Standard — crit & caster
Standard build maximizing damage output. Use on neutral matchups or when ahead.
12,550 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Marksman-support build with growing range: Senna wins when her range, poke, and root threat make every enemy approach a little more wrong. The build must therefore protect that slow oppression while keeping enough safety to keep collecting.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
12,550 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
13,100 total cost +550gDefensive build adding survivability. Pick this against high enemy damage or when behind.
12,550 total costShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,600 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,150 total cost +550gDefensive build adding survivability. Pick this against high enemy damage or when behind.
14,850 total cost +250gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Senna scales naturally; build amplifies range and poke.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
Mobility to reposition constantly and collect the souls passive.
Your slow attack cadence makes every auto precious — a flat per-hit bonus weighs more on your profile.
Your long-range Q poke hits full targets — the bonus applies to all your harass.
Attack speed offsets your wind-up — more autos, so more souls collected.
Reduces incoming damage during his sorties in lane to collect the souls.
An interaction, a glitch, a timing: something you saw in game that the guides leave out.
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