Standard — bruiser
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,433 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Dirty-hunt bruiser build: Warwick wins when a target that is already chipped loses the right to leave the sequence. The build must therefore reinforce his access to that chase, his durability in first contact, and his ability to convert a won pick or duel into map advantage.
Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.
Best Warwick build (Jungle): Blade of the Ruined King › Trinity Force › Wit's End › Experimental Hexplate › Spear of Shojin, boots Gluttonous Greaves, keystone Empowerment. Three variants and when to pick each are below.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,433 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,400 total cost -33gSustain build leaning on heal/omnivamp to win prolonged duels.
15,100 total cost -333gScores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Best Warwick build (Baron Lane): Sundered Sky › Blade of the Ruined King › Experimental Hexplate › Stridebreaker › Spear of Shojin, boots Plated Steelcaps, keystone Grasp of the Undying. Three variants and when to pick each are below.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,300 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,400 total cost +100gSustain build leaning on heal/omnivamp to win prolonged duels.
15,100 total cost -200gScores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Warwick relies on sustain in fights. The build maximizes survival and consistent damage.
Long Sword
Proc Sheen between AA fast of passive AS in fight
%HP on-hit, synergy with the passive lifesteal WW
Ability haste to use R Infinite Duress more often
Plated Steelcaps
spells activate the passive Eternal Hunger, Empowerment maximizes this DPS burst.
Strengthens attaques in early with dominate the duels jungle and ganks.
Your R opens on full targets and W leads you to wounded ones — the bonus covers the start of every hunt.
Attack speed to trigger his Eternal Hunger passive more often.
Accumulated HP to survive his suppression R Infinite Duress in the middle enemies.
The first major item gives Warwick enough damage and chase power to stop relying only on enemy mistakes. This is often the window where he can chain gank, objective, and short invade without losing too much tempo.
Mid game around objectives is his most decisive zone. Warwick can threaten an entry with Glorious, absorb the first return damage with E, then punish the target contesting too close to the pit or arriving separated from their team.