A
2026年9月 · Patch 7.2d
Assassin · MID · TOP

Yone Wild Rift カウンターガイド

Yoneは、魂が戻る前に彼を排除できる即時のburst構成に対して脆弱です。射程の長いCCは、魂による再ポジショニングを妨害します。絶え間ないpoke構成は、エンゲージ前に彼の体力を削り、戦闘の選択肢を制限します。

★ MID · TOP Tier A
ダメージ
UTIL
TANK
DIFF
Win 51.8% #24 · ↓0pt
Pick 5.3% #12
Ban 16.8% #15

Yone Wild Rift カウンターガイド ★ Counter Sheet

マッチアップ一覧
マッチアップ 判定 有利度 勝率 ピック率
Taliyah 不利なマッチアップ +1 51.9% 2.8%
Kennen 不利なマッチアップ +1 49.6% 1.5%
Vex 不利なマッチアップ +1 48.6% 2.2%
Cho'Gath 不利なマッチアップ +1
Gragas 不利なマッチアップ +1
Irelia 不利なマッチアップ +1
Malphite 不利なマッチアップ +1
Pantheon 不利なマッチアップ +1
Ahri スキル次第のマッチアップ ±0 51.5% 5.1%
Zed スキル次第のマッチアップ ±0 48.9% 3.8%
Akali スキル次第のマッチアップ ±0 45.0% 2.5%
Lucian スキル次第のマッチアップ ±0
Swain 有利なマッチアップ −1 52.8% 4.6%
Zyra 有利なマッチアップ −1 51.6% 2.9%
Morgana 有利なマッチアップ −1 51.2% 6.1%
Teemo 有利なマッチアップ −1 50.8% 1.6%
Orianna 有利なマッチアップ −1 50.8% 4.9%
Heimerdinger 有利なマッチアップ −1 50.6% 1.3%
Ekko 有利なマッチアップ −1 50.5% 2.9%
Aurora 有利なマッチアップ −1 49.8% 3.8%
Annie 有利なマッチアップ −1 49.3% 2.2%
Yasuo 有利なマッチアップ −1 48.9% 10.8%
Ryze 有利なマッチアップ −1 48.8% 2.9%
Diana 有利なマッチアップ −1 48.7% 1.4%
Lux 有利なマッチアップ −1 48.7% 5.6%
Zoe 有利なマッチアップ −1 48.6% 1.0%
Corki 有利なマッチアップ −1
Kai'Sa 有利なマッチアップ −1
Karma 有利なマッチアップ −1
Pyke 有利なマッチアップ −1
Talon 有利なマッチアップ −1
Zilean 有利なマッチアップ −1
Syndra 有利なマッチアップ −2 53.3% 13.3%
Twisted Fate 有利なマッチアップ −2 52.5% 6.8%
Brand 有利なマッチアップ −2 52.0% 9.4%
Galio 有利なマッチアップ −2 51.1% 11.3%
Vel'Koz 有利なマッチアップ −2 50.6% 3.5%
Norra 有利なマッチアップ −2 50.5% 1.5%
Viktor 有利なマッチアップ −2 50.5% 3.5%
Aurelion Sol 有利なマッチアップ −2 50.2% 6.8%
Kassadin 有利なマッチアップ −2 50.1% 1.5%
Vladimir 有利なマッチアップ −2 49.4% 4.9%
Ziggs 有利なマッチアップ −2 48.2% 5.9%
Veigar 有利なマッチアップ −2 47.4% 9.4%
Mel 有利なマッチアップ −2 46.3% 7.9%
Kayle 有利なマッチアップ −2
Seraphine 有利なマッチアップ −2
Varus 有利なマッチアップ −2

Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.

不利なマッチアップ

8

これらのチャンピオンは、マッチアップ自体を絶望的にするわけではないが、対面で優位に立ちやすいツールを持っている。射程が長かったり、攻撃を受け止める力が高かったり、エンゲージへの対応手段が豊富だったりする。アプローチを調整し、戦闘を受け入れるタイミングを慎重に選ぶ必要がある。

Taliyah

Taliyah+1

anti dashpunish recall Taliyah directly counters Yone's high-mobility kit using Unraveled Earth. Whenever you charge Mortal Steel to dash forward or attempt to engage with Soul Unbound, she can instantly lay down her minefield. Passing through these rocks triggers immediate damage and a stun. More dangerously, she can pre-place Unraveled Earth directly on your static physical body's return marker, guaranteeing a massive burst when your Soul Unbound duration ends. Taliyahのビルド → 詳細を見る
Taliyah

理由

Taliyah directly counters Yone's high-mobility kit using Unraveled Earth. Whenever you charge Mortal Steel to dash forward or attempt to engage with Soul Unbound, she can instantly lay down her minefield. Passing through these rocks triggers immediate damage and a stun. More dangerously, she can pre-place Unraveled Earth directly on your static physical body's return marker, guaranteeing a massive burst when your Soul Unbound duration ends.

レーン戦への影響

This interaction severely limits your ability to trade actively. You cannot blindly fish for knockups because Threaded Volley punishes linear paths, and Seismic Shove can fling you into her mines. If you get stunned during a Soul Unbound trade, you lose massive chunks of health, forcing early recalls. This grants Taliyah free priority to use Rock Surfing and Weaver's Wall to roam and impact side lanes while you are stuck clearing under turret.

立ち回り方

To survive, you must play around the cooldown of Unraveled Earth. Never cast Soul Unbound forward if she has her minefield ready. Instead, use Spirit Cleave to absorb her Threaded Volley poke while farming. When you do trade, intentionally cancel Soul Unbound early if you see her aiming Seismic Shove or laying mines on your return clone. If she wastes her mines, immediately search for a Fate Sealed angle to lock her down before she can escape.

