Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.
duelingskirmishVolibear relies entirely on landing his on-hit physical abilities to dominate duels in the river. However, Jax's Counter Strike completely nullifies your kit. When he activates it, your Thundering Smash stun is entirely dodged, and your Frenzied Maul fails to bite, meaning you cannot apply your mark or heal. This leaves you with only your basic auto-attacks and the delayed Sky Splitter, rendering your dueling potential virtually non-existent during his defensive stance.Jaxのビルド →詳細を見る
Jax
理由
Volibear relies entirely on landing his on-hit physical abilities to dominate duels in the river. However, Jax's Counter Strike completely nullifies your kit. When he activates it, your Thundering Smash stun is entirely dodged, and your Frenzied Maul fails to bite, meaning you cannot apply your mark or heal. This leaves you with only your basic auto-attacks and the delayed Sky Splitter, rendering your dueling potential virtually non-existent during his defensive stance.
レーン戦への影響
In the jungle, this interaction turns any scuttle crab contest or early skirmish into a massive risk. If Jax invades or meets you in the river, he can force you off camps simply by holding his Counter Strike. You lose the ability to secure early neutral objectives comfortably because a sudden confrontation favors him. Your gank pressure is also severely neutered if he counter-ganks, as he can protect his laners by absorbing your primary crowd control.
立ち回り方
To survive this matchup, you must bait out Counter Strike before committing. Initiate with normal movement, saving Thundering Smash to run away or to stun him only after his helicopter animation ends. If he jumps on you with Leap Strike, immediately drop Sky Splitter on yourself to absorb his incoming burst with the shield while slowing him down. Never use Frenzied Maul while his evasion is active; wait for the two-second window to close, then strike back when his defensive tool is on cooldown.
kitingjungle clearKindred completely neutralizes your engage potential. When you activate Thundering Smash to close the distance, they can immediately drop Wolf's Frenzy and use the reduced cooldown on Dance of Arrows to hop away effortlessly. Since you lack a natural dash outside your ultimate, this constant repositioning prevents you from landing Frenzied Maul to sustain yourself, leaving you vulnerable to being chipped down from safety.Kindredのビルド →詳細を見る
Kindred
理由
Kindred completely neutralizes your engage potential. When you activate Thundering Smash to close the distance, they can immediately drop Wolf's Frenzy and use the reduced cooldown on Dance of Arrows to hop away effortlessly. Since you lack a natural dash outside your ultimate, this constant repositioning prevents you from landing Frenzied Maul to sustain yourself, leaving you vulnerable to being chipped down from safety.
レーン戦への影響
This mobility gap makes contesting River Scuttlers or defending your own camps incredibly risky. Kindred will actively seek to invade and mark you with Mark of the Kindred, knowing they can safely trigger Mounting Dread for a massive chunk of damage if you try to fight back. You will often have to cede early pressure, delay your clearing speed, and watch them scale up off marks you cannot safely contest.
立ち回り方
Never lead an encounter with Thundering Smash. Instead, try to flank or wait for them to waste Dance of Arrows before committing. Cast Sky Splitter behind them to slow their retreat and gain a shield, or use Stormbringer to bypass their mobility entirely. If Kindred activates Lamb's Respite, do not panic; pool your damage, wait for the zone to expire, and time your Frenzied Maul execute right as the healing occurs.
skirmishsustain battleThis unfavorable matchup hinges on Warwick's ability to nullify your burst. When you initiate, he can activate Primal Howl to absorb the crucial damage from your Frenzied Maul bite. Once the shield from your Sky Splitter decays, Warwick's Eternal Hunger out-sustains your remaining damage, especially as his healing amplifies at low health, turning extended jungle duels heavily in his favor.Warwickのビルド →詳細を見る
Warwick
理由
This unfavorable matchup hinges on Warwick's ability to nullify your burst. When you initiate, he can activate Primal Howl to absorb the crucial damage from your Frenzied Maul bite. Once the shield from your Sky Splitter decays, Warwick's Eternal Hunger out-sustains your remaining damage, especially as his healing amplifies at low health, turning extended jungle duels heavily in his favor.
レーン戦への影響
You cannot safely contest isolated river skirmishes or early Scuttle Crabs. If Warwick senses you low on health, Blood Hunt grants him immense map pressure, forcing you to farm defensively. In counter-gank situations, his Infinite Duress can suppress you mid-fight, preventing you from executing Stormbringer to shut down towers or escape, which severely limits your early-game jungle dominance.
立ち回り方
Never commit Frenzied Maul while his Primal Howl is active; wait for the fear effect to pop and the damage reduction to fade before biting him. Use the slow from Sky Splitter to disengage if he attempts to hook onto you with Jaws of the Beast. If he initiates with Infinite Duress, immediately retaliate with Thundering Smash to stun him after the suppression ends.
kitingtank shredLillia's kit is designed to exploit your lack of range, primarily through Blooming Blows passive movement speed. Whenever you activate Thundering Smash to engage and stun her, she can easily stack her speed and dance outside your reach. Since she can continuously apply Dream-Laden Bough while staying out of your melee range, you will find yourself taking constant magic damage without ever landing your own stun or following up with Frenzied Maul.Lilliaのビルド →詳細を見る
Lillia
理由
Lillia's kit is designed to exploit your lack of range, primarily through Blooming Blows passive movement speed. Whenever you activate Thundering Smash to engage and stun her, she can easily stack her speed and dance outside your reach. Since she can continuously apply Dream-Laden Bough while staying out of your melee range, you will find yourself taking constant magic damage without ever landing your own stun or following up with Frenzied Maul.
レーン戦への影響
In the jungle, this makes direct dueling in the river or invading highly dangerous for you. If she lands Swirlseed from afar, she can initiate with Lilting Lullaby before you can even close the gap, forcing you to blow your ultimate, Stormbringer, defensively. You will lose priority over Scuttle Crabs and neutral objectives because you cannot lock her down, forcing your laners to play defensively under their own turrets.
立ち回り方
To survive this matchup, never initiate with Thundering Smash while she has max stacks of Blooming Blows. Instead, hide in brushes to ambush her, and lead with Sky Splitter to slow her down first. If she tries to hit you with the center of Watch Out! Eep!, use that exact moment when she is locked in her dash animation to counter-engage. If she successfully puts you to sleep, use the displacement of Stormbringer to escape or absorb her burst.
scalingtankYou hold a massive advantage in early skirmishes by combining Sky Splitter and Frenzied Maul to win short trades. But once Kayn triggers The Darkin Scythe and unlocks Rhaast, the dynamic reverses. Rhaast’s Reaping Slash scales directly off your maximum health, turning your natural durability and shield into a massive healing source that outpaces your damage output in extended brawls.Kaynのビルド →詳細を見る
Kayn
理由
You hold a massive advantage in early skirmishes by combining Sky Splitter and Frenzied Maul to win short trades. But once Kayn triggers The Darkin Scythe and unlocks Rhaast, the dynamic reverses. Rhaast’s Reaping Slash scales directly off your maximum health, turning your natural durability and shield into a massive healing source that outpaces your damage output in extended brawls.
