S
September 2026 · Patch 7.2d
Support · Support

Karma Wild Rift — Tier, Stats & Overview

Karma is a Mid Lane or support mage-enchanter in Wild Rift, a master of the inner fire who amplifies abilities through Mantra.

Best build Black Mist Scythe Imperial Mandate Ardent Censer Redemption Harmonic Echo Full build →

★ Support Tier S September 2026 · Patch 7.2d supportmagepoke
DMG
UTIL
TANK
DIFF
Win 51.4% #28 · ↓5pt
Pick 6.8% #9
Ban 0.7% #93

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Win Rate (30d) 51.43%+1.44 pts
Pick Rate 6.84%
Ban Rate 0.68%
51.0%52.0%7.2c7.2d08/0823/0807/09

Karma's win rate has climbed +1.44 pts over the last 30 days, now at 51.43%. See the full Wild Rift meta trends for more biggest movers.

§ 01 — Editorial brief

Karma support remains a highly stable pick this patch, but her real value depends heavily on execution and team tempo.

By Updated 8 Sept 2026 Patch 7.2d

Karma is a Mid Lane or support mage-enchanter in Wild Rift, a master of the inner fire who amplifies abilities through Mantra. Her kit provides a base ability amplifiable into three distinct effects based on chosen form: damage-CC, shield-dash, or zone-slow. She excels in hybrid compositions seeking to simultaneously harass, protect, and engage based on context. In Wild Rift, her support-mage duality allows equal impact on offense and defense, creating rare tactical flexibility among supports.

Karma thrives in poke, kite, and zone-control compositions. She provides shielding, mobility, and light crowd control that support extended trading patterns. Teams that slowly wear down opponents before committing to fights benefit most from her kit.

Karma relies on controlling the pace of trades through poke and shielding. Compositions that can start fights quickly or deliver sudden burst damage reduce her impact significantly. Without room to maintain distance and repeat spell cycles, her influence quickly fades.

Managing Mantra is the core mechanic of Karma. Use it to amplify either poke damage or team protection depending on the situation. In fights, stay in the backline while maintaining constant pressure and supporting allies.

§ 06 — The matchup wall · SupportKarma Wild Rift Support counters and synergies

Hard Unfav. Skill Fav. Synergy

Build enginePatch 7.2d build — computed

  1. Core 01 Black Mist Scythe Black Mist Scythe
  2. Core 02 Imperial Mandate Imperial Mandate
  3. Core 03 Ardent Censer Ardent Censer
  4. Core 04 Redemption Redemption
  5. Core 05 Harmonic Echo Harmonic Echo
  6. Boots Boots of Mana Boots of Mana
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Karma Wild Rift strengths and weaknesses

↑ Strengths
  • She effectively punishes common positioning mistakes in soloQ.
  • Her Mantra E controls fight and objective tempo.
  • She provides a rare mix of poke, peel, and acceleration.
  • Very strong at securing objective setups without committing to engages.
↓ Weaknesses
  • If your team lacks any form of engage.
  • Against heavy instant engage compositions.
  • If your allies cannot capitalize on the mobility she provides.
  • In drafts where fights are fast and explosive.
02

§ 03 — Game planKarma Wild Rift game plan: early, mid and late game

I Early

Wave/vision priority and controlled poke

Lvl. 1 → 6

Wave/vision priority and controlled poke.

II Mid

Goal-based game: poke/acceleration for setup

Lvl. 7 → 11

Goal-based game: poke/acceleration for setup.

III Late

Protect your carries, tempo with E Mantra and…

Lvl. 12+

Protect your carries, tempo with E Mantra and look for the decisive root.

§ 07b — Advanced MechanicsKarma: combos & tips Wild Rift

Poke burst combo
1 R R
2 Q Q

The best lane poke. Mantra upgrades Q to AoE + delayed fire zone. Massive long-range damage.

Double poke combo
1 Q Q
2 R R
3 Q Q

Normal Q for the slow, then immediately R + Q for an empowered Q straight away.

Accelerated shield combo
1 R R
2 E E

Amplified shield + area-of-effect speed boost. Use for a team retreat or a quick engage.

Root combo
1 W W
2 R R
3 E E

Apply the W tether, then use E Mantra for a shield and movement speed whilst the enemy is rooted.

Mechanical Tips

  • Mantra (passive, 3 stacks): each ability cast = 1 stack. On the 3rd stack, the next basic ability is empowered. Manage the stacks so that Mantra is ready for Q (poke burst) or E (shield/engage) at the right moment.
  • Inner Flame empowered (R+Q): explosive + persistent fire zone. Enemies within the zone continue to take damage.
  • Empowered Focused Resolve (R+W): longer duration + root on application (no delay). Useful for burst damage in a combo with an ally.
  • Empowered Inspire (R+E): area-of-effect shield (affects nearby allies too) + amplified speed boost. Very strong for team engagements or escapes.
  • Karma support vs. mid: as support, prioritise R+E for allied shields. In mid, use R+Q for burst poke.

Common Mistakes

  • Wasting Mantra on E (shield only) when the R+Q poke is available and more effective in lane.
  • Failing to manage Mantra stacks — using two abilities before Mantra without planning for the third.
  • Using Focused Resolve (W) without a follow-up — W alone takes several seconds before the root takes effect, so the enemy can move out of range.

Notable Interactions

  • Karma can cast a shield on herself with E — useful if she engages in the mid lane.
  • R+E can cast a shield on several nearby allies at the same time — excellent in close-quarters teamfights.
  • Karma has excellent poke in the laning phase with R+Q — difficult for melee casters to absorb.
Go deeper Mechanics & Tips — Karma Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesKarma Wild Rift FAQ

Q.01 When should you use Mantra E instead of Mantra Q? +

Mantra Q is useful for poke or setting up fights, but Mantra E is often more impactful in key moments. If your team needs to engage, reposition, or survive an all-in, Mantra E has far greater value. The decision depends on timing: before objectives, prioritize shielding and movement speed.

Data — Stats per levelKarma Wild Rift base stats per level (1-15)

Movement speed 360Attack range 550Bonus attack speed / lvl +2.2%
Show stats per level
LvlHPADArmorMRManaHP regenRes. regen
1630583736390921
275861.64237.24479.722.1
388665.24738.450410.423.2
41,01468.85239.65611124.3
51,14272.45740.861811.725.4
61,27076624267512.426.5
71,39879.66743.273213.127.6
81,52683.27244.478913.828.7
91,65486.87745.684614.429.8
101,78290.48246.890315.130.9
111,91094874896015.832
122,03897.69249.21,01716.533.1
132,166101.29750.41,07417.234.2
142,294104.810251.61,13117.835.3
152,422108.410752.81,18818.536.4

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

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