S
2026年9月 · Patch 7.2d
Assassin · JUNGLE

Evelynn Wild Rift カウンターガイド

Evelynnは、wardによるステルス検知や、ステルスを暴くスキルを持つチャンピオンに対して脆弱です。即座にburstを出す構成は、彼女がアルティメットを使用する前に排除することができます。pre-level 6 early gameは、彼女の重大な弱点となる時間帯です。

★ JUNGLE Tier S
ダメージ
UTIL
TANK
DIFF
Win 48.6% #54 · ↓1pt
Pick 2.4% #30
Ban 2.1% #63

Evelynn Wild Rift カウンターガイド ★ Counter Sheet

マッチアップ一覧
マッチアップ 判定 有利度 勝率 ピック率
Warwick ハードカウンター +2 52.6% 2.7%
Olaf ハードカウンター +2 52.5% 2.4%
Pantheon ハードカウンター +2 51.7% 5.5%
Xin Zhao ハードカウンター +2 50.7% 9.5%
Skarner ハードカウンター +2 50.6% 1.1%
Ambessa ハードカウンター +2 50.3% 1.2%
Nocturne ハードカウンター +2 50.3% 5.5%
Nidalee ハードカウンター +2 50.2% 2.4%
Kindred ハードカウンター +2 49.8% 2.6%
Rengar ハードカウンター +2 47.8% 1.6%
Lee Sin ハードカウンター +2 47.3% 12.0%
Maokai ハードカウンター +2
Amumu 不利なマッチアップ +1 55.1% 3.3%
Diana 不利なマッチアップ +1 52.1% 2.9%
Vi 不利なマッチアップ +1 51.9% 9.3%
Gwen 不利なマッチアップ +1 51.8% 1.9%
Ekko 不利なマッチアップ +1 51.6% 4.3%
Darius 不利なマッチアップ +1 51.5% 8.1%
Tryndamere 不利なマッチアップ +1 50.6% 6.8%
Wukong 不利なマッチアップ +1 50.3% 3.7%
Kha'Zix 不利なマッチアップ +1 50.0% 4.9%
Hecarim 不利なマッチアップ +1 49.2% 2.6%
Dr. Mundo 不利なマッチアップ +1 48.6% 1.1%
Graves 不利なマッチアップ +1 48.3% 7.6%
Cho'Gath 不利なマッチアップ +1 47.6% 5.4%
Camille 不利なマッチアップ +1
Gragas 不利なマッチアップ +1
Morgana 不利なマッチアップ +1
Nautilus 不利なマッチアップ +1
Poppy 不利なマッチアップ +1
Lillia スキル次第のマッチアップ ±0 51.9% 3.3%
Fiddlesticks スキル次第のマッチアップ ±0 50.8% 2.7%
Kayn スキル次第のマッチアップ ±0 50.6% 9.2%
Yone スキル次第のマッチアップ ±0 49.1% 2.0%
Talon スキル次第のマッチアップ ±0 49.1% 2.8%
Zed スキル次第のマッチアップ ±0 47.6% 1.8%
Fizz スキル次第のマッチアップ ±0 47.4% 2.1%
Aatrox スキル次第のマッチアップ ±0
Mordekaiser スキル次第のマッチアップ ±0
Nunu & Willump 有利なマッチアップ −1 54.8% 1.9%
Rammus 有利なマッチアップ −1 54.7% 4.3%
Jarvan IV 有利なマッチアップ −1 52.4% 8.5%
Shyvana 有利なマッチアップ −1 51.1% 7.0%
Volibear 有利なマッチアップ −1 49.9% 3.3%
Riven 有利なマッチアップ −1 48.8% 1.2%
Jax 有利なマッチアップ −1 48.4% 2.1%
Master Yi 有利なマッチアップ −1 48.0% 9.3%
Viego 有利なマッチアップ −1 46.0% 3.4%
Nilah 有利なマッチアップ −1
Twitch 有利なマッチアップ −2

Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.

ハードカウンター

12

これらのチャンピオンは、こちらのビルドやプレイスタイルを真正面から上回る構成を持ち、レーン戦のコントロールとファームを極めて難しくする。彼らのスキルはこちらの主要な強みを無効化し、いつも通りのプランを実行しようとした瞬間に手痛い反撃を受けさせてくる。こうしたマッチアップでは、ミスを最小限に抑え、正面からの対決以外で解決策を探すことが重要になる。

Nidalee

Nidalee+2

invadeearly game Nidalee completely neutralizes your passive stealth. Her Bushwhack traps are a constant nightmare because stepping on one reveals you even when Demon Shade is active, stripping away your primary tool of surprise. Once revealed, Nidalee capitalizes on this vision to land a devastating, long-range Javelin Toss, which easily chunks or outright executes your weak early-game health pool before you can even close the gap to retaliate. Nidaleeのビルド → 詳細を見る
Nidalee

理由

Nidalee completely neutralizes your passive stealth. Her Bushwhack traps are a constant nightmare because stepping on one reveals you even when Demon Shade is active, stripping away your primary tool of surprise. Once revealed, Nidalee capitalizes on this vision to land a devastating, long-range Javelin Toss, which easily chunks or outright executes your weak early-game health pool before you can even close the gap to retaliate.

レーン戦への影響

You cannot clear your camps in peace. Nidalee will aggressively invade your jungle, seeding your path with Bushwhack to locate your rotation. If she catches you, a single Javelin Toss forces you to abandon your camps or die. This constant pressure delays your crucial level upgrades, forces your laners to play defensively without your gank support, and cedes early control of both scuttle crabs to her high-mobility kit.

立ち回り方

You must track Nidalee's starting camp and path to the opposite side of the map. When clearing, never walk directly through choke points or bushes where Bushwhack traps are likely hidden. If she invades you, use Whiplash on a jungle monster for the movement speed burst to escape her chase. Never try to charge Allure on her early; instead, save Last Caress purely as a defensive tool to blink over walls when her spears find their mark.

チャンピオン詳細 → Nidaleeのビルド →
Nocturne

Nocturne+2

counter engagestealth counter Nocturne completely dismantles your assassination attempts because his Shroud of Darkness easily negates the charm from your Allure. If you attempt to trigger the charm with Hate Spike or Whiplash, a reactive spell shield completely nullifies your crowd control. Furthermore, once he reaches level five, his Paranoia strips away your vision, revealing you and allowing him to dive straight onto your Demon Shade stealth, completely stripping away your passive safety. Nocturneのビルド → 詳細を見る
Nocturne

理由

Nocturne completely dismantles your assassination attempts because his Shroud of Darkness easily negates the charm from your Allure. If you attempt to trigger the charm with Hate Spike or Whiplash, a reactive spell shield completely nullifies your crowd control. Furthermore, once he reaches level five, his Paranoia strips away your vision, revealing you and allowing him to dive straight onto your Demon Shade stealth, completely stripping away your passive safety.

