- He is very useful when fights are decided by the first burst window: his ultimate can deny the immediate reward the enemy team expects.
- He improves objective rotations with his E, especially when your jungler or carry needs to reach an area before the enemy team.
- His double bomb creates real threat in choke points, forcing enemies to respect river and jungle entrances.
- With enough ability haste, he becomes difficult to exhaust: speed, slow, stun, and ultimate come back quickly enough to control multiple phases of the same fight.
Zilean Wild Rift — Tier, Stats & Overview
Zilean is a utility mage support in the Dragon Lane, the Keeper of Time whose ability to resurrect an ally with his ultimate radically changes teamfight dynamics.
Best build Bulwark of the Mountain › Harmonic Echo › Redemption › Imperial Mandate › Ardent Censer Full build →
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The complete Zilean breakdown, and the micro and macro skills that actually decide games on this champion.
Zilean's win rate has dropped -0.65 pts over the last 30 days, now at 52.00%. See the full Wild Rift meta trends for more biggest movers. Measured effect of the nerf in 7.2b (30/07): +0.41 pts of win rate over 10 days.
Zilean Support sits more as a tempo-control pick than a standard lane support.
Zilean is a utility mage support in the Dragon Lane, the Keeper of Time whose ability to resurrect an ally with his ultimate radically changes teamfight dynamics. His speed boosts and slows on allies and enemies create decisive mobility advantages. His stacked time bombs can double-stun on a single target. In Wild Rift, Zilean is the anti-death support par excellence, ideal for protecting a key hypercarry or reversing a lost teamfight through his game-changing resurrection ultimate.
Zilean excels in hyper-carry compositions whose carries have a massive DPS window to protect. He benefits from allies leveraging his speed boost to express power optimally. Late scaling compositions get the maximum from his ultimate.
Zilean loses effectiveness against compositions that can eliminate his protected carry before his ultimate expires or wait out the revive to finish. Simultaneous burst on multiple targets drains his resources. Instant CC profiles interrupt before he can heal.
With Zilean, save your ultimate for the most impactful carry in each teamfight — not systematically the ADC. Use bombs to slow and stun enemies advancing on your carries. Your speed buff is your most underrated ability — use it proactively.
§ 06 — The matchup wallZilean Wild Rift counters and synergies
§ 02 — Strengths & weaknesses Zilean Wild Rift strengths and weaknesses
- Avoid Zilean if your team has no champion able to convert a revive into damage or a meaningful re-engage.
- Avoid him if your bot lane is likely to be forced repeatedly before level 5, especially against catch threats that punish every deep ward.
- Do not lock him automatically if your team completely lacks engage: Zilean supports tempo, but he does not create the impact point alone.
- He becomes risky if the enemy draft can deny vision and reach him directly before he can use E, Stasis, or ultimate.
§ 03 — Game planZilean Wild Rift game plan: early, mid and late game
Lane control and priority vision
Lane control and priority vision. Trades short QWQ only when you can play the distance.
Play around objectives: bombs for choke points, E…
Play around objectives: bombs for choke points, E for init or peel, R for reversing an all-in.
Front-to-back patient: keep R for the target win…
Front-to-back patient: keep R for the target win condition and accelerate/ slow down to shape the fight.
§ 07b — Advanced MechanicsZilean: combos & tips Wild Rift
The first bomb hits the target; skill 2 reduces the cooldown of skill 1 to almost zero; the second bomb triggers the first one instantly → guaranteed 1.5s stun
Cast ability 2 to maximise available haste, then use double bombs in quick succession to trigger the stun
Pre-emptive ultimate on the ally in danger, 80% slow on the attacker, double bomb to stun and let the ally survive
§ 08 — DialoguesZilean Wild Rift FAQ
Q.01 Is Zilean Support a good blind pick? +
Zilean can be blind picked if your team already has a reliable engage source or a clear carry to protect. He becomes less reliable when you must create the fight, protect the backline, and survive enemy hooks or dives all at once. If you blind pick him, focus on securing vision, reaching level 5 without giving a free kill, then moving the game toward objectives where his bombs and ultimate gain more value.
Q.02 Should Zilean use ultimate on the carry or on the engaging champion? +
The right target depends on what happens after the revive. If your carry can still deal damage, kite, or finish the fight, they are often the priority. But if an engaging champion can absorb enemy spells, come back, and create a second entry, they may be the better target. Do not choose based only on role: choose based on the value the target will have three seconds after returning.
Q.03 Why does Zilean sometimes feel useless in lane? +
Because his strength is not always visible in short trades. If he misses bombs, wastes mana, or uses E without a real purpose, he can look like he does nothing. His lane becomes better when he uses bombs to control space, keeps enough resources to answer engage, and prepares vision priority instead of chasing constant poke that empties his mana bar.
Q.04 What is the clearest sign that a player understands Zilean? +
The clearest sign is the quality of his decisions before the fight. A good Zilean does not wait for the action to become chaotic: he sets vision, keeps W for the right reset, places bombs on important paths, and already knows which target deserves the ultimate. Mechanics matter, but his real mastery comes from controlling tempo before the enemy starts the play.
Data — Stats per levelZilean Wild Rift base stats per level (1-15)
Show stats per level
| Lvl | HP | AD | Armor | MR | Mana | HP regen | Res. regen |
|---|---|---|---|---|---|---|---|
| 1 | 630 | 54 | 45 | 28 | 460 | 6 | 12 |
| 2 | 750 | 57 | 49.3 | 29.2 | 510 | 6.6 | 12.8 |
| 3 | 870 | 60 | 53.6 | 30.4 | 560 | 7.2 | 13.6 |
| 4 | 990 | 63 | 57.9 | 31.6 | 610 | 7.8 | 14.4 |
| 5 | 1,110 | 66 | 62.2 | 32.8 | 660 | 8.4 | 15.2 |
| 6 | 1,230 | 69 | 66.5 | 34 | 710 | 9 | 16 |
| 7 | 1,350 | 72 | 70.8 | 35.2 | 760 | 9.6 | 16.8 |
| 8 | 1,470 | 75 | 75.1 | 36.4 | 810 | 10.2 | 17.6 |
| 9 | 1,590 | 78 | 79.4 | 37.6 | 860 | 10.8 | 18.4 |
| 10 | 1,710 | 81 | 83.7 | 38.8 | 910 | 11.4 | 19.2 |
| 11 | 1,830 | 84 | 88 | 40 | 960 | 12 | 20 |
| 12 | 1,950 | 87 | 92.3 | 41.2 | 1,010 | 12.6 | 20.8 |
| 13 | 2,070 | 90 | 96.6 | 42.4 | 1,060 | 13.2 | 21.6 |
| 14 | 2,190 | 93 | 100.9 | 43.6 | 1,110 | 13.8 | 22.4 |
| 15 | 2,310 | 96 | 105.2 | 44.8 | 1,160 | 14.4 | 23.2 |
Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09
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