A
2026年9月 · Patch 7.2d
Marksman · TOP · MID

Teemo Wild Rift カウンターガイド

Teemoは、彼のポケ射程外からengageできるチャンピオンや、探知アイテムでmushroomsに対処できるチャンピオンに対して有効性を失います。Diveや素早いgap-closeを持つプロファイルは、彼の継続的なpokeを無効化します。Anti-healは、毒攻撃による彼のsustainを減少させます。

★ TOP · MID Tier A
ダメージ
UTIL
TANK
DIFF
Win 51.8% #32 · ↑2pt
Pick 3.2% #20
Ban 13.2% #19

Teemo Wild Rift カウンターガイド ★ Counter Sheet

マッチアップ一覧
マッチアップ 判定 有利度 勝率 ピック率
Rumble ハードカウンター +2 49.4% 2.3%
Vladimir ハードカウンター +2 47.0% 1.1%
Akali ハードカウンター +2
Heimerdinger ハードカウンター +2
Malphite 不利なマッチアップ +1 52.5% 5.7%
Gwen 不利なマッチアップ +1 51.4% 3.1%
Yone 不利なマッチアップ +1 51.0% 6.7%
Cho'Gath 不利なマッチアップ +1 50.8% 12.1%
Irelia 不利なマッチアップ +1 50.4% 2.0%
Camille 不利なマッチアップ +1 50.4% 3.7%
Dr. Mundo 不利なマッチアップ +1 50.2% 5.9%
Ambessa 不利なマッチアップ +1 49.7% 2.0%
Aatrox 不利なマッチアップ +1 48.9% 6.1%
Riven 不利なマッチアップ +1 48.9% 1.2%
Jayce 不利なマッチアップ +1 48.1% 2.7%
Jarvan IV 不利なマッチアップ +1
Maokai 不利なマッチアップ +1
Nautilus 不利なマッチアップ +1
Pantheon 不利なマッチアップ +1
Rengar 不利なマッチアップ +1
Ryze 不利なマッチアップ +1
Swain 不利なマッチアップ +1
Wukong スキル次第のマッチアップ ±0 51.5% 2.2%
Kennen スキル次第のマッチアップ ±0 49.1% 1.3%
Gragas スキル次第のマッチアップ ±0
Shen 有利なマッチアップ −1 51.9% 1.6%
Gnar 有利なマッチアップ −1 51.5% 3.5%
Jax 有利なマッチアップ −1 50.9% 3.9%
Mordekaiser 有利なマッチアップ −1 50.9% 11.5%
Ornn 有利なマッチアップ −1 50.5% 2.0%
Poppy 有利なマッチアップ −1 50.4% 2.3%
Darius 有利なマッチアップ −1 50.2% 16.0%
Kayle 有利なマッチアップ −1 50.0% 1.8%
Garen 有利なマッチアップ −1 50.0% 14.7%
Sion 有利なマッチアップ −1 49.6% 3.8%
Nasus 有利なマッチアップ −1 49.1% 5.9%
K'Santé 有利なマッチアップ −1 49.0% 5.9%
Renekton 有利なマッチアップ −1 48.4% 3.9%
Fiora 有利なマッチアップ −1 48.1% 4.6%
Skarner 有利なマッチアップ −1 48.1% 1.3%
Vayne 有利なマッチアップ −2 52.2% 2.0%
Singed 有利なマッチアップ −2 51.8% 1.4%
Olaf 有利なマッチアップ −2 51.0% 1.1%
Urgot 有利なマッチアップ −2 50.0% 3.8%
Sett 有利なマッチアップ −2 49.1% 11.4%
Tryndamere 有利なマッチアップ −2 48.5% 2.1%
Graves 有利なマッチアップ −2
Kalista 有利なマッチアップ −2

Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.

ハードカウンター

4

これらのチャンピオンは、こちらのビルドやプレイスタイルを真正面から上回る構成を持ち、レーン戦のコントロールとファームを極めて難しくする。彼らのスキルはこちらの主要な強みを無効化し、いつも通りのプランを実行しようとした瞬間に手痛い反撃を受けさせてくる。こうしたマッチアップでは、ミスを最小限に抑え、正面からの対決以外で解決策を探すことが重要になる。

Heimerdinger

Heimerdinger+2

wave shovepoke Heimerdinger's H-28G Evolution Turrets constantly push the lane, forcing you to farm under your turret. Since your primary damage comes from single-target Toxic Shot auto-attacks and Blinding Dart, you have absolutely no area-of-effect tools to thin out his mechanical army. This structural deficit means you are constantly struggling to clear waves while he safely harasses you from distance, rendering your Guerrilla Warfare camouflage useless in a shoved lane. Heimerdingerのビルド → 詳細を見る
Heimerdinger

理由

Heimerdinger's H-28G Evolution Turrets constantly push the lane, forcing you to farm under your turret. Since your primary damage comes from single-target Toxic Shot auto-attacks and Blinding Dart, you have absolutely no area-of-effect tools to thin out his mechanical army. This structural deficit means you are constantly struggling to clear waves while he safely harasses you from distance, rendering your Guerrilla Warfare camouflage useless in a shoved lane.

レーン戦への影響

You will find yourself trapped under tower from the very first wave, bleeding plating and losing gold to turret shots. Heimerdinger can freely fish for stuns with CH-2 Electron Storm Grenade and poke you down with Hextech Micro-Rockets while you try to last-hit. This constant pressure denies you any map priority, preventing you from helping your jungler secure nearby objectives while your turret's health is slowly chipped away.