レーン戦への影響
This matchup demands immaculate jungle clearing speed from the very start. If you fail to build an early lead, Kayn will abuse Shadow Step to slip through walls, steal your camps, and rapidly accelerate his transformation. Once he evolves, you can no longer contest him in isolated river duels, drastically weakening your ability to secure dragons and rift heralds without your team's immediate support.
立ち回り方
Prioritize optimizing your camp rotations over hunting him down in his own jungle. Always hold Thundering Smash to interrupt his Blade's Reach or to quickly stun him and retreat when he initiates. Most importantly, do not activate Stormbringer in late-game duels against him; the bonus health you gain only serves to amplify the healing Rhaast receives from landing his percentage-health physical attacks on you.
stat stealsustained fightThe jungle duel swings heavily in Mordekaiser's favor due to a crucial interaction between your ultimates. When you activate Stormbringer, you gain massive bonus health and increased attack range. However, if Mordekaiser casts Realm of Death immediately after, he steals a percentage of these temporarily inflated statistics. This turns your ultimate spike into a massive liability, leaving you weakened inside his arena while he becomes an unstoppable juggernaut.Mordekaiserのビルド →詳細を見る
Mordekaiser
理由
The jungle duel swings heavily in Mordekaiser's favor due to a crucial interaction between your ultimates. When you activate Stormbringer, you gain massive bonus health and increased attack range. However, if Mordekaiser casts Realm of Death immediately after, he steals a percentage of these temporarily inflated statistics. This turns your ultimate spike into a massive liability, leaving you weakened inside his arena while he becomes an unstoppable juggernaut.
レーン戦への影響
This dynamic cripples your ability to contest neutral objectives or secure early crab skirmishes once ultimates are unlocked. If you initiate with your massive leap, you risk giving him the perfect stat-steal target, forcing your team to abandon the fight. Consequently, your objective pressure drops significantly, and you must concede river priority unless you can bait out his arena beforehand, stalling your tempo across the map.
立ち回り方
To survive this matchup, you must alter your teamfight sequence. Never initiate with Stormbringer. Instead, start skirmishes using Thundering Smash to stun him, and drop Sky Splitter to shield yourself when he pulls you with Death's Grasp. Force him to use Realm of Death on a teammate or waste it defensively. Only when his death realm ends can you safely unleash your ultimate to turn the tide and crush him.
percent hpdodge timingVolibear's natural durability backfires in this jungle matchup. Gwen's passive, A Thousand Cuts, shreds your high health pool with percent-HP magic damage during skirmishes. When you attempt to trade or secure a shield using Sky Splitter, Gwen can effortlessly dash out of the impact zone using Skip 'n Slash. This leaves you without your defensive shield while she continues to melt your health.Gwenのビルド →詳細を見る
Gwen
理由
Volibear's natural durability backfires in this jungle matchup. Gwen's passive, A Thousand Cuts, shreds your high health pool with percent-HP magic damage during skirmishes. When you attempt to trade or secure a shield using Sky Splitter, Gwen can effortlessly dash out of the impact zone using Skip 'n Slash. This leaves you without your defensive shield while she continues to melt your health.
レーン戦への影響
This dynamic makes direct jungle duels over Scuttle Crabs highly volatile. If Gwen invades your territory, you cannot stand your ground. During ganks, attempting to dive with Stormbringer becomes incredibly risky because Gwen can drop Hallowed Mist to prevent your laners from following up with ranged damage. This forces you to tank the turret alone while her Snip Snip! quickly cuts down your remaining health.
立ち回り方
To survive, you must adapt your engagement order. Never initiate by casting Sky Splitter while her Skip 'n Slash is available. Instead, run at her with Thundering Smash to force her dash first, then drop your lightning on her new position. If she retaliates with Needlework, do not commit to a long duel; use the healing from Frenzied Maul to sustain her initial burst, then immediately retreat before she fully stacks Snip Snip!.
shield denialextended fightsThis jungle duel revolves entirely around a high-stakes sustain battle and critical timing of your defensive zone. Volibear relies on Sky Splitter to absorb Darius's immediate retaliation, but Darius can completely negate this advantage by using Apprehend to yank you out of the lightning circle before it impacts. If he successfully denies your shield, his Hemorrhage stacks will quickly outdamage your Frenzied Maul healing in an extended duel.Dariusのビルド →詳細を見る
Darius
理由
This jungle duel revolves entirely around a high-stakes sustain battle and critical timing of your defensive zone. Volibear relies on Sky Splitter to absorb Darius's immediate retaliation, but Darius can completely negate this advantage by using Apprehend to yank you out of the lightning circle before it impacts. If he successfully denies your shield, his Hemorrhage stacks will quickly outdamage your Frenzied Maul healing in an extended duel.
レーン戦への影響
Because both junglers heal through skirmishes, early scuttle crab fights and jungle invasions become incredibly tense standoffs. A missed displacement or a wasted shield completely swings the priority of the river. If Darius pulls you away from your storm, you are forced to retreat, giving up objective control and risking a lethal Noxian Guillotine execute. Conversely, if you land your full combo, you secure the jungle tempo.
立ち回り方
To win this mechanical chess match, never cast Sky Splitter preemptively while Darius has his hook ready. Instead, engage with Thundering Smash to stun him, then immediately drop the storm directly on yourself. If he tries to react with Apprehend, buffer the pull using the unstoppable leap of Stormbringer. Alternatively, wait for him to waste his pull on an ally before initiating your second Frenzied Maul bite to safely out-sustain his Decimate.
duelingsustainThis jungle duel is defined by a continuous battle of attrition. When you engage Dr. Mundo, his passive Goes Where He Pleases completely nullifies the stun from your Thundering Smash, denying you quick burst setups. However, this is not a lost cause; once his passive is down, your Frenzied Maul provides consistent healing that directly matches his own innate sustain from Heart Zapper and Maximum Dosage, turning skirmishes into long, drawn-out slugfests.Dr. Mundoのビルド →詳細を見る
Dr. Mundo
理由
This jungle duel is defined by a continuous battle of attrition. When you engage Dr. Mundo, his passive Goes Where He Pleases completely nullifies the stun from your Thundering Smash, denying you quick burst setups. However, this is not a lost cause; once his passive is down, your Frenzied Maul provides consistent healing that directly matches his own innate sustain from Heart Zapper and Maximum Dosage, turning skirmishes into long, drawn-out slugfests.
レーン戦への影響
Because neither of you can easily execute the other, jungle invades and crab contests turn into incredibly lengthy skirmishes. Dr. Mundo will try to poke you down from afar with Infected Bonesaw, while you rely on Sky Splitter to shield his damage and slow him. This constant back-and-forth delays your camp clearing rotations, frequently forcing both junglers to commit massive time to neutral objectives without securing clean, decisive kills.
