Standard — burst
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,100 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Poke build for angle control: Norra is not looking for a dry duel, but to tax predictable paths, chip health bars before the real commit, then finish from range. The build must therefore serve repeated pressure more than the final execution alone.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,100 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
14,500 total cost -600gDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,000 total cost -100gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
12,000 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Utility build, maximizes support provided to your carry.
10,250 total cost -1750gAllied carry to protect: Twitch, Aurelion Sol, Draven.
Open this draft in the tool →Defensive build adding survivability. Pick this against high enemy damage or when behind.
11,350 total cost -650gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Norra does not win by entering melee, but by controlling distance and making every enemy approach costly. Her AP poke build increases the value of every long-range hit and strengthens her ability to shape the fight before it truly starts.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
Your portals and placed poke anchor targets — the comet lands on every spell rotation.
Free gold on your moves between lanes — your AP core comes online sooner.
Haste multiplies spell rotations — and with them your portal procs.
The burn rides every poke spell — your lane pressure wears opponents down continuously.
Blunts assassin burst onto the mage — three weakened hits buy time to answer.