Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.
push advantageearly leadHeimerdinger dictates the lane from the very first wave by establishing his H-28G Evolution Turret setup. Because your early Transfusion has a high cooldown and low base damage, you cannot contest these turrets. Charging Tides of Blood to clear them backfires, as it drains your own health pool faster than you can sustain, leaving you trapped under your tower while he safely controls the lane tempo.Heimerdingerのビルド →詳細を見る
Heimerdinger
理由
Heimerdinger dictates the lane from the very first wave by establishing his H-28G Evolution Turret setup. Because your early Transfusion has a high cooldown and low base damage, you cannot contest these turrets. Charging Tides of Blood to clear them backfires, as it drains your own health pool faster than you can sustain, leaving you trapped under your tower while he safely controls the lane tempo.
レーン戦への影響
This constant pressure forces you to farm under turret, where securing last hits becomes a nightmare. While you are trapped, Heimerdinger freely pokes you with Hextech Micro-Rockets and fishes for stuns with CH-2 Electron Storm Grenade. You cannot rotate to help your jungler, and your tower's health will steadily decay under his relentless siege, rendering you completely passive.
立ち回り方
Accept the loss of early priority and focus on survival. Never waste your Transfusion trying to kill his turrets; use it strictly on minions to sustain your health bar. Keep Sanguine Pool as an emergency tool to dodge his CH-2 Electron Storm Grenade or a devastating UPGRADE!!! empowered combo. Patiently accumulate gold to scale your Crimson Pact passive, waiting for teamfights where your Hemoplague will easily outshine his stationary setup.
spacingdisengageThis matchup is exceptionally punishing because Yone's dive potential completely bypasses your primary defense. While you normally rely on Sanguine Pool to safely drop aggro and disengage from trades, Yone overrides this safety net using Soul Unbound. The ramping movement speed he gains allows him to easily track and chase you down the lane, striking you the instant you emerge from your pool with Mortal Steel or Fate Sealed.Yoneのビルド →詳細を見る
Yone
理由
This matchup is exceptionally punishing because Yone's dive potential completely bypasses your primary defense. While you normally rely on Sanguine Pool to safely drop aggro and disengage from trades, Yone overrides this safety net using Soul Unbound. The ramping movement speed he gains allows him to easily track and chase you down the lane, striking you the instant you emerge from your pool with Mortal Steel or Fate Sealed.
レーン戦への影響
This constant threat forces you to play completely defensively from the opening waves. Whenever Yone stacks Mortal Steel to prime his tornado, you must retreat, conceding lane priority and wave control. He will easily crash waves to poke you under turret with Spirit Cleave or secure roam timers. If you are forced to use Sanguine Pool early, you lose all safety and risk getting dove by Fate Sealed.
立ち回り方
To survive, you must maintain strict spacing and hold your defensive cooldowns. Never step forward to poke with Transfusion or Tides of Blood when Yone has Soul Unbound ready. Keep Sanguine Pool exclusively to dodge his Fate Sealed or his third Mortal Steel knock-up. If he engages, walk backward immediately and delay using your pool as long as possible; panic-pooling too early guarantees he will run you down and kill you when you emerge.
sustainshove pressureSeraphine thrives in this matchup because Vladimir's weak early waveclear cannot match her pushing power. She easily shoves waves under your turret using High Note amplified by Stage Presence, avoiding any close-range trades. Because Crimson Pact requires time to scale, Seraphine safely ramps up her own utility from a distance without facing any real threat.Seraphineのビルド →詳細を見る
Seraphine
理由
Seraphine thrives in this matchup because Vladimir's weak early waveclear cannot match her pushing power. She easily shoves waves under your turret using High Note amplified by Stage Presence, avoiding any close-range trades. Because Crimson Pact requires time to scale, Seraphine safely ramps up her own utility from a distance without facing any real threat.
レーン戦への影響
You are trapped under your tower, burning through health to secure last hits. Charging Tides of Blood to clear waves costs precious health, which reduces your early skirmishing potential. Seraphine maintains priority effortlessly, using Beat Drop to disengage if you try to step up. This pressure denies you map presence, forcing you to focus entirely on your own lane.