立ち回り方
To win this matchup, deliberately trigger his Goes Where He Pleases with Thundering Smash early in the fight, but do not commit your main damage immediately. Walk over to crush his dropped canister to deny his healing and cooldown reduction. Once his passive is on cooldown, drop Sky Splitter for the shield and slow, then continuously apply Frenzied Maul on him. If he activates Maximum Dosage, back off using the movement speed from Thundering Smash rather than fighting his peak regeneration.
duelingsustainThis duel centers on matching Hecarim's movement-speed-reliant offense with Volibear's counter-engage. When Hecarim accelerates, a timed Thundering Smash stops his Devastating Charge momentum entirely. In prolonged brawls, Hecarim relies on rapid Rampage stacks, but Volibear's Frenzied Maul provides superior healing over time, turning his high-speed pressure into a battle of pure attrition.Hecarimのビルド →詳細を見る
Hecarim
理由
This duel centers on matching Hecarim's movement-speed-reliant offense with Volibear's counter-engage. When Hecarim accelerates, a timed Thundering Smash stops his Devastating Charge momentum entirely. In prolonged brawls, Hecarim relies on rapid Rampage stacks, but Volibear's Frenzied Maul provides superior healing over time, turning his high-speed pressure into a battle of pure attrition.
レーン戦への影響
River skirmishes and neutral camp contests become highly volatile. Hecarim wants to use his speed to dictate when skirmishes happen, but intercepting his ganks can completely flip the map pressure. Interrupting his charge near a lane allows you to lock him down under tower with Stormbringer, whereas missing your stun lets him clear faster and outpace your map presence.
立ち回り方
Never waste Thundering Smash as an opening gap-closer when Hecarim has his charge ready. Hold the strike until you see him activating Devastating Charge to absorb and negate his momentum. If he initiates with Onslaught of Shadows, drop Sky Splitter directly on your position to buffer the fear with a shield, then continuously apply Frenzied Maul to out-heal his Spirit of Dread zone during the extended brawl.
duelingtankVolibear's ability to completely negate Jarvan IV's primary teamfight tool, Cataclysm, makes this a highly favorable match. When Jarvan IV traps your allies or yourself inside his arena, casting Stormbringer allows Volibear to leap straight over the terrain. This not only escapes the enclosure but also grants massive bonus health and crashes down with devastating area damage, turning Jarvan's lockdown against his own team.Jarvan IVのビルド →詳細を見る
Jarvan IV
理由
Volibear's ability to completely negate Jarvan IV's primary teamfight tool, Cataclysm, makes this a highly favorable match. When Jarvan IV traps your allies or yourself inside his arena, casting Stormbringer allows Volibear to leap straight over the terrain. This not only escapes the enclosure but also grants massive bonus health and crashes down with devastating area damage, turning Jarvan's lockdown against his own team.
レーン戦への影響
In the jungle, this interaction shifts the power of skirmishes and objective fights heavily in your favor. Jarvan IV cannot confidently initiate on your backline because your counter-engage is far more potent. If he attempts a quick gank with Demacian Standard and Dragon Strike, you can disrupt his escape or match his aggression using Thundering Smash and Sky Splitter, forcing him to concede jungle priority and neutral objectives.
立ち回り方
During major teamfights, never initiate with Stormbringer. Instead, path actively near your vulnerable carries and wait for Jarvan IV to commit his Demacian Standard and Dragon Strike combo or drop Cataclysm. The moment he walls them in, use your ultimate to leap directly onto him inside the barrier, dropping Sky Splitter simultaneously to stack shields and slow his retreating allies. Save Thundering Smash to lock him down once his Golden Aegis fades.
early skirmishtank matchupVolibear dominates early skirmishes because Frenzied Maul provides unmatched healing and damage in sustained fights, which Amumu cannot out-damage. While Amumu relies on the continuous ticking of Despair and physical damage reduction from Tantrum to survive camps, he lacks the single-target burst to execute you. Once you mark him with Frenzied Maul, the second bite ensures you heal back his magic damage, making early river duels heavily skewed in your favor.Amumuのビルド →詳細を見る
Amumu
理由
Volibear dominates early skirmishes because Frenzied Maul provides unmatched healing and damage in sustained fights, which Amumu cannot out-damage. While Amumu relies on the continuous ticking of Despair and physical damage reduction from Tantrum to survive camps, he lacks the single-target burst to execute you. Once you mark him with Frenzied Maul, the second bite ensures you heal back his magic damage, making early river duels heavily skewed in your favor.
レーン戦への影響
This matchup dynamic forces Amumu to path defensively, giving you uncontested control over the early Scuttle Crabs. You can aggressively invade his jungle camps, knowing that if you catch him, he must use Bandage Toss to escape rather than engage. This pressure prevents Amumu from freely ganking lanes, delaying his access to Curse of the Sad Mummy and securing early objective priority for your team.
立ち回り方
Invade Amumu's jungle early and ward his camps to track his pathing. When you confront him, do not initiate with Thundering Smash immediately. Instead, walk up to start with Frenzied Maul, saving Thundering Smash to interrupt his escape or stun him after he tries to use Bandage Toss on a wall. Drop Sky Splitter directly on yourself to absorb his Despair damage while securing the shield, guaranteeing you win the duel.
invadingcounter gankVolibear completely shuts down Zed's assassination attempts because of how predictably Death Mark functions. The moment Zed targets you with his ultimate, you can place Sky Splitter directly on your own position. As Zed reappears behind you, the lightning strikes, giving you a massive shield to absorb his Razor Shuriken burst while instantly damaging him and setting up an easy return trade.Zedのビルド →詳細を見る
Zed
理由
Volibear completely shuts down Zed's assassination attempts because of how predictably Death Mark functions. The moment Zed targets you with his ultimate, you can place Sky Splitter directly on your own position. As Zed reappears behind you, the lightning strikes, giving you a massive shield to absorb his Razor Shuriken burst while instantly damaging him and setting up an easy return trade.
レーン戦への影響
This interaction shifts all jungle pressure in your favor, turning what should be a lethal assassin into a vulnerable target during river skirmishes. Zed cannot safely contest epic monsters or invade your camps, as any duel ends in your favor. You can aggressively clear his jungle and force early skirmishes, knowing his burst window is entirely neutralized by your shielding and crowd control.
立ち回り方
When dueling Zed in the jungle, never initiate with Sky Splitter. Keep it ready in your pocket, along with Thundering Smash. The instant you see the X mark of Death Mark on Volibear, drop the lightning on yourself. As Zed lands, strike him with Thundering Smash to lock him down inside the storm, then bite him with Frenzied Maul to heal any minor damage. If he tries to escape with Living Shadow, use Stormbringer to crush him.
duelingdisengageIn direct jungle skirmishes, Lee Sin relies on burst from Sonic Wave and passive attack speed from Flurry. However, Volibear dominates extended fights. Once you mark Lee Sin with Frenzied Maul, the second bite provides massive healing and damage that Lee Sin cannot match. This forces him to immediately use Safeguard to shield himself and dash away to safety, giving you control over the duel.Lee Sinのビルド →詳細を見る
Lee Sin
理由
In direct jungle skirmishes, Lee Sin relies on burst from Sonic Wave and passive attack speed from Flurry. However, Volibear dominates extended fights. Once you mark Lee Sin with Frenzied Maul, the second bite provides massive healing and damage that Lee Sin cannot match. This forces him to immediately use Safeguard to shield himself and dash away to safety, giving you control over the duel.
