Builds — official CN server data (patch 7.2)
Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Why this data? →
Vs AD comps
14,200 — total costVs AP comps
14,450 — total costPower spikes (computed)
Situational adaptations
The detailed guide below dates from patch 7.0e and is being rewritten — for the current meta, rely on the variants above.
The three core items serve three distinct functions: Searing Crown ensures passive pressure without depending on allied burst, Zeke's Convergence turns each Impale into a team-wide amplification window, and Thornmail counters AD carries that would otherwise be hard to keep locked down. These three…
Recommended Build
Starter
Shimmering Spark
First core item because it stabilizes jungle clear and adds passive melee threat without depending on allied damage.
Second item because Skarner has his ultimate available and each Impale becomes a slow amplification window for the entire team.
Third item: comes in when the enemy composition has a significant AD carry or important healing that requires an anti-heal answer.
Final Build
Boots & enchant
Plated Steelcaps
Skill order
Runes
