agosto de 2026 · Patch 7.2d
Mage · MID · SUPPORT

Guia de counters de Syndra Wild Rift

Syndra é vulnerável contra assassins e composições de dive que se aproximam antes que ela posicione suas esferas. Campeões de alta mobility desviam de suas habilidades e reduzem seu impacto. Sua falta de um dash próprio a deixa exposta a iniciações repentinas.

★ MID · SUPPORT Tier S
DANO
UTIL
TANK
DIFF
Win 52.4% #17 · ↓1pt
Pick 13.3% #1
Ban 13.2% #18

Guia de counters de Syndra Wild Rift ★ Counter Sheet

Hard Counters

2

Esses campeões têm uma build e um estilo de jogo que superam diretamente o seu, o que pode tornar o controle da lane e o farm extremamente difíceis. As habilidades deles podem neutralizar seus principais pontos fortes ou te punir assim que você tenta jogar do seu jeito de sempre. Nesses matchups, o objetivo costuma ser reduzir os erros e buscar soluções fora do confronto direto.

Yone

Yone

gap_closedisengage Yone dominates this matchup because his Soul Unbound allows him to ignore your ranged zoning and initiate trades on his own terms. While you can harass him with Dark Sphere, his forward momentum during his spirit form is incredibly difficult to stop. If you misuse Scatter the Weak to poke or clear, you leave yourself completely exposed to his Fate Sealed ultimate, which guarantees your demise. Ver detalhes
Yone

Por quê

Yone dominates this matchup because his Soul Unbound allows him to ignore your ranged zoning and initiate trades on his own terms. While you can harass him with Dark Sphere, his forward momentum during his spirit form is incredibly difficult to stop. If you misuse Scatter the Weak to poke or clear, you leave yourself completely exposed to his Fate Sealed ultimate, which guarantees your demise.

Impacto na lane

You are forced into a defensive posture, unable to aggressively push waves with Force of Will. Yone will use Spirit Cleave to absorb your Dark Sphere damage while stacking Mortal Steel on the wave. This constant threat of a Q3 tornado forces you back, giving Yone complete control over mid priority and allowing him to roam freely to secure crab or pressure your jungler.

Como jogar

You must establish a strict positioning rule: stay out of Yone's Soul Unbound range unless Scatter the Weak is fully off cooldown. The moment he activates his spirit dash towards you, immediately cast Scatter the Weak to knock him back and interrupt his engage. Never attempt to burst him with Unleashed Power while his Spirit Cleave shield is active; instead, wait out his return to his body before committing your full combo.

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Zed

Zed

untargetabilitydodge_mechanics Zed dictates the tempo of every post-level 5 confrontation because Death Mark grants him a brief window of untargetability that completely negates your Unleashed Power. If you press your ultimate first, he simply vanishes, absorbing your entire burst. This leaves Syndra completely exposed, as your immobile nature makes you an easy target for his Living Shadow and Razor Shuriken combinations once your self-defense tools are wasted. Ver detalhes
Zed

Por quê

Zed dictates the tempo of every post-level 5 confrontation because Death Mark grants him a brief window of untargetability that completely negates your Unleashed Power. If you press your ultimate first, he simply vanishes, absorbing your entire burst. This leaves Syndra completely exposed, as your immobile nature makes you an easy target for his Living Shadow and Razor Shuriken combinations once your self-defense tools are wasted.

Impacto na lane

Because of this constant threat, you must surrender priority once Zed has his ultimate. You cannot safely push with Dark Sphere and Force of Will past the midway point of the lane. If he freezes, walking up to contest exposes you to a lethal Living Shadow gap-close. You are forced to farm under turret, bleeding gold and allowing Zed to roam freely to side lanes.

Como jogar

To survive, never initiate trades with Unleashed Power. Instead, hold your Scatter the Weak specifically for the exact moment he reappears behind you from Death Mark. This guarantees a knockback and stun, creating distance. Only after he lands and your stun connects should you unleash Force of Will and your ultimate. If he holds his dive, focus solely on farming safely from maximum range using Dark Sphere.

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Desfavoráveis

7

Esses campeões têm ferramentas que geralmente dão a eles vantagem no confronto, sem tornar o matchup impossível de jogar. Eles podem ter mais alcance, mais capacidade de aguentar sua ofensiva ou mais formas de responder aos seus engajamentos. Você vai precisar adaptar sua abordagem e escolher com cuidado os momentos em que aceita a luta.

Yasuo

Yasuo

wind_wallmobility_threat Yasuo's Wind Wall is a massive hurdle in this lane because it completely deletes your primary damage threat and defensive tools. When you try to burst him down with Unleashed Power, a well-timed wall absorbs every single sphere. Furthermore, your crucial stun from Scatter the Weak is also blocked, leaving you completely vulnerable to his Sweeping Blade engage without any way to push him back. Ver detalhes
Yasuo

Por quê

Yasuo's Wind Wall is a massive hurdle in this lane because it completely deletes your primary damage threat and defensive tools. When you try to burst him down with Unleashed Power, a well-timed wall absorbs every single sphere. Furthermore, your crucial stun from Scatter the Weak is also blocked, leaving you completely vulnerable to his Sweeping Blade engage without any way to push him back.

