Standard — crit DPS
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,800 total cost
Tempo-oriented burst-crit build to harass, control enemy approach, and immediately convert weakened targets into clean kills.
Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Damage focuses on raw output, Anti-tank on armor penetration, and Safety on sustain and mobility for survivability.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,800 total costDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,600 total cost -200gAnti-armor build for tanky enemies. Choose when multiple enemies build resistances.
15,600 total cost -200gFoundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Jhin’s default build works because it respects how he truly wins fights: first reducing enemy space and available health, then punishing very hard the moment they no longer have the right to step forward.
Long Sword
Execute synergy with the 4e AA critique garanti of passive
Bonus range for safe W poke and 4th shot
anti-heal + crit, each AA converti in AD via passive
Gluttonous Greaves
Quicksilver
Each 4e bullet empowered or kill accumule charges for a burst growing in late game.
Scales AD to that his 4e bullets and the R Curtain Call deal damage massive.
his 4e bullet crit target already enemies fleeing, Coup of Grace the Finishes.
Compensates for lack of innate attack speed to reload his 4 bullets faster.