Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.
wave shovepokeHeimerdinger's H-28G Evolution Turrets constantly push the lane, forcing you to farm under your turret. Since your primary damage comes from single-target Toxic Shot auto-attacks and Blinding Dart, you have absolutely no area-of-effect tools to thin out his mechanical army. This structural deficit means you are constantly struggling to clear waves while he safely harasses you from distance, rendering your Guerrilla Warfare camouflage useless in a shoved lane.Heimerdingerのビルド →詳細を見る
Heimerdinger
理由
Heimerdinger's H-28G Evolution Turrets constantly push the lane, forcing you to farm under your turret. Since your primary damage comes from single-target Toxic Shot auto-attacks and Blinding Dart, you have absolutely no area-of-effect tools to thin out his mechanical army. This structural deficit means you are constantly struggling to clear waves while he safely harasses you from distance, rendering your Guerrilla Warfare camouflage useless in a shoved lane.
レーン戦への影響
You will find yourself trapped under tower from the very first wave, bleeding plating and losing gold to turret shots. Heimerdinger can freely fish for stuns with CH-2 Electron Storm Grenade and poke you down with Hextech Micro-Rockets while you try to last-hit. This constant pressure denies you any map priority, preventing you from helping your jungler secure nearby objectives while your turret's health is slowly chipped away.
立ち回り方
To survive this onslaught, you must prioritize destroying his H-28G Evolution Turrets whenever he mispositions, using the extra attack speed from exiting Guerrilla Warfare to quickly down them. Save Move Quick exclusively to dodge his CH-2 Electron Storm Grenade rather than for trading. Once you reach level six, place Noxious Trap directly in the path of oncoming waves to help clear minions before they crash. If the pressure becomes overwhelming, concede the outer tower early to freeze the lane safely deep in your territory.
burst tradingmobility advantageYour primary defensive tool, Blinding Dart, is completely ineffective against Akali's main damage sources. Because Five Point Strike and Shuriken Flip are abilities rather than basic attacks, they bypass your blind entirely to deliver full burst damage. This structural mismatch means she can ignore your defensive utility and easily deplete your fragile health pool once she decides to engage.Akaliのビルド →詳細を見る
Akali
理由
Your primary defensive tool, Blinding Dart, is completely ineffective against Akali's main damage sources. Because Five Point Strike and Shuriken Flip are abilities rather than basic attacks, they bypass your blind entirely to deliver full burst damage. This structural mismatch means she can ignore your defensive utility and easily deplete your fragile health pool once she decides to engage.
レーン戦への影響
You can bully her with Toxic Shot during the first few levels, but the dynamic completely flips once she unlocks Twilight Shroud and Perfect Execution. You lose all ability to pressure her under tower, as her shroud drops aggro instantly. If you overextend to crash a wave after level five, she can easily gap-close and execute you, forcing you into a passive, defensive posture that sacrifices lane priority.
立ち回り方
To survive, you must hold Move Quick exclusively to dodge Shuriken Flip, as dodging this single projectile prevents her entire gap-close combo. Place your Noxious Trap defensively behind your own minion wave rather than using them to clear. If she lands her shuriken or activates Twilight Shroud, immediately retreat through your pre-placed mushrooms to slow her chase. If she activates Perfect Execution, abandon the wave and hug your turret.
magic resistspacingYour usual safety net in top lane is completely stripped away here. While Blinding Dart excels at shutting down auto-attackers, it does absolutely nothing to mitigate Rumble's Flamespitter, which deals pure spell damage. Because Rumble doesn't rely on basic attacks to melt your health bar, your primary defensive tool is rendered useless while his cone of fire easily overpowers your Toxic Shot damage.Rumbleのビルド →詳細を見る
Rumble
理由
Your usual safety net in top lane is completely stripped away here. While Blinding Dart excels at shutting down auto-attackers, it does absolutely nothing to mitigate Rumble's Flamespitter, which deals pure spell damage. Because Rumble doesn't rely on basic attacks to melt your health bar, your primary defensive tool is rendered useless while his cone of fire easily overpowers your Toxic Shot damage.
レーン戦への影響
This mechanical mismatch forces you into a permanent defensive posture. Rumble will constantly shove the minion waves toward your turret using Flamespitter, knowing you cannot trade back safely. If you try to contest the wave, you risk losing half your health bar instantly, leaving you vulnerable to dives or forcing premature recalls that cost you massive gold, experience, and tower plates.
立ち回り方
To survive, you must concede lane priority and focus entirely on keeping the minions just outside your turret range. Use Move Quick exclusively to escape his zone of fire when he activates Flamespitter, rather than using it to chase. Save Noxious Trap to clear incoming waves quickly or to slow Rumble down if he tries to run you over. Hold Blinding Dart only for securing last hits under pressure.
all inbait outCamille dominates this matchup by turning your range advantage against you. Her Hookshot allows her to ignore the distance, bridging the gap instantly from any nearby wall. Once she is on top of you, her Adaptive Defenses shield mitigates your Toxic Shot poison, while she attempts to bait out your Blinding Dart. If she successfully forces your blind early, her Precision Protocol will shred your health pool without any counterplay.Camilleのビルド →詳細を見る
Camille
理由
Camille dominates this matchup by turning your range advantage against you. Her Hookshot allows her to ignore the distance, bridging the gap instantly from any nearby wall. Once she is on top of you, her Adaptive Defenses shield mitigates your Toxic Shot poison, while she attempts to bait out your Blinding Dart. If she successfully forces your blind early, her Precision Protocol will shred your health pool without any counterplay.
レーン戦への影響
This mobility dynamic forces you into a highly defensive posture. You cannot safely trade with Toxic Shot near the side walls, severely limiting your lane presence. Camille will constantly fish for Hookshot angles to force your Blinding Dart. If she succeeds, she gains complete wave control, threatening a deadly dive once she unlocks The Hextech Ultimatum, which leaves you with nowhere to run even with Move Quick active.
立ち回り方
To survive, you must hold Blinding Dart exclusively for her Hookshot engage; never use it to poke. When you see her grapple towards a wall, prepare to blind her the split second she lands on you, neutralizing Precision Protocol. Use Move Quick to dodge the outer edge of Tactical Sweep to deny her healing. Finally, place a Noxious Trap directly at your feet when she initiates The Hextech Ultimatum to slow her down inside her own zone.
gank setupsustain battleMaokai directly counters your ranged advantage by turning your aggressive spellcasting against you. Every time you try to poke, his Sap Magic heals him back up, fueled by your own ability usage. More dangerously, his point-and-click Twisted Advance completely nullifies your spacing, instantly locking you down for a follow-up Bramble Smash before you can even use Move Quick to escape.Maokaiのビルド →詳細を見る
Maokai
理由
Maokai directly counters your ranged advantage by turning your aggressive spellcasting against you. Every time you try to poke, his Sap Magic heals him back up, fueled by your own ability usage. More dangerously, his point-and-click Twisted Advance completely nullifies your spacing, instantly locking you down for a follow-up Bramble Smash before you can even use Move Quick to escape.