Impacto na lane

This interaction forces you into a highly defensive posture where you cannot contest the wave freely. Yasuo will use Sweeping Blade through your minions to close the gap, aiming to pop your passive shield from Way of the Wanderer and bait your spells. If you panic and waste Scatter the Weak into his wall, he gains total lane control, zoning you from gold and threatening a fatal Last Breath combo.

Como jogar

To survive, break his Way of the Wanderer shield with basic attacks or a quick Dark Sphere before initiating any trade. Never commit your ultimate, Unleashed Power, while his defensive wall is available. Instead, use Force of Will to reposition spheres at unexpected angles, or fake an engage to force out his Wind Wall. Once that barrier disappears, you have a clear window where you can safely use Scatter the Weak to stun him and unleash your full combo.

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Fizz

Fizz

dodge_ccall_in The core of this matchup revolves around Fizz using Playful to bypass your primary defensive tool. If you launch Scatter the Weak to push him away or stun him, and he hops on his trident to dodge it, you lose your only reliable self-peel. Without that knockback, Fizz can easily close the distance with Urchin Strike and deploy his full burst. Ver detalhes
Fizz

Por quê

The core of this matchup revolves around Fizz using Playful to bypass your primary defensive tool. If you launch Scatter the Weak to push him away or stun him, and he hops on his trident to dodge it, you lose your only reliable self-peel. Without that knockback, Fizz can easily close the distance with Urchin Strike and deploy his full burst.

Impacto na lane

You are forced into a defensive posture, unable to aggressively use Dark Sphere or Force of Will to harass him near his tower. If the wave pushes too far toward him, Fizz can easily chase you down the long lane using Chum the Waters to slow and knock you up. Missing your stun means giving up all mid priority.

Como jogar

To survive, you must absolutely hoard Scatter the Weak like a lifeline, never using it proactively unless Fizz has already burnt Playful. Position yourself strictly near your own tower, using long-range Dark Sphere casts to harvest Transcendent shards safely. If he catches you with Chum the Waters while your stun is down, immediately retreat under your turret and prepare to use Unleashed Power.

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Irelia

Irelia

dodge_skillshotsall_in This lane revolves entirely around the threat of Irelia's Bladesurge resets. Because she can rapidly close distance using low-health minions while stacking Ionian Fervor, your only defensive lifeline is Scatter the Weak. If you misplay or waste this single knockback, you have no secondary tools to prevent her from sticking to you. Once she bypasses that self-peel, she can easily chain Flawless Duet marks for lethal continuous dashes. Ver detalhes
Irelia

Por quê

This lane revolves entirely around the threat of Irelia's Bladesurge resets. Because she can rapidly close distance using low-health minions while stacking Ionian Fervor, your only defensive lifeline is Scatter the Weak. If you misplay or waste this single knockback, you have no secondary tools to prevent her from sticking to you. Once she bypasses that self-peel, she can easily chain Flawless Duet marks for lethal continuous dashes.

Impacto na lane

You cannot blindly push with Dark Sphere because low-health allied minions act as perfect launchpads for her Bladesurge. Missing your knockback shifts the entire lane pressure, forcing you to cede wave control and cower under your turret. This loss of priority prevents you from contesting roaming windows, while an early death or forced recall to avoid her dive potential gives her free tower plates.

Como jogar

Never cast Scatter the Weak offensively unless Irelia's Bladesurge is guaranteed to be on its full cooldown. When farming, keep your distance from dying friendly minions that she can target. If she initiates with Vanguard's Edge or lands Flawless Duet, wait for her to actually dash to you before triggering your knockback; interrupting her mid-flight prevents her from applying her basic attacks. If you miss, immediately retreat to tower range.

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Galio

Galio

burst_mitigationengage_opportunity Galio directly counters your burst-heavy identity. His passive magic shield from Shield of Durand absorbs your poke, while its active damage reduction completely neutralizes your Unleashed Power execution threshold. Even if you land a full stun combo with Dark Sphere and Scatter the Weak, he can channel his damage reduction to survive the final ultimate onslaught, leaving you vulnerable with your main damage tool on cooldown. Ver detalhes
Galio

Por quê

Galio directly counters your burst-heavy identity. His passive magic shield from Shield of Durand absorbs your poke, while its active damage reduction completely neutralizes your Unleashed Power execution threshold. Even if you land a full stun combo with Dark Sphere and Scatter the Weak, he can channel his damage reduction to survive the final ultimate onslaught, leaving you vulnerable with your main damage tool on cooldown.

Impacto na lane

You cannot easily threaten to solo-kill Galio, meaning he can confidently use Winds of War to contest your wave clear. If you use Scatter the Weak aggressively, he will immediately look to punish you with Justice Punch and Colossal Smash. Furthermore, your inability to burst him down allows him to roam freely with Hero's Entrance, forcing you to constantly decide between matching his high-pressure map rotations or securing plates.