立ち回り方
To survive, stand outside the minion wave so Seraphine cannot hit you and the minions simultaneously with High Note. Use your empowered Transfusion strictly to sustain the turret pressure. Never use Sanguine Pool aggressively; save it exclusively to dodge Beat Drop or her ultimate Encore when she tries to lock you down. Accept giving up early priority and focus entirely on matching her late-game scaling.
pool dodgeearly pressureSyndra outranges you and constantly threatens with her Dark Sphere and Scatter the Weak stun. However, this matchup hinges entirely on a specific interaction: your Sanguine Pool can completely dodge her Unleashed Power. Because of this, Syndra cannot simply burst you down; she must first poke you down and force you to panic-cast your pool using her basic combos before she can safely commit her ultimate.Syndraのビルド →詳細を見る
Syndra
理由
Syndra outranges you and constantly threatens with her Dark Sphere and Scatter the Weak stun. However, this matchup hinges entirely on a specific interaction: your Sanguine Pool can completely dodge her Unleashed Power. Because of this, Syndra cannot simply burst you down; she must first poke you down and force you to panic-cast your pool using her basic combos before she can safely commit her ultimate.
レーン戦への影響
You will spend the early levels absorbing pressure, relying on Transfusion to heal back her constant Dark Sphere poke. If she successfully baits your Sanguine Pool with a Force of Will slow, you lose a massive chunk of your current health and become incredibly vulnerable to a dive. This forces you to play defensively under turret, sacrificing early priority to secure your scaling.
立ち回り方
Never use Sanguine Pool to dodge a simple Dark Sphere or even Scatter the Weak unless you are at risk of dying. Instead, absorb her basic spells and heal back with your empowered Transfusion. Save your pool exclusively for the moment she casts Unleashed Power. Once she wastes her ultimate into your pool, you can immediately retaliate with Hemoplague and Tides of Blood to turn the fight in your favor.
map pressurescaling gapGalio dominates this matchup because he can effortlessly shove the lane with Winds of War and Colossal Smash, then instantly impact the map using Hero's Entrance. As Vladimir, your early waveclear with Tides of Blood is too weak and costly to match his push. You are locked in mid-lane, slowly stacking Crimson Pact and waiting for Hemoplague power spikes, while Galio creates massive advantages for his team across the map.Galioのビルド →詳細を見る
Galio
理由
Galio dominates this matchup because he can effortlessly shove the lane with Winds of War and Colossal Smash, then instantly impact the map using Hero's Entrance. As Vladimir, your early waveclear with Tides of Blood is too weak and costly to match his push. You are locked in mid-lane, slowly stacking Crimson Pact and waiting for Hemoplague power spikes, while Galio creates massive advantages for his team across the map.
レーン戦への影響
The lane turns into a frustrating waiting game. Galio will ignore your Transfusion harass, using his natural magic damage shield to absorb trades before crashing minions under your turret. While you struggle to clear under tower, he disappears into the fog of war. If you try to follow his Justice Punch roams, you risk getting ambushed in the river without the safety of Sanguine Pool, forcing your sidelanes to play defensively.
立ち回り方
Accept that you cannot follow Hero's Entrance directly. Instead, ping your allies immediately when Galio moves, and use his absence to safely charge Tides of Blood and fast-shove the wave to deny him gold. Keep Sanguine Pool ready in case he attempts an aggressive Justice Punch and Shield of Durand dive under your turret. Focus entirely on securing your own resources to reach the teamfight phase where your Hemoplague can outvalue his utility.
scalingharassViktor completely shuts down your early passive scaling by exploiting your weak waveclear. He continuously pushes you under turret using the long-range laser of Hextech Ray. Whenever you attempt to match his pressure or trade back with Transfusion, Viktor uses Siphon Power to gain an instant shield, absorbing your health-drain and winning the short trade while keeping you pinned.Viktorのビルド →詳細を見る
Viktor
理由
Viktor completely shuts down your early passive scaling by exploiting your weak waveclear. He continuously pushes you under turret using the long-range laser of Hextech Ray. Whenever you attempt to match his pressure or trade back with Transfusion, Viktor uses Siphon Power to gain an instant shield, absorbing your health-drain and winning the short trade while keeping you pinned.
レーン戦への影響
You are forced to spend the entire early game farming under your turret, wasting health on Tides of Blood just to keep up with the wave. This constant pressure chips away at your health bar, making it impossible to roam. Viktor gains total lane priority, securing easy recall timings and leaving you unable to assist your team in the river while you struggle to secure last-hits.
