Assassin

Fizz

B MID
DMG
TANK
UTIL
DIFF
Win 57.8% #18
Pick 4.7% #13
Ban 1.2% #34
?Win Rate — % of games wonPick Rate — % of games where pickedBan Rate — % of games where banned#N — overall ranking among all champions
Wild Rift CN · Challenger ?Official Tencent data
Challenger CN server · Updated daily
Last update: 25 Apr 2026

Champion Guide

Fizz is a Mid Lane AP assassin in Wild Rift, an unpredictable sea yordle capable of dodging all spells through his Playful/Trickster pole vault. His kit combines nautical attacks dealing % current health damage, a total dodge on trident, and a shark ultimate capable of displacing and isolating a target. He excels in pick compositions seeking to eliminate a target while isolated by his ultimate. In Wild Rift, his giant shark ultimate creates a zone disruption opponents cannot ignore, drawing their attention while allies take advantageous positions.

Game Plan

Early

Secures the 5 without giving openings; plays the angle and the mist.

Mid

Spike 1-2 items: 4v4 force around objectives.

Late

Flanks and pick on carry, then reset via E/Stasis Enchant.

Counters

All counters →

Synergies

All synergies →
Fleet Footwork
Lich Bane
Infinity Orb
Rabadon's Deathcap
+
Sorcerer's Shoes
Gathering Storm
Coup De Grace
Legend: Bloodline

Fizz — patch analysis

Patch positioning

Fizz remains a highly threatening soloQ pick in this patch, but not a universal one. His strength comes from turning positioning mistakes into instant kills through his ultimate and Lich Bane-powered burst. However, he heavily relies on enemy cooldowns (cleanse, Stasis Enchant) and his ability to find flanking angles. In a meta where players group earlier and respect timers, Fizz becomes less reliable in front-to-back fights but still excels at side pressure and pick-offs. He thrives against fragile, static comps but struggles into disciplined drafts with targeted control.

Meta reasoning

Fizz works because the game still punishes individual mistakes heavily. His kit turns a single misstep into instant execution, especially once Lich Bane is completed. The high presence of fragile mid champions further amplifies his impact. However, the rise of defensive tools (Stasis Enchant, shields, peel) reduces his windows. He doesn’t win through constant pressure but through precise timing: burned cooldowns, lack of vision, or mistimed rotations. He is not a zone control champion, but a punishment specialist.

Real game insight

Many players overestimate Fizz by thinking he can engage anytime. In reality, his effectiveness depends almost entirely on enemy responses. A well-placed ultimate means nothing if Stasis Enchant is available. Conversely, forcing a cooldown can create a kill window 10 seconds later. In practice, strong Fizz players spend more time waiting than engaging. They play tempo, not raw mechanics.

Draft identity

Fizz is a pick-off assassin built around timing and angles. He doesn’t structure traditional teamfights but creates imbalances by removing key targets. His identity relies on fast entries, disengage via E, and explosive execution after his ultimate. He needs an environment where he can bypass the frontline and access isolated targets.

Pick conditions

Why play this patch

  • Ability to instantly punish positioning mistakes in soloQ.
  • Very strong against immobile, fragile mages.
  • Lich Bane spike has massive impact on fights.
  • Can snowball quickly with Ignite and isolated picks.

When to avoid

  • Presence of multiple targeted crowd controls.
  • Enemy draft with strong peel or shielding.
  • Compositions requiring structured front-to-back fights.
  • Enemy vision control limiting flanks.

Ideal draft context

  • Allies who can engage to draw attention.
  • Fragile enemy compositions without strong frontline.
  • Games with heavy rotations and isolated picks.
  • Drafts where defensive cooldowns can be baited.

Bad draft context

  • Heavy frontline that is hard to bypass.
  • Multiple instant CC abilities preventing entry.
  • Backline protected with constant peel.
  • Forced teamfights without flank access.

Hidden weakness

Hidden weakness

Fizz appears mobile and elusive, but his pattern heavily relies on his E. Once used, he becomes extremely vulnerable, especially against players who can delay and punish that timing. His all-in is often all-or-nothing: if he doesn’t secure the kill, he exposes himself. This reliance on timing makes his mistakes far more punishing than they seem.

Low elo

Fizz often dominates because positioning mistakes are frequent. Players don’t respect his cooldowns or angles, allowing him to snowball easily.

High elo

His impact decreases as players better manage defensive cooldowns and vision. He must play much more patiently and precisely.

Expert take

Expert take

Fizz is a decision-based champion more than a mechanical one. His success depends on reading the game: knowing when to wait, when to engage, and most importantly when to do nothing. Players who master him don’t chase highlights, but perfect windows. In chaotic environments, he becomes unstoppable. In structured ones, he must be surgical. He’s a high-value pick, but never automatic.

Coach notes

  • Don’t play Fizz to force fights, play him to choose them.
  • Your real skill is timing, not the combo.

FAQ

Is Fizz a good blind pick?

Not really. Fizz struggles heavily against targeted CC and disciplined compositions. He can work as a blind pick in soloQ if players don’t punish correctly, but in structured drafts, he becomes risky. It’s better to pick him as a response to fragile or immobile comps.

When should you use E offensively?

Only if you are certain to secure the kill or if no immediate threat can punish you. E is your only survival tool. Wasting it for damage without certainty is often the biggest mistake Fizz players make.

Is Fizz build-dependent?

Yes, especially on Lich Bane. Before it, his burst is less reliable. After it, every combo becomes lethal. Understanding this timing is essential to avoid forcing plays too early.

How do you play against Stasis Enchant?

Don’t commit directly. First force the Stasis with a spell or pressure. Then wait for the cooldown before fully engaging. Timing Stasis is often the key to the matchup.