Como jogar

Focus on chipping away at him rather than looking for a single burst rotation. Only cast Unleashed Power when Shield of Durand is on its long cooldown or if he has already committed it to mitigate a trade. Hold Scatter the Weak to interrupt his Justice Punch mid-dash; reacting quickly to his forward movement is your primary defensive safety net. If he walks up to taunt you, use Force of Will to slow him down and safely walk backward.

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Outros matchups

Skill Matchups

12

Esses confrontos são, acima de tudo, duelos de execução: os dois campeões têm formas reais de levar vantagem. Uma habilidade importante esquivada, um engajamento bem antecipado ou um erro de posicionamento podem ser suficientes para decidir o duelo. Conhecer o matchup e reconhecer as janelas de ação certas faz toda a diferença.

Akshan

Akshan

disengage_counterburst_threat This matchup revolves entirely around the interaction between Akshan's Heroic Swing and your Scatter the Weak. When Akshan swings on a wall to engage or trade, you can interrupt his flight instantly with your knockback. Stopping this movement leaves him stranded without his primary escape or burst tool. However, if Scatter the Weak is on cooldown, Akshan's double-shot Dirty Fighting passive and Avengerang will quickly shred your health pool. Ver detalhes
Akshan

Por quê

This matchup revolves entirely around the interaction between Akshan's Heroic Swing and your Scatter the Weak. When Akshan swings on a wall to engage or trade, you can interrupt his flight instantly with your knockback. Stopping this movement leaves him stranded without his primary escape or burst tool. However, if Scatter the Weak is on cooldown, Akshan's double-shot Dirty Fighting passive and Avengerang will quickly shred your health pool.

Impacto na lane

The lane dynamic swings wildly based on who holds their key spell. While you have Scatter the Weak ready, Akshan cannot aggressively swing forward to clear the wave or trade, forcing him to rely on Avengerang for poke. If you waste your knockback, Akshan immediately gains total lane control, using Going Rogue to flank or Heroic Swing to dive you, resulting in severe health losses and lost mid priority.

Como jogar

Never cast Scatter the Weak defensively or to poke unless you have already tracked Akshan's position or forced him to use Heroic Swing. Position yourself near the center of the lane, away from walls to limit his grapple angles. If he initiates a grapple, immediately launch Dark Sphere and push it with Scatter the Weak to stun him mid-air. If you miss this stun, back away immediately toward your tower to avoid his Comeuppance.

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Aurora

Aurora

disengageburst This matchup revolves around a high-stakes duel of bursts where whoever mismanages their defensive tool gets obliterated. Aurora relies on Across the Veil to close the distance and trigger Spirit Abjuration, but Syndra can completely shut down this aggression by launching a well-timed Scatter the Weak. Because both champions possess lethal ultimate abilities in Unleashed Power and Between Worlds, the lane remains perfectly balanced on who respects the other's threat range. Ver detalhes
Aurora

Por quê

This matchup revolves around a high-stakes duel of bursts where whoever mismanages their defensive tool gets obliterated. Aurora relies on Across the Veil to close the distance and trigger Spirit Abjuration, but Syndra can completely shut down this aggression by launching a well-timed Scatter the Weak. Because both champions possess lethal ultimate abilities in Unleashed Power and Between Worlds, the lane remains perfectly balanced on who respects the other's threat range.

Impacto na lane

During the laning phase, wave control becomes a tense chess match. Aurora will try to use Twofold Hex to push and poke simultaneously, forcing Syndra to choose between farming with Dark Sphere or matching the push. If Syndra wastes Scatter the Weak, Aurora immediately gains the freedom to zone her or search for a kill with Between Worlds. Conversely, if Syndra holds her knockback, Aurora is forced to play passively, neutralizing the lane's kill pressure.

Como jogar

To master this lane, you must never cast Scatter the Weak proactively unless Aurora's Across the Veil is on cooldown. Stand slightly behind your caster minions, using Dark Sphere and Force of Will to secure last hits and chip her health down. If she leaps forward, instantly react with Scatter the Weak to push her back, then follow up with a quick Dark Sphere. If she traps you inside Between Worlds, walk toward the center to avoid the borders and prepare your Unleashed Power to burst her first.

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Zyra

Zyra

summon_interactiondisengage This matchup revolves around the battle for territory, where Zyra's Garden of Thorns attempts to lock down the lane. Her plants, spawned by Deadly Spines or Grasping Roots, usually zone out opponents. However, your Force of Will completely neutralizes this setup. By picking up Zyra's active spitters or lashers and tossing them back, you negate her local zone control while turning her own summons against her. Ver detalhes
Zyra

Por quê

This matchup revolves around the battle for territory, where Zyra's Garden of Thorns attempts to lock down the lane. Her plants, spawned by Deadly Spines or Grasping Roots, usually zone out opponents. However, your Force of Will completely neutralizes this setup. By picking up Zyra's active spitters or lashers and tossing them back, you negate her local zone control while turning her own summons against her.

Impacto na lane

Because Force of Will disarms Zyra's botanical defense, she cannot easily shove the wave or poke you under tower. This keeps the wave dynamic neutral and prevents her from establishing a permanent garden. However, missing your grab or wasting Scatter the Weak leaves you vulnerable to her Stranglethorns counter-engage, turning a safe farming lane into a deadly entrapment if you misposition.

