August 2026 · Patch 7.2d
Bruiser · JUNGLE · TOP

Vi Wild Rift Counter-Guide

Vi wird von CC-Compositions gecountert, die ihren Charge vor dem Aufprall unterbrechen oder sie nach dem Engagement neutralisieren. Disengage- oder Dash-Champions verringern die Effektivität ihres Ultimates auf Prioritätsziele. Zusammenstehende Compositions schränken ihre solitären Picks ein.

★ JUNGLE · TOP Tier S
SCHADEN
UTIL
TANK
DIFF
Win 52.1% #14 · ↓5pt
Pick 9.8% #2
Ban 6.7% #37

Vi Wild Rift Counter-Guide ★ Counter Sheet

Hard Counters

1

Diese Champions haben ein Build und einen Spielstil, der deinen direkt überlegen ist, was die Kontrolle der Lane und das Farmen extrem schwierig machen kann. Ihr Kit kann deine Kernstärken neutralisieren oder dich bestrafen, sobald du versuchst, deinen gewohnten Spielplan umzusetzen. In diesen Matchups geht es oft darum, Fehler zu minimieren und nach Wegen zu suchen, außerhalb der direkten Konfrontation zu gewinnen.

Poppy

Poppy

hard_counterdisengage Your entire jungle pressure relies on landing Vault Breaker to initiate fights and apply Denting Blows. However, Poppy completely shuts this down with Steadfast Presence. The moment you release your charge, her barrier stops you mid-air, interrupting your dash, leaving you grounded and incredibly vulnerable to her team's follow-up before you can even trigger Blast Shield for protection. Details ansehen
Poppy

Warum

Your entire jungle pressure relies on landing Vault Breaker to initiate fights and apply Denting Blows. However, Poppy completely shuts this down with Steadfast Presence. The moment you release your charge, her barrier stops you mid-air, interrupting your dash, leaving you grounded and incredibly vulnerable to her team's follow-up before you can even trigger Blast Shield for protection.

Lane-Einfluss

This interaction ruins your early skirmishing and ganking efficiency. You cannot safely contest Scuttle Crabs or secure early neutral objectives because Poppy can easily bait your Vault Breaker and lock you down. If you attempt to counter-gank, she neutralizes your threat instantly, forcing you to play defensively in your own jungle and giving her lanes free rein to play aggressively.

Wie man spielt

To survive this matchup, you must alter your engage order. Never lead with Vault Breaker if Poppy is nearby; instead, lock her or her priority ally down with Cease and Desist, which is unstoppable and bypasses her anti-dash barrier. Once her Steadfast Presence is wasted or on cooldown, you can safely use your dash to reposition or stack Denting Blows. If she holds her barrier, focus on farming and counter-jungling away from her active side.

Vollständiges Profil →

Ungünstig

8

Diese Champions haben Werkzeuge, die ihnen im Kampf meist einen Vorteil verschaffen, ohne das Matchup unspielbar zu machen. Sie haben vielleicht mehr Reichweite, können deine Offensive besser abfangen oder haben mehr Möglichkeiten, auf deine Engages zu reagieren. Du musst deine Herangehensweise anpassen und sorgfältig die Momente wählen, in denen du den Kampf annimmst.

Olaf

Olaf

duelingskirmish The jungle matchup hinges entirely on how Olaf uses Ragnarok to neutralize your primary threat. When you cast Cease and Desist, Olaf can immediately activate his ultimate, completely ignoring your knock-up and leaving you stranded deep in his melee range. Without that crucial crowd control, his passive Berserker Rage and Vicious Strikes will easily overwhelm your Blast Shield in a direct, drawn-out duel. Details ansehen
Olaf

Warum

The jungle matchup hinges entirely on how Olaf uses Ragnarok to neutralize your primary threat. When you cast Cease and Desist, Olaf can immediately activate his ultimate, completely ignoring your knock-up and leaving you stranded deep in his melee range. Without that crucial crowd control, his passive Berserker Rage and Vicious Strikes will easily overwhelm your Blast Shield in a direct, drawn-out duel.

Lane-Einfluss

You cannot reliably contest neutral objectives or scuttle crabs in 1v1 scenarios once Olaf reaches level five. If you attempt to initiate with Vault Breaker, he can easily shrug off the knockback and retaliate with slow-stacking Undertow axes. This forces you to play defensively in your own jungle, conceding early river priority and requiring your laners to rotate to bail you out of aggressive counter-jungling.

Wie man spielt

Never lead an engagement with Cease and Desist when Olaf's ultimate is available. Instead, clear camps defensively and look to counter-gank. Force him to waste Ragnarok defensively or wait until the buff expires before committing your ultimate. If he rushes you with Vicious Strikes active, use Vault Breaker to dash through terrain to escape rather than trying to fight his healing, then re-engage with Relentless Force and Denting Blows only when his crowd-control immunity has faded.

Vollständiges Profil →
Gragas

Gragas

counter_engagecc_chain Gragas completely shuts down your offensive threat because his Body Slam takes priority over your Vault Breaker. If you attempt to initiate, a reactive Body Slam stops your dash mid-air, preventing you from applying Denting Blows or triggering Blast Shield. Instead of landing your knockback, you end up stunned and exposed to his high-burst combo, rendering your main gap-closer completely useless in head-to-head skirmishes. Details ansehen
Gragas

Warum

Gragas completely shuts down your offensive threat because his Body Slam takes priority over your Vault Breaker. If you attempt to initiate, a reactive Body Slam stops your dash mid-air, preventing you from applying Denting Blows or triggering Blast Shield. Instead of landing your knockback, you end up stunned and exposed to his high-burst combo, rendering your main gap-closer completely useless in head-to-head skirmishes.

