Standard — bruiser
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,733 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Dirty-hunt bruiser build: Warwick wins when a target that is already chipped loses the right to leave the sequence. The build must therefore reinforce his access to that chase, his durability in first contact, and his ability to convert a won pick or duel into map advantage.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,733 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,200 total cost -533gSustain build leaning on heal/omnivamp to win prolonged duels.
15,200 total cost -533gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,733 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,500 total cost -233gSustain build leaning on heal/omnivamp to win prolonged duels.
15,700 total cost -33gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Warwick relies on sustain in fights. The build maximizes survival and consistent damage.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
spells activate the passive Eternal Hunger, Empowerment maximizes this DPS burst.
Strengthens attaques in early with dominate the duels jungle and ganks.
Your R opens on full targets and W leads you to wounded ones — the bonus covers the start of every hunt.
Attack speed to trigger his Eternal Hunger passive more often.
Accumulated HP to survive his suppression R Infinite Duress in the middle enemies.