- Extremely strong at punishing positioning mistakes through instant burst.
- Ability to impact fights from range with his ultimate.
- Very effective in solo queue against uncoordinated teams.
- Naturally synergizes with engage or CC supports.
Jhin Wild Rift — Build, Counters & Tier
Jhin is a Dragon Lane ritual marksman in Wild Rift, a psychopathic artist firing exactly four times before reloading, with a fourth shot always critical and amplified.
Best build Infinity Edge › Phantom Dancer › The Collector › Lord Dominik's Regards › Blade of the Ruined King Full build →
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The complete Jhin breakdown, and the micro and macro skills that actually decide games on this champion.
Jhin's win rate has dropped -0.41 pts over the last 30 days, now at 50.73%. See the full Wild Rift meta trends for more biggest movers.
Jhin remains a unique ADC in the current meta: less focused on sustained DPS and more on burst pressure and tempo control.
Jhin is a Dragon Lane ritual marksman in Wild Rift, a psychopathic artist firing exactly four times before reloading, with a fourth shot always critical and amplified. His kit combines trap grenades, a vine slow activating his imprisonment, and a four-shot sniper ultimate at long range slowing targets. He excels in engage compositions seeking to capitalize on massive slows to trigger his imprisonments. In Wild Rift, his four-shot rhythm is even more impactful due to teamfight density, where grenades and ultimate can hit multiple targets in sequence.
Jhin fits well into compositions focused on zone control and pick potential. He benefits from allies providing crowd control, vision, or tools that lock targets at range. Teams that slow down the pace of fights maximize his methodical damage output.
Jhin relies on a slow but powerful attack rhythm. Compositions that exploit the downtime between his shots, force quick engages, or bypass his range significantly reduce his effectiveness. Constant burst pressure prevents him from expressing his full zoning and control potential.
Managing the four-shot mechanic is the core skill for Jhin. Use reload windows to reposition and prepare the next attack cycle. In teamfights, maintain safe backline positioning and focus on executing weakened targets rather than prolonged trading.
§ 06 — The matchup wallJhin Wild Rift counters and synergies
§ 02 — Strengths & weaknesses Jhin Wild Rift strengths and weaknesses
- Against highly mobile compositions that can easily dodge his kit.
- When your team lacks frontline or crowd control.
- Against ADCs that win extended trades.
- If the game is likely to be decided in pure front-to-back fights.
§ 03 — Game planJhin Wild Rift game plan: early, mid and late game
Farm safe, use your 4th shot for lane pressure
Farm safe, use your 4th shot for lane pressure.
Search for picks with W root + ultimate
Search for picks with W root + ultimate.
Stay behind the frontline, DPS via autos and R in…
Stay behind the frontline, DPS via autos and R in zone.
§ 07b — Advanced MechanicsJhin: combos & tips Wild Rift
Q on minions to bounce onto a champion, W if the enemy is rooted or has been hit recently, the first 3 auto-attacks, save the 4th shot.
Cast Deadly Flourish + Flash immediately to shorten the cast time and create an element of surprise.
Q bounce, 2 auto-attacks, W, 4th shot for maximum burst damage.
Trap for root + slow, R for all 4 sniper bullets on a stationary target.
§ 08 — DialoguesJhin Wild Rift FAQ
Q.01 Is Jhin a good ADC to carry in solo queue? +
Yes, but not in a traditional way. Jhin doesn’t carry through sustained DPS, but by punishing mistakes. If you understand timings and exploit bad positioning, he becomes extremely effective. However, if fights become extended or you fail to find picks, his impact drops significantly.
Q.02 Why is Jhin weak in extended fights? +
His kit is built around short burst cycles, especially his 4 shots. Once those are used, he loses immediate pressure. Unlike other ADCs, he cannot maintain consistent DPS, making him less effective in extended fights.
Q.03 When should you use Jhin’s ultimate? +
The ultimate serves two purposes: initiating fights from range or finishing targets. The decision depends on context. If your team can follow up, use it to engage. Otherwise, save it to secure kills or control space after a fight starts.
Q.04 Is Jhin hard to play? +
Mechanically, he’s accessible, but his real difficulty lies in tempo and positioning management. Knowing when to hold your 4th shot, when to engage or wait, and how to play around your windows makes the difference between an average and a great Jhin.
Data — Stats per levelJhin Wild Rift base stats per level (1-15)
Show stats per level
| Lvl | HP | AD | Armor | MR | Mana | HP regen | Res. regen |
|---|---|---|---|---|---|---|---|
| 1 | 600 | 58 | 35 | 30 | 390 | 6 | 9 |
| 2 | 728 | 62.6 | 39.5 | 31.4 | 447 | 6.6 | 10.1 |
| 3 | 856 | 67.1 | 44 | 32.8 | 504 | 7.1 | 11.2 |
| 4 | 984 | 71.7 | 48.5 | 34.2 | 561 | 7.7 | 12.3 |
| 5 | 1,112 | 76.2 | 53 | 35.6 | 618 | 8.2 | 13.4 |
| 6 | 1,240 | 80.8 | 57.5 | 37 | 675 | 8.8 | 14.5 |
| 7 | 1,368 | 85.3 | 62 | 38.4 | 732 | 9.3 | 15.6 |
| 8 | 1,496 | 89.9 | 66.5 | 39.8 | 789 | 9.9 | 16.7 |
| 9 | 1,624 | 94.4 | 71 | 41.2 | 846 | 10.4 | 17.8 |
| 10 | 1,752 | 98.9 | 75.5 | 42.6 | 903 | 11 | 18.9 |
| 11 | 1,880 | 103.5 | 80 | 44 | 960 | 11.5 | 20 |
| 12 | 2,008 | 108.1 | 84.5 | 45.4 | 1,017 | 12.1 | 21.1 |
| 13 | 2,136 | 112.6 | 89 | 46.8 | 1,074 | 12.6 | 22.2 |
| 14 | 2,264 | 117.2 | 93.5 | 48.2 | 1,131 | 13.2 | 23.3 |
| 15 | 2,392 | 121.7 | 98 | 49.6 | 1,188 | 13.7 | 24.4 |
Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09
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