立ち回り方

To survive this onslaught, you must prioritize destroying his H-28G Evolution Turrets whenever he mispositions, using the extra attack speed from exiting Guerrilla Warfare to quickly down them. Save Move Quick exclusively to dodge his CH-2 Electron Storm Grenade rather than for trading. Once you reach level six, place Noxious Trap directly in the path of oncoming waves to help clear minions before they crash. If the pressure becomes overwhelming, concede the outer tower early to freeze the lane safely deep in your territory.

チャンピオン詳細 → Heimerdingerのビルド →
Akali

Akali+2

burst tradingmobility advantage Your primary defensive tool, Blinding Dart, is completely ineffective against Akali's main damage sources. Because Five Point Strike and Shuriken Flip are abilities rather than basic attacks, they bypass your blind entirely to deliver full burst damage. This structural mismatch means she can ignore your defensive utility and easily deplete your fragile health pool once she decides to engage. Akaliのビルド → 詳細を見る
Akali

理由

Your primary defensive tool, Blinding Dart, is completely ineffective against Akali's main damage sources. Because Five Point Strike and Shuriken Flip are abilities rather than basic attacks, they bypass your blind entirely to deliver full burst damage. This structural mismatch means she can ignore your defensive utility and easily deplete your fragile health pool once she decides to engage.

レーン戦への影響

You can bully her with Toxic Shot during the first few levels, but the dynamic completely flips once she unlocks Twilight Shroud and Perfect Execution. You lose all ability to pressure her under tower, as her shroud drops aggro instantly. If you overextend to crash a wave after level five, she can easily gap-close and execute you, forcing you into a passive, defensive posture that sacrifices lane priority.

立ち回り方

To survive, you must hold Move Quick exclusively to dodge Shuriken Flip, as dodging this single projectile prevents her entire gap-close combo. Place your Noxious Trap defensively behind your own minion wave rather than using them to clear. If she lands her shuriken or activates Twilight Shroud, immediately retreat through your pre-placed mushrooms to slow her chase. If she activates Perfect Execution, abandon the wave and hug your turret.

チャンピオン詳細 → Akaliのビルド →
Rumble

Rumble+2

magic resistspacing Your usual safety net in top lane is completely stripped away here. While Blinding Dart excels at shutting down auto-attackers, it does absolutely nothing to mitigate Rumble's Flamespitter, which deals pure spell damage. Because Rumble doesn't rely on basic attacks to melt your health bar, your primary defensive tool is rendered useless while his cone of fire easily overpowers your Toxic Shot damage. Rumbleのビルド → 詳細を見る
Rumble

理由

Your usual safety net in top lane is completely stripped away here. While Blinding Dart excels at shutting down auto-attackers, it does absolutely nothing to mitigate Rumble's Flamespitter, which deals pure spell damage. Because Rumble doesn't rely on basic attacks to melt your health bar, your primary defensive tool is rendered useless while his cone of fire easily overpowers your Toxic Shot damage.

レーン戦への影響

This mechanical mismatch forces you into a permanent defensive posture. Rumble will constantly shove the minion waves toward your turret using Flamespitter, knowing you cannot trade back safely. If you try to contest the wave, you risk losing half your health bar instantly, leaving you vulnerable to dives or forcing premature recalls that cost you massive gold, experience, and tower plates.

立ち回り方

To survive, you must concede lane priority and focus entirely on keeping the minions just outside your turret range. Use Move Quick exclusively to escape his zone of fire when he activates Flamespitter, rather than using it to chase. Save Noxious Trap to clear incoming waves quickly or to slow Rumble down if he tries to run you over. Hold Blinding Dart only for securing last hits under pressure.

チャンピオン詳細 → Rumbleのビルド →

その他のマッチアップ

不利なマッチアップ

18

これらのチャンピオンは、マッチアップ自体を絶望的にするわけではないが、対面で優位に立ちやすいツールを持っている。射程が長かったり、攻撃を受け止める力が高かったり、エンゲージへの対応手段が豊富だったりする。アプローチを調整し、戦闘を受け入れるタイミングを慎重に選ぶ必要がある。

Camille

Camille+1

all inbait out Camille dominates this matchup by turning your range advantage against you. Her Hookshot allows her to ignore the distance, bridging the gap instantly from any nearby wall. Once she is on top of you, her Adaptive Defenses shield mitigates your Toxic Shot poison, while she attempts to bait out your Blinding Dart. If she successfully forces your blind early, her Precision Protocol will shred your health pool without any counterplay. Camilleのビルド → 詳細を見る
Camille

理由

Camille dominates this matchup by turning your range advantage against you. Her Hookshot allows her to ignore the distance, bridging the gap instantly from any nearby wall. Once she is on top of you, her Adaptive Defenses shield mitigates your Toxic Shot poison, while she attempts to bait out your Blinding Dart. If she successfully forces your blind early, her Precision Protocol will shred your health pool without any counterplay.

レーン戦への影響

This mobility dynamic forces you into a highly defensive posture. You cannot safely trade with Toxic Shot near the side walls, severely limiting your lane presence. Camille will constantly fish for Hookshot angles to force your Blinding Dart. If she succeeds, she gains complete wave control, threatening a deadly dive once she unlocks The Hextech Ultimatum, which leaves you with nowhere to run even with Move Quick active.

立ち回り方

To survive, you must hold Blinding Dart exclusively for her Hookshot engage; never use it to poke. When you see her grapple towards a wall, prepare to blind her the split second she lands on you, neutralizing Precision Protocol. Use Move Quick to dodge the outer edge of Tactical Sweep to deny her healing. Finally, place a Noxious Trap directly at your feet when she initiates The Hextech Ultimatum to slow her down inside her own zone.