レーン戦への影響

This interaction forces you into a highly defensive jungle pathing where you cannot safely contest scuttle crabs or neutral objectives. Since Paranoia can blind the entire map, your lanes cannot play aggressively, knowing Nocturne can dive you the moment you attempt a gank. Your Demon Shade passive becomes unreliable for scouting because he can hunt you down with Duskbringer and Unspeakable Horror if you are caught out of position.

立ち回り方

To survive, you must never initiate with Allure unless you know Shroud of Darkness is on cooldown. Instead, bait his spell shield using Hate Spike first, or wait for him to commit it during a teamfight before attempting your burst. When Paranoia activates, immediately retreat toward your nearest turret or allies; do not try to fight back. Only use Last Caress as an escape tool to break his Unspeakable Horror tether before the fear triggers.

チャンピオン詳細 → Nocturneのビルド →
Pantheon

Pantheon+2

invadeearly game Pantheon completely dominates the early stages because his aggressive kit makes your jungle unsafe before you unlock Demon Shade. When he invades, his Shield Vault provides an instant, unavoidable stun that sets up his Comet Spear. Even if you manage to charm him with Allure, he can easily activate Aegis Assault to block your entire burst from Hate Spike and Whiplash, leaving you completely defenceless. Pantheonのビルド → 詳細を見る
Pantheon

理由

Pantheon completely dominates the early stages because his aggressive kit makes your jungle unsafe before you unlock Demon Shade. When he invades, his Shield Vault provides an instant, unavoidable stun that sets up his Comet Spear. Even if you manage to charm him with Allure, he can easily activate Aegis Assault to block your entire burst from Hate Spike and Whiplash, leaving you completely defenceless.

レーン戦への影響

This matchup strips away your early map presence, forcing you to concede the initial Scuttle Crabs to avoid deadly skirmishes. You will constantly lag behind in gold and experience, as any aggressive pathing risks a fatal encounter. This pressure allows Pantheon to freely secure objectives or use Grand Starfall to decimate your laners while you are forced to clear camps under constant fear of an invasion.

立ち回り方

To survive, start with a defensive ward to identify Pantheon's starting buff, then intentionally path in the exact opposite direction to avoid him entirely. Never attempt to duel him; if he invades, abandon your camp immediately. When ganking, wait for him to waste Aegis Assault before committing your Whiplash. If caught, use the untargetability of Last Caress to escape over walls rather than trying to execute him through his front shield.

チャンピオン詳細 → Pantheonのビルド →
Kindred

Kindred+2

invulnerabilitymarksman Kindred acts as a direct counter to your entire assassination cycle because of how Lamb's Respite interacts with your ultimate. Your entire game plan revolves around bursting targets with Allure and executing them with Last Caress. However, Kindred can reactively drop their invulnerability zone, entirely denying your execute damage and leaving you vulnerable after you blink backward, turning a guaranteed kill into a deadly counter-engage. Kindredのビルド → 詳細を見る
Kindred

理由

Kindred acts as a direct counter to your entire assassination cycle because of how Lamb's Respite interacts with your ultimate. Your entire game plan revolves around bursting targets with Allure and executing them with Last Caress. However, Kindred can reactively drop their invulnerability zone, entirely denying your execute damage and leaving you vulnerable after you blink backward, turning a guaranteed kill into a deadly counter-engage.

レーン戦への影響

This matchup strips away your passive threat. Kindred will aggressively invade your camps, confident that Dance of Arrows and Wolf's Frenzy give them early dueling power. Because you cannot reliably execute them or their lanes post-level 5, secure skirmishes near neutral objectives become incredibly risky. Your lanes suffer from a lack of pressure as you are forced to concede marks from Mark of the Kindred to avoid fatal encounters.

立ち回り方

To survive, you must change how you use your combo. Never initiate with Last Caress while Kindred has their ultimate available. Instead, stalk them using Demon Shade and open with Allure followed by Whiplash and Hate Spike to force out Lamb's Respite early. Once their zone is active, immediately disengage or kite around the edges. Only re-enter and trigger your execute once their healing zone expires, or focus on isolated targets far away from Kindred.

チャンピオン詳細 → Kindredのビルド →
Rengar

Rengar+2

vision counterburst Rengar completely strips away your primary tool of terror. Because Thrill of the Hunt grants him true sight of the closest target, your passive Demon Shade offers zero safety in your own jungle. He can spot your camouflaged form from afar, track your pathing, and leap directly onto you before you can even cook Allure. This mechanical counter-interaction turns your stealth into a trap, letting him strike first. Rengarのビルド → 詳細を見る
Rengar

理由

Rengar completely strips away your primary tool of terror. Because Thrill of the Hunt grants him true sight of the closest target, your passive Demon Shade offers zero safety in your own jungle. He can spot your camouflaged form from afar, track your pathing, and leap directly onto you before you can even cook Allure. This mechanical counter-interaction turns your stealth into a trap, letting him strike first.

レーン戦への影響

This visual dominance means you cannot contest camps safely or path greedily. If Rengar invades, his leap from Unseen Predator combined with Savagery will shred your health bar before you can retaliate with Whiplash. You are forced into defensive, predictable farming routes, which concedes early crab control and leaves your laners highly vulnerable to his aggressive ganks since you cannot counter-gank safely without being scouted and killed.

立ち回り方

To survive, never walk near unwarded brushes where his Unseen Predator is active. When you hear his ultimate sound, immediately retreat toward your turrets or beefy allies; do not try to hide in Demon Shade. Keep Last Caress strictly as an escape tool to break his leap distance rather than an execution. If he catches you off-guard, press Last Caress instantly to disengage, then immediately redirect your pressure away from his active side of the map.

チャンピオン詳細 → Rengarのビルド →
Lee Sin

Lee Sin+2

early gamevision counter Lee Sin completely neutralizes your passive defense. The moment you enter Demon Shade, his Sonic Wave or Tempest can grant him true vision of you, stripping away your crucial stealth. Because he can track and reveal you even through walls or brushes, you cannot rely on your passive health regeneration or invisibility to escape his high-mobility skirmishing. Lee Sinのビルド → 詳細を見る
Lee Sin

理由

Lee Sin completely neutralizes your passive defense. The moment you enter Demon Shade, his Sonic Wave or Tempest can grant him true vision of you, stripping away your crucial stealth. Because he can track and reveal you even through walls or brushes, you cannot rely on your passive health regeneration or invisibility to escape his high-mobility skirmishing.

