B
November 2026 · Patch 7.3f
Mage · MID · JUNGLE

Sylas Wild Rift Counters Guide

Sylas
★ MID · JUNGLE Tier B
DMG
UTIL
TANK
DIFF

Sylas Wild Rift Counters Guide

Hard Counters

3

These champions have a build and playstyle that directly overpower yours, which can make controlling the lane and farming extremely difficult. Their kit can neutralize your core strengths or punish you the moment you try to play your usual game plan. In these matchups, the goal is often to minimize mistakes and look for ways to win outside of direct confrontation.

Galio

Galio+2

Galio build → See details
Galio

The interaction that decides it

Galio's passive and W reduce Sylas's magic burst, and his Justice Punch or taunt stops him mid-engage. Sylas must use E to escape rather than to start fights, and the lane is played for roams.

Full profile → Galio build →
Vex

Vex+2

Vex build → See details
Vex

The interaction that decides it

Vex's passive fears champions who dash, and Sylas's whole kit is built on dashes. Every W or E risks a fear, so he has to play short Q trades until her passive is spent.

Full profile → Vex build →
Hwei

Hwei+2

Hwei build → See details
Hwei

The interaction that decides it

Hwei keeps Sylas at very long range and his Torment paintings fear, root or pull him on entry. Sylas has to wait for Hwei to spend EQ or EE before his chain, or roam instead of trading.

Full profile → Hwei build →

Unfavorable

5

These champions have tools that generally give them the edge in a fight, without making the matchup unwinnable. They might have more range, a better ability to soak up your offense, or more ways to answer your engages. You'll need to adapt your approach and carefully pick your moments to accept a fight.

Kassadin

Kassadin+2

Kassadin build → See details
Kassadin

The interaction that decides it

Kassadin's passive reduces Sylas's magic damage, and Kassadin outscales him. Sylas must take his lead before Kassadin's level 5 and then use his mobility to roam, not to duel him later.

Full profile → Kassadin build →
Lissandra

Lissandra+1

Lissandra build → See details
Lissandra

The interaction that decides it

Lissandra roots and slows Sylas the moment he dashes in, which breaks his combo. He wins only by engaging while her Ice Shard is on cooldown, though her Frozen Tomb is a good ultimate to steal.

Full profile → Lissandra build →
Morgana

Morgana+1

Morgana build → See details
Morgana

The interaction that decides it

Morgana's Black Shield blocks the stun from Abduct and her Dark Binding roots Sylas in place. He has to wait for the shield to expire or engage on a target that does not have it.

Full profile → Morgana build →

Other matchups

Favorable

8

These champions generally struggle to answer your main strengths, which lets you approach the matchup with more freedom. You often have several ways to pressure them and force trades that go in your favor. Use this advantage to dictate the pace rather than giving them time to get back into a comfortable position.

Lux

Lux−2

Lux build → See details
Lux

The interaction that decides it

Lux has no dash: once Light Binding misses, Sylas's E2 chain reaches her and the stun plus knock-up lands his full combo. Her stolen Final Spark also gives Sylas long-range poke.

Full profile → Lux build →
Veigar

Veigar−2

Veigar build → See details
Veigar

The interaction that decides it

Sylas can step around Event Horizon with E1 and close the gap with W, and Veigar has no movement to answer. Outside the cage, Veigar cannot hold a melee mage off for long.

Full profile → Veigar build →
Annie

Annie−1

Annie build → See details
Annie

The interaction that decides it

Annie's charged stun punishes a careless E2, so Sylas has to wait for her to spend it. After that he wins the all-in, and stealing Tibbers gives him the area engage for the next fight.

Full profile → Annie build →
Orianna

Orianna−1

Orianna build → See details
Orianna

The interaction that decides it

Orianna zones with her ball but has no escape of her own: Sylas chains onto her when the ball is far away. A stolen Shockwave is one of the strongest ultimates he can take into teamfights.

Full profile → Orianna build →
Ziggs

Ziggs−1

Ziggs build → See details
Ziggs

The interaction that decides it

Ziggs plays from very long range, but his spells are slow and telegraphed. Sylas dashes through the poke and punishes him in melee range, where Ziggs's Satchel Charge is his only way out.

Full profile → Ziggs build →

Other matchups

Matchup board
Matchup Verdict Edge Win rate Pick rate
Hwei Hard Counters +2 52.3% 4.8%
Kassadin Unfavorable +2 51.7% 1.6%
Galio Hard Counters +2 51.3% 11.4%
Vex Hard Counters +2 49.5% 2.0%
Morgana Unfavorable +1 52.6% 6.0%
Lissandra Unfavorable +1 51.5% 4.5%
Fizz Unfavorable +1 48.0% 2.3%
Akali Unfavorable +1 47.9% 7.5%
Brand Favorable −1 52.1% 11.0%
Orianna Favorable −1 51.3% 6.6%
Annie Favorable −1 51.1% 2.6%
Ziggs Favorable −1 48.3% 5.3%
Karma Favorable −1 — —
Seraphine Favorable −1 — —
Veigar Favorable −2 50.0% 8.8%
Lux Favorable −2 49.4% 5.7%

Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Master+, Patch 7.3f. Not a head-to-head win rate.