チャンピオン詳細 → Camilleのビルド →
Maokai

Maokai+1

gank setupsustain battle Maokai directly counters your ranged advantage by turning your aggressive spellcasting against you. Every time you try to poke, his Sap Magic heals him back up, fueled by your own ability usage. More dangerously, his point-and-click Twisted Advance completely nullifies your spacing, instantly locking you down for a follow-up Bramble Smash before you can even use Move Quick to escape. Maokaiのビルド → 詳細を見る
Maokai

理由

Maokai directly counters your ranged advantage by turning your aggressive spellcasting against you. Every time you try to poke, his Sap Magic heals him back up, fueled by your own ability usage. More dangerously, his point-and-click Twisted Advance completely nullifies your spacing, instantly locking you down for a follow-up Bramble Smash before you can even use Move Quick to escape.

レーン戦への影響

This matchup forces you into defensive wave management. Overextending past the river is a death sentence because Maokai sets up deadly ganks with Twisted Advance and Nature's Grasp. Since you cannot easily poke him out of lane due to his passive sustain, you must constantly hold the minion wave near your turret to prevent him from freezing it and forcing you into a long, lethal chase.

立ち回り方

To survive, prioritize keeping the minion wave frozen on your side of the lane. Never toss Noxious Trap directly into the minion wave, as this triggers unwanted pushes. When Maokai initiates with Twisted Advance, do not panic-cast Blinding Dart since his main damage comes from spells, not basic attacks; instead, activate Move Quick immediately after his root expires to retreat. If he checks bushes with Sapling Toss, use Guerrilla Warfare elsewhere to stay safe.

チャンピオン詳細 → Maokaiのビルド →
Aatrox

Aatrox+1

squishy targetpokeall in Your primary defensive tool, Blinding Dart, is completely useless against Aatrox's main damage source. Since The Darkin Blade is a sequence of spells rather than basic attacks, blinding him does not reduce its damage or stop the knockups. If you get caught by Infernal Chains, Aatrox will easily pull you into his sweetspots and burst you down, completely ignoring your blind. Aatroxのビルド → 詳細を見る
Aatrox

理由

Your primary defensive tool, Blinding Dart, is completely useless against Aatrox's main damage source. Since The Darkin Blade is a sequence of spells rather than basic attacks, blinding him does not reduce its damage or stop the knockups. If you get caught by Infernal Chains, Aatrox will easily pull you into his sweetspots and burst you down, completely ignoring your blind.

レーン戦への影響

This dynamic strips away your usual ranged advantage. Trying to poke with Toxic Shot puts you directly in range of Umbral Dash and The Darkin Blade. You will be forced to play defensively near your turret, giving up control of the minion waves. A single misstep that allows Aatrox to land Infernal Chains means losing most of your health, forcing early recalls and letting him dominate the lane.

立ち回り方

You must play a patient bait-and-switch game. Keep Move Quick available specifically to dodge the sweetspots of The Darkin Blade or to run sideways out of Infernal Chains before it pulls you. Only step forward to apply Toxic Shot when his spell cooldowns are active. If Aatrox activates World Ender to chase you down, retreat immediately, dropping a Noxious Trap in your path to slow his advance and survive his ultimate window.

チャンピオン詳細 → Aatroxのビルド →
Irelia

Irelia+1

all inblind bait Irelia relies heavily on Ionian Fervor stacks and Bladesurge resets to close the gap and shred you. Your primary defense is Blinding Dart, which completely neutralizes her on-hit damage. However, because she can mitigate your poke with Defiant Dance and lock you down using Flawless Duet, she can easily force you to waste your blind or simply wait out its duration before crushing you with rapid basic attacks. Ireliaのビルド → 詳細を見る
Irelia

理由

Irelia relies heavily on Ionian Fervor stacks and Bladesurge resets to close the gap and shred you. Your primary defense is Blinding Dart, which completely neutralizes her on-hit damage. However, because she can mitigate your poke with Defiant Dance and lock you down using Flawless Duet, she can easily force you to waste your blind or simply wait out its duration before crushing you with rapid basic attacks.

レーン戦への影響

This dynamic forces you to yield early wave control. Irelia will constantly prep dying minions to set up multiple Bladesurge dashes, turning the lane into a minefield where a single missed Flawless Duet dodge means death. You cannot freely apply Toxic Shot poison without risking an immediate all-in, especially once she unlocks Vanguard's Edge, which traps you in a slow zone and strips your ranged advantage.

立ち回り方

To survive, you must discipline yourself to never cast Blinding Dart for poke. Hold this crucial tool exclusively for the moment Irelia commits to a Bladesurge directly onto you. Activate Move Quick immediately to side-step Flawless Duet or to retreat through your own minion wave. Once you reach level five, scatter Noxious Trap mushrooms directly on your caster minions to disrupt her dash patterns and slow down her aggressive pursuits.

チャンピオン詳細 → Ireliaのビルド →
Dr. Mundo

Dr. Mundo+1

poke sustainblind bypass While you usually rely on your range, Dr. Mundo completely neutralizes this advantage. Your Blinding Dart does nothing to mitigate the damage of his Infected Bonesaw, which scales with your health and slows you from afar. Since his main tool is a spell rather than a basic attack, your primary defensive utility is wasted, allowing him to safely farm and whittle your health pool down without ever entering your effective auto-attack range. Dr. Mundoのビルド → 詳細を見る
Dr. Mundo

理由

While you usually rely on your range, Dr. Mundo completely neutralizes this advantage. Your Blinding Dart does nothing to mitigate the damage of his Infected Bonesaw, which scales with your health and slows you from afar. Since his main tool is a spell rather than a basic attack, your primary defensive utility is wasted, allowing him to safely farm and whittle your health pool down without ever entering your effective auto-attack range.