レーン戦への影響
This matchup forces you into defensive wave management. Overextending past the river is a death sentence because Maokai sets up deadly ganks with Twisted Advance and Nature's Grasp. Since you cannot easily poke him out of lane due to his passive sustain, you must constantly hold the minion wave near your turret to prevent him from freezing it and forcing you into a long, lethal chase.
立ち回り方
To survive, prioritize keeping the minion wave frozen on your side of the lane. Never toss Noxious Trap directly into the minion wave, as this triggers unwanted pushes. When Maokai initiates with Twisted Advance, do not panic-cast Blinding Dart since his main damage comes from spells, not basic attacks; instead, activate Move Quick immediately after his root expires to retreat. If he checks bushes with Sapling Toss, use Guerrilla Warfare elsewhere to stay safe.
squishy targetpokeall inYour primary defensive tool, Blinding Dart, is completely useless against Aatrox's main damage source. Since The Darkin Blade is a sequence of spells rather than basic attacks, blinding him does not reduce its damage or stop the knockups. If you get caught by Infernal Chains, Aatrox will easily pull you into his sweetspots and burst you down, completely ignoring your blind.Aatroxのビルド →詳細を見る
Aatrox
理由
Your primary defensive tool, Blinding Dart, is completely useless against Aatrox's main damage source. Since The Darkin Blade is a sequence of spells rather than basic attacks, blinding him does not reduce its damage or stop the knockups. If you get caught by Infernal Chains, Aatrox will easily pull you into his sweetspots and burst you down, completely ignoring your blind.
レーン戦への影響
This dynamic strips away your usual ranged advantage. Trying to poke with Toxic Shot puts you directly in range of Umbral Dash and The Darkin Blade. You will be forced to play defensively near your turret, giving up control of the minion waves. A single misstep that allows Aatrox to land Infernal Chains means losing most of your health, forcing early recalls and letting him dominate the lane.
立ち回り方
You must play a patient bait-and-switch game. Keep Move Quick available specifically to dodge the sweetspots of The Darkin Blade or to run sideways out of Infernal Chains before it pulls you. Only step forward to apply Toxic Shot when his spell cooldowns are active. If Aatrox activates World Ender to chase you down, retreat immediately, dropping a Noxious Trap in your path to slow his advance and survive his ultimate window.
all inblind baitIrelia relies heavily on Ionian Fervor stacks and Bladesurge resets to close the gap and shred you. Your primary defense is Blinding Dart, which completely neutralizes her on-hit damage. However, because she can mitigate your poke with Defiant Dance and lock you down using Flawless Duet, she can easily force you to waste your blind or simply wait out its duration before crushing you with rapid basic attacks.Ireliaのビルド →詳細を見る
Irelia
理由
Irelia relies heavily on Ionian Fervor stacks and Bladesurge resets to close the gap and shred you. Your primary defense is Blinding Dart, which completely neutralizes her on-hit damage. However, because she can mitigate your poke with Defiant Dance and lock you down using Flawless Duet, she can easily force you to waste your blind or simply wait out its duration before crushing you with rapid basic attacks.
レーン戦への影響
This dynamic forces you to yield early wave control. Irelia will constantly prep dying minions to set up multiple Bladesurge dashes, turning the lane into a minefield where a single missed Flawless Duet dodge means death. You cannot freely apply Toxic Shot poison without risking an immediate all-in, especially once she unlocks Vanguard's Edge, which traps you in a slow zone and strips your ranged advantage.
立ち回り方
To survive, you must discipline yourself to never cast Blinding Dart for poke. Hold this crucial tool exclusively for the moment Irelia commits to a Bladesurge directly onto you. Activate Move Quick immediately to side-step Flawless Duet or to retreat through your own minion wave. Once you reach level five, scatter Noxious Trap mushrooms directly on your caster minions to disrupt her dash patterns and slow down her aggressive pursuits.
poke sustainblind bypassWhile you usually rely on your range, Dr. Mundo completely neutralizes this advantage. Your Blinding Dart does nothing to mitigate the damage of his Infected Bonesaw, which scales with your health and slows you from afar. Since his main tool is a spell rather than a basic attack, your primary defensive utility is wasted, allowing him to safely farm and whittle your health pool down without ever entering your effective auto-attack range.Dr. Mundoのビルド →詳細を見る
Dr. Mundo
理由
While you usually rely on your range, Dr. Mundo completely neutralizes this advantage. Your Blinding Dart does nothing to mitigate the damage of his Infected Bonesaw, which scales with your health and slows you from afar. Since his main tool is a spell rather than a basic attack, your primary defensive utility is wasted, allowing him to safely farm and whittle your health pool down without ever entering your effective auto-attack range.
レーン戦への影響
This dynamic forces you to constantly hide behind your minion wave to block his cleavers. However, Dr. Mundo can exploit this positioning by using Blunt Force Trauma to launch minion corpses directly at you. You will find yourself pushed under turret, struggling to maintain lane priority. If your health drops too low from his safe poke, his Maximum Dosage makes any attempt to turn the fight or dive him under his tower completely impossible.
立ち回り方
To survive, alter your build path immediately by prioritizing early magic resistance and healing reduction attributes instead of rushing your standard offensive power spikes. During the laning phase, hold your Move Quick exclusively to dodge Infected Bonesaw when stepping out from behind minions. If he activates Maximum Dosage to engage, do not fight; activate Guerrilla Warfare in the brush or use your Move Quick to retreat until his ultimate expires, resetting the lane state.
sustainall in burstGragas can shrug off your early Toxic Shot harass thanks to the constant healing from Happy Hour. While your ranged pokes should theoretically dominate a melee match, his sustain keeps him in the lane. Once he unlocks Explosive Cask, the dynamic shifts dramatically. He can launch you out from under your turret or away from your safe zones directly into his full burst combo, turning your range advantage into a liability.Gragasのビルド →詳細を見る
Gragas
理由
Gragas can shrug off your early Toxic Shot harass thanks to the constant healing from Happy Hour. While your ranged pokes should theoretically dominate a melee match, his sustain keeps him in the lane. Once he unlocks Explosive Cask, the dynamic shifts dramatically. He can launch you out from under your turret or away from your safe zones directly into his full burst combo, turning your range advantage into a liability.
レーン戦への影響
The early lane is a battle of attrition where you must constantly pressure him while he uses Barrel Roll to farm from afar. However, you cannot easily force him out of lane or crash waves effectively. The moment both of you hit level six, the pressure spikes. If you push too deep, a single well-placed barrel will displace you, leaving you vulnerable to a fatal Body Slam follow-up.