立ち回り方
Do not waste your health trying to match his push with Tides of Blood. Instead, let the wave crash and focus on farming safely. Only use Transfusion on minions to sustain your health bar, unless Viktor mispositions and wastes Siphon Power. If he drops Gravity Field to trap you, or unleashes Arcane Storm, immediately use Sanguine Pool to sink into the ground, dodge the burst, and safely retreat to your turret.
early pressuresustain warIrelia excels at closing the distance with Bladesurge, constantly looking to strike you with Flawless Duet. If she succeeds, you are forced to use Sanguine Pool to avoid the crowd control. Once you resurface, you are completely vulnerable to her basic attacks empowered by Ionian Fervor, as the extremely long cooldown of your pool leaves you entirely defenseless.Ireliaのビルド →詳細を見る
Irelia
理由
Irelia excels at closing the distance with Bladesurge, constantly looking to strike you with Flawless Duet. If she succeeds, you are forced to use Sanguine Pool to avoid the crowd control. Once you resurface, you are completely vulnerable to her basic attacks empowered by Ionian Fervor, as the extremely long cooldown of your pool leaves you entirely defenseless.
レーン戦への影響
Because of this constant threat, you cannot afford to let the wave freeze near her turret. A long lane gives her the perfect space to run you down using Bladesurge. You will spend the laning phase under heavy pressure, forced to use Transfusion to survive rather than harass, which completely destroys your ability to rotate first.
立ち回り方
Keep the minion wave locked just outside your turret range at all costs. Never waste Sanguine Pool preemptively; hold it exclusively to dodge Flawless Duet at the last split second. Use the movement speed burst from your empowered Transfusion to bait her stun. If she misses, use that window of safety to thin the wave with Tides of Blood and push her back using Hemoplague.
dodge timingwave managementYasuo's skirmish pressure is intense because of his infinite mobility via Sweeping Blade and constant poke with Steel Tempest. However, Vladimir has a direct answer to Yasuo's ultimate threat. By timing Sanguine Pool to melt into the ground just as the third stack Steel Tempest tornado arrives, Vladimir completely denies the airborne knock-up, rendering Yasuo unable to cast Last Breath and neutralizing his primary kill pressure.Yasuoのビルド →詳細を見る
Yasuo
理由
Yasuo's skirmish pressure is intense because of his infinite mobility via Sweeping Blade and constant poke with Steel Tempest. However, Vladimir has a direct answer to Yasuo's ultimate threat. By timing Sanguine Pool to melt into the ground just as the third stack Steel Tempest tornado arrives, Vladimir completely denies the airborne knock-up, rendering Yasuo unable to cast Last Breath and neutralizing his primary kill pressure.
レーン戦への影響
This interaction dictates the wave dynamic. Because Yasuo knows you can dodge his tornado, he will use Sweeping Blade to aggressively close the gap and force raw physical trades before your Sanguine Pool cooldown recovers. If you waste your pool early, you are forced to retreat under tower, giving up mid priority and letting Yasuo freely roam or secure the scuttle crab while your health bar is chipped away.
立ち回り方
Pop Yasuo's Way of the Wanderer shield with a basic attack before trying to trade with Transfusion. Never cast Sanguine Pool to dodge his basic slashes; hold it exclusively for his third Steel Tempest tornado. If he dashes onto you with Sweeping Blade, charge Tides of Blood to hit him as he passes through, then immediately follow up with a reinforced Transfusion. If you get knocked up without your pool, prepare to drop Hemoplague immediately to recover health when his ultimate ends.
sustain warhealing cutpoke advantageVladimir's lane sustain is heavily countered by Varus's kit. Every time you step up to use your empowered Transfusion, Varus can deploy Hail of Arrows directly on top of you. The resulting zone inflicts Grievous Wounds, slashing your healing in half. Because your health costs on Tides of Blood cannot be easily recovered under this debuff, your resource engine stalls against his physical poke.Varusのビルド →詳細を見る
Varus
理由
Vladimir's lane sustain is heavily countered by Varus's kit. Every time you step up to use your empowered Transfusion, Varus can deploy Hail of Arrows directly on top of you. The resulting zone inflicts Grievous Wounds, slashing your healing in half. Because your health costs on Tides of Blood cannot be easily recovered under this debuff, your resource engine stalls against his physical poke.