レーン戦への影響
This dynamic changes how you contest objective skirmishes and jungle camps. Since Lee Sin cannot win a sustained duel against Frenzied Maul, he must resort to quick hit-and-run tactics. You can aggressively invade his camps, knowing that if he commits to defending them with Sonic Wave, you will easily turn the fight. He is forced to play defensively, losing his early map pressure.
立ち回り方
To exploit this advantage, never initiate with Thundering Smash when invading. Walk up and apply Frenzied Maul first to start the mark cooldown. Save Thundering Smash to cancel his escape when he tries to use Safeguard to jump to a ward. If he kicks you away with Dragon's Rage, immediately follow up with Stormbringer to close the gap, slow him with Sky Splitter, and finish the kill.
skirmishsustainKha'Zix relies on isolating you to maximize Taste Their Fear damage, but your defensive kit completely shuts down his burst potential. Whenever the void predator jumps in, the massive shield from Sky Splitter absorbs his initial burst, while the repeated healing from Frenzied Maul ensures you win any prolonged duel. He simply lacks the sustained damage to chew through your health bar before you maul him down.Kha'Zixのビルド →詳細を見る
Kha'Zix
理由
Kha'Zix relies on isolating you to maximize Taste Their Fear damage, but your defensive kit completely shuts down his burst potential. Whenever the void predator jumps in, the massive shield from Sky Splitter absorbs his initial burst, while the repeated healing from Frenzied Maul ensures you win any prolonged duel. He simply lacks the sustained damage to chew through your health bar before you maul him down.
レーン戦への影響
This durability mismatch dictates the jungle tempo, stripping Kha'Zix of his ability to invade or contest Scuttle Crabs. You can confidently invade his camps, knowing that even if he catches you isolated, you will easily out-sustain him. This forces the assassin to play passively, desperately seeking lanes to gank while you control the neutral objectives and secure an early gold lead.
立ち回り方
To shut him down, never waste Thundering Smash early; save this stun to interrupt or immediately follow his Leap when he tries to escape over walls. Drop Sky Splitter directly on yourself when he opens from stealth with Void Assault, guaranteeing both the shield and the slow. If he attempts to disengage with Void Spike poke, use the movement speed from Thundering Smash to force the fight and trigger your Frenzied Maul mark.
duelingskirmishThis jungle matchup leans in your favor because you can completely neutralize Tryndamere's ultimate window. While his Bloodlust sustains him in duels, your Frenzied Maul matches his healing in this battle of attrition. Crucially, when he activates Undying Rage, your Thundering Smash provides the perfect counter, stunning him instantly and letting you walk away while his ultimate ticks down to zero.Tryndamereのビルド →詳細を見る
Tryndamere
理由
This jungle matchup leans in your favor because you can completely neutralize Tryndamere's ultimate window. While his Bloodlust sustains him in duels, your Frenzied Maul matches his healing in this battle of attrition. Crucially, when he activates Undying Rage, your Thundering Smash provides the perfect counter, stunning him instantly and letting you walk away while his ultimate ticks down to zero.
レーン戦への影響
In the jungle, this interaction shifts the power balance during early skirmishes and objective fights. Tryndamere cannot safely invade your camps or contest Scuttle Crabs because your Sky Splitter shield and Frenzied Maul healing out-trade his early Battle Fury critical strikes. When he attempts to dive your laners with Undying Rage, your ability to disable towers with Stormbringer and stall him out completely ruins his pressure, securing map control.
立ち回り方
To execute this perfectly, never initiate a duel with Thundering Smash. Instead, start the fight using Sky Splitter to slow his Spinning Slash escape, and stack The Relentless Storm with basic attacks while biting him with Frenzied Maul. Save Thundering Smash exclusively for the moment he activates Undying Rage. Once he screams and turns unkillable, stun him, run backwards, and only re-engage with Stormbringer to crush him once his invincibility expires.
tankysustainRiven excels at brief, explosive trades using her high mobility, but she cannot match your raw staying power in the jungle. When she attempts to burst you down, the shield from Sky Splitter absorbs her initial Broken Wings damage. As the fight drags on, Frenzied Maul provides continuous healing that completely outpaces her shield from Valor, turning what she hopes is a quick ambush into a losing battle of attrition.Rivenのビルド →詳細を見る
Riven
理由
Riven excels at brief, explosive trades using her high mobility, but she cannot match your raw staying power in the jungle. When she attempts to burst you down, the shield from Sky Splitter absorbs her initial Broken Wings damage. As the fight drags on, Frenzied Maul provides continuous healing that completely outpaces her shield from Valor, turning what she hopes is a quick ambush into a losing battle of attrition.
レーン戦への影響
This matchup dynamic grants you absolute control over the river crab fights and early jungle invades. Riven is forced to play defensively or path away from you, as any face-to-face meeting near the neutral camps risks her death if she cannot escape. You can confidently steal her camps, knowing that if she attempts to contest her own buffs, your superior dueling power will force her to retreat or perish.
立ち回り方
When hunting her in her jungle, do not lead with Thundering Smash immediately. Instead, walk up to her and use Frenzied Maul first, saving your stun to interrupt her escape when she attempts to dash away with Valor or Broken Wings. If she initiates with Ki Burst, cast Sky Splitter directly on yourself to guarantee the shield and slow her down as she tries to disengage, ensuring she is trapped in an extended brawl she cannot win.
tank matchupdisengageVolibear naturally dominates the direct stat-check against Rengar because his raw defensive tools completely nullify the assassin's burst. When Rengar leaps from a bush using Unseen Predator and unloads Savagery, the shield from Sky Splitter absorbs his initial burst. As the fight continues, the sustained healing from Frenzied Maul easily outpaces Rengar's self-healing from Battle Roar, making a straight 1v1 duel impossible for the hunter.Rengarのビルド →詳細を見る
Rengar
理由
Volibear naturally dominates the direct stat-check against Rengar because his raw defensive tools completely nullify the assassin's burst. When Rengar leaps from a bush using Unseen Predator and unloads Savagery, the shield from Sky Splitter absorbs his initial burst. As the fight continues, the sustained healing from Frenzied Maul easily outpaces Rengar's self-healing from Battle Roar, making a straight 1v1 duel impossible for the hunter.
レーン戦への影響
This matchup dynamic secures your jungle territory, as Rengar cannot safely invade your camps without risking a lethal counter-engage. He is forced to seek desperate ganks elsewhere. While you secure neutral objectives with ease, his inability to contest you directly means he will try to bypass you entirely. If he uses Thrill of the Hunt to gank a side lane, you can immediately invade his camps or execute a dive using Stormbringer.
立ち回り方
To secure this advantage, never chase him deep into the jungle bushes where Unseen Predator gives him infinite mobility. Instead, force him to fight in the open river or lanes. When he leaps onto you, immediately cast Sky Splitter on your own position to absorb his Savagery burst. Hold Thundering Smash to stun him after his initial leap, preventing him from escaping or repositioning for another jump, then continuously bite him with Frenzied Maul.
Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.
spacingdisengageVolibear is structurally neutralized because Vayne possesses the ultimate tool to deny his engage. The moment you activate Thundering Smash to close the gap, she will react with Condemn, completely halting your sprint and knocking you back before you can land your stun. This denial prevents you from applying Frenzied Maul for healing, leaving you stranded while her Tumble and Silver Bolts shred your health.Vayneのビルド →詳細を見る
Vayne
理由
Volibear is structurally neutralized because Vayne possesses the ultimate tool to deny his engage. The moment you activate Thundering Smash to close the gap, she will react with Condemn, completely halting your sprint and knocking you back before you can land your stun. This denial prevents you from applying Frenzied Maul for healing, leaving you stranded while her Tumble and Silver Bolts shred your health.
レーン戦への影響
This interaction forces you into a highly defensive posture right from level one. You cannot contest wave priority, meaning Vayne will constantly push you under turret while poking you with Tumble-enhanced attacks. If you try to farm, she will easily trigger Silver Bolts true damage. Your ultimate, Stormbringer, cannot be used aggressively because she can easily dodge the impact or push you away after you land.
立ち回り方
Your primary rule is to stay away from terrain to prevent Condemn from stunning you against walls, while staying close enough to your turret to retreat. Never initiate with Thundering Smash unless Vayne has already wasted her knockback. Instead, use Sky Splitter from a distance to secure dying minions and absorb incoming poke with the shield. If she activates Final Hour, immediately retreat under your tower and use Stormbringer defensively to survive her dive.
kitingdisengageThis lane is difficult because Heimerdinger completely shuts down your engage. Whenever you activate Thundering Smash to run him down, he places an H-28G Evolution Turret directly in your path to block your movement and easily lands CH-2 Electron Storm Grenade to stun you mid-sprint. Without your stun, you cannot follow up with Frenzied Maul, leaving you exposed to his high-damage Hextech Micro-Rockets while retreating.Heimerdingerのビルド →詳細を見る
Heimerdinger
理由
This lane is difficult because Heimerdinger completely shuts down your engage. Whenever you activate Thundering Smash to run him down, he places an H-28G Evolution Turret directly in your path to block your movement and easily lands CH-2 Electron Storm Grenade to stun you mid-sprint. Without your stun, you cannot follow up with Frenzied Maul, leaving you exposed to his high-damage Hextech Micro-Rockets while retreating.
レーン戦への影響
Heimerdinger's constant turret placement forces you under your own turret from the very first wave. If you try to clear his H-28G Evolution Turret setups with Sky Splitter, you risk taking heavy poke from his Hextech Micro-Rockets. This constant pressure denies you active wave control, forcing you to bleed health for CS under tower and preventing you from ever establishing lane priority.
立ち回り方
To survive, let him push and focus on freezing the wave just outside your tower range. Use the shield from Sky Splitter to absorb poke while securing minion last-hits. Never initiate with Thundering Smash while his CH-2 Electron Storm Grenade is available. Instead, wait for your jungler, then lead with Stormbringer to disable his turrets and bypass his zone control, allowing you to finally lock him down with Frenzied Maul.
ranged pokestun lockClosing the distance against Kennen is extremely difficult because he easily neutralizes your main gap-closer. Whenever you charge with Thundering Smash, he responds by throwing Thundering Shuriken and activating Electrical Surge. If you persist, his Lightning Rush allows him to retreat effortlessly while completing the third stack of Mark of the Storm, leaving you stunned in place and unable to land your stun.Kennenのビルド →詳細を見る
Kennen
理由
Closing the distance against Kennen is extremely difficult because he easily neutralizes your main gap-closer. Whenever you charge with Thundering Smash, he responds by throwing Thundering Shuriken and activating Electrical Surge. If you persist, his Lightning Rush allows him to retreat effortlessly while completing the third stack of Mark of the Storm, leaving you stunned in place and unable to land your stun.
レーン戦への影響
This dynamic forces you into a passive stance where trading health is highly unfavorable. You will spend most of the early game farming under your turret, relying on the shield from Sky Splitter just to survive his ranged harass. If your health drops too low, Kennen will stack waves to dive you, using Slicing Maelstrom to secure an easy kill while you are trapped at your tower.
立ち回り方
Let the wave push to your side and focus on safe farming. Never initiate with Thundering Smash unless his escape tool is down; instead, hold it to counter-engage if he recklessly charges forward with Lightning Rush. When he misses a Thundering Shuriken, use that brief window to cast Sky Splitter on yourself, using the shield to absorb auto-attack damage while securing last hits. If he commits to a dive with Slicing Maelstrom, cast Stormbringer to gain extra health and leap out of his lightning field to survive the burst.
kitingdisengageGnar's ranged advantage in Mini form makes this lane highly oppressive. Whenever you try to close the distance using *Thundering Smash*, Gnar will easily react with *Boomerang Throw*. The resulting slow completely halts your momentum, neutralizing your stun before you can get into melee range to apply *Frenzied Maul*. This constant kiting prevents you from executing your basic trade patterns while he chips away at your health from safety.Gnarのビルド →詳細を見る
Gnar
理由
Gnar's ranged advantage in Mini form makes this lane highly oppressive. Whenever you try to close the distance using *Thundering Smash*, Gnar will easily react with *Boomerang Throw*. The resulting slow completely halts your momentum, neutralizing your stun before you can get into melee range to apply *Frenzied Maul*. This constant kiting prevents you from executing your basic trade patterns while he chips away at your health from safety.
レーン戦への影響
This interaction forces you into a defensive posture where contesting waves directly is extremely costly. You will find yourself pushed under your tower, relying on *Sky Splitter* to secure distant minions without taking free damage. If you lose patience and chase him, he will trigger *Hop* to escape, leaving you overextended, low on health, and vulnerable to dives once he transforms via *Rage Gene*.
立ち回り方
To survive, freeze the wave near your turret and focus on defense. Never initiate with *Thundering Smash* while his *Boomerang Throw* is available; instead, bait out the projectile by pretending to step forward, then dodge it laterally. Only attempt short trades with *Frenzied Maul* if he misses his bounce or when his *Rage Gene* is about to deplete. If you are pushed out, use *Stormbringer* defensively to escape.
short tradesscaling threatYone inevitably outscales you as Way of the Hunter kicks in, making passive survival futile. His ability to initiate trades from screen-wide safety with Soul Unbound combined with Mortal Steel knocks you back while avoiding direct retaliation. You are forced to play around his high cooldowns; when his spirit projection is offline, his defensive options shrink, allowing you to force short, sharp trades.Yoneのビルド →詳細を見る
Yone
理由
Yone inevitably outscales you as Way of the Hunter kicks in, making passive survival futile. His ability to initiate trades from screen-wide safety with Soul Unbound combined with Mortal Steel knocks you back while avoiding direct retaliation. You are forced to play around his high cooldowns; when his spirit projection is offline, his defensive options shrink, allowing you to force short, sharp trades.
レーン戦への影響
Early waves will push toward you as Yone constantly sweeps the wave with Mortal Steel and Spirit Cleave. If you let him whittle you down, he will easily dive you using Fate Sealed or freeze the lane, starving your gold. Missing your window to punish his retreat leaves you vulnerable, forcing early recalls that cost plating and map pressure.
