Standard — on-hit
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,000 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Carry build for resets and chase: Master Yi does not only want to kill one target, he wants the first kill to make the rest unplayable for the enemy. The build must therefore serve access, auto-attack continuity, and enough margin to reach that first reset without exploding.
Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.
Best Master Yi build (Jungle): Kraken Slayer › Blade of the Ruined King › Wit's End › Terminus › Runaan's Hurricane, boots Gluttonous Greaves, keystone Lethal Tempo. Three variants and when to pick each are below.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,000 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,000 total costSustain build leaning on heal/omnivamp to win prolonged duels.
15,400 total cost +400gScores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Master Yi wins through sustained DPS and resets, not burst. Build must maximize attack speed, on-hit effects and survivability during first kill.
Long Sword
%HP on-hit with the passive Double Strike and E True
Double on-hit, synergy with Double Strike passive
Fast true damage proc from the massive attack speed of R + E
Berserkers Greaves
Quicksilver
the E Wuju Style active pure AD + Lethal Tempo = DPS maximum in extended fights.
Strengthens trades early in jungle before his items crits.
Finishes fleeing targets with the R Highlander that cancels the slows.
extra attack speed on the R Highlander to a DPS exponentiel.
Accumulated HP to survive against focus fire enemy during his dives in teamfights.
BotRK allows him to stick to and shred targets quickly.
Dominates skirmishes and neutral objectives.