Como jogar

Position yourself laterally to her seeds so she must choose between targeting you or the minion wave. Always hold Force of Will until Zyra commits her Deadly Spines to activate a plant. Once she does, immediately grab it to disable its attacks, then hurl it back. If she misses Grasping Roots while trying to lock you down, instantly capitalize with a Dark Sphere and Scatter the Weak combo to chunk her health.

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Outros matchups

Favoráveis

27

Esses campeões geralmente têm dificuldade para responder às suas principais forças, o que te dá mais liberdade para abordar o confronto. Você costuma ter várias formas de pressioná-los e forçar trocas a seu favor. Aproveite essa vantagem para impor seu ritmo, em vez de dar tempo para eles se estabilizarem.

Ahri

Ahri

spacingburst Syndra dominates this burst-heavy matchup because her defensive tool directly negates Ahri's primary offensive gap-closer. When Ahri attempts to activate Spirit Rush to aggressively close the distance, you can interrupt the dash mid-air using Scatter the Weak. This knockback completely denies Ahri the proximity she needs to guarantee an easy Charm, turning her forward momentum into a fatal mistake. Ver detalhes
Ahri

Por quê

Syndra dominates this burst-heavy matchup because her defensive tool directly negates Ahri's primary offensive gap-closer. When Ahri attempts to activate Spirit Rush to aggressively close the distance, you can interrupt the dash mid-air using Scatter the Weak. This knockback completely denies Ahri the proximity she needs to guarantee an easy Charm, turning her forward momentum into a fatal mistake.

Impacto na lane

Ahri is forced to play defensively, unable to use Spirit Rush aggressively to force you out of lane or set up easy ganks. Since you can consistently cancel her dashes, you maintain control over the minion waves. You can safely poke her with Dark Sphere and Force of Will while her Essence Theft healing fails to match your scaling power, restricting her ability to roam and pressure other lanes.

Como jogar

Never waste Scatter the Weak to fish for random stuns while Ahri has Spirit Rush available. Keep your distance and align yourself behind your minion wave to block any direct Orb of Deception or Charm. The moment she charges forward with her ultimate, cast Scatter the Weak directly into her path to stop her dash. If she misses her charm, immediately retaliate with Dark Sphere and Unleashed Power to secure the kill.

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Swain

Swain

spacingdodge_skills Syndra naturally dictates this lane because Swain relies on proximity to deal damage. When Swain attempts to close the distance with Demonic Ascension, Syndra's Scatter the Weak acts as a perfect counter-measure, forcefully pushing him away and denying his healing drain. Since Swain lacks mobility tools, being knocked back completely wastes his ultimate's duration, leaving him vulnerable to a follow-up burst from Unleashed Power. Ver detalhes
Swain

Por quê

Syndra naturally dictates this lane because Swain relies on proximity to deal damage. When Swain attempts to close the distance with Demonic Ascension, Syndra's Scatter the Weak acts as a perfect counter-measure, forcefully pushing him away and denying his healing drain. Since Swain lacks mobility tools, being knocked back completely wastes his ultimate's duration, leaving him vulnerable to a follow-up burst from Unleashed Power.

Impacto na lane

This interaction forces Swain into a defensive posture. He cannot freely clear waves with Death's Hand without stepping into your range, allowing you to constantly poke him down with Dark Sphere. Since his primary engagement tool, Nevermove, is highly telegraphed, you can comfortably maintain lane priority. This positioning advantage translates into early tower pressure and secure recall windows while Swain is forced to farm under tower, bleeding health.

Como jogar

To secure your advantage, always keep Scatter the Weak off cooldown when Swain reaches his ultimate threshold. Never cast it aggressively unless his Nevermove has already missed. Position yourself slightly behind your own minions to easily sidestep his root, then instantly retaliate with a quick Dark Sphere and Force of Will combo. If he decides to activate Demonic Ascension, wait for him to step forward, blow him back, and then unleash your full burst.

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Akali

Akali

dodge_skillshotsburst_window This matchup is defined by Syndra's ability to completely deny Akali's primary gap-closer. Whenever Akali attempts to reactivate Shuriken Flip to dash onto you, a well-timed Scatter the Weak will interrupt her mid-air, leaving her stranded and vulnerable. Since Akali relies on getting close to trigger Assassin's Mark, your ability to cancel her dash nullifies her main engage tool and allows you to retaliate safely. Ver detalhes
Akali

Por quê

This matchup is defined by Syndra's ability to completely deny Akali's primary gap-closer. Whenever Akali attempts to reactivate Shuriken Flip to dash onto you, a well-timed Scatter the Weak will interrupt her mid-air, leaving her stranded and vulnerable. Since Akali relies on getting close to trigger Assassin's Mark, your ability to cancel her dash nullifies her main engage tool and allows you to retaliate safely.

Impacto na lane

Because you can negate her engage, you dictate the minion wave's position. You can safely harass Akali with Dark Sphere every time she tries to last-hit, forcing her to drop Twilight Shroud defensively or lose chunks of health. This constant pressure denies her roaming windows, keeping her trapped under tower trying to farm while you build a massive gold advantage and threaten to burst her down with Unleashed Power.