立ち回り方
Track Yone's physical anchor whenever he casts Soul Unbound. The moment his spirit dashes forward, predict his return timing and cast Sky Splitter directly onto his starting body. As he snaps back, he will take unavoidable damage and grant you a massive shield. Follow up immediately with Thundering Smash and Frenzied Maul to win the trade before his defensive Spirit Cleave can refresh.
bruiser duelshield timingThis matchup revolves around a tight cooldown dance where your healing sustain clashes with his shield timings. The lane hangs entirely on how Urgot uses Disdain. If he reacts to your Sky Splitter by dashing forward, he absorbs your lightning damage with his shield while simultaneously flipping you backward. This disruption breaks your trade rhythm, preventing you from landing the crucial second Frenzied Maul required to outsustain him.Urgotのビルド →詳細を見る
Urgot
理由
This matchup revolves around a tight cooldown dance where your healing sustain clashes with his shield timings. The lane hangs entirely on how Urgot uses Disdain. If he reacts to your Sky Splitter by dashing forward, he absorbs your lightning damage with his shield while simultaneously flipping you backward. This disruption breaks your trade rhythm, preventing you from landing the crucial second Frenzied Maul required to outsustain him.
レーン戦への影響
Every skirmish dictates wave control and subsequent recall timings. If Urgot successfully denies your Frenzied Maul heal with a well-timed Disdain, you are forced to play defensively, conceding priority and letting his Purge slowly chip away at your tower. Conversely, if you bait his dash, your superior health regeneration allows you to slow-push waves, pressure his tower with Stormbringer, and force him into unfavorable defensive positions.
立ち回り方
To win this mechanical chess match, you must master your spacing. Never engage blindly with Thundering Smash. Instead, bait his Disdain by walking forward as if to cast Sky Splitter, then step aside to make him waste his shield and dash. Once his displacement is on cooldown, lock him down with Thundering Smash and execute your full Frenzied Maul rotation. If you get flipped early, immediately disengage using the slow from Sky Splitter to avoid his Echoing Flames passive legs.
sustainspacingall inThis matchup is a relentless war of health regeneration, decided entirely by how you manage the distance during trades. Your goal is to bite twice with Frenzied Maul to trigger its massive healing, but Aatrox uses the sweetspots of The Darkin Blade combined with Umbral Dash to knock you back and deny your approach. If he spaces his strikes perfectly, your Thundering Smash is cancelled, leaving you vulnerable to his physical vamp.Aatroxのビルド →詳細を見る
Aatrox
理由
This matchup is a relentless war of health regeneration, decided entirely by how you manage the distance during trades. Your goal is to bite twice with Frenzied Maul to trigger its massive healing, but Aatrox uses the sweetspots of The Darkin Blade combined with Umbral Dash to knock you back and deny your approach. If he spaces his strikes perfectly, your Thundering Smash is cancelled, leaving you vulnerable to his physical vamp.
レーン戦への影響
Because both champions possess immense healing, short trades are quickly negated. The lane revolves around slow pushes; your passive The Relentless Storm constantly threatens to shove the wave, which Aatrox can exploit to freeze near his tower and poke you down safely. You must actively manage your lightning bounces to keep the wave near your side, forcing him to overextend if he wants to land Infernal Chains.
立ち回り方
Never initiate directly with Thundering Smash while Aatrox has all charges of The Darkin Blade. Instead, bait his first strike, then run him down. If caught by Infernal Chains, immediately drop Sky Splitter on yourself to shield the incoming slam. When Aatrox activates World Ender, do not fight him head-on; use Stormbringer to leap backward or bypass his third strike's sweetspot to turn the fight when his ultimate's duration expires.
healing cutextended tradesThis lane is a pure war of attrition centered around your Frenzied Maul and Darius's Hemorrhage. You rely on landing a second Frenzied Maul to trigger your massive heal and out-sustain his bleed. However, Darius will constantly look to shut down this loop by applying Crippling Strike to slow you and disengage the moment he gets marked, running away to let the mark expire.Dariusのビルド →詳細を見る
Darius
理由
This lane is a pure war of attrition centered around your Frenzied Maul and Darius's Hemorrhage. You rely on landing a second Frenzied Maul to trigger your massive heal and out-sustain his bleed. However, Darius will constantly look to shut down this loop by applying Crippling Strike to slow you and disengage the moment he gets marked, running away to let the mark expire.
レーン戦への影響
Trades are short and incredibly tense, preventing either of you from freezing the wave easily. If Darius successfully uses Crippling Strike to kite out your Frenzied Maul mark, you are forced to retreat under tower, giving up priority. Conversely, if you lock him down, your superior sustain allows you to chunk his health bar, forcing him into a bad recall or exposing him to a dive with Stormbringer.
立ち回り方
To bypass his disengage, never lead your trade with Thundering Smash. Instead, walk up to strike with Frenzied Maul first. When Darius reacts with Crippling Strike to slow your pursuit, immediately drop Sky Splitter behind him to slow his retreat and shield yourself, then activate Thundering Smash to override his slow, stun him, and secure the vital second bite. If he pulls you first with Apprehend, save your shield to absorb his Decimate outer edge.
early tradeparry timingVolibear dictates this matchup because Fiora is entirely dependent on Riposte to neutralize your Thundering Smash. If she fails to parry your stun, she cannot prevent you from applying Frenzied Maul twice to out-sustain her. Since your passive healing from consecutive Frenzied Maul bites easily outmatches her Duelist's Dance vitals, she is forced to play defensively.Fioraのビルド →詳細を見る
Fiora
理由
Volibear dictates this matchup because Fiora is entirely dependent on Riposte to neutralize your Thundering Smash. If she fails to parry your stun, she cannot prevent you from applying Frenzied Maul twice to out-sustain her. Since your passive healing from consecutive Frenzied Maul bites easily outmatches her Duelist's Dance vitals, she is forced to play defensively.
レーン戦への影響
This dynamic allows you to freeze the minion wave near your turret, forcing Fiora to step up to farm. When she approaches, the constant threat of your Thundering Smash forces her into a passive stance. She must choose between using Lunge to escape or wasting her Riposte. This pressure lets you slow-push massive waves, dive her with Stormbringer, or force her to take bad recalls.
立ち回り方
To secure this advantage, bait out her Riposte by running at her with Thundering Smash active but intentionally delaying your basic attack. Walk closely around her to make her guess the timing. Once her shield fades, immediately trigger the stun, drop Sky Splitter for the shield, and bite her with Frenzied Maul. If she successfully parries you, immediately disengage to let the stun debuff expire before re-engaging.
extended tradeshealing reductionVolibear dominates this match because his Frenzied Maul outvalues Garen's passive healing from Perseverance during active trades. The duel hinges entirely on Garen's ability to cleanse slows with Decisive Strike and run away before you can bite him a second time. If you land that second Frenzied Maul, your healing completely negates his Judgment spin, turning the sustain war heavily in your favor.Garenのビルド →詳細を見る
Garen
理由
Volibear dominates this match because his Frenzied Maul outvalues Garen's passive healing from Perseverance during active trades. The duel hinges entirely on Garen's ability to cleanse slows with Decisive Strike and run away before you can bite him a second time. If you land that second Frenzied Maul, your healing completely negates his Judgment spin, turning the sustain war heavily in your favor.