立ち回り方
To survive, never use Move Quick aggressively; keep its active speed boost ready to dodge Body Slam or step out of Barrel Roll zones. Position your Noxious Trap behind your own minion line rather than in the river. This creates a safe retreat path if he tries to launch you backward. If he activates Drunken Rage, back off immediately and wait out the damage reduction before resuming your basic attacks.
clone baitspacingThis matchup revolves around a deadly game of chicken with your Blinding Dart. Wukong relies on Nimbus Strike to close the distance and instantly trigger Golden Staff. However, his primary tool to bypass your blind is Warrior Trickster. If you panic and fire Blinding Dart into his decoy, you are left completely defenseless against his real physical onslaught, allowing him to stack Stone Skin and run you down with Cyclone.Wukongのビルド →詳細を見る
Wukong
理由
This matchup revolves around a deadly game of chicken with your Blinding Dart. Wukong relies on Nimbus Strike to close the distance and instantly trigger Golden Staff. However, his primary tool to bypass your blind is Warrior Trickster. If you panic and fire Blinding Dart into his decoy, you are left completely defenseless against his real physical onslaught, allowing him to stack Stone Skin and run you down with Cyclone.
レーン戦への影響
Because of this constant threat, wave control becomes a tense standoff. You cannot mindlessly push with Toxic Shot, as overextending makes you a prime target for a full Nimbus Strike engage. Trades are short and sharp; Wukong will constantly step forward to bait your blind. Saving your Blinding Dart forces him to play passively, protecting your health bar and allowing you to chip away at his tower pressure.
立ち回り方
To win this mental battle, never cast Blinding Dart the moment Wukong jumps on you with Nimbus Strike. Instead, use Move Quick to retreat slightly, using Toxic Shot to trade back while observing his movement. If he suddenly stops moving or turns invisible, he has used Warrior Trickster; wait out the clone's duration before firing your blind at the real Wukong to shut down his Golden Staff. Place Noxious Trap behind you as a safe zone to retreat into if Cyclone is unleashed.
ranged tradeblind interactionThis matchup is a delicate balance of ranged harassment and sudden execution windows. Early on, you hold the upper hand in short trades because a well-timed Blinding Dart completely shuts down Kennen's Electrical Surge passive, preventing him from applying a crucial Mark of the Storm stack via auto-attacks. However, once Kennen unlocks Slicing Maelstrom, his raw area-of-effect burst potential can instantly vaporize you if you get caught within his storm.Kennenのビルド →詳細を見る
Kennen
理由
This matchup is a delicate balance of ranged harassment and sudden execution windows. Early on, you hold the upper hand in short trades because a well-timed Blinding Dart completely shuts down Kennen's Electrical Surge passive, preventing him from applying a crucial Mark of the Storm stack via auto-attacks. However, once Kennen unlocks Slicing Maelstrom, his raw area-of-effect burst potential can instantly vaporize you if you get caught within his storm.
レーン戦への影響
Before level six, you can safely harass Kennen and slowly push waves to chip his turret. His Thundering Shuriken poke is easy to dodge behind minions, allowing you to dominate the lane's health bar. But the moment Kennen hits six, the dynamic flips entirely. You must respect his sudden lightning-fast engages, as a single stun sequence under your own tower will result in a fatal dive.
立ち回り方
Prioritize standing behind your minion wave to block Thundering Shuriken, forcing Kennen to step up if he wants to poke. Save your Move Quick specifically to disengage when you see him activate Lightning Rush to rush towards you. If he commits with Slicing Maelstrom, use Guerrilla Warfare's camouflage in the brush to break his target lock or immediately run backward. Do not try to fight him inside his ultimate; wait out the storm before re-engaging.
hard counterrange clashThis matchup is heavily in your favor because Graves's entire damage output relies on his basic attacks. Whenever he dashes forward, a well-timed Blinding Dart completely neutralizes his New Destiny passive. All of his shotgun pellets will miss, preventing him from dealing damage or generating defensive stacks of True Grit via Quickdraw. This leaves him entirely vulnerable while your Toxic Shot continuously chips away at his health bar.Gravesのビルド →詳細を見る
Graves
理由
This matchup is heavily in your favor because Graves's entire damage output relies on his basic attacks. Whenever he dashes forward, a well-timed Blinding Dart completely neutralizes his New Destiny passive. All of his shotgun pellets will miss, preventing him from dealing damage or generating defensive stacks of True Grit via Quickdraw. This leaves him entirely vulnerable while your Toxic Shot continuously chips away at his health bar.
レーン戦への影響
Graves is forced into a defensive posture, unable to contest the wave with basic attacks. He must waste End of the Line just to secure minions, pushing the wave into you and leaving him open to deep freezes. You can easily harass him under his turret with Toxic Shot and use Noxious Trap to block his escape routes, keeping him constantly low and preventing any aggressive lane priority.
立ち回り方
Never waste Blinding Dart on minion last-hits; hold it strictly for when Graves uses Quickdraw to initiate a trade. Stand away from terrain to deny him the instant wall-bounce damage from End of the Line. If he drops Smoke Screen to disorient you, immediately activate Move Quick to back out of the cloud, then turn around to punish him with poisoned attacks while his defensive dash is on cooldown.
anti autoranged bullyThis matchup is heavily skewed in your favor because Blinding Dart completely neutralizes Olaf's combat loop. When Olaf activates Vicious Strikes and relies on Berserker Rage to lifesteal through low-health duels, a timed blind completely negates his basic attacks. Because he cannot land a hit, his healing is disabled, and his massive attack speed scaling becomes entirely useless.Olafのビルド →詳細を見る
Olaf
理由
This matchup is heavily skewed in your favor because Blinding Dart completely neutralizes Olaf's combat loop. When Olaf activates Vicious Strikes and relies on Berserker Rage to lifesteal through low-health duels, a timed blind completely negates his basic attacks. Because he cannot land a hit, his healing is disabled, and his massive attack speed scaling becomes entirely useless.
レーン戦への影響
This interaction keeps Olaf perpetually scared of trading, allowing you to establish absolute lane dominance. Since he cannot safely contest the minion wave without risking a devastating blind, you can easily slow-push waves and poke him under his tower. He is forced to farm with Undertow, rapidly draining his mana and preventing him from ever threatening an all-in.
立ち回り方
Never waste Blinding Dart to poke Olaf from afar. Instead, harass him with Toxic Shot infused basic attacks and use Move Quick to dodge his Undertow axes. Keep your blind specifically for when he commits with Ragnarok or tries to trade using Vicious Strikes and Reckless Swing. If he misses an axe, aggressively push him off the wave; if he lands one, use Move Quick to retreat while blinding him to prevent any follow-up.
kiteblind timingThe matchup is heavily in Teemo's favor because Urgot relies entirely on his rapid-fire basic attacks from Purge to deal damage and trigger Echoing Flames. By casting Blinding Dart right when Urgot activates Purge, his high-speed onslaught deals zero damage. Without this continuous fire, Urgot cannot quickly cycle around you to trigger his passive leg blasts, rendering him completely vulnerable during his primary combat window.Urgotのビルド →詳細を見る
Urgot
理由
The matchup is heavily in Teemo's favor because Urgot relies entirely on his rapid-fire basic attacks from Purge to deal damage and trigger Echoing Flames. By casting Blinding Dart right when Urgot activates Purge, his high-speed onslaught deals zero damage. Without this continuous fire, Urgot cannot quickly cycle around you to trigger his passive leg blasts, rendering him completely vulnerable during his primary combat window.