レーン戦への影響
This interaction turns trading into a losing battle. You cannot simply heal back the damage from his Piercing Arrow snipes. If you get chunked, Varus will freeze the wave and threaten you with Chain of Corruption. You are forced to play defensively under your turret, sacrificing early priority and letting him chip away at your plate gold while you struggle to sustain your health pool.
立ち回り方
To survive, you must bait out Hail of Arrows before committing your crimson bar. Walk forward to threaten an empowered Transfusion, then immediately step back to make him waste his slow zone. If he misses, you have a brief window to safely heal. Save Sanguine Pool exclusively to dodge Chain of Corruption when he tries to dive or lock you down for a full Piercing Arrow channel.
bait mechanicsscaling gapThis lane is a pure test of reflexes and resource management. Annie wants to prep her Pyromania stun to drop a devastating Summon: Tibbers burst, while Vladimir relies on constant healing from Transfusion to shrug off her poke. The entire matchup hinges on a single interaction: using Sanguine Pool to completely dissolve Annie's ultimate cast, leaving her vulnerable with no burst threat while your Hemoplague ticks down.Annieのビルド →詳細を見る
Annie
理由
This lane is a pure test of reflexes and resource management. Annie wants to prep her Pyromania stun to drop a devastating Summon: Tibbers burst, while Vladimir relies on constant healing from Transfusion to shrug off her poke. The entire matchup hinges on a single interaction: using Sanguine Pool to completely dissolve Annie's ultimate cast, leaving her vulnerable with no burst threat while your Hemoplague ticks down.
レーン戦への影響
Before level five, you slowly chip away at her health using empowered Transfusion casts while she tries to farm with Disintegrate. Once ultimates are unlocked, the lane becomes a high-stakes waiting game. If Annie cannot land her stun, she cannot push you out of lane or secure priority. This allows you to comfortably sustain through her minor trades, matching her wave clear with Tides of Blood without risking a bad recall.
立ち回り方
Never waste your Sanguine Pool offensively or for simple wave clear. You must hold it exclusively for when Annie has three or four charges of Pyromania active and moves forward. Watch her animation closely; the moment she casts Summon: Tibbers, activate your pool to dodge the bear and the stun. Immediately counter-attack with Hemoplague and a fully charged Tides of Blood while her main damage tool is on cooldown.
farm lanescaling gapThis matchup is a pure battle of attrition where neither side can easily force a kill. Morgana relies on landing Dark Binding to set up Tormented Shadow, but you can completely negate her primary catch tool and the stun of Soul Shackles by using Sanguine Pool. Since her Soul Siphon and your Transfusion provide constant health regeneration, the lane naturally devolves into a passive farming lane where lane pressure is decided by resource management.Morganaのビルド →詳細を見る
Morgana
理由
This matchup is a pure battle of attrition where neither side can easily force a kill. Morgana relies on landing Dark Binding to set up Tormented Shadow, but you can completely negate her primary catch tool and the stun of Soul Shackles by using Sanguine Pool. Since her Soul Siphon and your Transfusion provide constant health regeneration, the lane naturally devolves into a passive farming lane where lane pressure is decided by resource management.
レーン戦への影響
Since killing each other is highly unlikely, the lane revolves entirely around shoving waves. Morgana will constantly drop Tormented Shadow to clear minions and force you under tower. To avoid being pinned down and losing map priority, you must match her push using Tides of Blood. Trading health is ineffective because Transfusion heals back her poke, while her Black Shield absorbs your magic damage, locking both midlaners in their lane.
立ち回り方
Never use Sanguine Pool aggressively; keep this crucial defense available solely to slip away when she throws Dark Binding or triggers Soul Shackles. Position yourself behind your minion wave so her binding cannot reach you directly, forcing her to waste mana on wave clear. If she manages to trap you under tower with Tormented Shadow, focus on healing with Transfusion and charging Tides of Blood to clear the wave before it crashes, keeping the lane perfectly even.
sustainoutplayThis mid lane matchup is defined by how Diana uses her aggressive diving tools against your defensive scaling. Diana wants to land Crescent Strike to reset Lunar Rush and pull you in with Moonfall. However, your Sanguine Pool is the ultimate counter-measure. By pooling her ultimate's impact, you deny her primary burst window, leaving her completely exposed in melee range without her major cooldowns.Dianaのビルド →詳細を見る
Diana
理由
This mid lane matchup is defined by how Diana uses her aggressive diving tools against your defensive scaling. Diana wants to land Crescent Strike to reset Lunar Rush and pull you in with Moonfall. However, your Sanguine Pool is the ultimate counter-measure. By pooling her ultimate's impact, you deny her primary burst window, leaving her completely exposed in melee range without her major cooldowns.
