Standard — heal/shield
Standard build maximizing damage output. Use on neutral matchups or when ahead.
11,100 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Enchanter build for team scaling: Sona wins when her auras eventually make every exchange a little better for her team and every reset a little worse for the enemy. The build must therefore protect her setup time and spell frequency.
Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.
Best Sona build (Support): Black Mist Scythe › Ardent Censer › Harmonic Echo › Staff of Flowing Water › Redemption, boots Boots of Mana, keystone Fleet Footwork. Three variants and when to pick each are below.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
11,100 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Poke build, favors ranged pressure before close-range fights.
11,000 total cost -100gEngage build, initiates fights and chains crowd control.
11,100 total costAllied engage to follow up: Pantheon, Lee Sin.
Open this draft in the tool →Scores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Sona wins through accumulated value, not burst. Every item must increase her ability to cast more spells and amplify her team over time.
Relic Shield
Wards + standard Relic Shield upgrade
Massive mana, Sona spams all her aura spells freely
Heal bonus on the W Aria of Perseverance soin
Sorcerer's Shoes
Veil
Autos and spells charge the energy — the proc heals and speeds you; free sustain on your natural poke-weave.
Your R stun and charged-E slow trigger heals for the whole team around you.
Reduces incoming damage during his sorties to poke with the passive Power Chord.
Amplifies heals W Aria of Perseverance and shields for maximize his support.
Reduces cooldown of the R Crescendo to trigger more often the stun of teamfight.
Ardent Censer is the point where Sona stops being only a sustain support. With a well-positioned auto-attack carry, her heals and shields also become a concrete DPS increase during objective fights.