Lane-Einfluss

This interaction severely limits your map pressure and neutral objective contests. When contesting Scuttle Crabs or Epic Monsters, you cannot safely use Vault Breaker to secure position, as Gragas can cancel it and knock you away with Explosive Cask. You are forced to play defensively, losing early jungle priority and risking being counter-ganked, since any 2v2 skirmish favors Gragas if he holds his defensive tools.

Wie man spielt

To bypass his disruption, never initiate with Vault Breaker unless Gragas has already wasted Body Slam on a camp or your teammate. Instead, lead your ganks or teamfights with Cease and Desist, which is completely unstoppable and guarantees a knock-up. Once you land, use the crowd control duration to stack Denting Blows with Relentless Force. Save Vault Breaker exclusively as a disengage tool or a follow-up once Gragas is knocked away by your teammates.

Vollständiges Profil →
Gwen

Gwen

sustained_damagedodge_timing This matchup is heavily dictated by Gwen's ability to easily side-step your Vault Breaker using the short dash from Skip 'n Slash. If you miss this crucial engage, you are forced to commit Cease and Desist to lock her down. This ultimately drags you directly into her Hallowed Mist, where her Snip Snip! and A Thousand Cuts will shred your health in a close-up duel you cannot win. Details ansehen
Gwen

Warum

This matchup is heavily dictated by Gwen's ability to easily side-step your Vault Breaker using the short dash from Skip 'n Slash. If you miss this crucial engage, you are forced to commit Cease and Desist to lock her down. This ultimately drags you directly into her Hallowed Mist, where her Snip Snip! and A Thousand Cuts will shred your health in a close-up duel you cannot win.

Lane-Einfluss

Because Gwen scales incredibly well into the mid-game, failing to lock her down early ruins your jungle tempo. If you encounter her near the river, a missed punch means she will deploy Hallowed Mist and run you down with Needlework slows. This prevents you from contesting Scuttle Crabs or invading her camps alone, forcing you to rely on laners rather than seeking isolated duels.

Wie man spielt

Never initiate a skirmish by charging Vault Breaker from maximum distance; Gwen will reactively use Skip 'n Slash to evade it. Instead, walk up or flank to force her dash first. Only activate Cease and Desist once her Hallowed Mist has expired or when she is forced outside of it. If caught, auto-attack to trigger Denting Blows and immediately activate Blast Shield to survive her Snip Snip! burst.

Vollständiges Profil →

Andere Matchups

Skill Matchups

12

Diese Matchups sind vor allem Duelle der Ausführung: Beide Champions haben glaubwürdige Wege, die Oberhand zu gewinnen. Eine wichtige ausgewichene Fähigkeit, ein richtig antizipierter Engage oder ein einziger Positionierungsfehler können reichen, um das Duell zu entscheiden. Das Matchup zu kennen und die richtigen Fenster zum Handeln zu erkennen, ist hier besonders wichtig.

Hecarim

Hecarim

skirmishcc_chain This jungle duel revolves entirely around momentum denial. Hecarim relies on the escalating speed of Devastating Charge, fueled by Warpath, to deliver a high-impact initiation. However, Vi holds the ultimate counter-timing. By releasing Vault Breaker directly into his incoming path, you can interrupt his dash mid-air. This negates his displacement and burst, leaving him stationary and forced into a sustained brawl against your Denting Blows. Details ansehen
Hecarim

Warum

This jungle duel revolves entirely around momentum denial. Hecarim relies on the escalating speed of Devastating Charge, fueled by Warpath, to deliver a high-impact initiation. However, Vi holds the ultimate counter-timing. By releasing Vault Breaker directly into his incoming path, you can interrupt his dash mid-air. This negates his displacement and burst, leaving him stationary and forced into a sustained brawl against your Denting Blows.

Lane-Einfluss

In the jungle, this interaction dictates who controls early skirmishes and river contests. When Hecarim attempts to force a gank, your counter-gank capability is unmatched if you intercept his Devastating Charge. Forcing him to waste this cooldown leaves him with only Rampage for damage, drastically reducing his skirmishing power. Conversely, failing this interrupt allows him to easily out-sustain you through Spirit of Dread while keeping his high mobility active.

Wie man spielt

Never initiate a direct fight against Hecarim with Vault Breaker. Instead, walk up or use Relentless Force to clear, holding your dash. Once you hear his Devastating Charge activate, charge Vault Breaker and release it directly into his path. If he attempts to escape or counter-engage with Onslaught of Shadows, immediately lock him down using Cease and Desist, matching his unstoppable movement and ensuring your team can collapse on him without being feared.

Vollständiges Profil →
Darius

Darius

duelingcc_interrupt This jungle matchup hinges entirely on a single mechanical interaction: Darius using Apprehend to cancel your Vault Breaker during its charge phase. Because Vi relies on Vault Breaker to either close the distance or escape, a well-timed pull leaves you stranded in melee range. Without your main mobility tool, Darius can easily stack Hemorrhage and execute you with Noxian Guillotine before you can shred his armor with Denting Blows. Details ansehen
Darius

Warum

This jungle matchup hinges entirely on a single mechanical interaction: Darius using Apprehend to cancel your Vault Breaker during its charge phase. Because Vi relies on Vault Breaker to either close the distance or escape, a well-timed pull leaves you stranded in melee range. Without your main mobility tool, Darius can easily stack Hemorrhage and execute you with Noxian Guillotine before you can shred his armor with Denting Blows.