レーン戦への影響

This dynamic forces you to constantly hide behind your minion wave to block his cleavers. However, Dr. Mundo can exploit this positioning by using Blunt Force Trauma to launch minion corpses directly at you. You will find yourself pushed under turret, struggling to maintain lane priority. If your health drops too low from his safe poke, his Maximum Dosage makes any attempt to turn the fight or dive him under his tower completely impossible.

立ち回り方

To survive, alter your build path immediately by prioritizing early magic resistance and healing reduction attributes instead of rushing your standard offensive power spikes. During the laning phase, hold your Move Quick exclusively to dodge Infected Bonesaw when stepping out from behind minions. If he activates Maximum Dosage to engage, do not fight; activate Guerrilla Warfare in the brush or use your Move Quick to retreat until his ultimate expires, resetting the lane state.

チャンピオン詳細 → Dr. Mundoのビルド →

その他のマッチアップ

スキル次第のマッチアップ

3

このマッチアップは何よりもまず実行力の勝負であり、両者ともに優位を取れる現実的な手段を持っている。重要なスキルを一つ避けられるか、エンゲージを正しく読めるか、あるいはたった一つの位置取りのミスが、勝敗を分けることもある。マッチアップを理解し、行動すべき瞬間を見極める力がとりわけ重要になる。

Gragas

Gragas±0

sustainall in burst Gragas can shrug off your early Toxic Shot harass thanks to the constant healing from Happy Hour. While your ranged pokes should theoretically dominate a melee match, his sustain keeps him in the lane. Once he unlocks Explosive Cask, the dynamic shifts dramatically. He can launch you out from under your turret or away from your safe zones directly into his full burst combo, turning your range advantage into a liability. Gragasのビルド → 詳細を見る
Gragas

理由

Gragas can shrug off your early Toxic Shot harass thanks to the constant healing from Happy Hour. While your ranged pokes should theoretically dominate a melee match, his sustain keeps him in the lane. Once he unlocks Explosive Cask, the dynamic shifts dramatically. He can launch you out from under your turret or away from your safe zones directly into his full burst combo, turning your range advantage into a liability.

レーン戦への影響

The early lane is a battle of attrition where you must constantly pressure him while he uses Barrel Roll to farm from afar. However, you cannot easily force him out of lane or crash waves effectively. The moment both of you hit level six, the pressure spikes. If you push too deep, a single well-placed barrel will displace you, leaving you vulnerable to a fatal Body Slam follow-up.

立ち回り方

To survive, never use Move Quick aggressively; keep its active speed boost ready to dodge Body Slam or step out of Barrel Roll zones. Position your Noxious Trap behind your own minion line rather than in the river. This creates a safe retreat path if he tries to launch you backward. If he activates Drunken Rage, back off immediately and wait out the damage reduction before resuming your basic attacks.

チャンピオン詳細 → Gragasのビルド →
Wukong

Wukong±0

clone baitspacing This matchup revolves around a deadly game of chicken with your Blinding Dart. Wukong relies on Nimbus Strike to close the distance and instantly trigger Golden Staff. However, his primary tool to bypass your blind is Warrior Trickster. If you panic and fire Blinding Dart into his decoy, you are left completely defenseless against his real physical onslaught, allowing him to stack Stone Skin and run you down with Cyclone. Wukongのビルド → 詳細を見る
Wukong

理由

This matchup revolves around a deadly game of chicken with your Blinding Dart. Wukong relies on Nimbus Strike to close the distance and instantly trigger Golden Staff. However, his primary tool to bypass your blind is Warrior Trickster. If you panic and fire Blinding Dart into his decoy, you are left completely defenseless against his real physical onslaught, allowing him to stack Stone Skin and run you down with Cyclone.

レーン戦への影響

Because of this constant threat, wave control becomes a tense standoff. You cannot mindlessly push with Toxic Shot, as overextending makes you a prime target for a full Nimbus Strike engage. Trades are short and sharp; Wukong will constantly step forward to bait your blind. Saving your Blinding Dart forces him to play passively, protecting your health bar and allowing you to chip away at his tower pressure.

立ち回り方

To win this mental battle, never cast Blinding Dart the moment Wukong jumps on you with Nimbus Strike. Instead, use Move Quick to retreat slightly, using Toxic Shot to trade back while observing his movement. If he suddenly stops moving or turns invisible, he has used Warrior Trickster; wait out the clone's duration before firing your blind at the real Wukong to shut down his Golden Staff. Place Noxious Trap behind you as a safe zone to retreat into if Cyclone is unleashed.

チャンピオン詳細 → Wukongのビルド →
Kennen

Kennen±0

ranged tradeblind interaction This matchup is a delicate balance of ranged harassment and sudden execution windows. Early on, you hold the upper hand in short trades because a well-timed Blinding Dart completely shuts down Kennen's Electrical Surge passive, preventing him from applying a crucial Mark of the Storm stack via auto-attacks. However, once Kennen unlocks Slicing Maelstrom, his raw area-of-effect burst potential can instantly vaporize you if you get caught within his storm. Kennenのビルド → 詳細を見る
Kennen

理由

This matchup is a delicate balance of ranged harassment and sudden execution windows. Early on, you hold the upper hand in short trades because a well-timed Blinding Dart completely shuts down Kennen's Electrical Surge passive, preventing him from applying a crucial Mark of the Storm stack via auto-attacks. However, once Kennen unlocks Slicing Maelstrom, his raw area-of-effect burst potential can instantly vaporize you if you get caught within his storm.

