

Build enginePatch 7.2d build — computed

  1. Core 01 Liandry's Torment Liandry's Torment
  2. Core 02 Rabadon's Deathcap Rabadon's Deathcap
  3. Core 03 Malignance Malignance
  4. Core 04 Riftmaker Riftmaker
  5. Core 05 Blackfire Torch Blackfire Torch
  6. Boots Boots of Mana Boots of Mana
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Brand Wild Rift strengths and weaknesses

↑ Strengths
  • Extremely strong against grouped compositions around objectives.
  • Naturally scales with Liandry and Rylai, boosting mid-game impact.
  • Effectively punishes positioning mistakes in soloQ.
  • Ability to control entire zones in teamfights with AoE damage.
↓ Weaknesses
  • Against multiple mobile assassins who can easily reach him.
  • In teams without a frontline to absorb pressure.
  • Against highly spread compositions that avoid AoE damage.
  • If your team doesn’t play around grouped objectives.
02

§ 03 — Game planBrand Wild Rift game plan: early, mid and late game

I Early

Wins the priority via E→W, constant poke and back…

Lvl. 1 → 6

Wins the priority via E→W, constant poke and back on first AP/haste.

II Mid

Play objectives: forcing through corridors and…

Lvl. 7 → 11

Play objectives: forcing through corridors and layering controls.

III Late

Stay behind your forehead, look for the Q stun on…

Lvl. 12+

Stay behind your forehead, look for the Q stun on key targets then R.

§ 07b — Advanced MechanicsBrand: combos & tips Wild Rift

Standard combo (2 Blaze stacks)
1 W W
2 Q Q
3 E E

Apply Blaze with W (+30% damage), guaranteed stun with Q on a target with Blaze, then E for the 3rd stack and the detonation.

Maximum burst combo
1 E E
2 W W
3 Q Q

E first to apply a mark (1 stack), W for +30% damage (2 stacks), Q for a stun and the third stack → explosive detonation.

Teamfight combo
1 R R
2 E E
3 W W
4 Q Q

R bounces between enemies for multiple stacks, then E, W, Q for a stun and detonation.

Poke combo
1 W W
2 Q Q

Place Pillar of Flame then Sear — if Q hits an Ablaze target, a stun is guaranteed from long range.

Mechanical Tips

  • Blaze (passive): 3 stacks on a champion = detonation dealing 10% of maximum HP to all nearby enemies after 2 seconds. Always aim for the 3rd stack in a fight.
  • Sear (Q) conditional stun: stuns only if the target is already Ablaze — never cast Q as your first spell; always cast it after W or E.
  • Pillar of Flame (W) +30% damage: bonus triggered on targets marked with Blaze — use E or auto-attacks to apply Blaze before W.
  • Pyroclasm (R) bounces: bounces between nearby enemies — position yourself in teamfights so that R hits as many targets as possible and triggers multiple Blaze stacks.
  • Conflagration (E) on allies: E spreads Blaze from an Ablaze enemy to nearby enemies — useful for stacking in teamfights.

Common Mistakes

  • Cast Q first when the target is not Ablaze — Q without a stun, low damage.
  • Do not wait for the Blaze detonation before recasting — the detonation takes 2 seconds, so do not flee the area.
  • Use R on an isolated target — R must bounce to achieve maximum effectiveness; use it in teamfights.

Notable Interactions

  • Pyroclasm slows targets affected by Ablaze on impact.
  • Conflagration spreads Blaze to enemies around the target — useful in teamfights for setting up multiple stuns.
  • Brand is often played as a support thanks to his CC kit and his AoE damage, which keeps enemies away from the carry.
Go deeper Mechanics & Tips — Brand Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesBrand Wild Rift FAQ

Q.01 When is Brand strongest? +

Brand peaks in mid game after completing his first two core items. At this stage, his burn damage becomes constant and hard to deal with. He is especially strong around objectives where enemies are forced to group, maximizing his AoE and ultimate bounces.

Q.02 Why does Brand lose to assassins? +

Brand lacks mobility and relies heavily on positioning. Assassins can quickly close the gap and burst him before he sets up. Without peel or protection, he has no time to apply stacks or use his sustained DPS.

Q.03 Should you play aggressively in lane with Brand? +

Not necessarily. Brand can poke effectively but remains vulnerable to all-ins. The goal is to control the wave and apply gradual pressure without overextending. A single mistake can be heavily punished by mobile champions.

Q.04 What is Brand’s main role in teamfights? +

Brand is a zone controller and sustained DPS mage. He doesn’t aim to one-shot a target but to deal constant damage across multiple enemies. His impact depends on hitting multiple targets and maximizing ultimate bounces.

Data — Stats per levelBrand Wild Rift base stats per level (1-15)

Movement speed 360Attack range 550Bonus attack speed / lvl +0%
Show stats per level
LvlHPADArmorMRManaHP regenRes. regen
16305834364357.512
275061.638.537.24848.112.9
387065.24338.45338.613.8
499068.847.539.65829.214.7
51,11072.45240.86319.715.6
61,2307656.54268010.316.5
71,35079.66143.272910.817.4
81,47083.265.544.477811.418.3
91,59086.87045.682711.919.2
101,71090.474.546.887612.520.1
111,8309479489251321
121,95097.683.549.297413.621.9
132,070101.28850.41,02314.122.8
142,190104.892.551.61,07214.723.7
152,310108.49752.81,12115.224.6

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

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