Lane-Einfluss

When contesting Scuttle Crabs or securing neutral objectives, you cannot blindly charge your dash. If Darius holds his pull, you are forced to play passively, delaying your engage and losing priority. Getting caught mid-charge means giving up the river, forcing you into suboptimal jungle pathing to avoid direct 1v1 duels. A single interrupted dash can snowball the jungle, allowing Darius to invade your camps with impunity.

Wie man spielt

To win these skirmishes, never initiate with a visible Vault Breaker. Instead, walk up to use Relentless Force or bait out Apprehend first. If he wastes his pull, immediately charge Vault Breaker to fight or escape. Alternatively, use the unstoppable state of Cease and Desist to dodge his Decimate blade edge or buffer through his pull, then trigger Denting Blows and Blast Shield to survive his Noxian Might phase while your team collapses.

Vollständiges Profil →
Ambessa

Ambessa

cc_blockdueling This jungle duel hinges on a direct reaction test between your engage and her defense. When you charge Vault Breaker, Ambessa wants to activate Repudiation to absorb the impact, completely nullifying your crowd control while generating her own shield. If she blocks your knockback, she can easily reposition with Drakehound's Step and shred you, but if her shield is down, your Denting Blows will melt her armor in a sustained fight. Details ansehen
Ambessa

Warum

This jungle duel hinges on a direct reaction test between your engage and her defense. When you charge Vault Breaker, Ambessa wants to activate Repudiation to absorb the impact, completely nullifying your crowd control while generating her own shield. If she blocks your knockback, she can easily reposition with Drakehound's Step and shred you, but if her shield is down, your Denting Blows will melt her armor in a sustained fight.

Lane-Einfluss

Jungle skirmishes around River Scuttlers or early invades are determined by who blinks first. A premature Vault Breaker allows Ambessa to counter with Repudiation, turning a potential pick into a lost duel where she chases you down using Lacerate. However, if you successfully force her defensive shield early, she lacks the raw durability to survive your Relentless Force burst, shifting neutral objective control heavily in your favor.

Wie man spielt

Never release a fully charged Vault Breaker directly at Ambessa if her Repudiation is available. Instead, use your raw movement speed or a short dash to bait her shield, then use Blast Shield to absorb her initial Cunning Sweep retaliation. Once her defensive window closes, unleash Cease and Desist to lock her down, ensuring she cannot trigger Drakehound's Step to escape, and finish her off with rapid Denting Blows procs.

Vollständiges Profil →

Andere Matchups

Günstig

24

Diese Champions tun sich meist schwer, auf deine Hauptstärken zu reagieren, was dir mehr Freiheit im Matchup gibt. Du hast oft mehrere Möglichkeiten, sie unter Druck zu setzen und Trades zu deinen Gunsten zu erzwingen. Nutze diesen Vorteil, um das Tempo zu bestimmen, statt ihnen Zeit zu geben, wieder in eine komfortable Position zu kommen.

Aatrox

Aatrox

skirmishhard_cc You hold the upper hand in this jungle duel because your sustained armor shred can easily melt Aatrox. However, the entire matchup hinges on a single micro-interaction: Aatrox will try to interrupt your Vault Breaker mid-flight using The Darkin Blade sweetspots. If he successfully knocks you back, you cannot trigger Denting Blows quickly, allowing him to outsustain your damage with Deathbringer Stance and World Ender. Details ansehen
Aatrox

Warum

You hold the upper hand in this jungle duel because your sustained armor shred can easily melt Aatrox. However, the entire matchup hinges on a single micro-interaction: Aatrox will try to interrupt your Vault Breaker mid-flight using The Darkin Blade sweetspots. If he successfully knocks you back, you cannot trigger Denting Blows quickly, allowing him to outsustain your damage with Deathbringer Stance and World Ender.

Lane-Einfluss

This volatile interaction dictates who controls the river skirmishes and neutral camps. Missing your initial punch or getting interrupted allows Aatrox to tether you with Infernal Chains and heal back up. Conversely, forcing him to waste his first strikes on monsters gives you free rein to invade his camps, secure Scuttle Crabs, and force him out of his own jungle before he can scale.

Wie man spielt

Never initiate with a fully charged Vault Breaker from a distance if Aatrox has his sword glowing. Instead, run at him to bait The Darkin Blade strikes, using your Blast Shield to absorb the damage. Alternatively, cast Cease and Desist directly to become unstoppable, bypassing his knockups entirely. Once his three strikes are on cooldown, immediately unleash Vault Breaker and Relentless Force to shred his armor before he can activate World Ender.

