理由
Lee Sin is hard because he plays faster than you for the first 6–8 minutes and has tools to break your sequence. You want to charge Q, pick an angle, then R to lock. He can find you first, displace you at the key moment, and convert every small edge into tempo (scuttle, vision, invade).
レーン戦への影響
In jungle flow, you feel it in river timings: Lee often arrives first, forces flash or chunks you, and then your ganks lose clarity. At objectives, his kick can also save your target (or expose you), turning your clean engage into a messy exchange where your team loses the script.
立ち回り方
Pathing: avoid predictable routes; sometimes accept a safe clear (don’t contest scuttle without lane prio) so you don’t offer a forced duel. Key timing: level 5 is your real spike—before that, favor ganks with allied setup (lane CC) over solo all-ins. Decision: if Lee pressures you early, answer with efficiency—take opposite camps, place vision, and force your first impact on a guaranteed timing (ult up + lane prio) instead of chasing his tempo.