Estándar — on-hit
Build estándar que maximiza el daño. Úsala en matchups neutrales o cuando vayas por delante.
15.000 coste total
Carry build for resets and chase: Master Yi does not only want to kill one target, he wants the first kill to make the rest unplayable for the enemy. The build must therefore serve access, auto-attack continuity, and enough margin to reach that first reset without exploding.
Build estándar que maximiza el daño. Úsala en matchups neutrales o cuando vayas por delante.
15.000 coste totalBuild antiresistencia para enemigos tanky. Elígela cuando varios enemigos se hagan armadura/resistencia mágica.
15.000 coste totalBuild de sustain basada en curación/omnivamp para ganar duelos prolongados.
15.400 coste total +400gNúcleo de objetos fundamental, sin las incorporaciones situacionales recientes — se conserva como base para entender el kit. Para la build actualizada, consulta la sección de arriba.
Master Yi wins through sustained DPS and resets, not burst. Build must maximize attack speed, on-hit effects and survivability during first kill.
Long Sword
%HP on-hit with the passive Double Strike and E True
Double on-hit, synergy with Double Strike passive
Fast true damage proc from the massive attack speed of R + E
Berserkers Greaves
Quicksilver
the E Wuju Style active pure AD + Lethal Tempo = DPS maximum in extended fights.
Strengthens trades early in jungle before his items crits.
Finishes fleeing targets with the R Highlander that cancels the slows.
extra attack speed on the R Highlander to a DPS exponentiel.
Accumulated HP to survive against focus fire enemy during his dives in teamfights.
Hoja del Rey Arruinado le permite mantenerse sobre los objetivos y destrozarlos rápidamente.
Domina las escaramuzas y los objetivos neutrales.