レーン戦への影響
Urgot's inability to win trades without Purge forces him to play defensively, allowing you to dominate wave control. Whenever he tries to secure minions with Corrosive Charge, you can punish him. Because he cannot safely use Disdain forward without risking a disastrous trade under your blind, you dictate the lane's pace, forcing him to lose gold under turret or bleed health trying to farm.
立ち回り方
Never waste Blinding Dart for simple poke. Hold it specifically for the moment Urgot charges at you with Disdain or activates Purge. If he misses his dash, use Move Quick to dance around him, dodging Corrosive Charge while applying Toxic Shot poison. Should you get caught by his flip, immediately blind him to block the follow-up rapid fire, preventing your health from dropping into Fear Beyond Death execution range.
poke avoidanceproxy priorityTeemo dominates this matchup by capitalizing on a massive range advantage. By utilizing Move Quick, you can effortlessly stay outside the initiation range of Singed's Fling. Whenever Singed attempts to approach the wave, his lack of gap-closers leaves him completely exposed to relentless basic attacks amplified by Toxic Shot, rendering his Poison Trail useless as he is forced to retreat.Singedのビルド →詳細を見る
Singed
理由
Teemo dominates this matchup by capitalizing on a massive range advantage. By utilizing Move Quick, you can effortlessly stay outside the initiation range of Singed's Fling. Whenever Singed attempts to approach the wave, his lack of gap-closers leaves him completely exposed to relentless basic attacks amplified by Toxic Shot, rendering his Poison Trail useless as he is forced to retreat.
レーン戦への影響
Singed is entirely starved of gold and forced to suffer under his own turret, unable to proxy-farm behind your tower. Because you constantly chip away his health with Toxic Shot, he must burn through his potions early or recall repeatedly. You will establish a permanent slow-push, securing total lane control and forcing him to waste his ultimate, Insanity Potion, purely for survival rather than roaming.
立ち回り方
Never chase Singed directly when he retreats, as running into his Poison Trail is his only way to deal damage to you. Instead, hold your Move Quick specifically for when he drops Mega Adhesive or tries to rush you with his passive speed. To secure your lead, pivot your build toward raw magic penetration and consistent slows to completely shut down his defensive scaling. If he flips you with Fling, immediately blind him with Blinding Dart to mitigate his basic attacks during his escape.
ranged bullysustain survivalThis matchup heavily favors you because Teemo's range allows constant harassment, but the real shutdown lies in your utility. Whenever Sett attempts to close the distance using the movement speed from Knuckle Down, you can instantly neutralize his entire burst with Blinding Dart. Blinded, his empowered double punch misses entirely, rendering his main trading tool useless and leaving him to rely solely on his Pit Grit health regeneration to survive your toxic poke.Settのビルド →詳細を見る
Sett
理由
This matchup heavily favors you because Teemo's range allows constant harassment, but the real shutdown lies in your utility. Whenever Sett attempts to close the distance using the movement speed from Knuckle Down, you can instantly neutralize his entire burst with Blinding Dart. Blinded, his empowered double punch misses entirely, rendering his main trading tool useless and leaving him to rely solely on his Pit Grit health regeneration to survive your toxic poke.
レーン戦への影響
Because Sett cannot trade back effectively without eating a blind, you dictate the wave's tempo. You can easily establish a slow push, poking him with Toxic Shot every time he steps up to last-hit. Sett will be forced under his turret, bleeding health while trying to farm. This constant pressure allows you to chip at his tower plates or safely retreat before he can execute a desperate Facebreaker initiation.
立ち回り方
Never waste Blinding Dart on random poke; hold it strictly for when Sett activates Knuckle Down to charge at you. If he gets too close, use Move Quick to stay out of his Facebreaker range while continuing to apply Toxic Shot. Once you unlock Noxious Trap, place mushrooms slightly behind your own minion wave. This creates a safe retreat path, ensuring that even if he tries to pull you in with The Show Stopper, he lands directly into an explosion.
kiteblind timingTeemo completely neutralizes Tryndamere's offensive threat because his entire damage output relies on basic attacks powered by Battle Fury. Whenever Tryndamere attempts to close the gap using Spinning Slash, a well-timed Blinding Dart completely shuts down his offensive window. He cannot land his critical strikes, rendering his high fury useless and entirely wasting the crucial seconds of his Undying Rage while you freely chip away at his health.Tryndamereのビルド →詳細を見る
Tryndamere
理由
Teemo completely neutralizes Tryndamere's offensive threat because his entire damage output relies on basic attacks powered by Battle Fury. Whenever Tryndamere attempts to close the gap using Spinning Slash, a well-timed Blinding Dart completely shuts down his offensive window. He cannot land his critical strikes, rendering his high fury useless and entirely wasting the crucial seconds of his Undying Rage while you freely chip away at his health.
レーン戦への影響
This matchup allows you to dictate the wave's positioning from level one. Since Tryndamere cannot safely stack Battle Fury without taking heavy damage from Toxic Shot, he is forced to use Bloodlust defensively to heal. This robs him of his lane pressure, forcing him under his turret where you can safely poke him and delay his power spikes while securing a massive gold advantage.
立ち回り方
Never waste Blinding Dart for poke. Keep it ready specifically for when he initiates with Spinning Slash. If he turns his back to activate Mocking Shout, use Move Quick to maintain your distance and continue kiting. If he triggers Undying Rage, do not panic; use your Noxious Trap slow to keep him at bay while the invincibility ticks down, ensuring you only strike with basic attacks when his blind wears off.
blind timingburst tradeTeemo's Blinding Dart has a longer range than Vayne's basic attack range. When Vayne tries to use Tumble to initiate a trade, Teemo can immediately shut her down. By blinding her instantly, she cannot land the three consecutive hits needed to trigger Silver Bolts, rendering her primary damage source useless while Toxic Shot ticks away at her health.Vayneのビルド →詳細を見る
Vayne
理由
Teemo's Blinding Dart has a longer range than Vayne's basic attack range. When Vayne tries to use Tumble to initiate a trade, Teemo can immediately shut her down. By blinding her instantly, she cannot land the three consecutive hits needed to trigger Silver Bolts, rendering her primary damage source useless while Toxic Shot ticks away at her health.
レーン戦への影響
Vayne is forced into a defensive posture, unable to freely contest the minion wave. Whenever she steps up to farm, you can deny her gold and force her to use Condemn defensively. This keeps her pinned under her turret, bleeding gold, while you maintain complete bush control using Guerrilla Warfare and secure easy recall timings without losing turret plates.
立ち回り方
Never initiate trades with Blinding Dart raw. Instead, bait her forward by threatening her with Toxic Shot enhanced auto-attacks. The moment she uses Tumble forward to retaliate, immediately fire Blinding Dart to negate her enhanced attack and prevent Silver Bolts progress. If she tries to pin you with Condemn, use Move Quick to reposition away from walls and deploy Noxious Trap in her retreat path to punish her retreat.
Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.
plant managementdisengageZyra completely neutralizes your offensive pressure because her Rampant Growth plants act as physical shields, intercepting your single-target Blinding Dart before it can reach her. Furthermore, these summoned plants can easily trigger and defuse your Noxious Traps from a safe distance, rendering your ultimate zoning useless. This leaves you unable to blind her or control the river brushes with mushrooms while she safely pokes you down.Zyraのビルド →詳細を見る
Zyra
理由
Zyra completely neutralizes your offensive pressure because her Rampant Growth plants act as physical shields, intercepting your single-target Blinding Dart before it can reach her. Furthermore, these summoned plants can easily trigger and defuse your Noxious Traps from a safe distance, rendering your ultimate zoning useless. This leaves you unable to blind her or control the river brushes with mushrooms while she safely pokes you down.
レーン戦への影響
You will constantly be shoved under your tower as Zyra's Deadly Spines and Grasping Roots fast-clear waves while keeping you cornered. If you step forward to contest the wave, her plant army zones you out, forcing you to trade your health bar for individual minions. This loss of mid priority means your jungler loses all river security, while your tower's health is slowly chipped away by her ranged summons.
立ち回り方
Never place Noxious Traps directly in the minion wave where her sprouting plants can detonate them for free; instead, carpet your own escape routes behind you. Keep Move Quick ready solely to dodge her linear Grasping Roots root, as getting hit by it leads to a lethal Stranglethorns follow-up. If she freezes the lane or pushes you out, abandon the wave, slip into Guerrilla Warfare stealth near your tower, and wait for the wave to crash.
poke heavyhard counterMalphite completely shuts down your ranged advantage in the mid lane. The core issue is that his Seismic Shard out-ranges your Blinding Dart, allowing him to safely steal your movement speed and chip away your health from a distance. Because you cannot retaliate, you are left vulnerable to his level five spike, where a simple Unstoppable Force combo will instantly delete you.Malphiteのビルド →詳細を見る
Malphite
理由
Malphite completely shuts down your ranged advantage in the mid lane. The core issue is that his Seismic Shard out-ranges your Blinding Dart, allowing him to safely steal your movement speed and chip away your health from a distance. Because you cannot retaliate, you are left vulnerable to his level five spike, where a simple Unstoppable Force combo will instantly delete you.
レーン戦への影響
This range disadvantage completely ruins your wave control. You cannot safely trigger Toxic Shot on minions without entering his Seismic Shard cast zone. You will find yourself constantly pushed under your turret, bleeding gold while chewing through your healing potions. Once he unlocks Unstoppable Force, staying in lane with less than full health is a death sentence, forcing premature recalls.
立ち回り方
To survive, change your lane objectives entirely. Accept losing minion gold and stay strictly out of his Seismic Shard range. If he steps forward, immediately activate Move Quick to retreat rather than trying to trade with Blinding Dart. Once you unlock Noxious Trap, toss them directly into the path of incoming minion waves to clear them safely from afar, avoiding any direct confrontation.
pokespacingburstLux entirely outranges you, making this matchup incredibly oppressive. Your short-range Toxic Shot and Blinding Dart require you to step well within her threat zone. This allows her to easily clip you with Lucent Singularity to slow you down, making you an easy target for Light Binding. Because her damage comes from her spell rotation and Final Spark, your Blinding Dart offers zero defensive value against her burst.Luxのビルド →詳細を見る
Lux
理由
Lux entirely outranges you, making this matchup incredibly oppressive. Your short-range Toxic Shot and Blinding Dart require you to step well within her threat zone. This allows her to easily clip you with Lucent Singularity to slow you down, making you an easy target for Light Binding. Because her damage comes from her spell rotation and Final Spark, your Blinding Dart offers zero defensive value against her burst.
レーン戦への影響
You will spend the majority of this laning phase pinned under your turret, struggling to secure minions. Every attempt to step forward to last-hit results in free harass from Lucent Singularity, chipping away your health until you are in execution range for Final Spark. This constant pressure limits your ability to setup Noxious Trap around the lane and forces early recalls, sacrificing mid-lane priority.
立ち回り方
To survive, your primary focus must be dodging Light Binding. Never walk in a straight line; instead, hold Move Quick specifically to react and sidestep her skillshots. Stand behind your minion wave so Light Binding cannot hit you directly, but stay far enough back to avoid Lucent Singularity's radius. If she misses her root, use Guerrilla Warfare to safely reposition, but do not chase her past her own wave.
stasis rushblind timingZed completely invalidates your defensive utility because his primary damage doesn't rely on basic attacks. While Blinding Dart can stop his basic attacks, it does absolutely nothing against his Living Shadow clones throwing Razor Shuriken and spinning with Shadow Slash from afar. Once he chips away at your small health pool, he will dive you using Death Mark, triggering Contempt for the Weak to secure an easy kill without ever needing to worry about being blinded.Zedのビルド →詳細を見る
Zed
理由
Zed completely invalidates your defensive utility because his primary damage doesn't rely on basic attacks. While Blinding Dart can stop his basic attacks, it does absolutely nothing against his Living Shadow clones throwing Razor Shuriken and spinning with Shadow Slash from afar. Once he chips away at your small health pool, he will dive you using Death Mark, triggering Contempt for the Weak to secure an easy kill without ever needing to worry about being blinded.
レーン戦への影響
This matchup forces you into an extremely defensive posture from level three onward. You cannot step up to apply Toxic Shot poison without putting yourself directly in range of his shadow combos. You will find yourself constantly shoved under your turret, forced to use Noxious Trap defensively to clear waves rather than control the river. This concedes complete map priority to Zed, letting him roam freely while you struggle to survive.
立ち回り方
To survive, immediately pivot your early gold toward defensive physical protection and stasis active upgrades rather than pure magic damage. In lane, save Move Quick exclusively to dodge the incoming Razor Shuriken line fire when he deploys Living Shadow. If Zed commits his Death Mark onto you, do not panic-fire Blinding Dart instantly; wait until he reappears behind you and attempts to land his basic attacks to trigger Contempt for the Weak.
dodge skillshotsshove pressureZiggs completely dominates this lane by neutralizing your primary zone control and pushing power. His Bouncing Bomb allows him to obliterate minion waves from extreme range, keeping you permanently trapped under turret. Worse, whenever you try to establish a defensive minefield, Ziggs can safely detonate your Noxious Trap from afar using Hexplosive Minefield, leaving you without any map control.Ziggsのビルド →詳細を見る
Ziggs
理由
Ziggs completely dominates this lane by neutralizing your primary zone control and pushing power. His Bouncing Bomb allows him to obliterate minion waves from extreme range, keeping you permanently trapped under turret. Worse, whenever you try to establish a defensive minefield, Ziggs can safely detonate your Noxious Trap from afar using Hexplosive Minefield, leaving you without any map control.
