B
October 2026 · Patch 7.3d
Mage · MID

Viktor Wild Rift Best Build Guide

Durable zone-control mage build: Viktor must turn the map into expensive ground before the real teamfight even begins. The cleaned build therefore stresses the ability to hold space, delay enemy timings, and preserve DPS beyond the first exchange of cooldowns.

★ MID Tier B
DMG
UTIL
TANK
DIFF
Win 49.4% #64 · ↑3pt
Pick 3.1% #24
Ban 0.5% #99

Builds — official CN server data (patch 7.3)

Why this data? →
Boots of Mana
Recommended bootsBoots of Mana
First Strike
Recommended runes: First StrikeAxiom ArcanistTranscendenceGathering StormBone Plating

Power vs. the roster

Share of the roster this champion outclasses, at each stage of the game.

Early (lv 1-5)15 %
Mid (lv 6-10)57 %
Late (lv 11-15)91 %
Scales into the late game– – roster average
Lv 2 Q rank 1Lv 6 Blackfire TorchLv 9 Hextech Rocketbelt + Ultimate rank 2

50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.

Situational adaptations

Morellonomicon
MorellonomiconAgainst healing (Soraka, Aatrox, lifesteal…)
Liandry's Torment
Liandry's TormentAgainst 2+ tanks / HP stackers
Zhonya's Hourglass
Zhonya's HourglassAgainst AD burst (assassins, Zed, Rengar…) — instead of Hextech Rocketbelt
Banshee's Veil
Banshee's VeilAgainst AP burst (Syndra, Fizz, Evelynn…)
Rylai's Crystal Scepter
Rylai's Crystal ScepterAgainst heavy mobility

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Skill order & runes — background analysis

Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.

Viktor gains value over time in fights; the longer it lasts, the stronger his DPS and control become. This build maximizes that presence.

Skill order

E›Q›W
Passive
Passive Glorious Evolution
Q
Siphon Power
271011
Cooldown
8 / 7 / 6 / 5 s
Mana cost
50 / 55 / 60 / 65
Shield
30 / 55 / 80 / 105
Empowered shield
50 / 90 / 130 / 170
Base damage (1st hit)
45 / 60 / 75 / 90
Base damage (2nd cast)
20 / 50 / 80 / 110
Ratios
30% AP · 100% AD
W
Gravity Field
3121415
Cooldown
13 / 12 / 11 / 10 s
Mana cost
65 / 65 / 65 / 65
Slow
30% / 35% / 40% / 45%
E
Hextech Ray
1468
Cooldown
10 / 9 / 8 / 7 s
Mana cost
60 / 70 / 80 / 90
Base damage (1st hit)
90 / 130 / 170 / 210
Base damage (2nd cast)
30 / 70 / 110 / 150
Ratios
30% AP
R
Arcane Storm
5913
Cooldown
75 / 65 / 55 s
Mana cost
100 / 100 / 100
Base damage
100 / 175 / 250
Damage per second
50 / 80 / 110
Ratios
60% AP

Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.

Runes

First Strike
First Strike

Your E poke opens exchanges from range — initiative becomes gold, funding your augment evolutions.

Axiom Arcanist
Axiom Arcanist

Boosts the R storm and refunds it on takedowns — your control zone returns fight after fight.

Transcendence
Transcendence

Reduces the cooldowns of his empowered spells to chain Q+W+E more often.

Gathering Storm
Gathering Storm

Two scaling curves in parallel — your evolutions and time-stacked AP converge in the late game.

Bone Plating
Bone Plating

Discourages the assassins sent at you — burst crashes into it while your gravity W answers.

Situational Runes

vs Burst Damage
Transcendence Transcendence
›
Bone Plating Bone Plating