レーン戦への影響

Before level six, you can safely harass Kennen and slowly push waves to chip his turret. His Thundering Shuriken poke is easy to dodge behind minions, allowing you to dominate the lane's health bar. But the moment Kennen hits six, the dynamic flips entirely. You must respect his sudden lightning-fast engages, as a single stun sequence under your own tower will result in a fatal dive.

立ち回り方

Prioritize standing behind your minion wave to block Thundering Shuriken, forcing Kennen to step up if he wants to poke. Save your Move Quick specifically to disengage when you see him activate Lightning Rush to rush towards you. If he commits with Slicing Maelstrom, use Guerrilla Warfare's camouflage in the brush to break his target lock or immediately run backward. Do not try to fight him inside his ultimate; wait out the storm before re-engaging.

チャンピオン詳細 → Kennenのビルド →

有利なマッチアップ

23

これらのチャンピオンは、こちらの主要な強みに効果的に対応するのが難しく、より自由に対面を組み立てることができる。プレッシャーをかけて有利な交換を引き出す手段は複数あることが多い。相手が態勢を立て直す時間を与えるのではなく、この優位を活かして主導権を握ろう。

Graves

Graves−2

hard counterrange clash This matchup is heavily in your favor because Graves's entire damage output relies on his basic attacks. Whenever he dashes forward, a well-timed Blinding Dart completely neutralizes his New Destiny passive. All of his shotgun pellets will miss, preventing him from dealing damage or generating defensive stacks of True Grit via Quickdraw. This leaves him entirely vulnerable while your Toxic Shot continuously chips away at his health bar. Gravesのビルド → 詳細を見る
Graves

理由

This matchup is heavily in your favor because Graves's entire damage output relies on his basic attacks. Whenever he dashes forward, a well-timed Blinding Dart completely neutralizes his New Destiny passive. All of his shotgun pellets will miss, preventing him from dealing damage or generating defensive stacks of True Grit via Quickdraw. This leaves him entirely vulnerable while your Toxic Shot continuously chips away at his health bar.

レーン戦への影響

Graves is forced into a defensive posture, unable to contest the wave with basic attacks. He must waste End of the Line just to secure minions, pushing the wave into you and leaving him open to deep freezes. You can easily harass him under his turret with Toxic Shot and use Noxious Trap to block his escape routes, keeping him constantly low and preventing any aggressive lane priority.

立ち回り方

Never waste Blinding Dart on minion last-hits; hold it strictly for when Graves uses Quickdraw to initiate a trade. Stand away from terrain to deny him the instant wall-bounce damage from End of the Line. If he drops Smoke Screen to disorient you, immediately activate Move Quick to back out of the cloud, then turn around to punish him with poisoned attacks while his defensive dash is on cooldown.

チャンピオン詳細 → Gravesのビルド →
Olaf

Olaf−2

anti autoranged bully This matchup is heavily skewed in your favor because Blinding Dart completely neutralizes Olaf's combat loop. When Olaf activates Vicious Strikes and relies on Berserker Rage to lifesteal through low-health duels, a timed blind completely negates his basic attacks. Because he cannot land a hit, his healing is disabled, and his massive attack speed scaling becomes entirely useless. Olafのビルド → 詳細を見る
Olaf

理由

This matchup is heavily skewed in your favor because Blinding Dart completely neutralizes Olaf's combat loop. When Olaf activates Vicious Strikes and relies on Berserker Rage to lifesteal through low-health duels, a timed blind completely negates his basic attacks. Because he cannot land a hit, his healing is disabled, and his massive attack speed scaling becomes entirely useless.

レーン戦への影響

This interaction keeps Olaf perpetually scared of trading, allowing you to establish absolute lane dominance. Since he cannot safely contest the minion wave without risking a devastating blind, you can easily slow-push waves and poke him under his tower. He is forced to farm with Undertow, rapidly draining his mana and preventing him from ever threatening an all-in.

立ち回り方

Never waste Blinding Dart to poke Olaf from afar. Instead, harass him with Toxic Shot infused basic attacks and use Move Quick to dodge his Undertow axes. Keep your blind specifically for when he commits with Ragnarok or tries to trade using Vicious Strikes and Reckless Swing. If he misses an axe, aggressively push him off the wave; if he lands one, use Move Quick to retreat while blinding him to prevent any follow-up.

チャンピオン詳細 → Olafのビルド →
Urgot

Urgot−2

kiteblind timing The matchup is heavily in Teemo's favor because Urgot relies entirely on his rapid-fire basic attacks from Purge to deal damage and trigger Echoing Flames. By casting Blinding Dart right when Urgot activates Purge, his high-speed onslaught deals zero damage. Without this continuous fire, Urgot cannot quickly cycle around you to trigger his passive leg blasts, rendering him completely vulnerable during his primary combat window. Urgotのビルド → 詳細を見る
Urgot

理由

The matchup is heavily in Teemo's favor because Urgot relies entirely on his rapid-fire basic attacks from Purge to deal damage and trigger Echoing Flames. By casting Blinding Dart right when Urgot activates Purge, his high-speed onslaught deals zero damage. Without this continuous fire, Urgot cannot quickly cycle around you to trigger his passive leg blasts, rendering him completely vulnerable during his primary combat window.

レーン戦への影響

Urgot's inability to win trades without Purge forces him to play defensively, allowing you to dominate wave control. Whenever he tries to secure minions with Corrosive Charge, you can punish him. Because he cannot safely use Disdain forward without risking a disastrous trade under your blind, you dictate the lane's pace, forcing him to lose gold under turret or bleed health trying to farm.