レーン戦への影響
This constant pressure forces you to farm under your turret, exposing you to chip damage from Bouncing Bomb bounces. You cannot roam to help your team because you are constantly clearing minions. Furthermore, Ziggs will use his lane priority to chip away at your turret, threatening to execute it instantly with Satchel Charge if you are forced to recall due to low health.
立ち回り方
To survive, stop placing Noxious Trap directly in the minion wave where Ziggs can easily trigger them with Hexplosive Minefield. Instead, toss them deep into side bushes to protect against ganks. Activate Move Quick to dodge Bouncing Bomb laterally rather than retreating in a straight line. Accept losing some minions early; preserve your health bar so Ziggs cannot comfortably walk up to execute your tower with Satchel Charge.
pokeshove pressureSeraphine completely outranges you, turning the mid lane into a firing range. Because Teemo relies on short-ranged basic attacks buffed by *Toxic Shot*, you must step up to farm. This positioning makes you highly vulnerable to Seraphine's *High Note* and *Beat Drop* poke, which she can cast from complete safety. Without any built-in waveclear, you cannot match her pushing power, forcing you to endure constant spell harass.Seraphineのビルド →詳細を見る
Seraphine
理由
Seraphine completely outranges you, turning the mid lane into a firing range. Because Teemo relies on short-ranged basic attacks buffed by *Toxic Shot*, you must step up to farm. This positioning makes you highly vulnerable to Seraphine's *High Note* and *Beat Drop* poke, which she can cast from complete safety. Without any built-in waveclear, you cannot match her pushing power, forcing you to endure constant spell harass.
レーン戦への影響
You will constantly find yourself pushed under your own turret, losing health while struggling to last-hit. Seraphine easily neutralizes any passive play from *Guerrilla Warfare* by covering the lane with her wide area-of-effect spells. This constant pressure ruins your recall timings, chips away at your tower's health, and prevents you from placing defensive *Noxious Trap* setups, leaving you pinned down while she roams freely.
立ち回り方
To survive, prioritize freezing the minion wave just outside your turret range. Use *Move Quick* actively to dodge *Beat Drop*, as getting hit by its slow or root setup guarantees a devastating *High Note* follow-up. Hold your *Blinding Dart* to secure cannon minions safely from a distance instead of trading. Accept losing some gold; your main goal is staying healthy enough to absorb her wave pressure without dying.
wave clearshield bypassViktor completely dictates this matchup because his Hextech Ray outranges your entire kit. You cannot punish him with Toxic Shot or Blinding Dart because he clears waves and pokes you from absolute safety. If you try to run at him using Move Quick to close the gap, he simply drops Gravity Field to stun you or uses Siphon Power to absorb your initial burst with a shield while trading back.Viktorのビルド →詳細を見る
Viktor
理由
Viktor completely dictates this matchup because his Hextech Ray outranges your entire kit. You cannot punish him with Toxic Shot or Blinding Dart because he clears waves and pokes you from absolute safety. If you try to run at him using Move Quick to close the gap, he simply drops Gravity Field to stun you or uses Siphon Power to absorb your initial burst with a shield while trading back.
レーン戦への影響
You are forced to play defensively under your turret, constantly dodging Hextech Ray while trying to last-hit. This constant pressure prevents you from using Guerrilla Warfare to set up stealth ambushes in the river. Viktor will accelerate his Glorious Evolution safely, while his Arcane Storm threatens to dive you if you stay under tower with low health, destroying your mid lane priority entirely.
立ち回り方
Prioritize survival over trading. Keep Move Quick ready exclusively to dodge Hextech Ray rather than using it to close the distance. Since you cannot fight him directly, use your Noxious Trap mushrooms to clear oncoming minion waves instantly from safety, minimizing his tower pressure. Never engage when his Gravity Field is available, and if you get caught inside it, accept the lost priority and farm safely from behind your minion line.
easy ccburst downTo apply Toxic Shot with your short basic attack range, you must step directly into the optimal range of Swain's Nevermove. Since Swain is an AP mage relying on Death's Hand and Vision of Empire for his burst, your Blinding Dart is completely useless at mitigating his damage. This means trading autos always exposes you to a fatal pull from Ravenous Flock and a subsequent burst combo you cannot blind.Swainのビルド →詳細を見る
Swain
理由
To apply Toxic Shot with your short basic attack range, you must step directly into the optimal range of Swain's Nevermove. Since Swain is an AP mage relying on Death's Hand and Vision of Empire for his burst, your Blinding Dart is completely useless at mitigating his damage. This means trading autos always exposes you to a fatal pull from Ravenous Flock and a subsequent burst combo you cannot blind.
レーン戦への影響
Swain easily controls the lane pace by clearing waves with Death's Hand, forcing you under turret. If you step up to farm, a single hit from Nevermove triggers Ravenous Flock, feeding him permanent health while stripping yours. You are trapped defensively, forced to burn Noxious Trap on minions rather than securing river priority, leaving your jungler completely without mid-lane support.
立ち回り方
Focus entirely on dodging Nevermove. Use the passive speed from Move Quick to bait out his claw and dodge its return path before stepping up for short pokes. Never rely on Guerrilla Warfare for safety, as Vision of Empire easily reveals your camouflage. If Swain activates Demonic Ascension, immediately disengage using the active burst of Move Quick; attempting to trade autos against his ultimate drain is a guaranteed death sentence.
dodge skillshotscleanse timingZoe outranges Teemo drastically, turning this midlane into a deadly zone. She relies on launching Sleepy Trouble Bubble from behind the jungle walls, catching you off guard. Once you are drowsy and eventually asleep, she easily redirects a long-range Paddle Star! combined with a More Sparkles! empowered auto-attack, chunking your health bar before you can even retaliate with Blinding Dart.Zoeのビルド →詳細を見る
Zoe
理由
Zoe outranges Teemo drastically, turning this midlane into a deadly zone. She relies on launching Sleepy Trouble Bubble from behind the jungle walls, catching you off guard. Once you are drowsy and eventually asleep, she easily redirects a long-range Paddle Star! combined with a More Sparkles! empowered auto-attack, chunking your health bar before you can even retaliate with Blinding Dart.
レーン戦への影響
You are constantly forced into defensive, predictable farming near your turret. Zoe uses her superior range to pressure the wave, while you must constantly weave behind minions to block her bubble. This passive stance forfeits your midlane priority, meaning your jungler loses crucial support in the river, and Zoe can easily roam or secure spell fragments with Spell Thief.
立ち回り方
Never stand in a straight line between the lane walls and the minion wave; always keep a thick wall of minions between you and Zoe to block Sleepy Trouble Bubble. Activate Move Quick immediately if you see her projectile coming to sidestep it. If you do get hit, quickly retreat toward your tower or into your own Noxious Trap field before sleeping, forcing Zoe to walk into a slow if she attempts to close the distance.
anti healsustainVladimir wins the long-term war of attrition because Transfusion easily negates your Toxic Shot poke. The main obstacle is his Sanguine Pool, which completely nullifies your Blinding Dart when you try to trade, and allows him to slide right through your Noxious Trap setups without taking damage or being slowed, making burst trades highly ineffective.Vladimirのビルド →詳細を見る
Vladimir
理由
Vladimir wins the long-term war of attrition because Transfusion easily negates your Toxic Shot poke. The main obstacle is his Sanguine Pool, which completely nullifies your Blinding Dart when you try to trade, and allows him to slide right through your Noxious Trap setups without taking damage or being slowed, making burst trades highly ineffective.
