B
September 2026 · Patch 7.2d
Assassin · Mid Lane

Fizz Wild Rift — Tier, Stats & Overview

Fizz is a Mid Lane AP assassin in Wild Rift, an unpredictable sea yordle capable of dodging all spells through his Playful/Trickster pole vault.

Best build Infinity Orb Rabadon's Deathcap Lich Bane Void Staff Stormsurge Full build →

★ Mid Lane Tier B September 2026 · Patch 7.2d assassinmid laneburst
DMG
UTIL
TANK
DIFF
Win 48.7% #71 · ↓1pt
Pick 2% #30
Ban 1.7% #71

Start here

Master everything about Fizz

The complete Fizz breakdown, and the micro and macro skills that actually decide games on this champion.

All guides →
Win Rate (30d) 48.65%-0.67 pts
Pick Rate 2.01%
Ban Rate 1.72%
48.0%50.0%7.2c7.2d08/0823/0807/09

Fizz's win rate has dropped -0.67 pts over the last 30 days, now at 48.65%. See the full Wild Rift meta trends for more biggest movers.

§ 01 — Editorial brief

Fizz remains a highly threatening soloQ pick in this patch, but not a universal one.

By Updated 8 Sept 2026 Patch 7.2d

Fizz is a Mid Lane AP assassin in Wild Rift, an unpredictable sea yordle capable of dodging all spells through his Playful/Trickster pole vault. His kit combines nautical attacks dealing % current health damage, a total dodge on trident, and a shark ultimate capable of displacing and isolating a target. He excels in pick compositions seeking to eliminate a target while isolated by his ultimate. In Wild Rift, his giant shark ultimate creates a zone disruption opponents cannot ignore, drawing their attention while allies take advantageous positions.

Fizz thrives in compositions that create quick pick-off opportunities. Allies providing engage, crowd control, or strong vision control make it easier for him to secure targeted eliminations. Snowball-oriented strategies and objective pressure greatly enhance his impact.

Fizz, an AP assassin in the Mid Lane, struggles against compositions that restrict his mobility. Strategies built around crowd control, long-range poke, or defensive burst limit his ability to engage. His need to dive in and disengage quickly makes positioning mistakes extremely punishing.

With Fizz, managing the timing of Playful/Trickster is critical for avoiding damage and repositioning. Look for frequent roams after the laning phase to create number advantages. In teamfights, focus on fragile targets instead of the frontline.

§ 06 — The matchup wallFizz Wild Rift counters and synergies

Hard Unfav. Skill Fav. Synergy

Build enginePatch 7.2d build — computed

  1. Core 01 Infinity Orb Infinity Orb
  2. Core 02 Rabadon's Deathcap Rabadon's Deathcap
  3. Core 03 Lich Bane Lich Bane
  4. Core 04 Void Staff Void Staff
  5. Core 05 Stormsurge Stormsurge
  6. Boots Boots of Mana Boots of Mana
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Fizz Wild Rift strengths and weaknesses

↑ Strengths
  • Ability to instantly punish positioning mistakes in soloQ.
  • Very strong against immobile, fragile mages.
  • Lich Bane spike has massive impact on fights.
  • Can snowball quickly with Ignite and isolated picks.
↓ Weaknesses
  • Presence of multiple targeted crowd controls.
  • Enemy draft with strong peel or shielding.
  • Compositions requiring structured front-to-back fights.
  • Enemy vision control limiting flanks.
02

§ 03 — Game planFizz Wild Rift game plan: early, mid and late game

I Early

Secures the 5 without giving openings; plays the…

Lvl. 1 → 6

Secures the 5 without giving openings; plays the angle and the mist.

II Mid

Spike 1-2 items: 4v4 force around objectives

Lvl. 7 → 11

Spike 1-2 items: 4v4 force around objectives.

III Late

Flanks and pick on carry, then reset via E/Stasis…

Lvl. 12+

Flanks and pick on carry, then reset via E/Stasis Enchant.