レーン戦への影響

This visual reveal completely shuts down your early jungle freedom. You cannot safely contest Scuttle Crabs or invade, as Lee Sin can easily track your pathing and burst you down. Your laners will face extreme pressure because you are forced to play incredibly defensively, yielding early neutral objectives and power-farming under constant threat of a counter-gank that you cannot win.

立ち回り方

To survive, you must aggressively track Lee Sin's starting camp and path to the opposite side of the map. Never start an objective unless his location is confirmed elsewhere. If he jumps on you, do not waste time casting Allure; instead, use the movement speed from a quick Whiplash or the displacement from Last Caress to instantly disengage before his Sonic Wave connects.

チャンピオン詳細 → Lee Sinのビルド →
Olaf

Olaf+2

cc immunedueling This matchup is a nightmare for Evelynn because her entire assassination pattern relies on crowd control. When you mark Olaf with Allure, he can instantly activate Ragnarok the moment you try to trigger the charm. This completely nullifies your main tool for self-defense and damage amplification, allowing him to turn the fight around instantly while being entirely immune to your CC. Olafのビルド → 詳細を見る
Olaf

理由

This matchup is a nightmare for Evelynn because her entire assassination pattern relies on crowd control. When you mark Olaf with Allure, he can instantly activate Ragnarok the moment you try to trigger the charm. This completely nullifies your main tool for self-defense and damage amplification, allowing him to turn the fight around instantly while being entirely immune to your CC.

レーン戦への影響

In the jungle, this dynamic strips away your early-game pressure and safety. If Olaf invades your camps, you cannot contest him because his Undertow slows you down, preventing your escape, while his Ragnarok makes any counter-gank or duel futile. You are forced to cede scuttle crabs and jungle priority, which exposes your lanes to his relentless, unstoppable early ganks.

立ち回り方

Your only option is to play a game of evasion. Never initiate on Olaf with Allure unless you have already seen him waste Ragnarok in a skirmish. If he charges at you with Undertow, immediately use Whiplash to gain a burst of movement speed and back away, or use Last Caress defensively to blink over walls and escape. Focus your ganks on his vulnerable teammates where your charm actually works, avoiding Olaf entirely in the river.

チャンピオン詳細 → Olafのビルド →
Warwick

Warwick+2

trackingsustain Your entire stealth game plan is systematically dismantled by Warwick's passive tracking. Once your health drops below 50%, the global scent trail from Blood Hunt exposes you directly through Demon Shade. This completely neutralizes your passive camouflage, allowing Warwick to hunt you down in your own jungle while you cannot rely on being unseen to safely farm or setup ambushes. Warwickのビルド → 詳細を見る
Warwick

理由

Your entire stealth game plan is systematically dismantled by Warwick's passive tracking. Once your health drops below 50%, the global scent trail from Blood Hunt exposes you directly through Demon Shade. This completely neutralizes your passive camouflage, allowing Warwick to hunt you down in your own jungle while you cannot rely on being unseen to safely farm or setup ambushes.

レーン戦への影響

Because any skirmish that leaves you low-health marks you globally, you cannot safely clear camps or hover lanes when injured. If Warwick invades, you cannot fight back due to his sustain from Eternal Hunger and Jaws of the Beast. This forces you into frequent, highly inefficient recall timings, completely conceding early scuttle crabs and neutral objective control while your lanes suffer from a total lack of counter-gank threat.

立ち回り方

Never attempt to clear camps with low health; prioritize keeping your HP high to prevent Blood Hunt from triggering. If Warwick invades and jumps on you with Infinite Duress, do not panic-cast Allure; instead, wait out his Primal Howl damage reduction before committing your burst. Use Whiplash to quickly reposition and escape over walls, or rely on Last Caress to execute him or disengage instantly when cornered.

チャンピオン詳細 → Warwickのビルド →

その他のマッチアップ

不利なマッチアップ

18

これらのチャンピオンは、マッチアップ自体を絶望的にするわけではないが、対面で優位に立ちやすいツールを持っている。射程が長かったり、攻撃を受け止める力が高かったり、エンゲージへの対応手段が豊富だったりする。アプローチを調整し、戦闘を受け入れるタイミングを慎重に選ぶ必要がある。

Dr. Mundo

Dr. Mundo+1

anti engagetankiness Mundo completely shuts down your assassination attempts because his passive, Goes Where He Pleases, negates the charm from Allure. Since your main burst window relies on that crowd control to shred his magic resistance and keep him still, you cannot lock him down. He will simply absorb your initial Whiplash and Hate Spike damage, then run you down using Infected Bonesaw and Blunt Force Trauma. Dr. Mundoのビルド → 詳細を見る
Dr. Mundo

理由

Mundo completely shuts down your assassination attempts because his passive, Goes Where He Pleases, negates the charm from Allure. Since your main burst window relies on that crowd control to shred his magic resistance and keep him still, you cannot lock him down. He will simply absorb your initial Whiplash and Hate Spike damage, then run you down using Infected Bonesaw and Blunt Force Trauma.

レーン戦への影響

This immunity turns the jungle into a danger zone where you cannot contest objectives or crab spawns directly. If you try to gank a lane he is protecting, his presence alone nullifies your pressure since Allure won't stop his counter-engage. You are forced to cede early river control, allowing Mundo to safely scale and secure neutral camps while threatening you with Infected Bonesaw slows.

立ち回り方

Since your utility is bypassed, shift your build priority toward raw magic penetration and anti-healing rather than relying on the magic resistance shred of Allure. In skirmishes, never initiate on Mundo. Instead, wait for his Goes Where He Pleases to be on cooldown, or bypass him entirely using Demon Shade to target his squishy backline. If forced to fight him, use Hate Spike to pop his shield from a safe distance before committing with Whiplash.

チャンピオン詳細 → Dr. Mundoのビルド →
Darius

Darius+1

early pressurestealth counter Darius dominates the early jungle because his passive Hemorrhage makes extended duels lethal for you. Before you unlock Demon Shade at level five, you lack the stealth to avoid his pathing. If he catches you with Apprehend while you clear, you cannot outdamage his Decimate healing. Without Last Caress to escape or execute, you are entirely vulnerable to his aggressive counter-jungling. Dariusのビルド → 詳細を見る
Darius

理由

Darius dominates the early jungle because his passive Hemorrhage makes extended duels lethal for you. Before you unlock Demon Shade at level five, you lack the stealth to avoid his pathing. If he catches you with Apprehend while you clear, you cannot outdamage his Decimate healing. Without Last Caress to escape or execute, you are entirely vulnerable to his aggressive counter-jungling.

