Builds — official CN server data (patch 7.2)
Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Why this data? →
Anti-resist
14,500 — total costSafety — vs burst/dive
15,100 — total costPower spikes (computed)
Situational adaptations
The detailed guide below dates from patch 7.0e and is being rewritten — for the current meta, rely on the variants above.
Ziggs wins by dealing damage before fights. Build maximizes poke and pressure.
Recommended Build
Starter
Amplifying Tome
poke burst on Q Bouncing Bomb, proc AoE in plus
Ultimate haste for more frequent R Mega Inferno Bomb global nukes
AP max for R Mega Inferno Bomb and Q poke massive
Final Build
Sorcerer's Shoes
Boots & enchant
Sorcerer's Shoes
Stasis
Skill order
Runes
the Q Bouncing Bomb and the E Hexplosive Minefield slow, guaranteeing Arcane Comet.
Scales AP to that the R Mega Inferno Bomb one-shot the entire teams in late game.
the R Mega Inferno Bomb on enemies with high HP benefits from Giant Slayer.
Lifesteal for sustain, compensating for his lack of mobility during his pokes at long range.
Reduces enemy punishes in trades when the W Satchel Charge is on cooldown.
Situational Items
Build timing
First core AP item
With his first major AP item, Ziggs moves from defensive waveclear to real attrition pressure. His Q and E cycles start forcing recalls, which directly prepares turret pressure or control of the next objective.