Builds — official CN server data (patch 7.2)
Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Why this data? →
Vs AD comps
14,300 — total costVs AP comps
14,350 — total costPower spikes (computed)
Situational adaptations
The detailed guide below dates from patch 7.0e and is being rewritten — for the current meta, rely on the variants above.
Rammus is strong when his build does more than make him hard to kill—it actively turns the enemy carry's natural habits into mistakes.
Recommended Build
Starter
Shimmering Spark
damage around him, synergy with W Defensive Ball Curl
Damage return amplified by W, perfect counter against AD
Slow zone after taunt E, Rammus colle à the target
Final Build
Boots & enchant
Plated Steelcaps
Skill order
Runes
the Q Powerball + Aftershock gives him resistance phenomenal at the moment of the engage.
Reduces incoming damage during the W Defensive Ball Curl active.
Accumulated HP to amplify damage of the W Defensive Ball Curl (based on armor).
Situational Items
Situational Runes
Build timing
Dead Man's Plate timing
Dead Man's Plate increases the frequency of his angles. This spike is less flashy than a damage item, but it makes his ganks, rotations, and flank entries much harder to read.