Como jogar

To secure this advantage, never cast Scatter the Weak aggressively unless Akali has already wasted Shuriken Flip. Always position yourself behind your caster minions, keeping maximum distance to reaction-time her dash. If she lands a shuriken, do not panic; stand still, wait for her to start the second cast of Shuriken Flip, and push her away immediately. Follow up with Force of Will to slow her and land a guaranteed Dark Sphere combo.

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Lissandra

Lissandra

disengageburst_threat Syndra naturally dictates this matchup because Lissandra must get close to be effective. Whenever Lissandra attempts to initiate or close the distance using her Glacial Path claw, you can reactively cast Scatter the Weak. This instantly knocks her back mid-dash, canceling her forward momentum and keeping her safely out of range for her Ring of Frost or Frozen Tomb. Ver detalhes
Lissandra

Por quê

Syndra naturally dictates this matchup because Lissandra must get close to be effective. Whenever Lissandra attempts to initiate or close the distance using her Glacial Path claw, you can reactively cast Scatter the Weak. This instantly knocks her back mid-dash, canceling her forward momentum and keeping her safely out of range for her Ring of Frost or Frozen Tomb.

Impacto na lane

Because Lissandra cannot reliably reach you with her claw, her offensive pressure is completely neutralized. She is forced to use Ice Shard purely to clear minions from a distance, allowing you to establish absolute wave control. You can freely poke her with Dark Sphere and Force of Will without fearing a retaliatory all-in, slowly chipping her down under her own tower.

Como jogar

Maintain a spacing rule just outside the range of her Ice Shard secondary cone. Never waste Scatter the Weak aggressively unless Lissandra's Glacial Path is on cooldown. Hold this defensive tool specifically to react to her claw projection. If she does manage to bypass your stun with a flash or a flank and locks you down with Frozen Tomb, immediately retaliate with Unleashed Power once the stasis ends to turn the fight.

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Ekko

Ekko

disengageburst_clash Syndra dictates this matchup by rendering Ekko's primary gap-closer useless. Because Ekko must rely on Phase Dive to get into melee range, he is entirely predictable. By timing Scatter the Weak to strike mid-dash, you cancel his forward momentum, knocking him back and leaving him stunned. Without his mobility, he cannot trigger Z-Drive Resonance, leaving him completely exposed to Dark Sphere and Force of Will. Ver detalhes
Ekko

Por quê

Syndra dictates this matchup by rendering Ekko's primary gap-closer useless. Because Ekko must rely on Phase Dive to get into melee range, he is entirely predictable. By timing Scatter the Weak to strike mid-dash, you cancel his forward momentum, knocking him back and leaving him stunned. Without his mobility, he cannot trigger Z-Drive Resonance, leaving him completely exposed to Dark Sphere and Force of Will.

Impacto na lane

This interaction completely strips Ekko of his laning agency. He is forced to forfeit wave control, relying solely on Timewinder from afar to secure minions. If he attempts to deploy Parallel Convergence to force a trade, you can easily zone him out. Because you constantly threaten to disrupt his dash, you maintain permanent priority, pinning him under tower and neutralizing his map pressure.

Como jogar

To secure this advantage, never throw out Scatter the Weak mindlessly for wave clear. Always hold this knockback as a reactive tool for the exact moment Ekko initiates with Phase Dive. While waiting, harass him constantly using Dark Sphere and Force of Will whenever he steps up to last-hit. If he panics and uses Chronobreak to survive, track his clone's position to pre-cast another sphere at his landing spot.

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Aurelion Sol

Aurelion Sol

cc_interruptburst_threat Syndra dictates this lane because Aurelion Sol must remain stationary or fly linearly to channel his main damage source, Breath of Light. At any point during this channel, you can instantly disrupt his DPS using Scatter the Weak from a completely safe distance. This interruption not only cancels his primary threat but leaves him vulnerable to immediate Dark Sphere and Force of Will follow-up before he can react. Ver detalhes
Aurelion Sol

Por quê

Syndra dictates this lane because Aurelion Sol must remain stationary or fly linearly to channel his main damage source, Breath of Light. At any point during this channel, you can instantly disrupt his DPS using Scatter the Weak from a completely safe distance. This interruption not only cancels his primary threat but leaves him vulnerable to immediate Dark Sphere and Force of Will follow-up before he can react.

Impacto na lane

Because Aurelion Sol cannot freely channel Breath of Light, he cannot match your wave clear without taking heavy damage. Every time he attempts to drop Singularity to gather Stardust, you can shove him under tower with Dark Sphere. This constant lane pressure forces him to choose between losing CS or taking lethal chip damage, completely delaying his scaling and preventing him from roaming with Astral Flight.

Como jogar

Never cast Scatter the Weak proactively unless it guarantees a kill. Always hold it as a reactive tool for when Aurelion Sol begins his Breath of Light channel or tries to escape with Astral Flight. Position yourself slightly off to the side of the minion wave, forcing him to choose between aiming Singularity at you or the wave. When he commits to his channel, stun him, then immediately drop Force of Will and Unleashed Power to burst him down.

