A
October 2026 · Patch 7.3c
Assassin · MID · JUNGLE

Zed Wild Rift Best Build Guide

Broken-screen assassin build: Zed wins when a useful target can no longer feel protected even behind their front line. The build must therefore protect his entry window, the quality of his execution, and enough margin for his exit to stay credible.

★ MID · JUNGLE Tier A
DMG
UTIL
TANK
DIFF
Win 51.3% #36 · ↑1pt
Pick 4.5% #17
Ban 2.4% #52

Builds — official CN server data (patch 7.3)

Why this data? →

Zed Mid Lane — recommended build

Boots of Dynamism
Recommended bootsBoots of Dynamism
Conqueror
Recommended runes: ConquerorSudden ImpactEyeball CollectorTranscendence

Power vs. the roster

Share of the roster this champion outclasses, at each stage of the game.

Early (lv 1-5)52 %
Mid (lv 6-10)98 %
Late (lv 11-15)32 %
Peaks in the mid game– – roster average
Lv 6 Youmuu's GhostbladeLv 9 Eclipse + Ultimate rank 2Lv 15 Serylda's Grudge

50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.

Situational adaptations

Chempunk Chainsword
Chempunk ChainswordAgainst healing (Soraka, Aatrox, lifesteal…)
Death's Dance
Death's DanceAgainst AD burst (assassins, Zed, Rengar…)
Maw of Malmortius
Maw of MalmortiusAgainst AP burst (Syndra, Fizz, Evelynn…)

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Zed Jungle — recommended build

Gluttonous Greaves
Recommended bootsGluttonous Greaves
Conqueror
Recommended runes: ConquerorSudden ImpactEyeball CollectorTranscendence

Power vs. the roster

Share of the roster this champion outclasses, at each stage of the game.

Early (lv 1-5)52 %
Mid (lv 6-10)98 %
Late (lv 11-15)32 %
Peaks in the mid game– – roster average
Lv 6 Youmuu's GhostbladeLv 9 Trinity Force + Ultimate rank 2Lv 11 Serylda's Grudge

50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.

Situational adaptations

Chempunk Chainsword
Chempunk ChainswordAgainst healing (Soraka, Aatrox, lifesteal…)
Eclipse
EclipseAgainst 2+ tanks / HP stackers
Death's Dance
Death's DanceAgainst AD burst (assassins, Zed, Rengar…)
Maw of Malmortius
Maw of MalmortiusAgainst AP burst (Syndra, Fizz, Evelynn…)
Serpent's Fang
Serpent's FangAgainst shields (enchanters, Sterak)

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Skill order & runes — background analysis

Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.

Zed does not win extended fights. He wins through short burst cycles and repositioning. The build maximizes lethality and execution frequency while reducing risk.

Skill order

Q›E›W
Passive
Passive Contempt for the Weak
Q
Razor Shuriken
1468
Cooldown
6 / 6 / 6 / 6 s
Cost
60 / 55 / 50 / 45
Base damage
70 / 120 / 170 / 220
Ratios
110% bonus AD
W
Living Shadow
3111415
Cooldown
17 / 16 / 15 / 14 s
Cost
35 / 30 / 25 / 20
Energy restored
35 / 40 / 45 / 50
E
Shadow Slash
271012
Cooldown
5 / 4 / 4 / 3 s
Cost
40 / 40 / 40 / 40
Base damage
70 / 100 / 130 / 160
Slow
25% / 30% / 35% / 40%
Ratios
70% bonus AD
R
Death Mark
5913
Cooldown
85 / 70 / 55 s
Base damage
30% / 42.5% / 55%
Ratios
100% AD

Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.

Runes

Conqueror
Conqueror

W Living Shadow and Q Razor Shuriken stack Conqueror in extended fights.

Sudden Impact
Sudden Impact

Every W swap and R triggers the true damage — your shadow combo activates it going in and out.

Hubris
Hubris

Every finished death mark stacks AD — the next R crosses the kill threshold unaided.

Eyeball Collector
Eyeball Collector

Takedown AD directly feeds your execute passive and shurikens.

Transcendence
Transcendence

Haste trims W's cooldown — more shadows available, for poke and for escapes.

Situational Runes

vs Tanks
Coup De Grace Coup De Grace
›
Giant Slayer Giant Slayer
For More Carry Potential
Bone Plating Bone Plating
›
Transcendence Transcendence
vs Tanks
Coup De Grace Coup De Grace
›
Giant Slayer Giant Slayer