チャンピオン詳細 → Taliyahのビルド →

その他のマッチアップ

スキル次第のマッチアップ

4

このマッチアップは何よりもまず実行力の勝負であり、両者ともに優位を取れる現実的な手段を持っている。重要なスキルを一つ避けられるか、エンゲージを正しく読めるか、あるいはたった一つの位置取りのミスが、勝敗を分けることもある。マッチアップを理解し、行動すべき瞬間を見極める力がとりわけ重要になる。

Zed

Zed±0

outplay potentialburst trade This duel is a pure mechanical standoff centered on ultimate timing. Zed holds the advantage of being able to completely negate *Fate Sealed* by casting *Death Mark* to become untargetable. However, Yone can neutralize this burst potential by timing *Spirit Cleave* perfectly to absorb a massive portion of the subsequent *Death Mark* detonation, turning Zed's offensive window into an empty trade. Zedのビルド → 詳細を見る
Zed

理由

This duel is a pure mechanical standoff centered on ultimate timing. Zed holds the advantage of being able to completely negate *Fate Sealed* by casting *Death Mark* to become untargetable. However, Yone can neutralize this burst potential by timing *Spirit Cleave* perfectly to absorb a massive portion of the subsequent *Death Mark* detonation, turning Zed's offensive window into an empty trade.

レーン戦への影響

The lane remains highly volatile, swinging wildly with every cooldown. When Zed's *Living Shadow* is down, you can pressure him aggressively with *Mortal Steel* thrusts. If he misses his *Razor Shuriken* poke, you gain complete wave control. However, if you waste *Soul Unbound* forward while his shadow is up, he will easily chunk you, forcing early recalls that cost crucial mid-lane priority.

立ち回り方

Never initiate with *Fate Sealed* while Zed has his ultimate ready, as he will easily dodge it. Instead, bait his engage. When he casts *Death Mark* on you, wait for him to reappear behind you, then immediately slash with *Spirit Cleave* to gain a shield right before his combo lands. If you must escape or reposition your body safely, stack your *Mortal Steel* tornado to knock him up the split second he materializes.

チャンピオン詳細 → Zedのビルド →
Ahri

Ahri±0

skirmishcc timing This matchup is a tense battle of spacing dictated by the interaction between Soul Unbound and Charm. While Yone wants to use his spirit form to trade, Ahri holds a massive advantage: she can pre-aim her Charm directly at your anchoring physical body. The moment Soul Unbound forces you to snap back, you are completely vulnerable to a guaranteed CC chain and her Orb of Deception burst. Ahriのビルド → 詳細を見る
Ahri

理由

This matchup is a tense battle of spacing dictated by the interaction between Soul Unbound and Charm. While Yone wants to use his spirit form to trade, Ahri holds a massive advantage: she can pre-aim her Charm directly at your anchoring physical body. The moment Soul Unbound forces you to snap back, you are completely vulnerable to a guaranteed CC chain and her Orb of Deception burst.

レーン戦への影響

Because of this threat, you cannot freely use your spirit dash to poke. If you initiate blindly, Ahri will simply back away using Fox-Fire or Spirit Rush, wait out your timer, and delete half your health bar upon your return. This forces a passive farming state where you rely on Mortal Steel tornados to farm safely, preventing you from pushing her under tower or roaming first.

立ち回り方

To win this execution battle, you must manually reactivate Soul Unbound early to snap back before Ahri can align her Charm, or use Fate Sealed to dodge her projectile mid-dash. If she misses her charm, you have a brief window to play aggressively with Mortal Steel and Spirit Cleave. Should you get charmed and chunked, immediately shield yourself with Spirit Cleave and use Way of the Hunter to safely clear the remaining wave under your turret.

チャンピオン詳細 → Ahriのビルド →
Akali

Akali±0

mobilityshroud play This skill matchup is dictated by how Akali responds to your Soul Unbound. When you project forward to initiate a trade, Akali can immediately drop Twilight Shroud. By slipping into her shroud, she denies you target selection and simply stalls out your spirit form's timer. This nullifies the bonus damage mark from your E, forcing you back to your body without having executed a clean trade. Akaliのビルド → 詳細を見る
Akali

理由

This skill matchup is dictated by how Akali responds to your Soul Unbound. When you project forward to initiate a trade, Akali can immediately drop Twilight Shroud. By slipping into her shroud, she denies you target selection and simply stalls out your spirit form's timer. This nullifies the bonus damage mark from your E, forcing you back to your body without having executed a clean trade.

レーン戦への影響

Because of this evasion tactic, mindless aggression backfires. If you waste Soul Unbound into her shroud, Akali immediately gains the upper hand once you snap back, using Shuriken Flip to chase you down or Five Point Strike to poke. The lane becomes a tense stand-off where wave priority shifts constantly; whoever wastes their primary defensive or mobility tool first loses the ability to safely contest the farm.

立ち回り方

To win these skirmishes, bait out Twilight Shroud without committing your spirit form. Use the threat of your Mortal Steel tornado to force her into her smoke. Once her shroud dissipates, you have a twenty-second window to launch Soul Unbound and execute a full trade. If she engages with Perfect Execution, use Fate Sealed defensively to disrupt her dash pathing or absorb her burst with Spirit Cleave shield while retreating.

