理由
Kennen is hard because he plays range and has a simple punishment for every entry: stun you, kite, and send you back to your E return point with HP lost. Yone wants sticky fights with repeated autos/Q; Kennen refuses that scenario, chips you, keeps defensive answers, and flips your engage into a losing trade unless you already have a clear advantage.
レーン戦への影響
In lane, he can take a lot of “free” HP while you farm, lowering your engage threshold. At level 5, your R may look like a solution, but if he has flash or times stun correctly, you end up engaging for nothing, losing prio and donating roam timings.
立ち回り方
Treat your HP bar as a green light: high HP means you can threaten; if chipped, play wave and reset. Key timing: look for engages after his kite/stun tool is spent or when he’s overextended without flash. Positioning: use bushes/diagonals to reduce direct poke. Decision: if you can’t kill him, shift win condition to the map—fast shove, move to a skirmish where your R creates numbers, instead of bleeding in a sterile 1v1.