Standard — crit DPS
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,800 total cost
ADC build for lane control and clean siege: Caitlyn wins when she imposes distance, prepares areas with traps, and punishes every overly straight approach before the real all-in even starts. The build must therefore serve progressive suffocation as much as final execution.
Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Crit build maximizes raw damage, anti-tank focuses on armor penetration, and safety prioritizes sustain and mobility for survivability.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,800 total costDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,600 total cost -200gAnti-armor build for tanky enemies. Choose when multiple enemies build resistances.
15,600 total cost -200gFoundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Caitlyn generates value by controlling space before fights even start. Her build must enhance poke, punish positioning mistakes, and maintain constant pressure without exposure.
Long Sword
Executes low-health targets, combos with R Ace in the Hole
bonus range, Caitlyn déjà long range devient absurde
anti-heal on the headshots passive à long range
Gluttonous Greaves
Quicksilver
Maximizes range attack increased via the passive Headshot on targets trapped.
Strengthens trades early, especially the autos Headshot amplified.
Ideal for finish a target trapped (W) or already targeted by his R Ace in the Hole.
Accelerates accumulation stacks Headshot passive thanks to attack speed.
Reduces enemy punishes in trades when She hasn't yet placed a trap.