チャンピオン詳細 → Akaliのビルド →

その他のマッチアップ

有利なマッチアップ

36

これらのチャンピオンは、こちらの主要な強みに効果的に対応するのが難しく、より自由に対面を組み立てることができる。プレッシャーをかけて有利な交換を引き出す手段は複数あることが多い。相手が態勢を立て直す時間を与えるのではなく、この優位を活かして主導権を握ろう。

Aurelion Sol

Aurelion Sol−2

gap closecc chain This matchup is heavily in your favor because Aurelion Sol must stand still to channel his primary damage tool, Breath of Light. By activating Soul Unbound, you gain the movement speed to bypass his Singularity and instantly close the gap. Once in range, your third Mortal Steel strike acts as a hard interrupt, completely shutting down his DPS while you shred him with Way of the Hunter. Aurelion Solのビルド → 詳細を見る
Aurelion Sol

理由

This matchup is heavily in your favor because Aurelion Sol must stand still to channel his primary damage tool, Breath of Light. By activating Soul Unbound, you gain the movement speed to bypass his Singularity and instantly close the gap. Once in range, your third Mortal Steel strike acts as a hard interrupt, completely shutting down his DPS while you shred him with Way of the Hunter.

レーン戦への影響

Aurelion Sol is forced into a defensive posture, unable to safely collect Stardust with Cosmic Creator. Every time he tries to clear waves with Breath of Light, you can threaten a lethal trade. This constant pressure denies his scaling, forces him to waste Astral Flight as a desperate escape tool, and grants you total control over lane priority to crash waves and secure deep vision.

立ち回り方

Position yourself slightly to the side of the minion wave to avoid getting caught in Singularity while preparing your third Mortal Steel strike. The moment he locks himself in place to channel Breath of Light, unleash Soul Unbound diagonally to dodge his zone, knock him up, and unleash a quick Spirit Cleave. If he attempts a desperate escape via Astral Flight, track his flight path and shut him down permanently with Fate Sealed.

チャンピオン詳細 → Aurelion Solのビルド →
Kassadin

Kassadin−2

physical damageearly defense Kassadin's early defense relies heavily on Void Stone generating a magic shield whenever he casts a spell like Null Sphere. Because Yone's primary damage source in the early game comes from Mortal Steel and physical strikes from Way of the Hunter, you completely bypass this magic barrier. This makes every direct trade heavily weighted in your favor, as he cannot mitigate your raw physical damage with his passive. Kassadinのビルド → 詳細を見る
Kassadin

理由

Kassadin's early defense relies heavily on Void Stone generating a magic shield whenever he casts a spell like Null Sphere. Because Yone's primary damage source in the early game comes from Mortal Steel and physical strikes from Way of the Hunter, you completely bypass this magic barrier. This makes every direct trade heavily weighted in your favor, as he cannot mitigate your raw physical damage with his passive.

レーン戦への影響

You command complete control over the minion waves from level one. By using Mortal Steel to constantly prep your knockup, you force Kassadin to concede space or take heavy damage. He must use Null Sphere or Nether Blade just to secure last hits under his tower. This permanent pressure prevents him from scaling safely and locks him in lane, denying him any early map rotations.

立ち回り方

Initiate trades using Soul Unbound when your Mortal Steel whirlwind is fully charged. Dash in with the knockup, follow up with Spirit Cleave to absorb his desperate Force Pulse or Nether Blade counter-attacks, and then snap back to safety. Once Kassadin unlocks Riftwalk, do not randomly throw out Fate Sealed. Hold your ultimate until he commits his blink forward, allowing you to instantly counter-engage on his landing spot and secure an easy kill.

チャンピオン詳細 → Kassadinのビルド →
Brand

Brand−2

spacingdefense This matchup heavily favors your aggressive tools because Brand relies entirely on landing slow, predictable skillshots to set up his burst. When Brand attempts to poke you with Pillar of Flame or trigger his passive Blaze, you can instantly activate Soul Unbound to dash sideways, dodging his circle. This gap-closer leaves him completely defenseless, allowing you to chain Mortal Steel knockups and clean up the kill with Fate Sealed before he can react. Brandのビルド → 詳細を見る
Brand

理由

This matchup heavily favors your aggressive tools because Brand relies entirely on landing slow, predictable skillshots to set up his burst. When Brand attempts to poke you with Pillar of Flame or trigger his passive Blaze, you can instantly activate Soul Unbound to dash sideways, dodging his circle. This gap-closer leaves him completely defenseless, allowing you to chain Mortal Steel knockups and clean up the kill with Fate Sealed before he can react.

レーン戦への影響

Brand's natural urge is to shove the wave using Pillar of Flame and Conflagration, which inevitably pushes the minions toward your tower. This constant pushing plays directly into your hands. By keeping the wave on your side of the lane, you create a massive runway. Brand is forced to overextend to secure gold, making him an easy target for your lethal dive combos while rendering his Pyroclasm useless without bounce targets.

立ち回り方

To execute this plan, always stand slightly offset from your minion wave so Brand cannot poke you and push simultaneously. When you accumulate two charges of Mortal Steel, do not rush forward in a straight line. Instead, trigger Soul Unbound diagonally to bypass his incoming Sear projectile. Once his stun is wasted, immediately dash in with your Q3 tornado, land Spirit Cleave for the shield, and unleash Fate Sealed to lock him down and secure the kill.