レーン戦への影響
You cannot match Vladimir's sustain in raw trades, meaning a chaotic lane favors him. If you let him push with Tides of Blood, he will trap you under turret, forcing bad recall timings. Overextending leaves you highly vulnerable since Sanguine Pool lets him ignore your defensive Noxious Trap placements, leaving you with no safety net when Hemoplague is ready.
立ち回り方
Focus entirely on freezing the wave near your turret. Never throw Blinding Dart unless Vladimir has already wasted Sanguine Pool, holding it to maintain threat. Place your Noxious Trap behind your own minions rather than in the river bushes to prevent him from clearing them safely. When he charges a reinforced Transfusion, use Move Quick to retreat immediately.
tetheringblind timingYone dominates this midlane matchup because his Soul Unbound allows him to bypass your ranged advantage, closing the gap instantly to unleash Mortal Steel strikes. While Teemo relies on sustained magic damage from Toxic Shot, Yone's Spirit Cleave shield mitigates this poke. The matchup hinges entirely on denying Yone's burst window; if he lands his third cast of Mortal Steel during his spirit form, Teemo cannot survive the trade.Yoneのビルド →詳細を見る
Yone
理由
Yone dominates this midlane matchup because his Soul Unbound allows him to bypass your ranged advantage, closing the gap instantly to unleash Mortal Steel strikes. While Teemo relies on sustained magic damage from Toxic Shot, Yone's Spirit Cleave shield mitigates this poke. The matchup hinges entirely on denying Yone's burst window; if he lands his third cast of Mortal Steel during his spirit form, Teemo cannot survive the trade.
レーン戦への影響
You cannot comfortably freeze the wave because Yone easily clears with Mortal Steel and Spirit Cleave. If you step past the river midpoint, his Soul Unbound threat forces you back, conceding priority. Trading health is dangerous; Yone's shield absorbs your Toxic Shot poison, while a single knockup from his tornades setups his Fate Sealed for an easy execution under your tower, threatening mid-lane safety.
立ち回り方
Never waste Blinding Dart on passive poke. Save this crucial blind specifically for the moment Yone activates Soul Unbound and dashes forward. Blinding him immediately neutralizes his basic attacks and prevents him from stacking Mortal Steel quickly during his spirit form. Keep your distance using the passive speed of Move Quick, and place Noxious Trap mushrooms along his expected return path to punish his forced recall to his physical body.
poke mitigationengage opportunityThis matchup is inherently difficult because Galio is designed to neutralize magic damage dealers like you. Your primary harass tool, the poison from Toxic Shot, is constantly absorbed by the passive magic shield of Shield of Durand, making your basic attacks feel incredibly unrewarding. Worse, if you step up too close to poke, Teemo has no real escape tool to dodge a sudden Justice Punch into Shield of Durand crowd-control chain.Galioのビルド →詳細を見る
Galio
理由
This matchup is inherently difficult because Galio is designed to neutralize magic damage dealers like you. Your primary harass tool, the poison from Toxic Shot, is constantly absorbed by the passive magic shield of Shield of Durand, making your basic attacks feel incredibly unrewarding. Worse, if you step up too close to poke, Teemo has no real escape tool to dodge a sudden Justice Punch into Shield of Durand crowd-control chain.
レーン戦への影響
Galio will easily control the wave's tempo using Winds of War and Colossal Smash to shove you under turret. You cannot easily contest his push because stepping past your minions invites a deadly Justice Punch. This force-feeding of waves keeps you pinned down, allowing Galio to freely look for roaming opportunities using Hero's Entrance to impact other lanes while you struggle to chip away at his tower.
立ち回り方
To survive, you must play around Galio's cooldowns. Only trade with Toxic Shot immediately after he wastes Justice Punch on the wave. When he misses this forward dash, you have a short window where you can safely harass him. Use the active burst of Move Quick strictly to bait out his Winds of War or to sidestep his engage. Finally, place Noxious Trap strategically in the river to delay his roams and reveal his pathing.
blind mitigationpassive procTalon relies on bursting you down by stacking Blade's End with Rake and Noxian Diplomacy, then landing a final auto-attack to trigger his lethal bleed. Your primary defensive tool is Blinding Dart. Blinding him right as he dashes prevents that crucial basic attack, delaying his passive proc. However, if he baits your blind, his physical burst from Shadow Assault will instantly delete you before your damage over time can ramp up.Talonのビルド →詳細を見る
Talon
理由
Talon relies on bursting you down by stacking Blade's End with Rake and Noxian Diplomacy, then landing a final auto-attack to trigger his lethal bleed. Your primary defensive tool is Blinding Dart. Blinding him right as he dashes prevents that crucial basic attack, delaying his passive proc. However, if he baits your blind, his physical burst from Shadow Assault will instantly delete you before your damage over time can ramp up.
レーン戦への影響
Talon easily commands the wave state using Rake to push you under turret. You cannot match his waveclear early, meaning you will often lose priority while he uses Assassin's Path to roam. If you step up past the midway point without Blinding Dart ready, he will force a lethal trade. You are forced to farm safely with Toxic Shot, sacrificing early map pressure to avoid feeding his snowball.
立ち回り方
Never use Blinding Dart to poke; hold it strictly for the moment Talon targets you with Noxian Diplomacy. Activate Move Quick immediately to dodge the return sweep of Rake, preventing him from easily getting three passive stacks. If he initiates with Shadow Assault, use Guerrilla Warfare near the brushes to drop aggro and buy time. Finally, place Noxious Trap near adjacent walls to reveal him when he jumps over them using Assassin's Path.
teamfight impactblind negationWhile your Blinding Dart easily shuts down basic attacks, it does absolutely nothing to prevent Kennen from executing his high-damage spell combos. He triggers his stuns through Mark of the Storm by landing Thundering Shuriken and activating Electrical Surge, completely bypassing your blind. As the game transitions to teamfights, his Slicing Maelstrom offers devastating area-of-effect crowd control that vastly outclasses the defensive zone control of your Noxious Trap.Kennenのビルド →詳細を見る
Kennen
理由
While your Blinding Dart easily shuts down basic attacks, it does absolutely nothing to prevent Kennen from executing his high-damage spell combos. He triggers his stuns through Mark of the Storm by landing Thundering Shuriken and activating Electrical Surge, completely bypassing your blind. As the game transitions to teamfights, his Slicing Maelstrom offers devastating area-of-effect crowd control that vastly outclasses the defensive zone control of your Noxious Trap.