§ 07b — Advanced MechanicsFizz: combos & tips Wild Rift

Standard all-in combo
1 R R
2 E E
3 Q Q
4 W W
5 AA

Use the ultimate first for the knock-up/shark, E to dodge or close the gap, Q dash in, W auto-attack reset for the burst.

Quick burst combo
1 Q Q
2 R R
3 E E

Q + R almost simultaneously so that R lands whilst Fizz is dashing — very difficult to react to.

Combo without ultimate (trade)
1 Q Q
2 AA
3 E E
4 AA
5 W W

Q to close the gap, E to dodge, W for damage via auto-attack resets.

Poke combo
1 Q Q
2 W W
3 retour avec

Dash in quickly with Q, W for damage, E for invincibility whilst retreating.

Mechanical Tips

  • Playful/Trickster (E): Fizz jumps onto his stick (first cast) = cannot be targeted for ~0.75s. Second cast to land where he is or dash in a chosen direction. Use to dodge critical CC (Blitzcrank’s Q, Lux’s R, etc.).
  • Chum the Waters (R): The shark targets the nearest champion on impact. Three sizes depending on the distance travelled — the greater the distance, the bigger the shark, the more CC. Aim far for maximum effect.
  • Rending Wave (W): Activate just before an auto-attack to reset — resulting in a near-instantaneous double auto-attack. Applies a slow debuff and deals on-hit damage.
  • Urchin Strike (Q): dashes through the target — position yourself to pass through and emerge on the right side.
  • E can jump over walls — use for creative escapes or unexpected angles of approach.

Common Mistakes

  • Using E offensively when you actually need it to survive.
  • Casting R at close range — a small shark with little CC. Always aim for medium to long range.
  • Not combining W with auto-attacks — you lose a significant attack reset.

Notable Interactions

  • E makes Fizz untargetable — he can dodge Ashe’s R, Lux’s Q and Caitlyn’s ultimate.
  • Q can pass through minions to hit a target behind them.
  • W slows enemies after every auto-attack — useful for kiting.
Go deeper Mechanics & Tips — Fizz Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesFizz Wild Rift FAQ

Q.01 Is Fizz a good blind pick? +

Not really. Fizz struggles heavily against targeted CC and disciplined compositions. He can work as a blind pick in soloQ if players don’t punish correctly, but in structured drafts, he becomes risky. It’s better to pick him as a response to fragile or immobile comps.

Q.02 When should you use E offensively? +

Only if you are certain to secure the kill or if no immediate threat can punish you. E is your only survival tool. Wasting it for damage without certainty is often the biggest mistake Fizz players make.

Q.03 Is Fizz build-dependent? +

Yes, especially on Lich Bane. Before it, his burst is less reliable. After it, every combo becomes lethal. Understanding this timing is essential to avoid forcing plays too early.

Q.04 How do you play against Stasis Enchant? +

Don’t commit directly. First force the Stasis with a spell or pressure. Then wait for the cooldown before fully engaging. Timing Stasis is often the key to the matchup.

Data — Stats per levelFizz Wild Rift base stats per level (1-15)

Movement speed 345Attack range 175Bonus attack speed / lvl +2.2%
Show stats per level
LvlHPADArmorMRManaHP regenRes. regen
16305830383457.518
277061.635403948.218.9
391065.240424438.919.8
41,05068.845444929.520.7
51,19072.4504654110.221.6
61,33076554859010.922.5
71,47079.6605063911.623.4
81,61083.2655268812.324.3
91,75086.8705473712.925.2
101,89090.4755678613.626.1
112,03094805883514.327
122,17097.685608841527.9
132,310101.2906293315.728.8
142,450104.8956498216.329.7
152,590108.4100661,0311730.6

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

Interactive tool

Try Fizz in the Draft Simulator

Build your team around Fizz, analyze enemy counters in real time and get pick recommendations aligned with the current patch meta.

Launch the Draft Simulator →