septiembre de 2026 · Patch 7.2d
Tank · JUNGLE · TOP

Guía de Mejor Build de Skarner en Wild Rift

Mixed-resistance engage frontline build: Searing Crown provides extended fight pressure, Zeke's Convergence amplifies each ultimate in teamfights, Thornmail punishes AD carries. The goal is to stay alive long enough for each Impale to convert into a real pick.

Skarner
★ JUNGLE · TOP Tier A
DAÑO
UTIL
TANK
DIFF
Win 51.3% #17 · ↑3pt
Pick 1.1% #40
Ban 0.8% #90

Builds — datos oficiales del servidor CN (parche 7.2)

¿Por qué estos datos? →

Skarner Jungle — build recomendada

Plated Steelcaps
Botas recomendadasPlated Steelcaps
Ice Tyrant
Runas recomendadas: Ice TyrantFortitudeBone PlatingOvergrowthTranscendence

Adaptaciones situacionales

Mantle of the Twelfth Hour
Mantle of the Twelfth HourContra burst AD (asesinos, Zed, Rengar…)
Kaenic Rookern
Kaenic RookernContra burst AP (Syndra, Fizz, Evelynn…)

Skarner Baron Lane — build recomendada

Plated Steelcaps
Botas recomendadasPlated Steelcaps
Grasp of the Undying
Runas recomendadas: Grasp of the UndyingDemolishBone PlatingOvergrowthTriumph

Adaptaciones situacionales

Mantle of the Twelfth Hour
Mantle of the Twelfth HourContra burst AD (asesinos, Zed, Rengar…)
Kaenic Rookern
Kaenic RookernContra burst AP (Syndra, Fizz, Evelynn…)
Build núcleo — análisis histórico (parche 7.0e)

Núcleo de objetos fundamental, sin las incorporaciones situacionales recientes — se conserva como base para entender el kit. Para la build actualizada, consulta la sección de arriba.

The three core items serve three distinct functions: Searing Crown ensures passive pressure without depending on allied burst, Zeke's Convergence turns each Impale into a team-wide amplification window, and Thornmail counters AD carries that would otherwise be hard to keep locked down. These three…

Build recomendada

Inicio

Shimmering Spark Shimmering Spark
Searing Crown
Searing Crown

First core item because it stabilizes jungle clear and adds passive melee threat without depending on allied damage.

Zeke's Convergence
Zeke's Convergence

Second item because Skarner has his ultimate available and each Impale becomes a slow amplification window for the entire team.

Thornmail
Thornmail

Third item: comes in when the enemy composition has a significant AD carry or important healing that requires an anti-heal answer.

Build Final

Botas y encantamiento

Plated Steelcaps Plated Steelcaps
Alternativa vs AP / CC
Mercurys Treads Mercurys Treads

Orden de habilidades

QWE
Passive
Pasiva Échos des vibrations
Q
Terre brisée/Soulèvement
1468
W
Bastion sismique
271011
E
Impact d'Ixtal
3121415
R
Empalement
5913

Runes

Ice Tyrant
Ice Tyrant

Triple-grab R and stunning E — every engage triggers the freeze zone while you drag your prey.

Fortitude
Fortitude

You drag targets through their own team — the per-enemy bonus is maxed for the whole trip.

Bone Plating
Bone Plating

Blunts the instant retaliation when you R-grab — three weakened hits during the carry.

Overgrowth
Overgrowth

Your fast clear feeds permanent HP — the scorpion tank grows every jungle cycle.

Transcendence
Transcendence

Haste trims E and Q — more engage windows between objectives.

Objetos Situacionales

vs_ap_heavy
Force of Nature Force of Nature
vs_crit_carries
Randuin's Omen Randuin's Omen

Runas Situacionales

Cambios de runas
Bone Plating Bone Plating

Timing de build

Searing Crown + Zeke's

Con los dos primeros objetos completados, Skarner alcanza su pico en teamfight. Searing Crown otorga la durabilidad necesaria para mantenerse en el centro de las peleas, y Zeke's Convergence convierte cada Impale en una ventana de burst para los aliados. Aquí es cuando debes empezar a buscar picks decisivos alrededor del Baron.