A
October 2026 · Patch 7.3c
Tank · SUPPORT

Rell Wild Rift Best Build Guide

Collective-lockdown engage tank build: Rell wins when her entry turns space that was still playable for the enemy into a fight that is suddenly too tight. The build must therefore give her the path, impact, and survival required for her engage to truly open something instead of merely looking impressive.

Rell
★ SUPPORT Tier A
DMG
UTIL
TANK
DIFF
Win 50.9% #28 · ↓3pt
Pick 3.5% #22
Ban 1.3% #69

Builds — official CN server data (patch 7.3)

Why this data? →
Plated Steelcaps
Recommended bootsPlated Steelcaps
Ice Tyrant
Recommended runes: Ice TyrantCourage of the ColossusBone PlatingOvergrowthHextech Flashtraption

Power vs. the roster

Share of the roster this champion outclasses, at each stage of the game.

Early (lv 1-5)52 %
Mid (lv 6-10)57 %
Late (lv 11-15)64 %
Scales into the late game– – roster average
Lv 2 key rank-upLv 4 key rank-upLv 6 Bulwark of the Mountain

50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.

Situational adaptations

Thornmail
ThornmailAgainst healing (Soraka, Aatrox, lifesteal…)
Divine Sunderer
Divine SundererAgainst 2+ tanks / HP stackers
Death's Dance
Death's DanceAgainst AD burst (assassins, Zed, Rengar…)
Kaenic Rookern
Kaenic RookernAgainst AP burst (Syndra, Fizz, Evelynn…)
Stridebreaker
StridebreakerAgainst heavy mobility — instead of Locket of the Iron Solari

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Skill order & runes — background analysis

Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.

Rell wins fights through control, not damage.

Skill order

W›E›Q
Passive
Passive Break the Mold
Ratios
5% armor · 5% MR
Q
Shattering Strike
2121415
Cooldown
11 / 10 / 9 / 8 s
Mana cost
50 / 50 / 50 / 50
Base damage
70 / 130 / 190 / 250
Ratios
50% AP
W
Ferromancy: Crashdown
1467
Cooldown
9 / 9 / 9 / 9 s
Mana cost
40 / 40 / 40 / 40
Base damage
70 / 100 / 130 / 160
Shield
30 / 60 / 90 / 120
Movement speed
20 / 25 / 30 / 35
Ratios
50% AP
E
Full Tilt
381011
Cooldown
13 / 13 / 13 / 13 s
Mana cost
40 / 40 / 40 / 40
Base damage
5.5% / 6% / 6.5% / 7%
Ratios
0.03% AP
R
Magnet Storm
5913
Cooldown
75 / 70 / 65 s
Mana cost
100 / 100 / 100
Base damage
120 / 200 / 280
Ratios
100% AP

Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.

Runes

Ice Tyrant
Ice Tyrant

W crash, tethered E stun, magnetic R — your whole kit immobilizes; the freeze zone seals every engage.

Font Of Life
Font Of Life

Every landed CC heals the carry following you in to clean up.

Bone Plating
Bone Plating

Reduces incoming damage during his engages slow but unstoppable.

Overgrowth
Overgrowth

Accumulated HP to be a tank support impenetrable as frontline.

Hextech Flashtraption
Hextech Flashtraption

Charged flash to initiate the W unexpectedly from an angle devastating.

Situational Runes

vs Poke
Bone Plating Bone Plating
›
Second Wind Second Wind
vs Crowd Control
Overgrowth Overgrowth
›
Perseverance Perseverance