Standard — burst
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,800 total cost
Tempo burst control build: Taliyah wants to push, reach river before the enemy mid, and convert a clean W + E into picks then objectives. The Luden, Infinity Orb, Rabadon base gives the best balance between immediate pressure and real conversion threat.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,800 total costAnti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,000 total cost +200gDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,500 total cost +700gStandard build maximizing damage output. Use on neutral matchups or when ahead.
15,200 total costAnti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,000 total cost -200gDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,500 total cost +300gFoundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Taliyah wins games when she imposes the first zone read, not when she accepts a neutral fight. This base therefore maximizes push, controlled-target conversion, and the ability to replay a second window before the map closes.
Amplifying Tome
It comes early because Taliyah needs cleaner wave control so she does not have to choose between lane and rotation. Without that b
This purchase arrives when Taliyah wants her catches to mean real kills rather than simple pressure. It is the pivot between usefu
Once the tempo base is in place, Taliyah needs a true AP multiplier so her control windows become kill windows.
Sorcerer's Shoes
Stasis
Your Q volley procs Phase Rush instantly — surf the speed to kite or reposition your W-E minefield.
Your multi-hit Q drains mana fast — the stacked pool sustains your constant zone control.
Haste cycles W-E faster — more throw combos per fight.
The burn fires on every poke Q — your mid pressure drains opponents before R wall roams.
Blunts mid-lane assassin burst — three weakened hits buy time for the W knock-up.