レーン戦への影響
Since Garen cannot win extended trades, he is forced to play defensively, relying on short bursts. This allows you to control the wave position with The Relentless Storm passive lightning. You can slow him with Sky Splitter to force out his Decisive Strike early. Once Garen is low and pushed under his tower, your Stormbringer shut-down mechanic makes him incredibly vulnerable to coordinated dives, breaking his tower defense.
立ち回り方
Never initiate a trade by running at Garen with Thundering Smash active, as he will simply silence you with Decisive Strike and walk away. Instead, walk up and bite him with Frenzied Maul first. If he silences you and spins, wait out the silence, then activate Thundering Smash to catch up and land your second, empowered Frenzied Maul. Drop Sky Splitter ahead of his escape path to force his cleanse early.
disengagesustainThis matchup is defined by how Gragas reacts to your raw aggression. Because Frenzied Maul offers superior sustain in extended trades, Gragas cannot fight you directly. He is forced to save Body Slam to knock you back and disengage the moment you activate Thundering Smash. If he fails this reaction, your stun guarantees a devastating Frenzied Maul bite and a shield from Sky Splitter.Gragasのビルド →詳細を見る
Gragas
理由
This matchup is defined by how Gragas reacts to your raw aggression. Because Frenzied Maul offers superior sustain in extended trades, Gragas cannot fight you directly. He is forced to save Body Slam to knock you back and disengage the moment you activate Thundering Smash. If he fails this reaction, your stun guarantees a devastating Frenzied Maul bite and a shield from Sky Splitter.
レーン戦への影響
Gragas's absolute reliance on saving Body Slam for defense severely limits his wave clear options. He must rely on Barrel Roll to farm, which naturally pushes the minions toward your side. This allows you to easily freeze the wave near your turret, forcing Gragas into a terrible, overextended position where he is highly vulnerable to a run-down under Stormbringer threat.
立ち回り方
Walk up and start trading with basic attacks and Frenzied Maul first, holding Thundering Smash to catch him after he panics and uses Body Slam. Alternatively, cast Sky Splitter behind him when initiating; if he charges backward to escape, he runs directly into the storm, letting you easily close the gap. Whenever he wastes Drunken Rage to secure minions, immediately force a heavy trade.
disengageearly weaknessIrelia thrives on stacking Ionian Fervor via minion Bladesurge resets, but she cannot out-sustain you in a direct duel. Whenever she tries to dash in, the combination of Frenzied Maul's healing on marked targets and the massive shield from Sky Splitter completely shuts down her burst. Volibear wins any prolonged trade because her Defiant Dance cannot mitigate your continuous magic damage and healing loop.Ireliaのビルド →詳細を見る
Irelia
理由
Irelia thrives on stacking Ionian Fervor via minion Bladesurge resets, but she cannot out-sustain you in a direct duel. Whenever she tries to dash in, the combination of Frenzied Maul's healing on marked targets and the massive shield from Sky Splitter completely shuts down her burst. Volibear wins any prolonged trade because her Defiant Dance cannot mitigate your continuous magic damage and healing loop.
レーン戦への影響
This matchup is won through strict wave control. By keeping the minions near your turret, you deny Irelia the space she needs to chain Bladesurge resets. She is forced to take desperate, suboptimal trades, exposing herself to your Thundering Smash under tower. Your constant threat of diving her with Stormbringer prevents her from safely farming, locking her out of her crucial early-game power spikes.
立ち回り方
Position yourself directly inside your own minion wave to bait her Flawless Duet. If she misses it, immediately activate Thundering Smash to stun her, and drop Sky Splitter right on your feet to absorb her retaliatory auto-attacks. Never use Frenzied Maul unless she is already marked, ensuring you maximize the heal. If she tries to disengage with Vanguard's Edge, use Stormbringer to leap over the slowing blades and secure the kill.
disengage focusstat checkVolibear naturally dominates this matchup because Ambessa lacks the sustained damage to match your healing. In any extended trade, your Frenzied Maul provides continuous healing and scaling damage that completely eclipses her burst. To survive, Ambessa must rely on Lacerate to slow you and Drakehound's Step to quickly dash away before you can bite her a second time, turning every long engagement heavily in your favor.Ambessaのビルド →詳細を見る
Ambessa
理由
Volibear naturally dominates this matchup because Ambessa lacks the sustained damage to match your healing. In any extended trade, your Frenzied Maul provides continuous healing and scaling damage that completely eclipses her burst. To survive, Ambessa must rely on Lacerate to slow you and Drakehound's Step to quickly dash away before you can bite her a second time, turning every long engagement heavily in your favor.
レーン戦への影響
Because you win long trades, you can freeze the wave near your turret, forcing Ambessa to overextend. If she tries to break the freeze with Cunning Sweep, she exposes herself to your engage. This control lets you chunk her health bar, delay her recall timings, and build massive slow pushes. Once she is forced back, Stormbringer allows you to dive her or safely crash waves under her tower without risk.
立ち回り方
When she initiates with Lacerate, do not panic. Hold Thundering Smash until she uses Repudiation to block your crowd control, or wait out her Drakehound's Step dashes. Once her defensive shield expires, activate Thundering Smash to stun her, drop Sky Splitter for a shield, and chain multiple Frenzied Maul strikes. If she manages to escape with her ultimate, Public Execution, immediately push the wave to deny her gold and secure plate gold.
juggernautsustainYour raw dueling power in prolonged fights makes this matchup highly favorable. Because Frenzied Maul inflicts heavy damage and heals you on the second bite, Jarvan IV cannot survive extended trades. He is forced to passively poke you with Dragon Strike. If he ever uses his Demacian Standard and Dragon Strike combo offensively, he loses his only escape tool against your Thundering Smash, leaving him completely vulnerable to your sustained assault.Jarvan IVのビルド →詳細を見る
Jarvan IV
理由
Your raw dueling power in prolonged fights makes this matchup highly favorable. Because Frenzied Maul inflicts heavy damage and heals you on the second bite, Jarvan IV cannot survive extended trades. He is forced to passively poke you with Dragon Strike. If he ever uses his Demacian Standard and Dragon Strike combo offensively, he loses his only escape tool against your Thundering Smash, leaving him completely vulnerable to your sustained assault.
レーン戦への影響
You completely dictate the wave's positioning here. Since Jarvan IV must respect your Frenzied Maul, you can freely slow-push waves or freeze them to deny him gold. He will waste his mana trying to secure minions or poke you with Dragon Strike. Once you chip away at his health, his tower offers him no safety; you can easily dive him and disable his turret with Stormbringer for an easy kill.
