- Dominant range that secures the laning phase.
- Strong objective setup with traps.
- Great synergy with CC supports.
- Can poke safely without overcommitting.
Caitlyn Wild Rift — Build, Counters & Tier
Caitlyn is a Dragon Lane marksman in Wild Rift, a sniper with the longest attack range among ADCs.
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Caitlyn's win rate has dropped -1.58 pts over the last 30 days, now at 49.79%. See the full Wild Rift meta trends for more biggest movers. Measured effect of the nerf in 7.3a (29/09): -2.01 pts of win rate over 10 days, and -16.14 pts of pick rate.
Caitlyn remains a stable solo queue pick this patch due to her ability to control lane from the early levels.
Caitlyn is a Dragon Lane marksman in Wild Rift, a sniper with the longest attack range among ADCs. Her kit mixes ground traps that immobilize enemies, slowing nets, and a precision shot ultimate targeting a single enemy anywhere on the map. She excels in poke compositions seeking to harass without putting herself in danger. In Wild Rift, her naturally extended range lets her dominate lane phases against virtually all opposing ADCs.
Caitlyn excels in compositions focused on poke and objective siege pressure. She benefits from allies who provide strong peel, zone control, or tools to keep enemies at distance. Teams that secure strong vision control allow her to maintain consistent pressure.
Caitlyn struggles against compositions that can quickly close distance or execute explosive engage plays. Dive strategies, high mobility, and targeted crowd control limit her effectiveness in fights. Her reliance on long-range positioning is her main structural weakness.
With Caitlyn, use your superior range to control the laning phase and maintain constant pressure. Place traps strategically to control space and punish positioning mistakes. In teamfights, stay at maximum range and focus accessible targets while avoiding direct threats.
§ 06 — The matchup wallCaitlyn Wild Rift counters and synergies
§ 02 — Strengths & weaknesses Caitlyn Wild Rift strengths and weaknesses
- Against highly mobile ADCs who can force engages.
- If your team lacks a solid frontline.
- In heavy dive compositions.
- If you can’t maintain vision control.
§ 03 — Game planCaitlyn Wild Rift game plan: early, mid and late game
Poke/reach for priority, set defensive traps
Poke/reach for priority, set defensive traps.
Play objectives: traps + poke before engaging
Play objectives: traps + poke before engaging.
Front-to-back behind your frontline, punish any…
Front-to-back behind your frontline, punish any step forward.
§ 07b — Advanced MechanicsCaitlyn: combos & tips Wild Rift
Trap root + double-range Headshot, then Q for the burst.
The net knocks Caitlyn back and slows the enemy; fire Q straight away while they are slowed.
Trap to root, E net, Q burst, Headshot auto-attack, R to finish.
What interrupts it
Samira P Daredevil Impulse knock-up · 0.5 s
§ 08 — DialoguesCaitlyn Wild Rift FAQ
Q.01 Is Caitlyn a good solo queue pick? +
Yes, but only if you understand how to convert lane pressure into overall advantage. Caitlyn doesn’t win through forced kills but through gradual dominance. If you don’t secure objectives with your lead, you lose impact.
Q.02 Why does Caitlyn lose to aggressive ADCs? +
Because they can force quick fights where her range advantage disappears. Once engaged, she lacks tools to survive or reposition effectively.
Q.03 When is Caitlyn strongest? +
She is strongest when controlling lane and setting up objectives. Her item spikes enhance her poke and safe fight openings.
Q.04 How to maximize her impact in teamfights? +
By preparing before the fight. Traps, positioning, and poke are key. If fights start without setup, Caitlyn loses much of her value.
Data — Stats per levelCaitlyn Wild Rift base stats per level (1-15)
Show stats per level
| Lvl | HP | AD | Armor | MR | Mana | HP regen | Res. regen |
|---|---|---|---|---|---|---|---|
| 1 | 600 | 54 | 35 | 30 | 345 | 6 | 12 |
| 2 | 728 | 58.5 | 39.5 | 31.4 | 386 | 6.6 | 12.7 |
| 3 | 856 | 63 | 44 | 32.8 | 427 | 7.1 | 13.4 |
| 4 | 984 | 67.5 | 48.5 | 34.2 | 468 | 7.7 | 14.1 |
| 5 | 1,112 | 72 | 53 | 35.6 | 509 | 8.2 | 14.8 |
| 6 | 1,240 | 76.5 | 57.5 | 37 | 550 | 8.8 | 15.5 |
| 7 | 1,368 | 81 | 62 | 38.4 | 591 | 9.3 | 16.2 |
| 8 | 1,496 | 85.5 | 66.5 | 39.8 | 632 | 9.9 | 16.9 |
| 9 | 1,624 | 90 | 71 | 41.2 | 673 | 10.4 | 17.6 |
| 10 | 1,752 | 94.5 | 75.5 | 42.6 | 714 | 11 | 18.3 |
| 11 | 1,880 | 99 | 80 | 44 | 755 | 11.5 | 19 |
| 12 | 2,008 | 103.5 | 84.5 | 45.4 | 796 | 12.1 | 19.7 |
| 13 | 2,136 | 108 | 89 | 46.8 | 837 | 12.6 | 20.4 |
| 14 | 2,264 | 112.5 | 93.5 | 48.2 | 878 | 13.2 | 21.1 |
| 15 | 2,392 | 117 | 98 | 49.6 | 919 | 13.7 | 21.8 |
Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09
Data — Balance historyCaitlyn Wild Rift buffs and nerfs, patch by patch
Show balance history
-
Nerf-2.0 pts win rate over 10 days
Caitlyn gains less attack speed per level (0.025 instead of 0.04) and Headshot caps at 90% AD instead of 100%.
- Base Stats · Attack Speed Growth: 0.040.025
- Headshot · AD Ratio: 60%–100% (based on level)60%–90% (based on level)
-
Buffwin rate stable (-0.17 pts)
Caitlyn hits harder from level 1 and her Headshots now fully benefit from the new crit damage.
- Base Attack Damage: 5460
- Attack Damage per Level: 4.54.2
- Attack Speed (individual profile): base 0.625 · ratio 0.625 · base bonus 0.28 · per level 0.04
- Headshot · Bonus damage: (60% - 110%) × AD + 200 × Crit Rate(60% - 100%) × AD + Crit Rate × 100% + (Crit Damage - 2) × Crit Rate × 100% × AD
- Piltover Peacemaker · Damage: 60/110/160/210 + 125/140/155/170% AD50/100/150/200 + 125/145/165/185% AD
- Yordle Snap Trap - [New] Headshots on trapped enemies deal 40/90/140/190 (+30% bonus AD) bonus physical damage
- 90 Caliber Net · Slow duration: 1.5s1s
- Ace in the Hole · Damage: 200/375/550 + 200% bonus AD + 20% missing Health(250/450/650 + 100% bonus AD + 20% missing Health) × (1 + Crit Rate × 30% + (Crit Damage - 2) × 30% × Crit Rate)
-
Buff+1.5 pts win rate over 10 days
Headshot gains damage and effective crit rate, and traps recharge faster.
Sources: our patch files, checked against Riot's official patch notes · measured effect: median win rate before and after the patch · All patch notes
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