レーン戦への影響

This power gap forces a desperate race for experience. Darius will aggressively invade your camps, stealing your gold and keeping you health-checked. If he pulls you with Apprehend and resets his auto with Crippling Strike, you are forced to burn flash or die, ruining your early map pressure. Your laners will suffer from your lack of presence while you struggle to secure basic camps.

立ち回り方

To survive, track Darius's starting camp and path to the opposite side of the map. Use Hate Spike from maximum range to clear safely near walls, allowing an easy escape. Never face-check bushes without prepping Allure to deter him. If he invades and corners you, do not fight back; immediately abandon the camp, use Whiplash on a monster for the movement speed boost, and cross over to steal his opposite camps instead.

チャンピオン詳細 → Dariusのビルド →
Diana

Diana+1

stealthburst Diana completely shuts down your main defense because her Crescent Strike grants true sight of targets hit. This means even when you are hidden in Demon Shade, a well-placed lunar arc will instantly reveal you. Without your passive stealth, you cannot easily set up Allure, and Diana can immediately follow up with Lunar Rush to burst you down before you can react. Dianaのビルド → 詳細を見る
Diana

理由

Diana completely shuts down your main defense because her Crescent Strike grants true sight of targets hit. This means even when you are hidden in Demon Shade, a well-placed lunar arc will instantly reveal you. Without your passive stealth, you cannot easily set up Allure, and Diana can immediately follow up with Lunar Rush to burst you down before you can react.

レーン戦への影響

In the jungle, this interaction makes entering the river extremely risky. If Diana catches you with her crescent projectile, she will immediately trigger Moonfall to drag you in, forcing you to burn Last Caress defensively just to survive. This loss of ultimate pressure severely limits your ganking potential, allowing her to secure Scuttle Crabs and invade your camps with complete impunity.

立ち回り方

To survive, you must track Diana's position constantly and secure the jungle entrances with deep wards before she can ambush you. Never initiate with Allure if you do not know her exact position, as she will intercept you. If she misses Crescent Strike, that is your cue to strike; engage quickly with Whiplash and Hate Spike, but keep Last Caress ready to escape if her allies rotate to assist her.

チャンピオン詳細 → Dianaのビルド →
Amumu

Amumu+1

peelvision control Amumu directly shuts down your stealth-based assassination attempts. While your passive, Demon Shade, usually grants you free access to the backline, Amumu can lock down crucial choke points with Control Wards. Once your camouflage is pierced, he can instantly lock you down with Bandage Toss before the delay on your Allure finishes, leaving you vulnerable to his team's burst before you can even trigger Whiplash or Last Caress. Amumuのビルド → 詳細を見る
Amumu

理由

Amumu directly shuts down your stealth-based assassination attempts. While your passive, Demon Shade, usually grants you free access to the backline, Amumu can lock down crucial choke points with Control Wards. Once your camouflage is pierced, he can instantly lock you down with Bandage Toss before the delay on your Allure finishes, leaving you vulnerable to his team's burst before you can even trigger Whiplash or Last Caress.

レーン戦への影響

This interaction shifts the power balance during skirmishes. You cannot easily hover around lanes to pressure with Allure, as Amumu's team feels secure behind his defensive perimeter. When contesting neutral camps, his Despair and Tantrum allow him to clear fast and remain healthy, while his Curse of the Sad Mummy threatens to completely shut down your engage if you try to steal or assassinate a priority target.

立ち回り方

To survive, never lead the engage with Allure unless Amumu's location is known. Instead, wait for him to expend his Bandage Toss charges on your frontline before entering the fight. If spotted by a Control Ward, immediately disengage using the movement speed from a stealth-empowered Whiplash or the leap from Last Caress. Focus on tracking his jungle rotation so you can counter-gank the opposite side of the map where he cannot protect his allies.

チャンピオン詳細 → Amumuのビルド →
Ekko

Ekko+1

assassinvision control In this jungle matchup, Ekko holds the upper hand because his ultimate hard-counters your assassination attempt. When you initiate from Demon Shade with Allure, Ekko can buffer Chronobreak immediately after the charm ends. This instantly recovers his health, completely neutralizing your Whiplash and Hate Spike burst before you can safely execute him with Last Caress, leaving you vulnerable. Ekkoのビルド → 詳細を見る
Ekko

理由

In this jungle matchup, Ekko holds the upper hand because his ultimate hard-counters your assassination attempt. When you initiate from Demon Shade with Allure, Ekko can buffer Chronobreak immediately after the charm ends. This instantly recovers his health, completely neutralizing your Whiplash and Hate Spike burst before you can safely execute him with Last Caress, leaving you vulnerable.

レーン戦への影響

Ekko's safety profile limits your freedom to invade his camps or contest neutral objectives directly. Knowing he can survive your burst, he will aggressively search for you with Phase Dive and Timewinder. You are forced to concede early scuttle crabs and cannot confidently counter-gank, as his Parallel Convergence can turn any skirmish around while you wait for your execution window.

立ち回り方

To succeed, you must change your assassination flow. Never initiate on Ekko with the intention of executing him unless Chronobreak is already on cooldown. Instead, use Allure to bait his defensive tools; if he uses Phase Dive to escape your charm, back off into Demon Shade. If you must fight, delay your Last Caress and only commit it if your teammates apply lock-down crowd control.

チャンピオン詳細 → Ekkoのビルド →
Wukong

Wukong+1

clonesstealth Wukong's Warrior Trickster directly shuts down your assassination attempts. The moment you cast Allure, he can reactively summon his clone to block the charm's activation or absorb the subsequent Hate Spike needles meant for him. This decoy completely absorbs your burst window, leaving you vulnerable in close quarters where his Stone Skin passive makes him too durable to burst down with Whiplash. Wukongのビルド → 詳細を見る
Wukong

理由

Wukong's Warrior Trickster directly shuts down your assassination attempts. The moment you cast Allure, he can reactively summon his clone to block the charm's activation or absorb the subsequent Hate Spike needles meant for him. This decoy completely absorbs your burst window, leaving you vulnerable in close quarters where his Stone Skin passive makes him too durable to burst down with Whiplash.

レーン戦への影響

Losing the direct 1v1 threat means you must cede early river scuttlers and cannot safely contest neutral objectives. If Wukong invades your camps, you are forced to retreat because his Cyclone knock-up easily interrupts your escape. This loss of jungle pressure allows him to freely gank your laners with Nimbus Strike, forcing you into a reactive farming style while waiting for your Demon Shade stealth.