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Heimerdinger

Heimerdinger

disarmrange_denial This matchup is heavily tilted in your favor because Force of Will completely dismantles Heimerdinger's primary source of damage and lane control. Whenever he places an H-28G Evolution Turret, you can simply pick it up and throw it away or use it to clear his wave. This denies him his Hextech Affinity movement speed and leaves him incredibly vulnerable to your easy Dark Sphere and Scatter the Weak poke. Ver detalhes
Heimerdinger

Por quê

This matchup is heavily tilted in your favor because Force of Will completely dismantles Heimerdinger's primary source of damage and lane control. Whenever he places an H-28G Evolution Turret, you can simply pick it up and throw it away or use it to clear his wave. This denies him his Hextech Affinity movement speed and leaves him incredibly vulnerable to your easy Dark Sphere and Scatter the Weak poke.

Impacto na lane

Heimerdinger cannot establish his usual aggressive push or trap you under tower. By constantly displacing his H-28G Evolution Turret, you secure permanent wave priority without wasting mana on raw waveclear. You can crash waves at will, preventing him from ever using UPGRADE!!! safely to pressure your plating. This freedom allows you to secure early river vision and move first to assist your jungler.

Como jogar

Never waste Force of Will on random minions; always hold it until Heimerdinger drops an H-28G Evolution Turret. Walk up confidently when his CH-2 Electron Storm Grenade is on cooldown, pick up his turret, and toss it onto his face. Follow up immediately with Dark Sphere and Scatter the Weak to stun him while he has no defensive zone. Once he is chunked, a quick Unleashed Power easily secures the kill on his fragile health pool.

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Annie

Annie

spacing_testburst_race Syndra completely dominates the distance game because Annie must get dangerously close to unleash her burst. Since Annie relies on walking forward to get in range for her stun-loaded Summon: Tibbers or Incinerate, Syndra's massive range advantage with Dark Sphere is already oppressive. Most importantly, Syndra can use Scatter the Weak to immediately knock Annie back mid-walk, completely neutralizing her engage attempts before she can even get within cast range. Ver detalhes
Annie

Por quê

Syndra completely dominates the distance game because Annie must get dangerously close to unleash her burst. Since Annie relies on walking forward to get in range for her stun-loaded Summon: Tibbers or Incinerate, Syndra's massive range advantage with Dark Sphere is already oppressive. Most importantly, Syndra can use Scatter the Weak to immediately knock Annie back mid-walk, completely neutralizing her engage attempts before she can even get within cast range.

Impacto na lane

This interaction forces Annie into a miserable laning phase where she cannot easily contest the wave. She is forced to use Disintegrate defensively for farming under her turret rather than trading. Syndra can constantly crash waves, chip away at Annie's health with long-range Force of Will drops, and secure early plate gold. Since Annie cannot walk up to trigger her passive stun without taking massive poke, her roam potential is completely shut down.

Como jogar

Position yourself permanently outside the range of Annie's flash-stun threat, using maximum range Dark Sphere to poke her down. Never use Scatter the Weak aggressively unless Annie's Pyromania passive is empty. Keep this knockback ready as a disengage tool the moment she charges at you with four passive stacks. If she manages to bypass your spacing with a sudden Molten Shield movement speed boost, immediately throw a sphere and use the knockback-stun to reset the distance.

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Kai'Sa

Kai'Sa

burstdisengage Kai'Sa relies heavily on using her mobility from Supercharge or Killer Instinct to close the distance and isolate you for Icathian Rain. However, your Scatter the Weak acts as an absolute barrier. Any time she tries to dash or run forward, you can knock her back, completely neutralizing her short-range threat. Once she is displaced and slowed, she becomes a sitting duck, perfectly set up for a lethal Unleashed Power burst. Ver detalhes
Kai'Sa

Por quê

Kai'Sa relies heavily on using her mobility from Supercharge or Killer Instinct to close the distance and isolate you for Icathian Rain. However, your Scatter the Weak acts as an absolute barrier. Any time she tries to dash or run forward, you can knock her back, completely neutralizing her short-range threat. Once she is displaced and slowed, she becomes a sitting duck, perfectly set up for a lethal Unleashed Power burst.

Impacto na lane

Because you hold the ultimate disengage tool, Kai'Sa cannot safely walk up to secure last hits without risking a heavy trade. You easily control the lane's pace by zoning her with Dark Sphere. She is forced to rely on Void Seeker from afar to farm, bleeding mana and health. This constant pressure pushes her under turret, denying her roam opportunities and allowing you to chip away at her plates or secure early priority.

Como jogar

Never cast Scatter the Weak preemptively just for poke. Always hold this spell as a reactive tool for when she activates Supercharge to run at you or marks you for Killer Instinct. Stand behind your own minions to dilute any stray missiles from Icathian Rain if she does get close. Once you successfully knock her back with a sphere, immediately follow up with Force of Will and then pull the trigger on Unleashed Power to delete her fragile health bar.

