Standard — frontline
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,250 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Anti-entry tank build: Poppy does not win only because she tanks, but because she makes certain enemy paths absurd before the real engage even starts. The build must therefore reinforce her ability to shut access down, punish near walls, and stay present enough to replay control a second time.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,250 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Resistance build geared against physical damage (AD) compositions.
14,500 total cost +250gPhysical-damage enemy team: Darius, Lee Sin, Lucian.
Open this draft in the tool →Resistance build geared against magic damage (AP) compositions.
14,500 total cost +250gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,250 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Resistance build geared against physical damage (AD) compositions.
14,500 total cost +250gPhysical-damage enemy team: Darius, Lee Sin, Lucian.
Open this draft in the tool →Resistance build geared against magic damage (AP) compositions.
14,500 total cost +250gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
10,550 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Protection build, prioritizes peel tools for your carry.
10,350 total cost -200gDefensive build against enemy dives/engages.
10,850 total cost +300gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Poppy wins fights by controlling tempo and denying enemy execution. The build maximizes her ability to survive initial impact and disrupt key targets.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
trades courts with Q Hammer Shock activate Grasp to booster his HP progressively.
Lane sustain recover between each trade with his shield passive Valiant Fighter.
Accumulated HP to be a frontline indestructible in teamfights.
Takes advantage of durability to split-push effectively and destroy structures.
Spamming Q on clears and poke drains mana — the stacked pool keeps E-Q ready for every pick.