チャンピオン詳細 → Brandのビルド →
Galio

Galio−2

physical damagemobility gap This matchup heavily favors Yone because Galio's primary defensive tool, the magic shield from Shield of Durand, is completely bypassed by the physical strikes of Way of the Hunter and Mortal Steel. Additionally, Soul Unbound grants Yone the perfect tool to initiate trades and immediately snap back, effortlessly baiting out and escaping Galio’s slow, predictable crowd control from Justice Punch and Shield of Durand. Galioのビルド → 詳細を見る
Galio

理由

This matchup heavily favors Yone because Galio's primary defensive tool, the magic shield from Shield of Durand, is completely bypassed by the physical strikes of Way of the Hunter and Mortal Steel. Additionally, Soul Unbound grants Yone the perfect tool to initiate trades and immediately snap back, effortlessly baiting out and escaping Galio’s slow, predictable crowd control from Justice Punch and Shield of Durand.

レーン戦への影響

Galio desperately wants to shove the wave using Winds of War and Colossal Smash to roam. By matching his clear with Mortal Steel and Spirit Cleave, you lock him under his tower. If he wastes his abilities on minions, your aggressive trades with Soul Unbound will chunk his health bar, forcing him to base and neutralizing the global threat of Hero's Entrance.

立ち回り方

Never initiate blindly; wait for Galio to cast Winds of War on the minion wave. Once his main damage is spent, activate Soul Unbound to dash forward. If he winds up Justice Punch to counter-attack, quickly reactivate your spirit form to snap back to safety, or use the dash from Mortal Steel's third strike to sidestep it. If he manages to taunt you with Shield of Durand, absorb the blow with Spirit Cleave.

チャンピオン詳細 → Galioのビルド →
Kayle

Kayle−2

mobilityburst Yone completely dictates the pace of this lane because Kayle lacks any early-game tools to keep him at bay before Divine Ascent matures. By combining Soul Unbound with a stacked Mortal Steel tornado, you can close massive gaps instantly. This extreme engagement range forces Kayle to play in constant fear, as your burst potential with Fate Sealed can easily bypass her Celestial Blessing movement speed and force her into a premature, purely defensive Divine Judgment. Kayleのビルド → 詳細を見る
Kayle

理由

Yone completely dictates the pace of this lane because Kayle lacks any early-game tools to keep him at bay before Divine Ascent matures. By combining Soul Unbound with a stacked Mortal Steel tornado, you can close massive gaps instantly. This extreme engagement range forces Kayle to play in constant fear, as your burst potential with Fate Sealed can easily bypass her Celestial Blessing movement speed and force her into a premature, purely defensive Divine Judgment.

レーン戦への影響

This matchup is won through continuous health trades that push Kayle off the wave. Because Kayle must use Starfire Spellblade and Radiant Blast to farm safely, you can easily freeze the wave near your tower. Once she steps up, your long-range threat prevents her from getting gold, delaying her scaling milestones. If she overextends, an all-in will force her back to base, allowing you to crash massive waves and chip away at her tower early.

立ち回り方

To execute this, always stack Mortal Steel on the minions first, then activate Soul Unbound from behind your own wave to launch your Q3. Do not immediately commit Fate Sealed; instead, strike her with Spirit Cleave and basic attacks to bait out her Divine Judgment. Once her invulnerability ends, unleash Fate Sealed to guarantee the execute. If she manages to kite you with Celestial Blessing, snap back to your body early to safety.

チャンピオン詳細 → Kayleのビルド →
Varus

Varus−2

dive threatspacing checkcc timing This matchup leans heavily in Yone's favor because his mobility completely neutralizes Varus's primary defensive tool. When Varus attempts to lock you down with Chain of Corruption, you can activate Soul Unbound to either sidestep the projectile entirely or cleanse the immobilization by snapping back to your physical body. Without his ultimate's crowd control, Varus's lack of mobility makes him a sitting duck to Mortal Steel and Fate Sealed. Varusのビルド → 詳細を見る
Varus

理由

This matchup leans heavily in Yone's favor because his mobility completely neutralizes Varus's primary defensive tool. When Varus attempts to lock you down with Chain of Corruption, you can activate Soul Unbound to either sidestep the projectile entirely or cleanse the immobilization by snapping back to your physical body. Without his ultimate's crowd control, Varus's lack of mobility makes him a sitting duck to Mortal Steel and Fate Sealed.

レーン戦への影響

Varus must play extremely passively, forced to clear waves from afar with Piercing Arrow and Hail of Arrows. If he steps up to apply Blighted Quiver stacks with basic attacks, your threat range forces him back. This constant pressure allows you to crash waves easily, secure deep vision, or roam. Because Varus cannot safely contest your forward positioning, he will bleed gold and lose mid-lane priority.

立ち回り方

Always hold your Soul Unbound until Varus begins his Piercing Arrow channel or prepares to launch Chain of Corruption. Use Mortal Steel to stack your tornado, then dash forward to bait his ultimate. If Varus holds his crowd control, execute short trades using Spirit Cleave for the shield, then snap back before he can retaliate. Should you miss-time your dash and get hit without your spirit form active, immediately retreat to avoid his burst.

チャンピオン詳細 → Varusのビルド →
Seraphine

Seraphine−2

gap closedive threat Yone dominates this matchup because Seraphine's long-range safety is completely neutralized by his mobility. While Seraphine relies on poking from afar with High Note and Beat Drop, Yone can instantly close the distance. By initiating with Soul Unbound and chaining it into Fate Sealed, he bypasses her zoning tools entirely, catching her before her slow projectile animations can peel him off. Seraphineのビルド → 詳細を見る
Seraphine

理由

Yone dominates this matchup because Seraphine's long-range safety is completely neutralized by his mobility. While Seraphine relies on poking from afar with High Note and Beat Drop, Yone can instantly close the distance. By initiating with Soul Unbound and chaining it into Fate Sealed, he bypasses her zoning tools entirely, catching her before her slow projectile animations can peel him off.