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Outros matchups

Items to Counter Syndra

Buy these items to reduce this champion's effectiveness in your games.

Stasis Enchant
Stasis Enchant
Crown of the Shattered Queen
Crown of the Shattered Queen
Morellonomicon
Morellonomicon
Verdant Barrier
Verdant Barrier

Como counterar este campeão

Ângulo de counter

Os contra-ataques da Syndra não se resumem apenas ao fato de ela ser frágil. O verdadeiro problema surge quando um adversário consegue invadir seu espaço sem respeitar totalmente a esfera de proteção, forçá-la a usar o E e, em seguida, jogar novamente depois que ela recua. Zed, Fizz, Akali ou Diana criam esse tipo de pressão porque ameaçam a Syndra exatamente no momento em que ela quer assumir o controle. Yasuo e Lissandra a atacam de maneiras diferentes: uma pode atrapalhar seus projéteis e o timing de seus ataques rápidos, enquanto a outra pode travar a luta e punir seu posicionamento. Por outro lado, o Syndra se dá melhor em confrontos mais lentos ou previsíveis, nos quais ela pode ditar o ritmo, preparar Q→E e transformar qualquer erro de espaçamento em vantagem duradoura.

Contexto do patch

Para derrotar a Syndra, você precisa interromper a preparação dela. Se ela chegar a uma área antes de você, com uma esfera no chão e a habilidade E disponível, ela controla a troca de golpes. As melhores opções para enfrentá-la são, portanto, campeões que a forcem a usar a habilidade E defensivamente, que desviem ou atrasem o dano explosivo dela, ou que punam sua falta de mobilidade após o atordoamento. Os confrontos favoráveis para a Syndra costumam ser aqueles em que o oponente precisa entrar no alcance dela para farmar, canalizar ou preparar jogadas. Nesses casos, ela não precisa forçar a situação: ela espera pelo erro, mantém seu ângulo e transforma o primeiro controle em uma vantagem concreta.

Leitura rápida

  • Os assassinos móveis se tornam perigosos quando forçam o E sem se comprometerem totalmente: a Syndra passa a perder sua verdadeira ferramenta de segurança.
  • Campeões previsíveis ou pouco ágeis têm dificuldade contra ela, pois a combinação Q→E penaliza diretamente as rotas de farm e as incursões no rio.
  • O desfecho do confronto geralmente depende do primeiro erro com o E: se a Syndra guardá-lo para a corrida para a direita, ela sobrevive; se ela desperdiçá-lo, fica muito vulnerável.

Arquétipos de counter

Assassinos em rajadas com reentrada rápida

Esses campeões representam uma ameaça para a Syndra porque nem sempre optam por um confronto frontal direto. Eles podem testar o posicionamento dela, induzi-la a usar o E e, então, procurar a oportunidade certa quando sua principal ferramenta de controle estiver indisponível. Zed e Fizz são especialmente difíceis porque conseguem atrasar parte do dano explosivo dela ou evitar o ângulo direto do atordoamento. Akali adiciona um tipo diferente de pressão com entradas repetidas e um alvo menos direto. Syndra pode puni-los, mas precisa fazer isso antes que eles ditem o ritmo da partida.

Como o campeão deve se adaptar. Syndra deve aceitar perder algumas jogadas curtas se isso permitir que ela mantenha E para o ataque decisivo. A prioridade é posicionar Q com antecedência, controlar a onda sem avançar demais e punir a corrida chave, e não buscar um atordoamento ofensivo sempre que estiver disponível.

Mid: mergulhos de jogo e combate direto

Esses perfis criam um problema diferente do dos assassinos puros: eles podem iniciar uma luta mesmo quando o Syndra não quer entrar nela. O Diana força uma resposta rápida com seu acesso à retaguarda, enquanto o Lissandra pode fixar um alvo e reduzir a liberdade de posicionamento do Syndra. Nesses confrontos, o perigo não é apenas morrer na rota. É perder a capacidade de escolher quando a luta começa, enquanto a Syndra prefere preparar a área antes do confronto.

Como o campeão deve se adaptar. Syndra deve jogar mais atrás da primeira linha e identificar o ângulo de ataque antes de chegar ao objetivo. Contra esse tipo de campeão, a habilidade E não serve apenas para atordoar: ela é usada para alterar o ponto de impacto e impedir que o inimigo transforme o ataque em uma luta imediata.

Confrontos previsíveis e magos controláveis

Esses confrontos são mais favoráveis para o Syndra, pois o adversário muitas vezes precisa respeitar a onda, ajustar seu plano ou seguir por caminhos previsíveis. Seraphine, Orianna, Twisted Fate, Ziggs, Veigar ou Annie podem ter valor em lutas em equipe, mas dão ao Syndra mais tempo para lançar o Q, manter o E e ameaçar com um atordoamento antes dos objetivos. O segredo é não transformar um confronto favorável em um duelo forçado e sem sentido: o Syndra vence principalmente controlando o espaço e chegando à área antes do adversário.