立ち回り方

Never waste Blinding Dart for simple poke. Hold it specifically for the moment Urgot charges at you with Disdain or activates Purge. If he misses his dash, use Move Quick to dance around him, dodging Corrosive Charge while applying Toxic Shot poison. Should you get caught by his flip, immediately blind him to block the follow-up rapid fire, preventing your health from dropping into Fear Beyond Death execution range.

チャンピオン詳細 → Urgotのビルド →
Singed

Singed−2

poke avoidanceproxy priority Teemo dominates this matchup by capitalizing on a massive range advantage. By utilizing Move Quick, you can effortlessly stay outside the initiation range of Singed's Fling. Whenever Singed attempts to approach the wave, his lack of gap-closers leaves him completely exposed to relentless basic attacks amplified by Toxic Shot, rendering his Poison Trail useless as he is forced to retreat. Singedのビルド → 詳細を見る
Singed

理由

Teemo dominates this matchup by capitalizing on a massive range advantage. By utilizing Move Quick, you can effortlessly stay outside the initiation range of Singed's Fling. Whenever Singed attempts to approach the wave, his lack of gap-closers leaves him completely exposed to relentless basic attacks amplified by Toxic Shot, rendering his Poison Trail useless as he is forced to retreat.

レーン戦への影響

Singed is entirely starved of gold and forced to suffer under his own turret, unable to proxy-farm behind your tower. Because you constantly chip away his health with Toxic Shot, he must burn through his potions early or recall repeatedly. You will establish a permanent slow-push, securing total lane control and forcing him to waste his ultimate, Insanity Potion, purely for survival rather than roaming.

立ち回り方

Never chase Singed directly when he retreats, as running into his Poison Trail is his only way to deal damage to you. Instead, hold your Move Quick specifically for when he drops Mega Adhesive or tries to rush you with his passive speed. To secure your lead, pivot your build toward raw magic penetration and consistent slows to completely shut down his defensive scaling. If he flips you with Fling, immediately blind him with Blinding Dart to mitigate his basic attacks during his escape.

チャンピオン詳細 → Singedのビルド →
Sett

Sett−2

ranged bullysustain survival This matchup heavily favors you because Teemo's range allows constant harassment, but the real shutdown lies in your utility. Whenever Sett attempts to close the distance using the movement speed from Knuckle Down, you can instantly neutralize his entire burst with Blinding Dart. Blinded, his empowered double punch misses entirely, rendering his main trading tool useless and leaving him to rely solely on his Pit Grit health regeneration to survive your toxic poke. Settのビルド → 詳細を見る
Sett

理由

This matchup heavily favors you because Teemo's range allows constant harassment, but the real shutdown lies in your utility. Whenever Sett attempts to close the distance using the movement speed from Knuckle Down, you can instantly neutralize his entire burst with Blinding Dart. Blinded, his empowered double punch misses entirely, rendering his main trading tool useless and leaving him to rely solely on his Pit Grit health regeneration to survive your toxic poke.

レーン戦への影響

Because Sett cannot trade back effectively without eating a blind, you dictate the wave's tempo. You can easily establish a slow push, poking him with Toxic Shot every time he steps up to last-hit. Sett will be forced under his turret, bleeding health while trying to farm. This constant pressure allows you to chip at his tower plates or safely retreat before he can execute a desperate Facebreaker initiation.

立ち回り方

Never waste Blinding Dart on random poke; hold it strictly for when Sett activates Knuckle Down to charge at you. If he gets too close, use Move Quick to stay out of his Facebreaker range while continuing to apply Toxic Shot. Once you unlock Noxious Trap, place mushrooms slightly behind your own minion wave. This creates a safe retreat path, ensuring that even if he tries to pull you in with The Show Stopper, he lands directly into an explosion.

チャンピオン詳細 → Settのビルド →
Tryndamere

Tryndamere−2

kiteblind timing Teemo completely neutralizes Tryndamere's offensive threat because his entire damage output relies on basic attacks powered by Battle Fury. Whenever Tryndamere attempts to close the gap using Spinning Slash, a well-timed Blinding Dart completely shuts down his offensive window. He cannot land his critical strikes, rendering his high fury useless and entirely wasting the crucial seconds of his Undying Rage while you freely chip away at his health. Tryndamereのビルド → 詳細を見る
Tryndamere

理由

Teemo completely neutralizes Tryndamere's offensive threat because his entire damage output relies on basic attacks powered by Battle Fury. Whenever Tryndamere attempts to close the gap using Spinning Slash, a well-timed Blinding Dart completely shuts down his offensive window. He cannot land his critical strikes, rendering his high fury useless and entirely wasting the crucial seconds of his Undying Rage while you freely chip away at his health.

レーン戦への影響

This matchup allows you to dictate the wave's positioning from level one. Since Tryndamere cannot safely stack Battle Fury without taking heavy damage from Toxic Shot, he is forced to use Bloodlust defensively to heal. This robs him of his lane pressure, forcing him under his turret where you can safely poke him and delay his power spikes while securing a massive gold advantage.

立ち回り方

Never waste Blinding Dart for poke. Keep it ready specifically for when he initiates with Spinning Slash. If he turns his back to activate Mocking Shout, use Move Quick to maintain your distance and continue kiting. If he triggers Undying Rage, do not panic; use your Noxious Trap slow to keep him at bay while the invincibility ticks down, ensuring you only strike with basic attacks when his blind wears off.