レーン戦への影響

This threat profile forces Seraphine to play extremely far back, conceding control of the minion waves. You can easily slow-push waves to her tower, forcing her to burn mana using High Note and Surround Sound just to clear under turret. This constant pressure prevents her from securing priority, leaving her unable to assist her jungler while you roam freely or secure deep vision.

立ち回り方

To execute this, build up two stacks of Mortal Steel on the first waves while staying healthy. Once your wind dash is ready, look for an angle where she steps forward to use Beat Drop. Immediately activate Soul Unbound to sidestep her slow crowd control, then dash in with your third Mortal Steel or Fate Sealed. If she panics and triggers her Surround Sound shield, delay your final strike slightly so her shield expires before your Soul Unbound mark detonates.

チャンピオン詳細 → Seraphineのビルド →
Syndra

Syndra−2

gap closedisengage Yone dictates this matchup because Syndra's sole protection against his aggression is Scatter the Weak. When you activate Soul Unbound to dash forward, she must instantly react with her knockback to disrupt your pursuit. If she misuses this cone spell to shove a Dark Sphere or poke you, she is completely defenseless against your ultimate, Fate Sealed, which guarantees an easy kill. Syndraのビルド → 詳細を見る
Syndra

理由

Yone dictates this matchup because Syndra's sole protection against his aggression is Scatter the Weak. When you activate Soul Unbound to dash forward, she must instantly react with her knockback to disrupt your pursuit. If she misuses this cone spell to shove a Dark Sphere or poke you, she is completely defenseless against your ultimate, Fate Sealed, which guarantees an easy kill.

レーン戦への影響

Because Syndra must hoard her defensive knockback, she cannot freely use Scatter the Weak to clear waves or trade. This restriction allows you to safely farm with Spirit Cleave and build up Mortal Steel stacks. You can constantly threaten a forward dash, forcing her to drop farm or back off toward her tower, bleeding her mana as she tries to farm from extreme range with Dark Sphere.

立ち回り方

Position yourself diagonally relative to her spawned Dark Sphere anchors to avoid easy stun lines. Use your Soul Unbound forward dash at an angle rather than in a straight line; this forces her to guess her Scatter the Weak trajectory. If she misses or wastes it, immediately chain your Q3 tornado from Mortal Steel into Fate Sealed. Should she hold it perfectly, return to your body to reset without taking major damage.

チャンピオン詳細 → Syndraのビルド →
Viktor

Viktor−2

anti dashspacing Yone dominates this matchup because Viktor lacks the mobility to escape an explosive all-in once Soul Unbound is active. However, the entire dynamic hinges on a single interaction: when you project forward, Viktor will drop Gravity Field directly onto your physical body's anchor point. If you snap back prematurely or are forced to return, you will be instantly stunned, allowing his Arcane Storm to melt you. Viktorのビルド → 詳細を見る
Viktor

理由

Yone dominates this matchup because Viktor lacks the mobility to escape an explosive all-in once Soul Unbound is active. However, the entire dynamic hinges on a single interaction: when you project forward, Viktor will drop Gravity Field directly onto your physical body's anchor point. If you snap back prematurely or are forced to return, you will be instantly stunned, allowing his Arcane Storm to melt you.

レーン戦への影響

This threat forces a tense psychological battle over wave control. Viktor wants to use Hextech Ray to shove you under turret and keep you healthy with Siphon Power. Since you hold the kill pressure, you must slow-push or hold the wave near your tower. This positioning deprives Viktor of safety, forcing him to overextend to secure last-hits where your Mortal Steel can setup a devastating engage.

立ち回り方

To win this, never initiate with Soul Unbound unless Viktor has already wasted Gravity Field to zone you or clear waves. Instead, stack Mortal Steel on minions and use the Q3 dash or Fate Sealed to close the gap first. Save Soul Unbound for the mid-fight to dodge his Arcane Storm. If you must use Soul Unbound to engage, delay your return until Gravity Field's duration expires, or bait the placement before committing.

チャンピオン詳細 → Viktorのビルド →
Veigar

Veigar−2

spacingdefense This matchup is heavily skewed in Yone's favor because Soul Unbound completely neutralizes Veigar's main defensive tool, Event Horizon. When Veigar attempts to zone you or trap you inside his cage to land a lethal Dark Matter, your spirit form allows you to freely execute your trade. By simply reactivating Soul Unbound, you snap back to your starting body, bypassing the stun boundary entirely and leaving the mage vulnerable. Veigarのビルド → 詳細を見る
Veigar

理由

This matchup is heavily skewed in Yone's favor because Soul Unbound completely neutralizes Veigar's main defensive tool, Event Horizon. When Veigar attempts to zone you or trap you inside his cage to land a lethal Dark Matter, your spirit form allows you to freely execute your trade. By simply reactivating Soul Unbound, you snap back to your starting body, bypassing the stun boundary entirely and leaving the mage vulnerable.

レーン戦への影響

Veigar's need to stack Phenomenal Evil Power using Baleful Strike on minions forces him into a predictable farming rhythm. By maintaining precise wave control, you can slow-push waves to force him under turret, where he struggles to clear. If he wastes Event Horizon defensively, you gain complete lane dominance, allowing you to deny his farm, chunk his health with Spirit Cleave, and easily threaten a dive with Fate Sealed.

立ち回り方

To convert this advantage, stack Mortal Steel on the wave first. Once Q3 is ready, initiate the trade by casting Soul Unbound from a safe distance, then dash in with your tornado. Deliver your burst with Spirit Cleave and basic attacks. If Veigar drops Event Horizon around you, do not panic; simply press your cleanse return to snap back safely. If caught without your spirit form, use Fate Sealed to bypass the cage walls and secure the kill.