立ち回り方

Prioritize targets other than Wukong; use Demon Shade to bypass his jungle presence and assassinate his squishy laners instead. If forced to engage him, never lead with Allure unless you have confirmed Warrior Trickster is on cooldown. Instead, bait his clone by repositioning, and hold your Hate Spike spam until the real monkey emerges. If he initiates with Cyclone, immediately use the escape distance of Last Caress to disengage.

チャンピオン詳細 → Wukongのビルド →
Graves

Graves+1

invadeap vs ad Graves is a massive threat early because New Destiny lets him clear camps quickly without losing health, enabling aggressive invades. While his Quickdraw grants him stacking armor, this defense is completely useless against your AP burst from Hate Spike and Whiplash. However, before you unlock your stealth, his raw physical damage and superior early dueling can shut you down in your own jungle. Gravesのビルド → 詳細を見る
Graves

理由

Graves is a massive threat early because New Destiny lets him clear camps quickly without losing health, enabling aggressive invades. While his Quickdraw grants him stacking armor, this defense is completely useless against your AP burst from Hate Spike and Whiplash. However, before you unlock your stealth, his raw physical damage and superior early dueling can shut you down in your own jungle.

レーン戦への影響

This matchup is decided in the first four levels. Graves will actively seek to corner you at your buffs, using Smoke Screen to block your vision and End of the Line to steal your monsters. This constant pressure delays your access to Demon Shade, forcing your laners to play defensively while you struggle to secure neutral camps.

立ち回り方

Start on the opposite side of the map to avoid a direct encounter at level two. Use defensive wards to track his pathing; if he invades, immediately steal his opposite camps instead of fighting. Once you unlock Demon Shade, play around his lack of magic resistance. Charm him with Allure from stealth, then unleash your full combo. He cannot block your burst, and you can escape his Collateral Damage with Last Caress.

チャンピオン詳細 → Gravesのビルド →
Kha'Zix

Kha'Zix+1

duelingassassin Kha'Zix excels at hunting you down in your own territory. His Taste Their Fear deals devastating damage if you are isolated, which is almost always the case while clearing your camps. Because your Demon Shade camouflage is inactive early on, you cannot hide from his invades. If he jumps on you with Leap, you simply lack the raw dueling power to fight back. Kha'Zixのビルド → 詳細を見る
Kha'Zix

理由

Kha'Zix excels at hunting you down in your own territory. His Taste Their Fear deals devastating damage if you are isolated, which is almost always the case while clearing your camps. Because your Demon Shade camouflage is inactive early on, you cannot hide from his invades. If he jumps on you with Leap, you simply lack the raw dueling power to fight back.

レーン戦への影響

This threat forces you into a highly defensive pathing. You cannot contest early scuttle crabs or invade, as a single encounter in the river means death or blowing your flash. If he tracks your starting camp, he can easily counter-jungle you to delay your crucial ultimate, stripping your lanes of any early pressure while you struggle to catch up.

立ち回り方

To survive, always clear camps by staying glued to the small monsters to deny him his isolation bonus. Never initiate with Allure if you suspect he is nearby, as the warning mark reveals your location; save it to peel him off. If he jumps in with Leap, immediately use Whiplash on a nearby monster for the movement speed boost, or use Last Caress to escape over a wall.

チャンピオン詳細 → Kha'Zixのビルド →
Hecarim

Hecarim+1

mobilitymap pressure Hecarim holds a massive advantage in gank tempo because of his raw mobility. When you target a lane and cast Allure, the delayed heart gives the enemy team warning. With Devastating Charge granting him explosive speed, Hecarim can rapidly cross river corridors and counter-gank you before your charm can even activate. This completely shuts down your assassination setup, turning your ambush into a deadly skirmish where his Rampage DPS excels. Hecarimのビルド → 詳細を見る
Hecarim

理由

Hecarim holds a massive advantage in gank tempo because of his raw mobility. When you target a lane and cast Allure, the delayed heart gives the enemy team warning. With Devastating Charge granting him explosive speed, Hecarim can rapidly cross river corridors and counter-gank you before your charm can even activate. This completely shuts down your assassination setup, turning your ambush into a deadly skirmish where his Rampage DPS excels.

レーン戦への影響

This dynamic forces you into a reactive state in your own jungle. Because Hecarim clears camps rapidly and matches your map presence easily, you cannot comfortably commit to lanes. If you attempt a standard gank, his fast response with Devastating Charge or Onslaught of Shadows leads to disastrous 2v2s. Your laners will suffer from lack of pressure, as you are forced to delay your aggression until Hecarim shows himself elsewhere.

立ち回り方

To survive this matchup, you must track Hecarim's position meticulously using Demon Shade to scout his camps safely. Never initiate a gank with Allure unless you have spotted him on the opposite side of the map. If he surprises you, do not commit; instead, use the movement speed from a quick, uncharged Whiplash to retreat, or use Last Caress to escape over walls. Force him to waste his Devastating Charge before you attempt to charm anyone.

チャンピオン詳細 → Hecarimのビルド →
Vi

Vi+1

lockdownskirmish Vi completely neutralizes your safety net. Your entire skirmish pattern relies on using Last Caress to cheat death and reposition after bursting, but Vi's Cease and Desist provides an unstoppable point-and-click lockdown. If she targets you while you are visible, the knock-up prevents you from triggering your ultimate's untargetability, leaving you completely exposed to her immediate follow-up burst from Vault Breaker and Denting Blows. Viのビルド → 詳細を見る
Vi

理由

Vi completely neutralizes your safety net. Your entire skirmish pattern relies on using Last Caress to cheat death and reposition after bursting, but Vi's Cease and Desist provides an unstoppable point-and-click lockdown. If she targets you while you are visible, the knock-up prevents you from triggering your ultimate's untargetability, leaving you completely exposed to her immediate follow-up burst from Vault Breaker and Denting Blows.

レーン戦への影響

This interaction forces you to play extremely defensively in the river. You cannot contest Scuttle Crabs or secure early objectives if Vi is nearby, as her Vault Breaker can interrupt your Allure prep from the fog of war. Her high dueling power means she will constantly invade your camps, forcing you to give up farm or risk dying before you can even unlock Demon Shade.

立ち回り方

To survive, you must track her cooldowns meticulously. Never initiate an assassination attempt while Cease and Desist is available. Wait for Vi to commit her ultimate onto your frontline before revealing yourself with Whiplash. If she holds it specifically for you, focus on clearing camps from absolute safety. If you get caught by Vault Breaker without your ultimate, immediately use Hate Spike to trigger Allure quickly, rather than waiting for the full charm duration.