レーン戦への影響
Early on, Diana holds wave priority because her Pale Cascade and Moonsilver Blade clear faster than your weak early Tides of Blood. She will attempt to poke you down to force early recalls. Once you both unlock your ultimates, the lane becomes a psychological standoff. Diana cannot safely commit to an all-in because missing Moonfall leaves her completely vulnerable to your sustained Transfusion counter-attacks.
立ち回り方
Never waste Sanguine Pool to dodge her basic Crescent Strike poke; save it strictly for the moment she dashes in with Lunar Rush and initiates Moonfall. If she successfully baits your pool, retreat immediately to the safety of your turret. Once you successfully dodge her ultimate burst, immediately drop Hemoplague on her and follow up with a reinforced Transfusion and Tides of Blood to punish her empty cooldown bar.
pool baitingtempo mapVladimir completely neutralizes Talon's assassination threat because Sanguine Pool perfectly counters Shadow Assault. When Talon attempts his ultimate burst, going untargetable completely denies both the convergence damage of the blades and the third stack of Blade's End required for his passive bleed. Lacking this burst, Talon cannot burst you down, allowing your passive Crimson Pact and Transfusion heals to easily out-sustain his poke.Talonのビルド →詳細を見る
Talon
理由
Vladimir completely neutralizes Talon's assassination threat because Sanguine Pool perfectly counters Shadow Assault. When Talon attempts his ultimate burst, going untargetable completely denies both the convergence damage of the blades and the third stack of Blade's End required for his passive bleed. Lacking this burst, Talon cannot burst you down, allowing your passive Crimson Pact and Transfusion heals to easily out-sustain his poke.
レーン戦への影響
Because Talon cannot threaten an all-in, his laning phase stalls. If he tries to clear waves with Rake to seek roams via Assassin's Path, you can punish him with Tides of Blood. You safely hold lane priority, forcing him to take desperate, sub-optimal roams. Since you never need to retreat, his failed map rotations cost him massive tower plating and mid lane experience while your scaling accelerates.
立ち回り方
Never use Sanguine Pool proactively for waveclear or simple trades; keep it strictly as your reaction to Shadow Assault. When Talon dashes forward with Noxian Diplomacy or throws Rake, stay out of his melee range to prevent easy passive triggers. If he leaves the lane to roam, do not blindly follow him into the river. Instead, ping your side lanes immediately, hard-shove with Tides of Blood, and force him to lose gold and experience under his turret.
sustainscalingThis matchup heavily favors you because Ahri relies entirely on landing her Charm to set up her burst. By saving Sanguine Pool specifically to dodge this projectile, you completely nullify her offensive threat. Even if she tries to wear you down with Orb of Deception, your Transfusion allows you to easily out-sustain her health pool, turning her attempts at poke into wasted mana.Ahriのビルド →詳細を見る
Ahri
理由
This matchup heavily favors you because Ahri relies entirely on landing her Charm to set up her burst. By saving Sanguine Pool specifically to dodge this projectile, you completely nullify her offensive threat. Even if she tries to wear you down with Orb of Deception, your Transfusion allows you to easily out-sustain her health pool, turning her attempts at poke into wasted mana.
レーン戦への影響
You dictate the tempo of the minion waves. Since Ahri cannot easily burst you, you can safely hold the wave just outside your tower, forcing her to overextend. Her Essence Theft cannot keep up with your resource-free sustain. This constant pressure prevents her from finding roaming opportunities with Spirit Rush, locking her in mid while you slowly build a massive gold advantage.