チャンピオン詳細 → Veigarのビルド →
Vladimir

Vladimir−2

spacingdisengage Yone dominates this matchup because his threat range completely eclipses Vladimir's safety tools. While Sanguine Pool is a powerful tool to dodge Fate Sealed or Mortal Steel's Q3 knock-up, it costs Vladimir health to cast. Once he emerges from his pool, the ramping movement speed from Soul Unbound allows Yone to effortlessly stay on top of him, running him down the long mid lane for an easy kill. Vladimirのビルド → 詳細を見る
Vladimir

理由

Yone dominates this matchup because his threat range completely eclipses Vladimir's safety tools. While Sanguine Pool is a powerful tool to dodge Fate Sealed or Mortal Steel's Q3 knock-up, it costs Vladimir health to cast. Once he emerges from his pool, the ramping movement speed from Soul Unbound allows Yone to effortlessly stay on top of him, running him down the long mid lane for an easy kill.

レーン戦への影響

This dynamic forces Vladimir to play extremely defensively, conceding early wave control. Because he cannot safely trade with Transfusion without risking you trading back with Soul Unbound, he must farm under tower. This pressure translates into free roam timers for you, allowing you to secure mid priority and assist your jungler, while Vladimir remains trapped, struggling to scale his Crimson Pact passive.

立ち回り方

To convert this advantage, never initiate with Fate Sealed while Sanguine Pool is available. Instead, initiate trades using Soul Unbound and stack Mortal Steel. Force him to panic-cast his pool to dodge your Q3 tornado. Keep running forward during his invulnerability state; once he re-emerges, use your accumulated movement speed to land your basic attacks and Spirit Cleave, then execute him with your ultimate as he tries to flee toward his tower.

チャンピオン詳細 → Vladimirのビルド →
Mel

Mel−2

dive potentialmobility advantage Yone dominates because Mel relies on her ranged zoning tools to keep melee threats away. By casting Soul Unbound, you completely bypass her spatial control, closing the distance instantly. This mobility gap leaves Mel vulnerable, as her long cooldowns cannot keep pace with your sudden forward thrusts. Once you cross her defensive threshold, she has no choice but to retreat passively. Melのビルド → 詳細を見る
Mel

理由

Yone dominates because Mel relies on her ranged zoning tools to keep melee threats away. By casting Soul Unbound, you completely bypass her spatial control, closing the distance instantly. This mobility gap leaves Mel vulnerable, as her long cooldowns cannot keep pace with your sudden forward thrusts. Once you cross her defensive threshold, she has no choice but to retreat passively.

レーン戦への影響

This matchup forces Mel to surrender wave priority early. Because she fears the threat of Soul Unbound combined with a charged Mortal Steel tornado, she cannot safely stand near the caster minions to harass you. You can easily match her push with Spirit Cleave for shields, securing a health advantage that allows you to freeze the lane or threaten her under tower once Fate Sealed is unlocked.

立ち回り方

Play patiently during the first two levels, using Spirit Cleave to absorb her basic attacks while farming. Once you hit level three, stack Mortal Steel twice to prepare your dash, then immediately initiate with Soul Unbound to sidestep her incoming zoning spells. If Mel holds her defensive tools, delay your return to your body to land extra basic attacks. Should you miss your knockup, immediately reactivate your spirit form to snap back safely.

チャンピオン詳細 → Melのビルド →
Twisted Fate

Twisted Fate−2

mobility threatspacing This matchup leans heavily in your favor because Twisted Fate relies entirely on his Gold Card from Pick a Card to self-peel. By initiating with Soul Unbound, you can aggressively force trades while timing your unstoppable recall or the cast animation of Fate Sealed to completely absorb his stun. Without this crowd control to keep you at bay, his low mobility leaves him defenseless against your high physical and magical burst. Twisted Fateのビルド → 詳細を見る
Twisted Fate

理由

This matchup leans heavily in your favor because Twisted Fate relies entirely on his Gold Card from Pick a Card to self-peel. By initiating with Soul Unbound, you can aggressively force trades while timing your unstoppable recall or the cast animation of Fate Sealed to completely absorb his stun. Without this crowd control to keep you at bay, his low mobility leaves him defenseless against your high physical and magical burst.

レーン戦への影響

Twisted Fate is forced into a defensive posture, unable to freely use Wild Cards to push or Blue Cards for mana replenishment without risking a lethal engage. You easily command wave priority, allowing you to crash minions and threaten his tower. If he attempts to roam with Destiny, you can easily punish him by taking plates or canceling his channel with a well-timed Mortal Steel knockup.

立ち回り方

Maintain a precise distance just outside his basic attack range until you stack Mortal Steel. Once your dash is primed, activate Soul Unbound to close the distance. Watch his head for the shifting colors of Pick a Card; the moment he locks the Gold Card and throws it, immediately reactivate Soul Unbound to snap back, or cast Fate Sealed to ignore the stun during your ultimate's movement. Protect yourself with Spirit Cleave during short trades.