チャンピオン詳細 → Viのビルド →
Tryndamere

Tryndamere+1

invulnerabilityburst denial This matchup hinges entirely on how your ultimate interacts with his. As an assassin, Evelynn relies on executing low-health targets with the massive damage multiplier of Last Caress. However, Tryndamere can activate Undying Rage at the last second, completely negating your execute and surviving your burst at one HP. This makes your primary assassination tool useless if he has his ultimate ready. Tryndamereのビルド → 詳細を見る
Tryndamere

理由

This matchup hinges entirely on how your ultimate interacts with his. As an assassin, Evelynn relies on executing low-health targets with the massive damage multiplier of Last Caress. However, Tryndamere can activate Undying Rage at the last second, completely negating your execute and surviving your burst at one HP. This makes your primary assassination tool useless if he has his ultimate ready.

レーン戦への影響

In the jungle, Tryndamere's ability to ignore death alters your skirmishing limits. You cannot safely contest camps if he invades. If he catches you with Mocking Shout while your back is turned, his Spinning Slash allows him to stick to you and force out your Last Caress defensively rather than offensively, stripping you of all map pressure and forcing you to retreat to safety.

立ち回り方

To overcome this, you must play a game of patience and bait his ultimate before committing. Initiate skirmishes from Demon Shade using Allure to threaten him, but do not use Last Caress immediately. Force him to panic-activate Undying Rage through your Hate Spike and Whiplash damage. Once his five seconds of invulnerability start, use your movement speed to kite back, wait out his buff, and only then re-engage or use your ultimate to finish him.

チャンピオン詳細 → Tryndamereのビルド →

その他のマッチアップ

スキル次第のマッチアップ

9

このマッチアップは何よりもまず実行力の勝負であり、両者ともに優位を取れる現実的な手段を持っている。重要なスキルを一つ避けられるか、エンゲージを正しく読めるか、あるいはたった一つの位置取りのミスが、勝敗を分けることもある。マッチアップを理解し、行動すべき瞬間を見極める力がとりわけ重要になる。

Kayn

Kayn±0

mobilityburst This jungle matchup is a high-stakes game of hide-and-seek. Kayn relies on Shadow Step to bypass traditional warding spots and hunt you down in your own territory. However, you hold the ultimate counter-burst tool. If you can successfully prime Allure and trigger the charm before he reacts by entering your body with Umbral Trespass, your high-damage combo will melt his health bar before he can even fight back. Kaynのビルド → 詳細を見る
Kayn

理由

This jungle matchup is a high-stakes game of hide-and-seek. Kayn relies on Shadow Step to bypass traditional warding spots and hunt you down in your own territory. However, you hold the ultimate counter-burst tool. If you can successfully prime Allure and trigger the charm before he reacts by entering your body with Umbral Trespass, your high-damage combo will melt his health bar before he can even fight back.

レーン戦への影響

The pace of the early game hinges on jungle tracking and camp security. Kayn's ability to cross terrain forces you into defensive pathing, threatening to delay the crucial power spike of your passive Demon Shade. Getting caught out of position means losing camp priority and pressure across the map, allowing him to stack his passive transformation points freely while your lanes suffer from his unpredictable gank angles.

立ち回り方

Maintain your distance from thick jungle walls while clearing camps to deny him an easy flank with Shadow Step. Never initiate a fight with Whiplash unless his escape tools are down; instead, use Allure defensively the moment he approaches. If he advances with Reaping Slash, pull back into open space, pop the charm with Hate Spike, and finish him with Last Caress before he can buy time and heal using Umbral Trespass.

チャンピオン詳細 → Kaynのビルド →
Talon

Talon±0

assassinmobility This matchup is a lethal race to burst the other down first. Talon relies on Blade's End and Shadow Assault to delete you instantly, while you need to strike from Demon Shade. The entire duel hinges on Assassin's Path. If Talon gets startled, he can vault over any wall to safety. However, if you prime Allure perfectly, the charm prevents his escape, letting you execute him with Whiplash and Last Caress. Talonのビルド → 詳細を見る
Talon

理由

This matchup is a lethal race to burst the other down first. Talon relies on Blade's End and Shadow Assault to delete you instantly, while you need to strike from Demon Shade. The entire duel hinges on Assassin's Path. If Talon gets startled, he can vault over any wall to safety. However, if you prime Allure perfectly, the charm prevents his escape, letting you execute him with Whiplash and Last Caress.

レーン戦への影響

In the jungle, this tension neutralizes standard farming. Both of you must constantly hunt for vision to avoid getting ambushed. If Talon spots you first with Rake, his physical burst will melt you before Demon Shade can heal you. Conversely, if you track his rotations and catch him off-guard, you force him to burn Shadow Assault defensively, giving your team immense map safety.

立ち回り方

To win this execution battle, never initiate with Whiplash directly. Instead, track his jungle pathing and place deep wards at his wall-crossing points. When you spot him, cast Allure from Demon Shade while he is mid-clear. Do not rush the trigger; wait for the curse to fully charge. If he tries to escape using Assassin's Path, the charm will interrupt him mid-air, leaving him completely vulnerable to your Hate Spike and Last Caress finish.

チャンピオン詳細 → Talonのビルド →
Lillia

Lillia±0

mobilitysquishy This duel is a pure contest of speed versus crowd control. Lillia relies on stacking Blooming Blows to dance around you, making her incredibly difficult to lock down with raw damage. However, her inherent fragility means she cannot withstand your burst if she is disabled. Your success hinges entirely on cooking Allure to completion; once charmed, her high mobility is neutralized, allowing a guaranteed Whiplash follow-up to delete her. Lilliaのビルド → 詳細を見る
Lillia

理由

This duel is a pure contest of speed versus crowd control. Lillia relies on stacking Blooming Blows to dance around you, making her incredibly difficult to lock down with raw damage. However, her inherent fragility means she cannot withstand your burst if she is disabled. Your success hinges entirely on cooking Allure to completion; once charmed, her high mobility is neutralized, allowing a guaranteed Whiplash follow-up to delete her.

レーン戦への影響

In the jungle, Lillia will try to out-tempo you by clearing camps rapidly and invading with her high mobility. If she catches you with Swirlseed from afar, she can trigger Lilting Lullaby to put you to sleep before you can react. This forces you to play defensively early, relying on Demon Shade to bypass her vision and counter-gank rather than taking direct, head-on duels.

立ち回り方

To shut her down, never start fights without Demon Shade active. Wait for Lillia to lock herself into an animation, such as the windup of Watch Out! Eep!, before placing Allure. Do not rush your approach; let the curse fully charge while she is locked in combat. Once charmed, immediately gap-close with the empowered Whiplash, spam Hate Spike, and execute her with Last Caress before she can stack her movement speed again. If she falls asleep first, use Last Caress defensively to escape.