Vollständiges Profil →
Graves

Graves

skirmishmobility_matchup Vi wins this matchup because Graves relies heavily on Quickdraw to escape her engage. If Graves fails to dodge Vault Breaker with his dash, Vi immediately triggers Denting Blows to shred his armor, completely negating his True Grit stacks. This allows Vi to follow up with Cease and Desist, keeping the outlaw locked down and unable to fire his New Destiny shots effectively. Details ansehen
Graves

Warum

Vi wins this matchup because Graves relies heavily on Quickdraw to escape her engage. If Graves fails to dodge Vault Breaker with his dash, Vi immediately triggers Denting Blows to shred his armor, completely negating his True Grit stacks. This allows Vi to follow up with Cease and Desist, keeping the outlaw locked down and unable to fire his New Destiny shots effectively.

Lane-Einfluss

In the jungle, this interaction dictates how crabs are contested and when skirmishes break out. Because Graves risks getting locked down, he cannot safely invade your camps or use End of the Line near walls without fearing a sudden flank. If he gets caught, he is forced to drop Smoke Screen defensively, giving up control of the river and leaving his lanes open to your ganks.

Wie man spielt

When hunting Graves in his jungle or contesting objectives, never lead with Cease and Desist. Instead, walk up or use Vault Breaker to force his Quickdraw first. Once he uses his dash, he has no way to escape your ultimate. If he blinds you with Smoke Screen, activate Blast Shield immediately to absorb his Collateral Damage burst while you wait for the vision to clear before punching back.

Vollständiges Profil →
Ekko

Ekko

skirmishcc_lockdown Vi dominates this matchup because her target-lock cc completely shuts down Ekko's main survival tool. When you initiate with Cease and Desist, Ekko is suppressed and cannot cast Chronobreak. By instantly chaining this ultimate into a quick Vault Breaker, you chain-cc him, preventing any window to escape or heal. His squishy assassin frame cannot survive your raw physical burst during this lockdown. Details ansehen
Ekko

Warum

Vi dominates this matchup because her target-lock cc completely shuts down Ekko's main survival tool. When you initiate with Cease and Desist, Ekko is suppressed and cannot cast Chronobreak. By instantly chaining this ultimate into a quick Vault Breaker, you chain-cc him, preventing any window to escape or heal. His squishy assassin frame cannot survive your raw physical burst during this lockdown.

Lane-Einfluss

This dynamic reshapes jungle skirmishes and objective contests. Ekko cannot use Phase Dive aggressively to invade your camps, as your counter-engage is lethal. During skirmishes around crabs or drakes, his attempts to zone you with Parallel Convergence are easily bypassed. You can simply cast Cease and Desist to fly through his stun zone completely immune to its crowd control, turning his defensive setups into free kills.

Wie man spielt

When pathing into Ekko, never lead with an uncharged Vault Breaker if he has Phase Dive ready. Instead, let him dash in to try and trigger Z-Drive Resonance. Absorb his initial burst with Blast Shield, then immediately suppress him with Cease and Desist. During the knock-up, charge your Vault Breaker to hit him the millisecond he lands, shredding him with Denting Blows before he can press his ultimate. If he plays passively, hoard your ultimate to interrupt his escape.

Vollständiges Profil →
Diana

Diana

skirmishhard_cc Your advantage in this matchup stems from how easily Vault Breaker neutralizes Diana's offensive mobility. When she marks you with Crescent Strike and attempts to close the gap using Lunar Rush, you can charge and release your punch directly into her path. This mid-air knockback completely aborts her dash, stripping away her burst potential and leaving her exposed with no escape tool. Details ansehen
Diana

Warum

Your advantage in this matchup stems from how easily Vault Breaker neutralizes Diana's offensive mobility. When she marks you with Crescent Strike and attempts to close the gap using Lunar Rush, you can charge and release your punch directly into her path. This mid-air knockback completely aborts her dash, stripping away her burst potential and leaving her exposed with no escape tool.

Lane-Einfluss

In the jungle, this interaction makes contesting epic monsters and Scuttle Crabs heavily skewed in your favor. Diana cannot safely initiate skirmishes because she risks being knocked down mid-dash. If she attempts to farm or trade with Pale Cascade active, you can easily shred her shield and health using Denting Blows and Relentless Force, forcing her to retreat or face a lethal duel.

Wie man spielt

To execute this perfectly, never initiate with Vault Breaker when Diana has her cooldowns ready. Instead, walk up to her, baiting her to throw Crescent Strike. The moment you see her travel towards you with Lunar Rush, intercept her mid-flight with your punch. Should she somehow surprise you and trigger Moonfall, immediately retaliate with Cease and Desist to ignore her crowd control while triggering Blast Shield to absorb her ultimate's burst.

Vollständiges Profil →
Evelynn

Evelynn

lockdownskirmish Evelynn relies on the threat of Demon Shade and her escape tool Last Caress to survive skirmishes. However, Vi completely shuts down this escape route. Once Evelynn reveals herself to strike or apply Allure, your Cease and Desist acts as an unstoppable lockdown. Since Cease and Desist cannot be interrupted or dodged once cast, you suppress her before she can activate the untargetable backward dash of Last Caress. Details ansehen
Evelynn

Warum

Evelynn relies on the threat of Demon Shade and her escape tool Last Caress to survive skirmishes. However, Vi completely shuts down this escape route. Once Evelynn reveals herself to strike or apply Allure, your Cease and Desist acts as an unstoppable lockdown. Since Cease and Desist cannot be interrupted or dodged once cast, you suppress her before she can activate the untargetable backward dash of Last Caress.