立ち回り方
Position yourself aggressively near his minions to bait his Dragon Strike. Keep an eye on his flag; the moment he uses Demacian Standard for anything other than escaping, immediately activate Thundering Smash to close the gap. Drop Sky Splitter slightly behind him to slow his retreat and secure your shield. If he traps you with Cataclysm, do not panic; simply use Stormbringer to leap straight out of the arena while crushing him with massive physical damage.
defensive farmingunder towerVolibear dominates this matchup because Maokai lacks the sustained damage to match Frenzied Maul. While Maokai relies on Sap Magic for occasional healing, Volibear's continuous bites quickly out-sustain and overpower him in direct skirmishes. To avoid dying, Maokai is forced to use Bramble Smash defensively to knock Volibear back, preventing all-ins but giving up control of the lane.Maokaiのビルド →詳細を見る
Maokai
理由
Volibear dominates this matchup because Maokai lacks the sustained damage to match Frenzied Maul. While Maokai relies on Sap Magic for occasional healing, Volibear's continuous bites quickly out-sustain and overpower him in direct skirmishes. To avoid dying, Maokai is forced to use Bramble Smash defensively to knock Volibear back, preventing all-ins but giving up control of the lane.
レーン戦への影響
This interaction dictates a slow-paced lane where Maokai is relegated to farming under his turret. Because Maokai must save Bramble Smash to disengage from your Thundering Smash charges, he cannot contest the minion waves. You can easily stack The Relentless Storm on the wave to crash huge minion waves, forcing him to leak gold under tower while you secure deep vision or pressure his jungler.
立ち回り方
To secure your lead, slow push the first three waves and bait Maokai's Twisted Advance. If he uses it to dodge your Sky Splitter, immediately activate Thundering Smash to stun him inside your shield, then chain Frenzied Maul for a massive trade. When diving him under turret with Stormbringer, wait until he uses Bramble Smash to clear minions before committing your leap, ensuring he cannot disrupt your landing burst.
dive threatearly pressureVolibear completely shuts down Nasus's early scaling by punishing him every time he approaches the wave to stack Siphoning Strike. Your Frenzied Maul provides superior trading power and healing that easily eclipses Nasus's natural Soul Eater sustain. Because Stormbringer disables turrets, Nasus loses his only safe haven under tower, leaving him constantly vulnerable to lethal dives whenever he is low.Nasusのビルド →詳細を見る
Nasus
理由
Volibear completely shuts down Nasus's early scaling by punishing him every time he approaches the wave to stack Siphoning Strike. Your Frenzied Maul provides superior trading power and healing that easily eclipses Nasus's natural Soul Eater sustain. Because Stormbringer disables turrets, Nasus loses his only safe haven under tower, leaving him constantly vulnerable to lethal dives whenever he is low.
レーン戦への影響
You dictate the minion waves from the first minute. By slow-pushing massive waves into his turret, you force Nasus into a terrible dilemma. He must choose between losing crucial Siphoning Strike stacks or taking heavy damage. This constant tower pressure denies him farm, forces early recalls, and allows you to dive him repeatedly with Stormbringer once his health is chipped down.
立ち回り方
Start by slow-pushing the first three waves. When Nasus steps up to last-hit, drop Sky Splitter on him for the shield and slow, then engage with Thundering Smash and apply Frenzied Maul. Once he is forced under his turret with low health, wait for him to exhaust his Wither on you. Immediately after, activate Stormbringer to shut down the turret and execute him under his own structure.
disengageshort tradesPantheon relies on burst combos powered by Mortal Will, but your raw durability completely neutralizes his threat. While Aegis Assault can block frontal attacks, it cannot stop the vertical strike of Sky Splitter. By dropping this lightning storm behind his shield, you bypass his defense. Simultaneously, Frenzied Maul provides continuous healing during these extended skirmishes, easily outpacing Pantheon's lack of built-in sustain.Pantheonのビルド →詳細を見る
Pantheon
理由
Pantheon relies on burst combos powered by Mortal Will, but your raw durability completely neutralizes his threat. While Aegis Assault can block frontal attacks, it cannot stop the vertical strike of Sky Splitter. By dropping this lightning storm behind his shield, you bypass his defense. Simultaneously, Frenzied Maul provides continuous healing during these extended skirmishes, easily outpacing Pantheon's lack of built-in sustain.
レーン戦への影響
Because Pantheon cannot match your Frenzied Maul healing, you can force slow-pushed waves into his tower. He is forced to burn Comet Spear on minions rather than poking you. This continuous wave pressure prevents him from roaming with Grand Starfall. If he tries to freeze, you can safely crash the wave under his turret, using Stormbringer to disable the turret if he tries to defend with a low health pool.
立ち回り方
When Pantheon initiates with Shield Vault, immediately drop Sky Splitter on yourself to absorb his follow-up Comet Spear. Walk through him as he channels Aegis Assault so your Frenzied Maul strikes his exposed back. If you fail to time your shield and take heavy damage, do not panic; slow down the lane, focus on using Frenzied Maul on the wave to recover your health, and stack The Relentless Storm to threaten him with a dive once his shield is on cooldown.
short tradesdisengageVolibear dominates this match because his healing from a second Frenzied Maul outlasts Riven's burst capabilities. The lane hinges on how she uses Valor to absorb your Sky Splitter shield and damage. If she dashes away to dodge your lightning, she lacks the shielding to withstand your aggressive trade. Once Valor is on cooldown, Riven cannot safely prevent you from marking and biting her repeatedly, exposing her lack of innate sustain.Rivenのビルド →詳細を見る
Riven
理由
Volibear dominates this match because his healing from a second Frenzied Maul outlasts Riven's burst capabilities. The lane hinges on how she uses Valor to absorb your Sky Splitter shield and damage. If she dashes away to dodge your lightning, she lacks the shielding to withstand your aggressive trade. Once Valor is on cooldown, Riven cannot safely prevent you from marking and biting her repeatedly, exposing her lack of innate sustain.
レーン戦への影響
This interaction dictates the wave dynamic, forcing Riven to play defensively. She cannot freely use Broken Wings to clear minions or trade, as entering your melee range risks triggering Thundering Smash. If she wastes her mobility to escape your Sky Splitter, you easily freeze the wave. Under her own turret, she is constantly threatened by Stormbringer, which disables her safety net while you dive her with a massive health advantage.
立ち回り方
To secure your lead, bait out Valor by casting Sky Splitter slightly behind her. If she uses her dash to escape the lightning, immediately run her down with Thundering Smash. Do not rush your second Frenzied Maul; wait out her Ki Burst stun, then strike to get the massive heal. If she tries to disengage with Broken Wings, use the bonus speed from your sprint to stay glued to her, forcing her back to base.
Volibearは繰り返しの短いトレードを好むが、交換中にランプアップするチャンピオンに対してメレーレンジに長くとどまると、自分自身を罠にはめる可能性がある。彼の最初のQ → W → Eサイクルは非常に強力になりうるが、その後も戦闘が続いた場合、一部のブルーザーはリセット、スタック、または延長ダメージで勝利する。問題はマッチアップだけでなく、Volibearが選択する期間だ。コントロールされたトレードをエゴデュエルに変えれば変えるほど、相手に最高のウィンドウに到達する時間を与えることになる。