チャンピオン詳細 → Lilliaのビルド →
Fiddlesticks

Fiddlesticks±0

teamfightambush This jungle matchup is a tense battle of hidden positions. While Fiddlesticks relies on unseen angles to launch a devastating Crowstorm, Evelynn holds the ultimate counter-tool. Thanks to the stealth from Demon Shade, you can safely scout the fog of war to locate him. Once spotted, charging Allure on him forces Fiddlesticks to cancel his channel or face a full charm, completely neutralizing his primary teamfight threat before it even begins. Fiddlesticksのビルド → 詳細を見る
Fiddlesticks

理由

This jungle matchup is a tense battle of hidden positions. While Fiddlesticks relies on unseen angles to launch a devastating Crowstorm, Evelynn holds the ultimate counter-tool. Thanks to the stealth from Demon Shade, you can safely scout the fog of war to locate him. Once spotted, charging Allure on him forces Fiddlesticks to cancel his channel or face a full charm, completely neutralizing his primary teamfight threat before it even begins.

レーン戦への影響

Neither jungler can easily gank without accounting for the other's ambush potential. Because Fiddlesticks deploys A Harmless Scarecrow to deny vision and bait your team, your pathing becomes slower and highly analytical. If you fail to track him, his Crowstorm combined with Terrify will decimate your laners. Conversely, finding him during his channel shifts objective control entirely to your side, turning potential teamfight disasters into clean counter-kills.

立ち回り方

Prioritize hunting Fiddlesticks in the flanks rather than diving the enemy frontline. When approaching suspected choke points, trigger Allure the moment your Demon Shade detection ring indicates his presence. If he attempts to trade back with Bountiful Harvest, use the movement speed from an empowered Whiplash to slip out of his drain range or execute him with Last Caress if he is low. If he surprises you first with Reap, immediately disengage.

チャンピオン詳細 → Fiddlesticksのビルド →

その他のマッチアップ

有利なマッチアップ

11

これらのチャンピオンは、こちらの主要な強みに効果的に対応するのが難しく、より自由に対面を組み立てることができる。プレッシャーをかけて有利な交換を引き出す手段は複数あることが多い。相手が態勢を立て直す時間を与えるのではなく、この優位を活かして主導権を握ろう。

Shyvana

Shyvana−1

scalingobjective control Shyvana's complete lack of crowd control in her base kit means she cannot easily disrupt your early game. While she farms to stack Fury of the Dragonborn, you can utilize Demon Shade to bypass wards and set up easy ganks. Later, as she builds magic resistance, Allure completely nullifies her defensive stats by shredding her magic resist, making her vulnerable to your burst. Shyvanaのビルド → 詳細を見る
Shyvana

理由

Shyvana's complete lack of crowd control in her base kit means she cannot easily disrupt your early game. While she farms to stack Fury of the Dragonborn, you can utilize Demon Shade to bypass wards and set up easy ganks. Later, as she builds magic resistance, Allure completely nullifies her defensive stats by shredding her magic resist, making her vulnerable to your burst.

レーン戦への影響

This matchup is decided by map pressure. Shyvana must power-farm her camps to gain Draconic Bloodline stacks, leaving her lanes exposed. You can exploit this passive early game by ganking lanes repeatedly with Allure. By the time she secures Dragon's Descent, your lanes will have a massive lead, neutralizing her objective control and forcing her into a defensive, losing posture.

立ち回り方

Prioritize early ganks over heavy farming before Shyvana can stack her passive. When fighting her directly, never engage without priming Allure. Wait for her to commit with Dragon's Descent, then trigger the charm to shred her magic resistance before unleashing Hate Spike and Whiplash. Always hold Last Caress to execute her or to safely escape if she activates Burnout to chase you down.

チャンピオン詳細 → Shyvanaのビルド →
Master Yi

Master Yi−1

duelingsquishy Evelynn wins this matchup because her high burst damage from Hate Spike and Whiplash can delete Master Yi before his sustained DPS from Double Strike and Wuju Style ramps up. The critical interaction lies in Allure. If Master Yi panics and uses Alpha Strike to dodge the charm trigger, Evelynn is left vulnerable. However, if she delays her burst, Master Yi cannot avoid the fatal charm, leaving him completely defenseless against Last Caress. Master Yiのビルド → 詳細を見る
Master Yi

理由

Evelynn wins this matchup because her high burst damage from Hate Spike and Whiplash can delete Master Yi before his sustained DPS from Double Strike and Wuju Style ramps up. The critical interaction lies in Allure. If Master Yi panics and uses Alpha Strike to dodge the charm trigger, Evelynn is left vulnerable. However, if she delays her burst, Master Yi cannot avoid the fatal charm, leaving him completely defenseless against Last Caress.

レーン戦への影響

In the jungle, this dynamic dictates skirmishes around camps and scuttle crabs. Since Evelynn holds the upper hand, she can aggressively invade Master Yi's territory once she gains Demon Shade. Master Yi is forced to play defensively, unable to freely secure neutral objectives. Evelynn can easily force him out of his jungle or execute him if he attempts to heal up using Meditate in a visible spot.

立ち回り方

When ganking or contesting Master Yi, never trigger Allure instantly. Approach from Demon Shade and wait for him to initiate with Alpha Strike. Once he reappears, immediately detonate the mark with Whiplash or Hate Spike to lock him down. If he tries to channel Meditate to survive your burst, the charm will interrupt it instantly, allowing you to easily execute him with Last Caress.

チャンピオン詳細 → Master Yiのビルド →
Viego

Viego−1

duelingburst Evelynn completely dominates Viego in the jungle due to how his own tools betray him. When Viego casts Harrowed Path along a wall, he telegraphs his exact pathing sector. Because Demon Shade keeps you entirely invisible outside his immediate detection radius, you can easily position yourself ahead of his trajectory and pre-cast Allure. He cannot react to the incoming charm in time, allowing your Whiplash and Hate Spike burst to shred him before he can fight back. Viegoのビルド → 詳細を見る
Viego

理由

Evelynn completely dominates Viego in the jungle due to how his own tools betray him. When Viego casts Harrowed Path along a wall, he telegraphs his exact pathing sector. Because Demon Shade keeps you entirely invisible outside his immediate detection radius, you can easily position yourself ahead of his trajectory and pre-cast Allure. He cannot react to the incoming charm in time, allowing your Whiplash and Hate Spike burst to shred him before he can fight back.

