June 2026 · Patch 7.1f
Tank · JUNGLE · TOP

Warwick Wild Rift Best Build Guide

Dirty-hunt bruiser build: Warwick wins when a target that is already chipped loses the right to leave the sequence. The build must therefore reinforce his access to that chase, his durability in first contact, and his ability to convert a won pick or duel into map advantage.

★ JUNGLE · TOP Tier A
DMG
UTIL
TANK
DIFF
Win 53.5% #11 · ↑1pt
Pick 3.5% #23
Ban 1.1% #67

Warwick relies on sustain in fights. The build maximizes survival and consistent damage.

Trinity Force
Trinity Force

Proc Sheen between AA fast of passive AS in fight

Blade of the Ruined King
Blade of the Ruined King

%HP on-hit, synergy with the passive lifesteal WW

Awakened Soulstealer
Awakened Soulstealer

Ability haste to use R Infinite Duress more often

Boots & enchant
Plated Steelcaps Plated Steelcaps
Alternative vs AP / CC
Mercurys Treads Mercurys Treads
Skill order
QWE
Passive
Passive Faim éternelle
Q
Mâchoires de la bête
1468
W
Chasse au sang
271011
E
Hurlement primordial
3121415
R
Contrainte infinie
5913
Runes
Brutal
Brutal

Strengthens attaques in early with dominate the duels jungle and ganks.

Coup De Grace
Coup De Grace

Ideal for track down low-health targets alive, moment when the passive gives of the speed.

Legend: Alacrity
Legend: Alacrity

Attack speed to trigger the passive Eternal Hunger plus frequently.

Overgrowth
Overgrowth

Accumulated HP to survive his suppression R Infinite Duress in the middle enemies.

Situational Items
vs Crowd Control
Stasis Stasis Invulnerability to dodge CC and follow-up combos
Quicksilver Quicksilver Instant cleanse to cancel focused CC
vs Ability Power
Plated Steelcaps Plated Steelcaps Armor + AA reduction to tank AD/ADC damage
Mercury's Treads Mercury's Treads MR + tenacity against AP mages and CC
vs Crowd Control
Quicksilver Quicksilver Instant cleanse to cancel focused CC
Situational Runes
vs Tanks
Coup De Grace Coup De Grace Bonus damage on low-health targets to finish tanks
Giant Slayer Giant Slayer Bonus %HP damage to melt HP-stacking tanks
vs Crowd Control
Overgrowth Overgrowth Bonus HP to absorb CC and follow-up combos
Perseverance Perseverance Tenacity to reduce enemy CC duration
vs Burst Damage
Second Wind Second Wind Regen after a burst trade to stay in lane
Bone Plating Bone Plating Reduces the burst from the first 3 hits of the enemy combo

Build timing

First core item

The first major item gives Warwick enough damage and chase power to stop relying only on enemy mistakes. This is often the window where he can chain gank, objective, and short invade without losing too much tempo.