Como o campeão deve se adaptar. Syndra deve usar sua prioridade para exercer pressão. Empurrar a onda, colocar uma esfera em um corredor e ameaçar o primeiro passo do inimigo costuma ser mais importante do que uma troca extra de mid. O objetivo é forçar o adversário a entrar na sua área de controle.

Matchups prioritários

Zed

Zed é um teste de disciplina para o Syndra. O confronto gira menos em torno de ataques de sondagem e mais no gerenciamento da habilidade E e no posicionamento após a onda. Se o Syndra usar a habilidade E muito cedo, o Zed pode buscar o all-in ou forçar um Stasis defensivo. Se ela mantiver uma esfera pronta e esperar pelo ataque definitivo, poderá interromper a entrada dele e tornar o ataque explosivo dele muito mais arriscado. A decisão certa é jogar a onda sem avançar desnecessariamente e, em seguida, punir no momento em que o Zed realmente tiver que se comprometer.

Fizz

O Fizz é perigoso porque torna o timing do Syndra menos confortável. Seu acesso rápido e sua capacidade de evitar parte do burst podem punir um Syndra que busque um atordoamento ofensivo muito cedo. O plano não é superá-lo mecanicamente em todas as trocas, mas controlar a onda, respeitar sua janela de all-in e guardar o E para o momento em que ele não puder mais simplesmente se esquivar. Se o Syndra forçar no momento errado, o Fizz transforma a falta de mobilidade dela em uma morte muito rápida.

Erros comuns contra ele

Erros comuns contra ele

  • Contra a Syndra, avançar em linha reta pela onda muitas vezes permite que ela execute um Q→E sem resistência e transforma um simples último golpe em perda de ritmo.
  • Deixá-la chegar primeiro em dragon ou Herald é um grande erro: uma esfera já posicionada altera completamente a entrada no rio.
  • Entrar em ação logo após ver que E foi usada costuma ser a atitude correta, mas entrar em ação enquanto E ainda está disponível significa cair exatamente no melhor cenário para ela.
  • Subestimar o R dela depois do Rabadon's Deathcap pode custar caro: um carry sem recursos defensivos pode desaparecer antes mesmo da luta em equipe começar de verdade.
  • Lutar contra ela em corredores estreitos, sem visibilidade, favorece diretamente suas esferas, seu atordoamento e sua capacidade de transformar uma eliminação em um objetivo.

Notas do coach

  • Ao jogar contra a Syndra, fique de olho no E dela como se fosse uma ultimate defensiva. Enquanto ela estiver disponível, sua aproximação deve ser paciente ou vir de um ângulo que ela não consiga controlar.
  • Ao jogar com o Syndra em um confronto difícil, sua vitória geralmente começa por não perder seu E. O dano explosivo vem depois; a sobrevivência e o controle vêm em primeiro lugar.

FAQ

Que tipos de campeões são bons contra o Syndra?

A Syndra tem dificuldade principalmente contra campeões capazes de invadir seu espaço antes que ela consiga preparar a sequência Q→E. Assassinos ágeis como a Zed, a Fizz ou a Akali podem induzi-la a usar o E, atrasar seu dano explosivo ou voltar ao combate quando seu controle estiver indisponível. Campeões que iniciam a luta, como Diana ou Lissandra, também podem forçá-la a entrar em um combate para o qual ela não está preparada. O ponto em comum não é apenas o dano explosivo: é a capacidade de tirar o tempo de que ela precisa para posicionar uma esfera e controlar a entrada.

Como se joga contra o Syndra na rota?

O mais importante é não oferecer a ela trajetórias de movimento previsíveis. Varie seus movimentos ao longo da onda, evite andar em linha reta após o último golpe e sempre acompanhe as esferas que já estão no chão. Se a Syndra usar o E sem realmente ameaçar você, essa costuma ser sua melhor oportunidade para ganhar espaço ou forçar uma troca. No entanto, se ela mantiver o E e controlar a onda, não force a entrada no ângulo dela: tente quebrar a prioridade dela ou espere por um erro de posicionamento.

Por que é que alguns confrontos favoráveis ainda podem se tornar difíceis para o Syndra?

Porque a Syndra precisa transformar sua vantagem na rota em pressão real. Mesmo contra um mago mais lento ou mais previsível, se ela avançar sem se movimentar, perder os momentos certos no rio ou desperdiçar o E em ataques à distância, ela perde parte de sua vantagem. Confrontações favoráveis não significam que ela possa jogar sem estrutura. Significam que ela tem mais tempo para preparar Q→E, controlar a onda e alcançar os objetivos antes do adversário. Se ela não aproveitar esse tempo, o escalonamento do inimigo pode se recuperar.

Você deve esperar que Syndra use o E antes de enfrentá-la?

Em muitas situações, sim. E é a habilidade que transforma a Syndra de uma maga frágil em uma verdadeira ameaça defensiva. Se estiver disponível, um ataque frontal pode ser interrompido ou revertido com Q→E e, em seguida, R. Se for usada muito cedo, ela se torna muito mais vulnerável a investidas, assassinos e flanqueamentos. Isso não significa que você deva sempre esperar passivamente: você também pode forçar a situação com uma entrada falsa e, em seguida, retomar o combate durante o tempo de recarga.