Standard — on-hit
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,300 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Carry build for resets and chase: Master Yi does not only want to kill one target, he wants the first kill to make the rest unplayable for the enemy. The build must therefore serve access, auto-attack continuity, and enough margin to reach that first reset without exploding.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,300 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,350 total cost +50gSustain build leaning on heal/omnivamp to win prolonged duels.
15,250 total cost -50gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Master Yi wins through sustained DPS and resets, not burst. Build must maximize attack speed, on-hit effects and survivability during first kill.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
the E Wuju Style active pure AD + Lethal Tempo = DPS maximum in extended fights.
Strengthens trades early in jungle before his items crits.
Finishes fleeing targets with the R Highlander that cancels the slows.
extra attack speed on the R Highlander to a DPS exponentiel.
Accumulated HP to survive against focus fire enemy during his dives in teamfights.