Lane-Einfluss

This interaction changes how the jungle match plays out post-level-five. Evelynn cannot safely contest camps or secure crabs if you are nearby, as stepping out of Demon Shade to clear means risking a fatal encounter. If she attempts to charm you with Allure, you can charge Vault Breaker to close the distance or immediately override her burst attempt. This forces her into a defensive, passive farming style, giving you free rein over neutral objectives.

Wie man spielt

When hunting her, never initiate with Cease and Desist if she is unaware of you. Instead, use Vault Breaker to gap-close and trigger Denting Blows with your basic attacks and Relentless Force. Save Cease and Desist specifically for the moment she tries to channel Allure on a teammate or when her health drops near the threshold where she desperately wants to cast Last Caress. If she manages to slip into Demon Shade beforehand, activate Blast Shield to absorb her initial Whiplash burst.

Vollständiges Profil →
Fiddlesticks

Fiddlesticks

hard_ccskirmish This matchup swings heavily in your favor because Vi possess two reliable ways to cancel Fiddlesticks' primary source of healing and damage. Whenever he channels Bountiful Harvest, you can instantly interrupt it using Vault Breaker or your unstoppable Cease and Desist. Without this continuous drain, Fiddlesticks lacks the raw tankiness to survive your rapid Denting Blows shred in isolated jungle skirmishes. Details ansehen
Fiddlesticks

Warum

This matchup swings heavily in your favor because Vi possess two reliable ways to cancel Fiddlesticks' primary source of healing and damage. Whenever he channels Bountiful Harvest, you can instantly interrupt it using Vault Breaker or your unstoppable Cease and Desist. Without this continuous drain, Fiddlesticks lacks the raw tankiness to survive your rapid Denting Blows shred in isolated jungle skirmishes.

Lane-Einfluss

In the jungle, this interaction completely paralyzes Fiddlesticks' ability to contest objectives or secure crabs early. He cannot comfortably clear camps near you, knowing that a sudden Vault Breaker from a bush will cancel his heal and leave him defenseless. This pressure forces him to rely entirely on blind-spot Crowstorm ganks, giving you free rein to counter-jungle and secure early neutral epic monsters.

Wie man spielt

Never waste both of your crowd control abilities simultaneously. If you initiate the fight by charging Vault Breaker to close the gap, absolutely hold Cease and Desist until Fiddlesticks starts channeling Bountiful Harvest. If he tries to peel you off with Terrify first, let the fear expire, activate Blast Shield to absorb his minor follow-up damage, and immediately crush his subsequent drain channel with your remaining knockup.

Vollständiges Profil →
Kayn

Kayn

skirmishcounter_engage Vi naturally dominates this matchup because her Denting Blows shreds Kayn's armor before he can acquire his form from The Darkin Scythe. However, the entire dynamic hinges on a single crucial interaction: Kayn can completely dodge your Cease and Desist by timing his Umbral Trespass right as you launch toward him. If he successfully avoids this crowd control, your primary execution tool is wasted. Details ansehen
Kayn

Warum

Vi naturally dominates this matchup because her Denting Blows shreds Kayn's armor before he can acquire his form from The Darkin Scythe. However, the entire dynamic hinges on a single crucial interaction: Kayn can completely dodge your Cease and Desist by timing his Umbral Trespass right as you launch toward him. If he successfully avoids this crowd control, your primary execution tool is wasted.

Lane-Einfluss

This cat-and-mouse dynamic dictates how you contest neutral camps and river skirmishes. You cannot simply throw your ultimate at him when contesting Scuttle Crabs or during counter-ganks. If you prematurely use Cease and Desist, Kayn will simply disappear inside you, stall for his team, and then escape through a wall with Shadow Step, stripping away your early-game jungle dominance and tempo.

Wie man spielt

To secure your advantage, always initiate the skirmish using Vault Breaker to close the distance. Follow up immediately with auto-attacks and Relentless Force to trigger Denting Blows and Blast Shield. This raw physical damage forces Kayn to panic and use Umbral Trespass defensively. Keep your finger off Cease and Desist until he emerges from your character model; only then should you unleash it to guarantee the kill.

Vollständiges Profil →
Kha'Zix

Kha'Zix

skirmishcounter_engage Vi completely dominates the direct duel because Kha'Zix cannot safely use Leap to engage. If he jumps in prematurely, Cease and Desist provides an instant, unstoppable lockdown that leaves him completely vulnerable. Furthermore, his isolated Taste Their Fear burst is heavily mitigated by Blast Shield, while Denting Blows ensures Vi wins any extended skirmish once she connects Vault Breaker. Details ansehen
Kha'Zix

Warum

Vi completely dominates the direct duel because Kha'Zix cannot safely use Leap to engage. If he jumps in prematurely, Cease and Desist provides an instant, unstoppable lockdown that leaves him completely vulnerable. Furthermore, his isolated Taste Their Fear burst is heavily mitigated by Blast Shield, while Denting Blows ensures Vi wins any extended skirmish once she connects Vault Breaker.

Lane-Einfluss

This matchup shifts jungle control heavily in your favor, preventing Kha'Zix from invading or contesting objectives freely. He is forced to play passively, holding Leap defensively rather than using it to secure river skirmishes. This dynamic allows you to pressure neutral camps and secure double crabs with minimal fear of counter-jungling, as he cannot afford to face you without a clear numbers advantage.