チャンピオン詳細 → Tryndamereのビルド →
Vayne

Vayne−2

blind timingburst trade Teemo's Blinding Dart has a longer range than Vayne's basic attack range. When Vayne tries to use Tumble to initiate a trade, Teemo can immediately shut her down. By blinding her instantly, she cannot land the three consecutive hits needed to trigger Silver Bolts, rendering her primary damage source useless while Toxic Shot ticks away at her health. Vayneのビルド → 詳細を見る
Vayne

理由

Teemo's Blinding Dart has a longer range than Vayne's basic attack range. When Vayne tries to use Tumble to initiate a trade, Teemo can immediately shut her down. By blinding her instantly, she cannot land the three consecutive hits needed to trigger Silver Bolts, rendering her primary damage source useless while Toxic Shot ticks away at her health.

レーン戦への影響

Vayne is forced into a defensive posture, unable to freely contest the minion wave. Whenever she steps up to farm, you can deny her gold and force her to use Condemn defensively. This keeps her pinned under her turret, bleeding gold, while you maintain complete bush control using Guerrilla Warfare and secure easy recall timings without losing turret plates.

立ち回り方

Never initiate trades with Blinding Dart raw. Instead, bait her forward by threatening her with Toxic Shot enhanced auto-attacks. The moment she uses Tumble forward to retaliate, immediately fire Blinding Dart to negate her enhanced attack and prevent Silver Bolts progress. If she tries to pin you with Condemn, use Move Quick to reposition away from walls and deploy Noxious Trap in her retreat path to punish her retreat.

チャンピオン詳細 → Vayneのビルド →

その他のマッチアップ

Teemo対策アイテム

これらのアイテムを購入すると、このチャンピオンの影響力を抑えられます。

Stasis Enchant
Stasis Enchant
Crown of the Shattered Queen
Crown of the Shattered Queen
Morellonomicon
Morellonomicon
Plated Steelcaps
Plated Steelcaps

このチャンピオンへの対策

カウンターアングル

Teemoのカウンターを理解するには、「脆い」という点以外を見る必要がある。Teemoは、エンゲージの決定から実際の接触までの時間を短縮できるチャンピオンに対して主に苦戦する。CamilleやIreliaが素早くゾーンに入ってこれると、彼のマッシュルームは予防効果が薄れ、Qだけではオールインを breaking するのに十分ではない。彼のポークに耐えたり、ウェーブから強制的に離したり、あるいは前に出たポジションを罰したりできるブルーザーも状況を変える:Teemoは遠距離からハラスしたいが、進路をコントロールせずに押し戻されるのは嫌いだ。一方で、歩いて近づいてきて、オートアタックに頼るチャンピオンに対しては楽になる。なぜなら、ブラインドでトレードを中断させ、残りはポイズンに任せることができるからだ。

パッチの文脈

Teemoに対する最善策は、彼の準備を崩すことだ。彼にマッシュルームを3つ設置させ、ウェーブをコントロールし、トレード距離を選ばせると、完全に彼のゲームプランに乗ってしまうことになる。彼にとって難しいマッチアップは、即座の対応を強いるものだ:ダッシュ、オールイン、ハラスに耐えられるだけのサステイン、あるいは適切な場所にマッシュルームを設置するのを妨げるプレッシャーだ。Teemoは、準備ができていないエリアで素早く反応しなければならないような戦闘を嫌う。相手がレーンを不安定にするほど、彼の段階的なコントロールが存在する時間は少なくなる。

クイックリード

  • 素早いギャップクローザーは、マッシュルームが本当に戦闘を構造化する前にTeemoを罰する。
  • 彼のポークに耐えるか、ウェーブから離れることを強いるチャンピオンは、topのプレッシャーを大きく軽減する。
  • Teemoにとって有利なマッチアップは、相手が歩いて近づいてきて、短いトレードでQとポイズンを受ける必要がある場合が多い。

カウンターの原型

Teemoを捕らえることができる機動力のあるダイバー

これらのチャンピオンはTeemoにとって構造的な問題を作り出す:常にレーンをトラップエリアに変える時間を与えてくれるわけではない。CamilleとIreliaは非常に素早く距離を詰められ、Rivenは複数の短いダッシュを連鎖でき、Fioraは過度に前に出たポジションを罰する。たとえTeemoが数回のポイズントレードに勝ったとしても、危険はQを早く使いすぎたり、防御的なマッシュルームなしで前に出てしまったりした場合に生じる。このタイプのマッチアップでは、1回のポジショニングミスが数分間のハラスを無に帰す可能性がある。

チャンピオンの適応方法. Teemoは、より短いウェーブでプレイし、実際のオールインを breaking するためにQを温存し、早期にマッシュルームを設置して後退経路を作る必要がある。目標はすべてのトレードを支配することではなく、クリーンなエンゲージを拒否し、離脱を罰することだ。

ポークに耐え、スペースを確保するブルーザー

これらのマッチアップは、純粋な機動力でTeemoを倒すわけではないが、絶え間ないプレッシャーで倒す。Dariusはあらゆるレンジのミスを脅かし、Dr. MundoとGarenは一部のフェーズをより良く吸収でき、Nasusは受動的すぎるレーンを危険なスケーリングに変え、Singedはウェーブの扱い方を変えることでクラシックなデュエル構造を破壊できる。Teemoは無意味なポークの罠を避ける必要がある:相手がダメージを受け入れても、ポジション、ウェーブ、リコールのタイミングで勝つなら、Teemoは本当の意味で交換に勝ったわけではない。

チャンピオンの適応方法. Teemoは、ハラスを具体的な目標に結びつける必要がある:ラストヒットを拒否する、リコールを準備する、ウェーブを確保する、あるいは相手をマッシュルームに踏ませる。ウェーブをコントロールせずにポークするだけでは、偽りの優位性を作り出すことが多い。

