Builds — official CN server data (patch 7.2)
Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Why this data? →
Carry protection
8,900 — total costVs dive
9,000 — total costPower spikes (computed)
Situational adaptations
The detailed guide below dates from patch 7.0e and is being rewritten — for the current meta, rely on the variants above.
Rell wins fights through control, not damage.
Recommended Build
Starter
Relic Shield
Wards + évolution, support tank classique
Carry buff after engaging W-R combo CC chain
Heal d'équipe after R Magnet Storm engage
Final Build
Boots & enchant
Plated Steelcaps
Runes
his CC (W Ferromancy: Crash Down, R Magnet Storm) extended by Glacial Augment sont devastating.
Active after W Ferromancy knockup for a shield massive during his engages.
Reduces incoming damage during his engages slow but unstoppable.
Accumulated HP to be a tank support impenetrable as frontline.
Charged flash to initiate the W unexpectedly from an angle devastating.