Wie man spielt

Never initiate a fight with Vault Breaker if Kha'Zix has his Leap available. Instead, walk directly into melee range, triggering Denting Blows and Relentless Force to force his hand. Save Cease and Desist for the exact moment he attempts to leap away or engage, securing an absolute shutdown. If he activates Void Assault to drop aggro, patient players will hold their ground, using Blast Shield to absorb his Unseen Threat re-engages.

Vollständiges Profil →
Kindred

Kindred

lockdownkiting You hold the upper hand because your explosive crowd control can completely deny Kindred's ultimate. The entire matchup hinges on Vault Breaker. If you land this punch, you can immediately chain your crowd control into Cease and Desist, bursting them down before they can react with Lamb's Respite. To survive, Kindred is forced to anticipate your charge and use Dance of Arrows defensively to dodge. Details ansehen
Kindred

Warum

You hold the upper hand because your explosive crowd control can completely deny Kindred's ultimate. The entire matchup hinges on Vault Breaker. If you land this punch, you can immediately chain your crowd control into Cease and Desist, bursting them down before they can react with Lamb's Respite. To survive, Kindred is forced to anticipate your charge and use Dance of Arrows defensively to dodge.

Lane-Einfluss

This dynamic heavily restricts Kindred's freedom to collect passive marks in the river. Since they cannot risk facechecking you, you can aggressively invade their camps. Every skirmish is decided by whether Kindred's dash is available. If they burn Dance of Arrows to clear a camp or kite, you gain immediate jungle priority and can force them off objectives.

Wie man spielt

Never initiate with a fully charged Vault Breaker from plain sight, as Kindred will easily dodge it. Instead, run at them to trigger Blast Shield and force Dance of Arrows first. Once they dash, release your punch or lock them down directly with Cease and Desist, which guarantees your follow-up CC. If they hold their dash, use Relentless Force to trade while saving your gap-closers.

Vollständiges Profil →
Twitch

Twitch

hard_engagesquishy_target Twitch relies entirely on Ambush to find flanking angles and surprise your team, but your kit completely shuts down this stealth mechanic. The moment he reveals himself to apply Deadly Venom, you can immediately target him with Cease and Desist. This unstoppable dash prevents him from repositioning, while Denting Blows shreds his squishy defenses before he can stack enough poison for a lethal Contaminate. Details ansehen
Twitch

Warum

Twitch relies entirely on Ambush to find flanking angles and surprise your team, but your kit completely shuts down this stealth mechanic. The moment he reveals himself to apply Deadly Venom, you can immediately target him with Cease and Desist. This unstoppable dash prevents him from repositioning, while Denting Blows shreds his squishy defenses before he can stack enough poison for a lethal Contaminate.

Lane-Einfluss

Since Twitch cannot safely farm or gank without the threat of your crowd control, his jungle pressure collapses. He is forced to play incredibly passively, delaying his power spikes. Whenever he tries to initiate with Spray and Pray, your threat alone forces him to delay his entry, giving your lanes breathing room and allowing you to invade his camps safely knowing you win every direct duel.

Wie man spielt

Never waste Cease and Desist on frontline tanks; keep your eyes glued to the flanks where Twitch wants to decloak. Let him activate Ambush and wait for him to reveal himself. As soon as he opens fire with Spray and Pray, immediately lock him down. If he tries to escape with his movement speed, follow up with Vault Breaker to close the gap, using Blast Shield to mitigate his physical burst.

Vollständiges Profil →
Zed

Zed

anti_assassinskirmish This matchup is heavily in your favor because Zed's assassination pattern is entirely countered by your ultimate. When Zed targets someone with Death Mark, his reappearance point is completely predictable. By targeting him with Cease and Desist the exact millisecond he lands, you lock him down before he can reactivate Living Shadow to escape, completely neutralizing his burst window and leaving him vulnerable to Denting Blows. Details ansehen
Zed

Warum

This matchup is heavily in your favor because Zed's assassination pattern is entirely countered by your ultimate. When Zed targets someone with Death Mark, his reappearance point is completely predictable. By targeting him with Cease and Desist the exact millisecond he lands, you lock him down before he can reactivate Living Shadow to escape, completely neutralizing his burst window and leaving him vulnerable to Denting Blows.

Lane-Einfluss

Your presence completely paralyzes Zed's skirmishing potential. He cannot safely execute dives or aggressive invades because any counter-gank from you guarantees his death under Cease and Desist. This forces him to clear camps defensively using Razor Shuriken from a distance, giving you total control over the river. You can confidently force early skirmishes knowing his Death Mark is a death sentence for him, not your team.

Wie man spielt

Never initiate a fight with Cease and Desist if Zed has his ultimate ready; keep it strictly as a counter-reactive tool. When he casts Death Mark on you or an ally, position yourself to immediately buffer your ultimate on him. If he tries to poke you down first with Living Shadow combined with Razor Shuriken, activate Blast Shield to absorb the damage, then use Vault Breaker to close the gap only after he has committed his shadow.

Vollständiges Profil →

Andere Matchups

Items to Counter Vi

Buy these items to reduce this champion's effectiveness in your games.

