C
October 2026 · Patch 7.3c
Marksman · Dragon Lane

Lucian Wild Rift — Tier, Stats & Overview

Lucian is a Mid Lane or Dragon Lane marksman in Wild Rift, a dual-wielding gunslinger specializing in double-shot bursts after each ability.

★ Dragon Lane Tier C October 2026 · Patch 7.3c adcmid laneburst
DMG
UTIL
TANK
DIFF
Win 47% #63 · ↓0pt
Pick 3.1% #19
Ban 0% #140

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Best build Items, runes & spells Essence ReaverNavori QuickbladesInfinity Edge Counters Who beats Lucian Varus

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Lucian23/09 → 23/10
Win Rate (30d) 47.01%-2.12 pts
Pick Rate 3.09%
Ban Rate 0.02%
−2−107.3a7.3b7.3c23/0903/1008/1013/1018/1023/10 Lucian−2.1 pts −2−107.3a7.3b7.3c23/0906/1015/1023/10 −2.1

Lucian's win rate has dropped -2.12 pts over the last 30 days, now at 47.01%. See the full Wild Rift meta trends for more biggest movers. Measured effect of the adjustment in 7.3 (22/09): win rate stable (-0.28 pts over 10 days).

§ 01 — Editorial brief

Lucian remains a highly impactful ADC in the current patch, but only within a controlled context.

By Updated 23 Oct 2026 Patch 7.3c

Lucian is a Mid Lane or Dragon Lane marksman in Wild Rift, a dual-wielding gunslinger specializing in double-shot bursts after each ability. His kit exploits this double-hit passive that doubles effective damage, a repositioning dash via Relentless Pursuit, and a The Culling rapid multi-shot barrage. He excels in early pressure compositions seeking to win lane and snowball on first fights. In Wild Rift, his early mid-game burst window is among the widest of ADCs, creating one-shot elimination opportunities on under-resistance targets.

Lucian excels in compositions that amplify his early damage and let him dominate his lane quickly. He particularly benefits from supports offering damage buffs or short-duration CC. Snowball or early-win compositions get the most from him.

Lucian is vulnerable against high-burst compositions that neutralize him before he lands his double shots. Champions with superior range or sustained poke limit his lane access. Tanks resistant to physical damage reduce his teamfight effectiveness.

With Lucian, proc double shots after every ability to maximize burst damage. Use your dashes to reposition between salvos rather than to escape. In teamfights, target the most accessible target and maintain your damage cadence.

§ 06 — The matchup wallLucian Wild Rift counters and synergies

Hard Unfav. Skill Fav. Synergy

Build enginePatch 7.3c build — computed

  1. Core 01 Essence Reaver Essence Reaver
  2. Core 02 Navori Quickblades Navori Quickblades
  3. Core 03 Infinity Edge Infinity Edge
  4. Core 04 The Collector The Collector
  5. Core 05 Lord Dominik's Regards Lord Dominik's Regards
  6. Boots Berserker's Greaves Berserker's Greaves
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Lucian Wild Rift strengths and weaknesses

↑ Strengths
  • Immediate punishment of laning mistakes through strong early burst.
  • Excellent synergy with engage or buff-heavy supports.
  • Strong ability to snowball soloQ games quickly.
  • High mobility for repositioning in fights.
↓ Weaknesses
  • Against long-range ADCs that control lane space.
  • If your team lacks reliable engage setup.
  • Against heavy late-game scaling compositions.
  • If you’re not comfortable managing early tempo.
02

§ 03 — Game planLucian Wild Rift game plan: early, mid and late game

I Early

Forcing short trades level 2 with support

Lvl. 1 → 6

Forcing short trades level 2 with support.

II Mid

Spike 1-2 items: roam mid/objectives

Lvl. 7 → 11

Spike 1-2 items: roam mid/objectives.

III Late

Plays like bruiser ranged, not hypercarry

Lvl. 12+

Plays like bruiser ranged, not hypercarry.