レーン戦への影響
This matchup forces a very passive laning phase where you cannot easily force Kennen out. He safely secures minions from afar using Thundering Shuriken, leaving you little room to poke with Toxic Shot. Any aggressive step forward exposes you to a sudden forward dash from his Lightning Rush, leading to a full stun rotation that chunks your health bar and forces premature recalls, giving Kennen free roam priority.
立ち回り方
To survive, constantly monitor his passive charges and use Move Quick exclusively to dodge Thundering Shuriken rather than chasing him. Keep your distance and hold Guerrilla Warfare to safely drop minion aggro after short trades. If he wastes Lightning Rush aggressively, that is your cue to strike. Finally, scatter your Noxious Trap around river entrances to block his flanking routes, preventing him from easily engaging onto your team with his ultimate.
tetheringkitingThis matchup is defined by a crucial mechanical clash: your Blinding Dart is completely useless against Rumble's primary damage source, Flamespitter. Because his flames are an area-of-effect spell rather than basic attacks, the blind status does nothing to mitigate his DPS. You must rely on the passive poison of Toxic Shot for trades, meaning you cannot stand and fight him head-on when his flamethrower is active.Rumbleのビルド →詳細を見る
Rumble
理由
This matchup is defined by a crucial mechanical clash: your Blinding Dart is completely useless against Rumble's primary damage source, Flamespitter. Because his flames are an area-of-effect spell rather than basic attacks, the blind status does nothing to mitigate his DPS. You must rely on the passive poison of Toxic Shot for trades, meaning you cannot stand and fight him head-on when his flamethrower is active.
レーン戦への影響
Consequently, the mid lane becomes a high-stakes zoning battle. If Rumble manages to close the gap, his fire cone will easily melt your health bar while pushing the minion wave. You will find yourself forced under your turret, struggling to secure last hits. However, if you manage to keep him at arm's length, your ranged pressure can gradually chip him down, preventing him from roaming to assist his jungler.
立ち回り方
To survive and win, you must treat Move Quick as your primary tool to mirror his movements, activating it the moment he moves forward to start his flamethrower. Never waste Blinding Dart hoping to stop his spell damage; use it purely for safe, max-range poke. Plant Noxious Trap directly in your escape path to slow his advance if he tries to chase you down. If he corners you, slip into the brush with Guerrilla Warfare to drop aggro.
blinddps lockTeemo dominates this mid matchup because Kai'Sa relies entirely on landing consecutive auto-attacks to trigger the burst from her passive, Second Skin. By using Blinding Dart right as she attempts to trade, you completely negate her offensive threat. While blinded, she cannot stack plasma or detonate it, turning her Icathian Rain into isolated, non-lethal magic damage while your Toxic Shot continuously drains her health.Kai'Saのビルド →詳細を見る
Kai'Sa
理由
Teemo dominates this mid matchup because Kai'Sa relies entirely on landing consecutive auto-attacks to trigger the burst from her passive, Second Skin. By using Blinding Dart right as she attempts to trade, you completely negate her offensive threat. While blinded, she cannot stack plasma or detonate it, turning her Icathian Rain into isolated, non-lethal magic damage while your Toxic Shot continuously drains her health.
レーン戦への影響
Because Kai'Sa cannot safely stack plasma, she is forced to concede priority. You can easily slow-push waves using Toxic Shot to poke her under turret. If she attempts to thin the wave with Icathian Rain, she isolates herself, making her an easy target. This constant pressure denies her farm and forces early recalls, keeping her from evolving her abilities and preventing her from roaming with Killer Instinct.
立ち回り方
Never waste Blinding Dart on minion farm; hold it until Kai'Sa charges forward with Supercharge or tries to hit you with Void Seeker. If she misses her void projectile, immediately step past her minions to force a short trade. Place Noxious Trap mushrooms along the side brush paths to catch her if she attempts to escape. If she targets you with Killer Instinct, drop a trap directly at your feet and blind her immediately.
blindpokeTeemo dominates this lane because Kayle relies entirely on her basic attacks and Starfire Spellblade to farm and trade. Whenever she steps up to active her enhanced attack, your Blinding Dart completely shuts down her offensive threat. By blinding her mid-animation, you nullify her burst, making her Divine Ascent stacking useless in early skirmishes and forcing her to immediately retreat empty-handed.Kayleのビルド →詳細を見る
Kayle
理由
Teemo dominates this lane because Kayle relies entirely on her basic attacks and Starfire Spellblade to farm and trade. Whenever she steps up to active her enhanced attack, your Blinding Dart completely shuts down her offensive threat. By blinding her mid-animation, you nullify her burst, making her Divine Ascent stacking useless in early skirmishes and forcing her to immediately retreat empty-handed.
レーン戦への影響
This interaction keeps Kayle constantly under her turret, bleeding gold. She is forced to burn Celestial Blessing just to survive your poison from Toxic Shot, draining her mana pool rapidly. Since she cannot contest the wave without taking a Blinding Dart to the face, you secure permanent priority in the mid lane, allowing you to pressure her tower or roam freely while she struggles to farm under-tower.
立ち回り方
Never waste Blinding Dart on random poke; hold it specifically for when Kayle activates Starfire Spellblade or tries to trade. When she uses Radiant Blast to slow you, immediately blind her and run forward using Move Quick to apply Toxic Shot stacks. If she uses Divine Judgment to block your damage, stop attacking, step back, and lay a Noxious Trap behind her retreat path to catch her when her invulnerability wears off.
blind timingshield managementTeemo dominates this midlane matchup because Yasuo relies entirely on basic attacks and his Steel Tempest to deal damage. While Wind Wall can block your Blinding Dart, his defensive barrier has a massive cooldown compared to your blind. Once you force him to deploy his wall defensively, he is completely vulnerable. Following up with Blinding Dart neutralizes his offensive output entirely, leaving him unable to trade back effectively.Yasuoのビルド →詳細を見る
Yasuo
理由
Teemo dominates this midlane matchup because Yasuo relies entirely on basic attacks and his Steel Tempest to deal damage. While Wind Wall can block your Blinding Dart, his defensive barrier has a massive cooldown compared to your blind. Once you force him to deploy his wall defensively, he is completely vulnerable. Following up with Blinding Dart neutralizes his offensive output entirely, leaving him unable to trade back effectively.
レーン戦への影響
This dynamic forces Yasuo to play defensively, allowing you to establish early wave priority. By popping his Way of the Wanderer shield with a simple basic attack, you set up high-damage trades. When he dashes forward with Sweeping Blade, you can easily control the lane's center. Your Noxious Trap placements around the lane entryways and minion wave prevent him from executing aggressive sweeps without taking massive damage and being slowed.
立ち回り方
Start trades by chipping away his passive shield with Toxic Shot. Fake an aggressive approach to bait his Wind Wall, then immediately use Move Quick to retreat and wait out its duration. The moment his wall disappears, strike with Blinding Dart to shut down his Steel Tempest and auto-attacks. If he manages to land a knock-up, quickly retreat into your own minion wave to ensure his Sweeping Blade pursuit forces him into taking heavy minion aggro.