Stasis Enchant
Stasis Enchant
Plated Steelcaps
Plated Steelcaps
Randuin's Omen
Randuin's Omen
Frozen Heart
Frozen Heart
Edge of Night
Edge of Night

Wie man diesen Champion kontert

Konter-Winkel

Vis Konter zu verstehen, erfordert einen Blick auf das, was vor und nach ihrem ersten Kontakt passiert. Sie wird nicht nur von Champions bestraft, die sie töten können: Sie wird hauptsächlich von denen bestraft, die ihr Timing brechen. Wenn ihr Q unterbrochen wird, wenn ihr R von einem zu tankigen Ziel absorbiert wird oder wenn ihr Einstieg zu einem ausgedehnten Duell gegen einen Champion wird, der diese Art von Handel genießt, verliert Vi ihren Zweck. Die besten Konter hindern sie nicht unbedingt daran, R zu drücken; sie machen dieses R wertlos. Gegen Vi geht es daher darum, ihren Weg zu kontrollieren, den Aufprall zu überleben und ihren mangelnden Ausstieg nach dem Engage zu bestrafen.

Patch-Kontext

Vi hängt von einer ziemlich präzisen Sequenz ab: den Winkel finden, Q aufladen oder mit Flash eintreten, ein Ziel mit R fixieren, dann ihr Team fertig machen lassen, während sie Schaden und Rüstungsabrieb anbringt. Die Champions, die sie am meisten stören, sind diejenigen, die einen dieser Schritte anfechten. Einige gewinnen das ausgedehnte Duell, andere absorbieren ihren Burst, andere überfallen ihre jungle vor Level 5 und einige zwingen sie, ein Ziel anzugreifen, das nicht stirbt. Je mehr der Feind die Konvertierung nach ihrem R verzögern kann, desto vorhersehbarer und kostspieliger wird Vi.

Schnell gelesen

  • Die besten Vi-Konter machen ihren ersten Kontakt schlecht: Q-Unterbrechung, ungünstiges ausgedehntes Duell oder ein zu schwer zu tötendes Ziel.
  • Seiten-Vision ist essentiell: Vi engagiert oft aus jungle-Eingängen, nicht aus dem sichtbaren Zentrum der Lane.
  • Stasis, Peel und Crowd Control nach ihrem R hindern sie nicht am Eintreten, können aber ihren Engage in einen bestraften Overcommit verwandeln.

Konter-Archetypen

Duellanten, die den ausgedehnten Handel gewinnen

Vi möchte oft kurzen Kontakt herstellen, dann gerade lange genug ausdehnen, um das Ziel mit ihrem Passiv, Conqueror und Bruiser-Items zu erledigen. Duellanten wie Olaf oder Jax drehen diese Logik gegen sie: Sie geraten nach dem ersten Aufprall nicht in Panik, akzeptieren den Nahkampf und gewinnen, wenn der Kampf dauert. Wenn Vi Q und R einsetzt, um in einen Champion einzudringen, der tatsächlich im Kontakt bleiben möchte, verliert sie ihren Hauptvorteil. Ihr Engage schafft keine Ausführung mehr; er schafft ein Duell, das sie nicht unbedingt gewählt hat.

Wie sich der Champion anpasst. Vi muss es vermeiden, das Spiel in isolierte Duelle gegen diesen Champion-Typ zu verwandeln. Sie sollte mit ihren Lanes spielen, Ziele erzwingen, wenn ihr Team zuerst ankommen kann, und R für ein weniger widerstandsfähiges oder bereits beschädigtes Ziel aufheben. Der richtige Plan ist, einen Vorteil durch Überzahl zu schaffen, nicht zu beweisen, dass sie das 1v1 gewinnt.

Tanks oder Bruiser, die den Aufprall absorbieren

Vi verliert viel Wert, wenn ihr R keinen echten Kill erzwingt. Champions wie Rammus, Wukong oder Jarvan IV können ihren Einstieg absorbieren, sie nach dem Aufprall mit Crowd Control belegen oder ihre eigene Kampfzone um sie herum schaffen. Das Problem ist nicht nur, dass sie überleben: Es ist, dass sie ihrem Team Zeit geben, zu reagieren. Vi wird dann fortgeschritten, sichtbar, manchmal ohne verfügbares Q, und ihr Team muss eine Zone betreten, die bereits vom Feind vorbereitet wurde.

Wie sich der Champion anpasst. Vi muss aufhören, die Frontlinie als freies Ziel zu behandeln. Wenn sie einen Tank trifft, sollte es dazu dienen, ein Ziel zu erzwingen, schlechte Positionierung zu bestrafen oder Rüstungsabrieb mit ihrem bereits bereiten Team anzuwenden. Andernfalls sollte sie durch Sicht flankieren und den Carry bedrohen, anstatt das zu treffen, was der Feind anbieten möchte.

Jungler, die ihr frühes Tempo brechen

Vi möchte oft Level 5 sauber erreichen, um ihren ersten wirklich erzwungenen gank zu starten. Jungler, die ihre jungle anfechten, mit Priorität invaden oder das Tempo vor ihrem Ultimate nehmen können, schaffen Probleme, weil sie das Spiel vor der Aktivierung ihrer Hauptbedingung verlagern. Lee Sin, Rengar, Graves oder Shyvana können sie zwingen, Camps zu verteidigen, auf eine Zielübernahme zu reagieren oder spät am Fluss anzukommen. Ein Vi, der seinen ersten Zyklus durchleidet, verliert den Druck, der sie auf Level 5 bedrohlich macht.