§ 07b — Advanced MechanicsLucian: combos & tips Wild Rift

Poke comboDemanding
1 Q Q
2 AA
3 W W
4 AA

Q + double auto-attack, W + double auto-attack. Each ability = passive double shot.

Burst comboExpert
1 E E
2 Q Q
3 AA
4 W W
5 AA
6 R R

E to engage + reduce cooldown, Q + double shot, W + double shot.

Short-range trade comboDemanding
1 Q Q
2 AA
3 W W
4 AA

Quick trade to trigger Lightslinger twice, then disengage.

All-in comboExpert
1 E E
2 Q Q
3 AA
4 W W
5 AA
6 E E
7 Q Q
8 AA
9 R R

E reduces its cooldown on hit, allowing for more dashes.

What interrupts itBrand Q Sear stun · 1.75 sYasuo R Last Breath knock-up · 1.3 s

Mechanical Tips

  • Lightslinger (passive): each ability cast = double shot (second auto-attack bonus). Chain an auto-attack after EVERY ability to trigger the double shot. This is the main source of DPS.
  • Relentless Pursuit (E): Each hit from Lightslinger (double shot) reduces E’s cooldown by 1s (×2 against champions). In active combat, E can be re-used quickly.
  • Ardent Blaze (W): Marks targets and grants Lucian movement speed if he hits them afterwards. Use before R for the speed boost, which helps you keep up with enemies.
  • Piercing Light (Q): fires in a straight line. Align it with minions to hit a champion behind them.
  • The Culling (R): channel — Lucian can move whilst casting R but cannot use other abilities. Can be interrupted by CC.

Common Mistakes

  • Don’t use AA after every ability — you’ll lose the passive double shot.
  • Use R in close combat rather than from a safe distance — R can be interrupted by CC.
  • Don’t waste E without a battle plan — E is also your escape move.

Notable Interactions

  • Lightslinger’s double shot triggers on-hit effects twice — synergises with on-hit items.
  • E resets in combat — Lucian can dash much more often than it seems.
  • W movement speed + R = mobile during his ultimate, difficult to stop.
Go deeper Mechanics & Tips — Lucian Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesLucian Wild Rift FAQ

Q.01 Is Lucian good in late game? +

Lucian can still be useful in late game, but he isn’t designed to be a primary sustained carry. His short range and less consistent DPS compared to hypercarries make him reliant on good engages and enemy mistakes. If the game goes late without a lead, he becomes harder to play effectively.

Data — Stats per levelLucian Wild Rift base stats per level (1-15)

Movement speed 345Attack range 525Bonus attack speed / lvl +3.2%
Show stats per level
LvlHPADArmorMRManaHP regenRes. regen
1630583530390915
2758624031.54399.815.9
388666453348810.616.8
41,014705034.553711.417.7
51,14274553658612.218.6
61,270786037.563513.119.5
71,39882653968413.920.4
81,526867040.573314.721.3
91,65490754278215.522.2
101,782948043.583116.323.1
111,91098854588017.124
122,0381029046.592917.924.9
132,166106954897818.725.8
142,29411010049.51,02719.526.7
152,422114105511,07620.327.6

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

Data — Balance historyLucian Wild Rift buffs and nerfs, patch by patch

Adjustment1
Show balance history
  1. 7.3
    Adjustmentwin rate stable (-0.28 pts)

    Lucian gets a stronger Piercing Light and a Culling that gains bullets from crit.

    • Base Attack Damage: 5860
    • Attack Damage per Level: 43.5
    • Lightslinger · Secondary shot damage: 35/50/65% AD40/50/60% AD
    • Piercing Light · Damage: 80/125/170/215 + 65/85/105/125% bonus AD75/125/175/225 + 100% bonus AD
    • The Culling · Bullet count: 22/26/3020 + 20 × Crit Rate (+2 bullets per 10%) + (Crit Damage - 2) × 20 × Crit Rate
    • The Culling · Damage per bullet: 20/35/50 + 25% AD + 10% AP20/25/30 + 25% AD + 15% AP

Sources: our patch files, checked against Riot's official patch notes · measured effect: median win rate before and after the patch · All patch notes

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