チャンピオン詳細 → Twisted Fateのビルド →
Ziggs

Ziggs−2

dodge skillshotsdive potential Ziggs relies on zoning you out with Bouncing Bomb, but Yone's Soul Unbound completely nullifies this threat by letting you dash sideways or forward to bypass the explosion. Once you bypass his initial poke, Ziggs is incredibly vulnerable. If he wastes Satchel Charge trying to disengage or poke, he has no mobility left to escape your pursuit, allowing you to run him down with Mortal Steel strikes. Ziggsのビルド → 詳細を見る
Ziggs

理由

Ziggs relies on zoning you out with Bouncing Bomb, but Yone's Soul Unbound completely nullifies this threat by letting you dash sideways or forward to bypass the explosion. Once you bypass his initial poke, Ziggs is incredibly vulnerable. If he wastes Satchel Charge trying to disengage or poke, he has no mobility left to escape your pursuit, allowing you to run him down with Mortal Steel strikes.

レーン戦への影響

Ziggs wants to shove the wave constantly using his explosive AoE to chip your tower. However, your threat of a sudden engage prevents him from stepping up safely. By threatening a Soul Unbound forward dash, you force him to drop Hexplosive Minefield defensively rather than using it to clear waves. This shifts the lane control to you, allowing you to keep your health bar high and deny his Short Fuse turret execution pressure.

立ち回り方

Position yourself slightly outside your minion wave to force Ziggs to choose between hitting you or the minions with Bouncing Bomb. Always hold Soul Unbound until you see him launch his bomb. The moment he throws it, use your spirit form to dodge the projectile, close the gap, and trade. If he panics and uses Satchel Charge, wait out the knockback, then commit your Fate Sealed or Mortal Steel Q3 to lock him down before he can retreat under tower.

チャンピオン詳細 → Ziggsのビルド →

その他のマッチアップ

Yone対策アイテム

これらのアイテムを購入すると、このチャンピオンの影響力を抑えられます。

Sandales de Mercure
Sandales de Mercure
Bottes blindées
Bottes blindées
Ange gardien
Ange gardien
Danseur fantôme
Danseur fantôme
Gueule de Malmortius
Gueule de Malmortius

このチャンピオンへの対策

カウンターアングル

Yoneへのカウンターは、アルティメットを避けるだけではありません。真の目的は、彼の準備を崩すことです。Q3スタックをフリーで積ませない、サイドの視界を確保し、Eでの帰還のためにクラウドコントロールやバーストを温存しましょう。Yoneは、戦闘のリズムを自分で選ぶと危険ですが、相手が正面からの突入を強要したり、意図を早すぎたりすると、彼は非常に脆くなります。データに存在するチャンピオンは、3つの回答パターンを示しています。帰還を罰するハードロックダウン、延長戦を拒否する機動力のあるバースト、そして脅威になる前にアクセスツールを使わせるレンジコントロールです。

パッチの文脈

Yoneは、エンゲージを固定点に変えられるチャンピオンに対して苦戦します。彼のEは攻撃的なウィンドウを与えますが、明確な情報も与えます。それは、彼が戻らなければならないということです。したがって、効果的なカウンターは、最初の突入を生き延びようとするだけでなく、YoneがQ3、アルティメット、またはスペースを使い果たした瞬間を待ちます。即時のクラウドコントロール、アルティメットへのカウンター、そして最初のダッシュ後に位置を変えられるチャンピオンは、彼のマージンを大幅に減らします。戦闘が相手にとって準備されているほど、Yoneは混乱を悪用できなくなります。

クイックリード

  • Eでの帰還のためにクラウドコントロールを温存しましょう。これは、不必要なリスクを負わずにYoneを罰する最も簡単なタイミングであることがよくあります。
  • Q3がスタックされているときに直線で後退せず、角度を変えるか、彼を悪い方向にダッシュを使わせましょう。
  • オブジェクト前にサイドパスにワードを置きましょう。Yoneは、Eでの突入が早すぎると価値を大きく失います。

カウンターの原型

ハードロックダウンと帰還時のカウンター

このタイプのカウンターは、Yoneのルールでデュエルをプレイしないため機能します。E中のパニックや、最初のステップでのクラウドコントロールの浪費の代わりに、Yoneが予測可能になる瞬間、つまり帰還時、Q3終了時、またはアルティメット後のコミットを待つことができます。Lissandra、Malphite、Annieは、既存のデータでこのロジックをよく表しています。彼らはYoneの勢いを止め、DPSウィンドウを減らし、チームが追随できない場合、彼の深いエントリーを即時のミスに変えることができます。

チャンピオンの適応方法. Yoneは、本当のコミットの前にこれらのスペルを強制する必要があります。Q3で脅迫したり、ウェーブをプレイしたり、視界を離れたり、味方が最初のコントロールを吸収するのを待ったりすることができます。情報なしで正面からEを使用すると、これらのチャンピオンに彼らが望む罰のタイミングを与えてしまいます。

機動力のあるバーストと最初のウィンドウの拒否

これらのマッチアップは、Yoneが最初のアイテムの後に望む延長戦を拒否することが多いため困難です。Fizz、Akali、Zed、Dianaは、彼の突入の一部を回避または遅延させ、YoneがすでにQ3、E、またはアルティメットを使い果たした後に対応できます。危険は、生のバーストよりもタイミングにあります。Yoneが最初の整列をミスしたり、ポークのためにEを使用したりした場合、これらのチャンピオンは、彼の帰還地点がわかっているときや、彼の防御ツールがまだ利用できないときにトレードを逆転させることができます。

チャンピオンの適応方法. Yoneは、衝動的なトレードを避ける必要があります。彼はウェーブをコントロールし、敵の動きに対応するためにQ3を温存し、メインの回避ツールが使われるまでアルティメットの使用を避けるべきです。Stasis、Exhaust、またはBarrierは、ゲームに応じてここで多くの価値を得ます。