レーン戦への影響

This interaction forces Viego into a highly defensive posture, stripping away his ability to aggressively invade or contest neutral camps. Knowing his Harrowed Path acts as a beacon for your Allure, he is forced to clear without his camouflage zone, drastically slowing down his camp rotations. You dictate the pace of the jungle, easily securing crabs and securing early advantages while he remains terrified of face-checking his own dark corridors.

立ち回り方

To convert this advantage, constantly track Viego's camps and hover near walls where he is likely to use Harrowed Path. Once the mist appears, stand just outside his detection circle, cast Allure, and wait for the charm to fully charge before engaging with an empowered Whiplash. If he tries to react with Spectral Maw to stun you or escape with Heartbreaker, use Last Caress immediately to dodge the crowd control and execute him during his cast animation.

チャンピオン詳細 → Viegoのビルド →
Rammus

Rammus−1

ap burstshred Rammus naturally prioritizes armor to synergize with Rolling Armordillo and Defensive Ball Curl. This physical defense focus makes him incredibly soft against your magic damage burst. Because Defensive Ball Curl does nothing to stop AP threats, cooking him with Allure’s percentage magic resistance shred strips away what little magic defense he has, turning this armored tank into a fragile target for your spikes. Rammusのビルド → 詳細を見る
Rammus

理由

Rammus naturally prioritizes armor to synergize with Rolling Armordillo and Defensive Ball Curl. This physical defense focus makes him incredibly soft against your magic damage burst. Because Defensive Ball Curl does nothing to stop AP threats, cooking him with Allure’s percentage magic resistance shred strips away what little magic defense he has, turning this armored tank into a fragile target for your spikes.

レーン戦への影響

Your presence in the jungle heavily limits Rammus’s aggressive playmaking. He cannot freely initiate ganks with Powerball if you are hovering nearby, as you can easily intercept him. This matchup allows you to secure early scuttle crabs and safely invade his camps once you unlock Demon Shade. You will easily outpace his clear, forcing him into desperate, low-tempo ganks while you freely scale.

立ち回り方

When engaging, always wait for the heart of Allure to fully charge before striking to maximize the magic shred on him. If Rammus tries to escape or engage with Powerball, use Hate Spike or Whiplash immediately after the charm pops to stop him in his tracks. Hold your Last Caress to execute him the moment his health drops, bypassing his Frenzying Taunt completely if he tries to force you to attack him.

チャンピオン詳細 → Rammusのビルド →

その他のマッチアップ

Evelynn対策アイテム

これらのアイテムを購入すると、このチャンピオンの影響力を抑えられます。

Stasis Enchant
Stasis Enchant
Morellonomicon
Morellonomicon

このチャンピオンへの対策

カウンターアングル

Evelynnへの対策は、単に1v1で勝つことだけではなく、彼女のゲームプランを妨害することです。序盤から彼女にプレッシャーをかけたり、姿を現させたり、バーストダメージを耐えたりできるジャングラーが有効です。Evelynnはダメージで負けるのではなく、影に潜んでプレイできなくなった時に負けます。

パッチの文脈

Evelynnの真の対策は、彼女を可視状態に追い込むことです。Lee SinやOlafのような序盤からアグレッシブなチャンピオンは、彼女のスケールを妨げます。カ=ジックスやRengarのような機動力のあるアサシンは、jungleで彼女を罰します。タンク寄りのジャングラーは、彼女のバーストダメージの影響を軽減し、リセットを妨害します。

クイックリード

  • 序盤からアグレッシブなジャングラーに弱い。
  • 彼女を狩れるアサシンに苦戦する。
  • 硬すぎるターゲットには効果が薄い。

カウンターの原型

序盤からアグレッシブなジャングラー

これらのチャンピオンは、Evelynnが安全にレベル5に到達するのを防ぎます。彼らはインベイドし、キャンプを奪い、常にプレッシャーをかけ続けます。Evelynnは序盤のパワーで彼らに太刀打ちできず、スケールを妨げられ、ステルスやピックの可能性が遅れます。

チャンピオンの適応方法. 序盤のデュエルは避け、安全なパスを優先し、弱いレーンを中心にプレイしましょう。

アサシンを追跡する

これらのチャンピオンは、jungleでEvelynnを追跡し、レベル5以降でも彼女を罰することができます。彼らのバーストダメージと追跡能力により、彼女は安全にピックを仕掛けることができなくなります。

チャンピオンの適応方法. 敵のjungleから離れてプレイし、見えない場所でのローテーションを好みましょう。

耐久力の高いフロントライン

これらのチャンピオンはEvelynnにとって狙いやすいターゲットではなく、彼女のバーストダメージを吸収します。彼らは彼女のリセットサイクルを破壊し、彼女が無力になる長期戦を強います。

チャンピオンの適応方法. フロントラインは無視し、孤立したバックラインのみをターゲットにしましょう。

優先度の高いマッチアップ

Lee Sin

Lee SinはEvelynnの序盤のプランを完全に妨害します。彼はインベイドし、追跡し、彼女が勝てない戦闘を強いることができます。このマッチアップがプレイ可能になるのは、Evelynnが接触を避け、安全にレベル5に到達した場合のみです。

Rengar

Rengarは、見えないピックのダイナミクスを覆します。彼はEvelynnを追跡し、彼女が行動する前に罰することができます。このマッチアップは、視界とタイミングの戦いとなり、Evelynnが発見されると敗北します。

対面時のよくある間違い

対面時のよくある間違い

  • 序盤にカウンターとデュエルしようとすること。
  • 視界のない状況でのギャンクを強行すること。
  • パスの適応を怠ること。
  • 敵のjungleのプレッシャーを過小評価すること。
  • 無駄な視界露出。

コーチングノート

  • 見られた時点でマッチアップは負け。
  • 序盤に勝つのではなく、避けることが目標。

FAQ

なぜEvelynnはLee Sinに負けるのか?

Lee Sinは序盤からインベードし、Evelynnがステルスを得る前に戦闘を強いることができる。彼はjungleのテンポをコントロールし、安全にスパイクに到達するのを妨げる。レベル5なしでは、Evelynnは対応する手段を欠いている。

アサシンジャングラーにどう対抗するか?

争点となるエリアを避け、視界を意識して立ち回る必要がある。アサシンは発見されると罰を与える。目標は、見られない角度を作り出し、決してターゲットにならないこと。

タンクは本当に問題か?

はい、バーストを吸収し、リセットを防ぐためです。Evelynnは長期戦向けではありません。これらのターゲットを避け、孤立したキャリーに集中する必要があります。

序盤をどう生き延びるか?

安全なフルクリアを優先し、直接的な戦闘を避ける。視界を利用し、インベードを避けるためにパスを適応させる。目標は、遅れを取らずにレベル5に到達すること。