Wie sich der Champion anpasst. Vi muss ihren ersten Clear mit einem einfachen Read sichern: Lanes mit Priorität, zu schützendes Camp und die Seite, auf der ihr Level 5 ein echtes Ziel haben wird. Wenn der Feind beschleunigen will, sollte sie nicht überall antworten. Sie muss akzeptieren, eine Ressource zu tauschen, wenn es ihr ein sauberes R auf der am besten zu bestrafenden Lane gibt.

Prioritäts-Matchups

Rammus

Rammus ist gefährlich für Vi, weil sie ihre Identität in eine Falle verwandelt. Vi möchte ein Ziel fixieren und eine schnelle Konvertierung schaffen; Rammus akzeptiert Kontakt, absorbiert den Aufprall und kann den Kampf mit Crowd Control und Tankiness drehen. Wenn Vi ihn ohne ihr bereits bereites Team zum Töten des Ziels ultiert, gibt sie Rammus einfach Zeit, den Nahkampf zu verankern. Gegen ihn muss sie nach isolierten Carrys suchen oder das Objective-Tempo spielen, anstatt ihre Zauber in den Champion zu verschwenden, der den Engage erhalten möchte.

Olaf

Olaf schafft ein anderes Problem: Er versucht nicht nur, den ersten Kontakt zu überleben, er möchte, dass Vi im Nahkampf bleibt. Wenn Vi Olaf wie ein normales Ziel angreift, sperrt sie sich in einen Handel ein, bei dem die Dauer oft Olaf begünstigt. Das Matchup dreht sich daher um Disziplin: Vi muss den direkten Zweikampf vermeiden, ihr R nutzen, um ein anderes Ziel zu bestrafen, oder warten, bis Olaf bereits in einer schlechten Position engagiert ist. Sie gewinnt durch Teamstruktur, nicht durch rohes Duellieren.

Häufige Fehler gegen ihn

Häufige Fehler gegen ihn

  • Gruppieren ohne Seiten-Vision vor einem Ziel, dann Vi frei ihren R-Winkel wählen lassen.
  • Stasis oder Flash zu früh im Handel verwenden, was Vi ein viel leichteres Ziel zum Fixieren gibt.
  • Versuchen, Vi erst nach ihrem R zu kiten, wenn die wirkliche Verhinderung beginnt, bevor sie den Fluss betritt.
  • Auf ihren Engage reagieren, indem man ein anderes Ziel trifft, anstatt Vi sofort zu bestrafen, während sie fortgeschritten ist.
  • Vi kostenlos auf Level 5 kommen lassen, ohne tiefes Warding, Lane-Priorität oder einen Objective-Trade vorzubereiten.

Coach-Notizen

  • Um Vi zu schlagen, versuche nicht nur, ihren R auszuweichen: Bereite dich auf das vor, was danach passiert. Wenn sie reinkommt und niemand stirbt, wird sie viel verletzlicher.
  • Die beste Kontermöglichkeit ist oft unsichtbar: Ein Ward am jungle-Eingang, eine Lane, die fünf Sekunden früher zurückzieht, oder Stasis, die für den entscheidenden Moment aufgehoben wird.

FAQ

Wie spielt man gegen Vi vor Level 5?

Vor Level 5 ist Vi mit Q immer noch gefährlich, aber sie kann noch kein Ziel garantieren, wie sie es mit ihrer Ultimate kann. Die beste Antwort ist, ihren ersten Zyklus mit Vision und Lane-Priorität zu kontern: Wissen, auf welcher Seite sie fertig wird, Lanes ohne Dashes schützen und lange Trades vermeiden, wenn sie ankommen kann. Wenn du sie zwingst, Zeit zu verlieren, bevor ihr erstes R, wird ihr erstes Objective viel weniger einfach.

Reicht Stasis-Verzauberung aus, um Vi zu kontern?

Stasis hilft sehr, aber sie reicht nicht allein aus. Wenn du sie zu früh einsetzt oder dein Team Vi danach nicht bestrafen kann, kann sie einfach abwarten, sich mit Q neu positionieren oder ihr Team ein anderes Ziel beenden lassen. Stasis ist am stärksten, wenn sie die unmittelbare Umwandlung ihres R unterbricht und dein Team sofort mit Crowd Control, Peel oder Burst auf Vi antwortet, während sie vorgerückt ist.

Solltest du Vi im frühen Spiel invaden?

Ja, aber nur mit Lane-Priorität und einer echten Einschätzung ihres Pathings. Vi ohne support zu invaden, kann ihr genau das geben, was sie will: einen einfachen Kampf, bei dem sie Q landet und in Nahkampfreichweite kommt. Der Invade ist stark, wenn du sie davon abhältst, Level 5 sauber zu erreichen, einen wichtigen Camp stiehlst oder sie zwingst, ihren Flash vor dem ersten Objective zu benutzen. Ansonsten ist es oft besser, ihre jungle-Ausgänge zu kontrollieren.

Warum sind einige Tanks gut gegen Vi?

Einige Tanks sind gut gegen Vi, weil sie eine schnelle Umwandlung verweigern. Vi will, dass ihr Engage ein totes Ziel oder zumindest ein gewonnenes Objective schafft. Wenn ein Tank ihren R absorbiert, sie nach dem Einschlag kontrolliert oder ihr Team zwingt, in eine ungünstige Zone einzutreten, verliert Vi ihren Klarheitsvorteil. Der Tank gewinnt nicht unbedingt, indem er Vi allein tötet: Er gewinnt, indem er ihren Engage zu teuer für das Ergebnis macht, das er erzielt.