レンジコントロールとアプローチの罰

これらのチャンピオンはすべて同じ方法でYoneを倒すわけではありませんが、同じ弱点をテストします。それは、クリーンな角度でターゲットに到達する必要性です。VexとAhriは、コントロールと機動力でエントリーやタイミングの崩壊を罰することができますが、Ziggs、Orianna、Lux、Veigar、Twisted Fateは、Yoneに、HPを失うか、前進するためのツールを費やすかの選択を強いることがよくあります。Yoneが視界外でQ3を準備できない場合、彼は可視パスからエントリーしなければならず、彼のアルティメットとEははるかに脅威でなくなります。

チャンピオンの適応方法. Yoneは、忍耐強いアプローチを受け入れる必要があります。クリーンにラストヒットし、HPを温存し、ウェーブプレッシャーを使って姿を消しましょう。目標は、すべてのmidトレードを強制することではなく、メイジが完全に距離を置いてカイトできなくなるような角度を作り出すことです。

優先度の高いマッチアップ

Lissandra

Lissandraは、Yoneが自然に行いたいことを正確に罰するため、最も敬意を払うべきマッチアップの1つです。Yoneが彼女のコントロールやアルティメットを強制せずにEでエントリーした場合、彼は彼女に明白な捕獲ポイントを与えます。正しいアプローチは、Q3が準備できたときにいつでもデュエルを探すのではなく、ウェーブを中心にプレイし、防御的な応答を挑発し、Lissandraが帰還をロックダウンできなくなる瞬間を待つことです。その規律なしでは、良いエンゲージでさえ無料の死になる可能性があります。

Vex

Vexは、Yoneの機動性をリスクに変えるため重要です。彼女は過度に直接的なエントリーを罰し、小さなEトレードをはるかに自由でなくすることができます。したがって、Yoneは、簡単なタイミングを与えることを避ける必要があります。ウェーブなしの明白なダッシュなし、事前の餌なしの正面アルティメットなし、すでにコントロールされたゾーンへのE帰還なし。マッチアップは、Yoneがすべてのオールインに勝つことを証明しようとするよりも、忍耐とサイドビジョンによってより多く勝ちます。

対面時のよくある間違い

対面時のよくある間違い

  • Yoneがステップフォワードしたときにすぐにクラウドコントロールを無駄にすること。Eでの帰還やアルティメット後のポジションのために保存するのではなく。
  • Q3がスタックされているときに、Yoneに自然なアルティメットの整列を与えるように、すべて同じラインで後退すること。
  • Yoneは、エントリーアングルが隠されたままだと大幅に強くなるにもかかわらず、サイドをワードせずにオブジェクトを争うこと。
  • レーンに勝つだけで十分だと考えること。Yoneは、midのゲーム中のファイトで彼にフリーなアングルを与えるなら、ゲームに戻ってくることができます。
  • 脅威に対してスタシスやダッシュを早すぎると、実際のアルティメットが来た時に対応できなくなります。

コーチングノート

  • Yoneに対しては、最初の動きだけでなく、2回目の動きを見てプレイしましょう。彼の突進は見えるものの、本当の脅威は戻ってきてから、またはQ3の後によく来ます。
  • YoneがQ3を溜めた状態でオブジェクト前に姿を消したら、ワードがない限り側面からの奇襲は失敗したと考えましょう。

FAQ

YoneがEを使った時、どうやってカウンターすればいいですか?

Eのカウンターとして最も良いのは、常に彼が前に移動している時に攻撃することではありません。最も確実なタイミングは、彼が自由に最終的な位置を選べないため、戻ってくる時であることが多いです。その瞬間のために、CCやバースト、危険なゾーンを温存しておきましょう。もしあなたのチャンピオンがE中に後退し、開始地点でカウンターの準備ができるなら、Yoneは自由度を大きく失います。罠は、早まってパニックになり、彼が本当にコミットする前にスキルを使ってしまうことです。

レーンでYoneに対して積極的にプレイすべきですか?

はい、ただしQスタックを常に意識してください。YoneはQ3が準備できている時、特にウェーブや横からの角度で使える場合は、はるかに危険です。最も効果的なアグロは、彼がラストヒットのために歩いてくる時を狙い、ウェーブをコントロールし、彼の主要なスパイクの前にHPを失わせることです。Q3を追跡せずに、またはEへの対応策を持たずにエンゲージすると、あなたのプレッシャーは彼にとってのチャンスに変わってしまいます。

Yoneに対して視界がなぜそんなに重要なのでしょうか?

Yoneは、角度が知られていると脅威がはるかに減ります。彼のQ3とアルティメットは軌道を必要とし、Eは突入前に彼が見えれば予測しやすくなります。オブジェクト周りでは、側面からの視界があれば、ワードのない通路をキャリーへのフリーエンゲージに変えることをYoneは防げます。彼のポテンシャルをなくすわけではありませんが、正面から突入するか、長く待つことを強います。どちらの場合も、あなたのチームは再配置する時間を稼げます。

どのチャンピオンタイプがYoneを最も困らせますか?

最も厄介なのは、彼のタイミングを崩すタイプです:ターゲット指定CC、機動力のあるバースト、恐怖や防御的なゾーニング、そして彼のアルティメットの照準を妨害できるチャンピオンです。YoneはQ3を準備し、Eで突入し、その後DPSで戦闘を延長したいと考えています。もしチャンピオンがそのリズムを選べなくさせれば、彼は早すぎるコミットを強いられるか、ミスを待つしかなくなります。だからこそ、効果的なカウンターは、常に生々しいデュエルで彼に勝とうとするのではなく、彼のコミットを悪いものにすることなのです。