オートアタック依存で予測可能なメレーチャンピオン

これらはTeemoが本当にイライラさせることができる相手だ。なぜなら、彼らのプランはしばしば彼のレンジに入り、オートアタックでトレードを変換することだからだ。ブラインドは彼らのダメージウィンドウの大部分を破壊し、Teemoが後退した後もポイズンは残り続ける。しかし、このマッチアップは楽ではない:TeemoがQを早く使いすぎたり、マッシュルームなしでプレイしたりすると、これらのチャンピオンは再びオールインのウィンドウを見つけることができる。しかし、Teemoが適切なタイミングを維持すれば、相手のエンゲージを負けの短いトレードに変えることができる。

チャンピオンの適応方法. Teemoは規律を守る必要がある:相手が本当に攻撃したいときはオートアタックしてからQを使い、即座に後退し、追撃ラインにマッシュルームを置く。勝利はタイミングから来るのであり、無意味な延長デュエルからではない。

優先度の高いマッチアップ

Camille

Camilleは説明すべき優先的なマッチアップだ。なぜなら、彼女はTeemoの弱点、すなわち準備されたゾーンと実際の接触の間の距離を突いてくるからだ。Teemoが後退用マッシュルームなしで前に出すぎると、Camilleはブラインドだけでは脅威全体を取り除くのに十分ではないオールインを作り出すことができる。したがって、このマッチアップはウェーブと角度が重要だ:Teemoはタワーから遠く離れた場所に閉じ込められるのを避け、Qを実際のダメージシーケンスのために温存し、ポークのためではなく、Camilleの離脱を高くつくものにするためにマッシュルームを設置する必要がある。

Irelia

Ireliaは、彼女がウェーブを脅威に変えるため、ターゲットを絞った読みが必要だ。Teemoが繰り返しハラスするために安定したレーンを望むのに対し、Ireliaはミニオンを使って突然距離を変え、不適切に使われたQを罰することができる。したがって、Teemoはメカニクス的に攻撃的になりすぎず、ウェーブサイズをコントロールし、彼女にダッシュのターゲットを与えすぎないようにし、レーンの真ん中だけでなく離脱ラインにもマッシュルームを配置する必要がある。このマッチアップは、Teemoが危険すぎるウェーブを受け入れたときに、オールイン前に失われることが多い。

対面時のよくある間違い

対面時のよくある間違い

  • Teemoに対して、多くのプレイヤーはオールインを探す前に多くの無料ポイズンを受けてしまい、HPが低すぎる状態でエンゲージしてしまう。
  • TeemoプレイヤーはQをすぐに使うことが多く、これはエンゲージタイミングに依存するチャンピオンにとって実際のウィンドウを開く。
  • たとえHPが低く見えても、既にトラップされたjungleやリバーを追いかけるのは、ほとんど価値がない。
  • Teemoに対してレーンだけに集中すると、彼のマッシュルームが次の目標を決定させてしまうことが多い。
  • Teemoを永続的なデュエリストのようにプレイするのは間違いです。彼はトレードを切り裂きたいのであって、長引く接触にとどまりたいのではありません。

コーチングノート

  • Teemoに直面する場合、適切なタイミングは彼のQの後か、川を準備する前であることがよくあります。彼に戦う場所を選ばせないでください。
  • Teemoをプレイする場合、有利なマッチアップをリスクなしと混同しないでください。マッシュルームが準備されていないのにウェーブが前進しすぎていると、良いマッチアップでさえ危険になります。

FAQ

Teemo Topにはどのようなタイプのチャンピオンがカウンターになりますか?

Teemoは、距離を素早く詰めたり、彼のポークを吸収したり、レーンを準備するのを妨げたりできるチャンピオンに主に苦労します。CamilleやIreliaのような機動力のあるダイバーは、彼のマッシュルームがまだ戦いを構造化していないオールインを作成できます。よりタンク的なブルーザーも精神的に彼を消耗させることができます。彼らはいくらかのダメージを受け入れ、ポジションやウェーブを勝ち取り、そして彼が少しでも前に出たときにTeemoを罰します。

ギャップクローザーはTeemoにとってなぜそれほど危険なのですか?

なぜならTeemoは、強制的なデュエル中ではなく、接触前に戦いを勝ちたいからです。彼のマッシュルームは経路を制御し、彼の毒は短いトレードに報酬を与え、そして彼のQは特定のダメージウィンドウを切り裂きます。良いギャップクローザーは、その準備時間をすべて短縮します。Teemoがすでに防御的なマッシュルームを配置したり、ウェーブを制御したりしていない場合、彼はプレッシャーの下で生き残らなければなりませんが、それは彼の最高のシナリオではありません。

Teemoのマッシュルームにどう対抗しますか?

それらを単なる孤立した罠として見なすのをやめる必要があります。Teemoのマッシュルームは経路を制御し、ローテーションを遅らせ、そして目標の前にチームを弱体化させます。適切な計画は、彼がセットアップする前にそのエリアを争い、すでに罠にはまった廊下を追いかけるのを避け、そして可能な限りより開けたスペースで戦いを強制することです。長く待つほど、Teemoは戦いの地理を選択します。

Teemoは本当に近接チャンピオンに対して強いですか?

はい、ただし、近接チャンピオンが予測可能に彼に向かって歩く必要がある場合に限ります。Teemoは、オートアタック+Qを着地させ、後退し、そして毒が効くようにするのに非常に優れています。しかし、ダッシュ、サステイン、またはオールインの脅威を持つ近接チャンピオンに対しては、マッチアップははるかに要求が厳しくなります。したがって、問題は「近接かレンジか」ではなく、「Teemoがトレードを制御する前に、対戦相手は距離を破ることができるか?」ということになります。