A
October 2026 · Patch 7.3c
Assassin · Mid Lane

Aurora Wild Rift — Tier, Stats & Overview

Aurora is a Mid Lane mage-assassin in Wild Rift, a spirit fighter mastering transitions between the material world and the spirit realm.

★ Mid Lane Tier A October 2026 · Patch 7.3c mageinvisibilitypoke
DMG
UTIL
TANK
DIFF
Win 50.7% #43 · ↑4pt
Pick 4.1% #21
Ban 3.6% #43

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Best build Items, runes & spells StormsurgeInfinity OrbRabadon's Deathcap Counters Who beats Aurora VexIreliaRyze

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Aurora23/09 → 23/10
Win Rate (30d) 50.71%+1.51 pts
Pick Rate 4.09%
Ban Rate 3.63%
+0.5+1+1.507.3a7.3b7.3c23/0903/1008/1013/1018/1023/10 Aurora+1.5 pts +0.5+1+1.507.3a7.3b7.3c23/0906/1015/1023/10 +1.5

Aurora's win rate has climbed +1.51 pts over the last 30 days, now at 50.71%. See the full Wild Rift meta trends for more biggest movers. Measured effect of the adjustment in 7.3 (22/09): -0.32 pts of win rate over 10 days, and +2.80 pts of pick rate.

§ 01 — Editorial brief

Aurora sits as a high-volatility mid mage in the current patch: she’s not dominant in standard front-to-back fights, but becomes extremely impactful when the game revolves around picks and angle-based engagements.

By Updated 23 Oct 2026 Patch 7.3c

Aurora is a Mid Lane mage-assassin in Wild Rift, a spirit fighter mastering transitions between the material world and the spirit realm. Her kit combines single-target magic burst damage, repositioning through spirit realm dives, and a movement reversal zone. She excels in compositions seeking to pick isolated targets or create confusion in teamfights. In Wild Rift, her ability to alternate between planes provides unpredictable mobility that considerably complicates enemy management.

Aurora fits in compositions looking to pick or create space in mid lane. She benefits from allies who can follow up on her combos or create isolation opportunities. Poke or collaborative burst compositions amplify her effectiveness.

Aurora is vulnerable against champions who can engage her before she repositions with her dashes. Instant CC or fast burst profiles limit her maneuverability. Her mobility patterns become readable against well-coordinated compositions.

With Aurora, master your dash chaining to maintain optimal combat distance. Place your zone in corridors to force enemy repositioning. In teamfights, target isolated carries rather than engaging the frontline.

§ 06 — The matchup wallAurora Wild Rift counters and synergies

Hard Unfav. Skill Fav. Synergy

Build enginePatch 7.3c build — computed

  1. Core 01 Stormsurge Stormsurge
  2. Core 02 Infinity Orb Infinity Orb
  3. Core 03 Rabadon's Deathcap Rabadon's Deathcap
  4. Core 04 Luden's Echo Luden's Echo
  5. Core 05 Lich Bane Lich Bane
  6. Boots Boots of Mana Boots of Mana
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Aurora Wild Rift strengths and weaknesses

↑ Strengths
  • Ability to instantly punish positioning mistakes.
  • Extremely strong around objectives due to her ultimate zone.
  • Effective roams thanks to invisibility and mobility.
  • High burst scaling with AP items.
↓ Weaknesses
  • When your team lacks a stable frontline.
  • Against heavy targeted CC or anti-dash compositions.
  • If the enemy team plays tightly grouped with strong peel.
  • In drafts where no one can follow your engage.
02

§ 03 — Game planAurora Wild Rift game plan: early, mid and late game

I Early

Prioritizes push and short roams via W; short…

Lvl. 1 → 6

Prioritizes push and short roams via W; short trades Q→E→Q.

II Mid

Spike Infinity Orb/Deathcap; looks for picks…

Lvl. 7 → 11

Spike Infinity Orb/Deathcap; looks for picks around mid/jungle.

III Late

Teamfights: R pose for zoning/backline access and…

Lvl. 12+

Teamfights: R pose for zoning/backline access and reset with Soulstealer.

