Standard — poke & pressure
Standard build maximizing damage output. Use on neutral matchups or when ahead.
11,200 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Trapped-terrain mage-support build: Zyra wins when the zone she prepares matters more than the first button pressed. The build must therefore support her approach pressure, the value of her plants, and enough continuity for her space control to last.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
11,200 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Utility build, maximizes support provided to your carry.
10,250 total cost -950gAllied carry to protect: Twitch, Aurelion Sol, Draven.
Open this draft in the tool →Defensive build adding survivability. Pick this against high enemy damage or when behind.
11,750 total cost +550gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,900 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,000 total cost +100gDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,700 total cost +800gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Zyra wins through space control and sustained damage.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
the E Grasping Roots roots the target and guarantees the impact Arcane Comet.
Every E Grasping Roots snare triggers Cheap Shot for free bonus damage.
Scales AP to that his plants (boosted by R Rise of the Thorns) are lethal.
Haste cycles seeds and E faster — your plant garden never lets up.