§ 07b — Advanced MechanicsAurora: combos & tips Wild Rift

Standard burst comboDemanding
1 Q Q
2 W W
3 E E
4 Q Q

Start with Q to poke or mark, hop with W to reposition, then follow up with E and the Q recast.

Slow + engage comboSimple
1 E E
2 Q Q
3 R R

Slow with E to force the enemy to retreat, burst with Q, then R to control the fight area.

Escape comboSimple
1 R R
2 W W

Use Between Worlds, then cross the edge of the circle to teleport to the other side and escape.

Teamfight comboDemanding
1 R R
2 W W
3 Q Q
4 E E

Slow the entire enemy team with R, burst the priority carry, then dash to escape or reposition.

What interrupts itBrand Q Sear stun · 1.75 sYasuo R Last Breath knock-up · 1.3 s

Mechanical Tips

  • Between Worlds (R): the edge of the R circle allows you to teleport to the other side — use this to reach carries behind tanks or to escape.
  • Spirit Abjuration passive: 3 hits (abilities + auto-attacks) on a champion summon a spirit that follows Aurora and restores HP — keep up the pressure to trigger the passive in combat.
  • Twofold Hex (Q): use it first to set up combos (poke + mark); can be reactivated to recall the orb.
  • Across the Veil (W): a defensive AND offensive dash — use it to escape a critical situation or reposition mid-combo.
  • Stay behind the frontliners in teamfights — Aurora is squishy; her value lies in the crowd control provided by R and her burst damage on isolated targets.

Common Mistakes

  • Don’t use R’s edge to teleport — you’ll lose the ultimate’s main escape function.
  • Don’t engage at the front without a frontliner in front of you — Aurora will be one-shot by assassins.
  • Don’t waste E outside of combat when you’ll need it for escaping.

Notable Interactions

  • Between Worlds (R) slows the entire enemy team within the area — a massive soft CC in teamfights.
  • The Spirit Abjuration passive heals Aurora during prolonged combat — prioritise extended trades whilst the passive is active.
  • Aurora has a very high skill ceiling when it comes to dashes and repositioning.
Go deeper Mechanics & Tips — Aurora Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesAurora Wild Rift FAQ

Q.01 Is Aurora a good blind pick? +

Not always. Aurora heavily depends on enemy composition. If she faces champions that can control or read her entries, her impact drops significantly. She performs better as a counter pick than a blind pick.

Q.02 When should you use her ultimate? +

Her ultimate should be used to trap a target or control a key area, not just deal damage. Ideally after enemies have used their escapes to maximize impact.

Q.03 Why do I often die after engaging? +

Because you engage too early. Aurora must wait for enemy resources to be used before entering. If you go first, you become an easy target with no escape.

Q.04 How to maximize her burst? +

By optimizing timing: delay Q recast, combine with E, and leverage missing HP damage. Her burst comes from precision, not speed.

Data — Stats per levelAurora Wild Rift base stats per level (1-15)

Movement speed 350Attack range 525Bonus attack speed / lvl +2.2%
Show stats per level
LvlHPADArmorMRManaHP regenRes. regen
1630543436420814
275057.538.5384708.814.8
38706143405209.615.6
499064.547.54257010.416.4
51,11068524462011.217.2
61,23071.556.5466701218
71,35075614872012.818.8
81,47078.565.55077013.619.6
91,59082705282014.420.4
101,71085.574.55487015.221.2
111,8308979569201622
121,95092.583.55897016.822.8
132,0709688601,02017.623.6
142,19099.592.5621,07018.424.4
152,31010397641,12019.225.2

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

Data — Balance historyAurora Wild Rift buffs and nerfs, patch by patch

Buff1Nerf1Adjustment1
Show balance history
  1. 7.3
    Adjustment-0.3 pts win rate over 10 days

    Aurora gains more Health per level: same durability at level 1, more in the late game.

    • Health per Level: 120132
  2. 7.2b
    Buff

    Aurora deals more damage with her two core poke spells, strengthening her harassment and combo burst.

  3. 7.1g
    Nerf

    Aurora loses burst on her first ability, reducing her poke pressure and kill threat from AP scaling.

Sources: our patch files, checked against Riot's official patch notes · measured effect: median win rate before and after the patch · All patch notes

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