立ち回り方
Never use Sanguine Pool to clear waves; keep it strictly as a counter to Charm. Position yourself behind your minion wave to force Ahri to use Orb of Deception to clear instead of poking you. Once she wastes her crowd control, aggressively walk up with your empowered Transfusion and Tides of Blood to force her to retreat or burn Spirit Rush defensively.
anti healsustainVladimir completely neutralizes Teemo's poke-heavy gameplan through superior, resource-free healing. Because Teemo relies on landing Blinding Dart to win quick trades, you can completely deny his burst and blind effect by timing Sanguine Pool as the projectile travels. Furthermore, your pool allows you to effortlessly disarm his Noxious Traps without taking damage, rendering his ultimate zone control useless while your Crimson Pact keeps your health pool naturally high.Teemoのビルド →詳細を見る
Teemo
理由
Vladimir completely neutralizes Teemo's poke-heavy gameplan through superior, resource-free healing. Because Teemo relies on landing Blinding Dart to win quick trades, you can completely deny his burst and blind effect by timing Sanguine Pool as the projectile travels. Furthermore, your pool allows you to effortlessly disarm his Noxious Traps without taking damage, rendering his ultimate zone control useless while your Crimson Pact keeps your health pool naturally high.
レーン戦への影響
This interaction forces Teemo into a losing battle of attrition. By constantly using Transfusion on minions and Teemo, you slowly build an insurmountable health lead, allowing you to freeze the wave near your turret or crash it at will. Teemo cannot match your sustain, meaning he will be forced to take bad recall timings or lose massive tower plating while you maintain perfect lane priority without risking your life.
立ち回り方
Keep your distance and prioritize hitting a minion with a reinforced Transfusion to maximize your health pool. Never activate Sanguine Pool aggressively; save it strictly to absorb the poison of Blinding Dart when Teemo steps up, or to clear a path through his Noxious Traps when you push. If you accidentally take a bad trade, play defensively behind your minion wave, charging Tides of Blood to clear waves quickly and heal back up from safety.
outplay potentialsustain advantageVladimir completely dictates the pace of this matchup because of how Sanguine Pool interacts with Death Mark. The moment Zed commits his ultimate to dive or burst you, entering your pool makes you untargetable, entirely canceling the application of his mark and wasting his longest cooldown. Without his ultimate threat, Zed's melee nature makes him highly vulnerable to Transfusion poke every time he walks up to farm.Zedのビルド →詳細を見る
Zed
理由
Vladimir completely dictates the pace of this matchup because of how Sanguine Pool interacts with Death Mark. The moment Zed commits his ultimate to dive or burst you, entering your pool makes you untargetable, entirely canceling the application of his mark and wasting his longest cooldown. Without his ultimate threat, Zed's melee nature makes him highly vulnerable to Transfusion poke every time he walks up to farm.
レーン戦への影響
This interaction shifts all wave priority to your side. Since Zed cannot safely execute his all-in, he is forced to use Razor Shuriken and Living Shadow to farm from a distance, draining his energy and preventing him from roaming. You can freely slow-push waves, harass him under his turret with Tides of Blood, and build a massive gold lead while keeping him locked in the mid lane.
立ち回り方
Always hold Sanguine Pool specifically for Zed's Death Mark; never use it to dodge basic Razor Shuriken poke or to clear waves. Stand comfortably near your minions to bait his engage. If he steps forward and activates his ultimate, wait for his shadow to appear before pooling. If you mistakenly waste your pool, immediately retreat under your tower and use Crimson Pact's health pool to buffer his burst until it returns.
untargetablesustainVladimir completely neutralizes Pyke's primary execution threat because Sanguine Pool allows him to slip away right as Pyke casts Death from Below. By turning untargetable during the ultimate's animation, Vladimir cancels the execute, denies Pyke his gold reset, and uses Transfusion to recover any lost health. Pyke's reliance on burst damage is countered by Vladimir's pool and natural healing from Transfusion, making Pyke's kill windows incredibly narrow.Pykeのビルド →詳細を見る
Pyke
理由
Vladimir completely neutralizes Pyke's primary execution threat because Sanguine Pool allows him to slip away right as Pyke casts Death from Below. By turning untargetable during the ultimate's animation, Vladimir cancels the execute, denies Pyke his gold reset, and uses Transfusion to recover any lost health. Pyke's reliance on burst damage is countered by Vladimir's pool and natural healing from Transfusion, making Pyke's kill windows incredibly narrow.
レーン戦への影響
Pyke is forced into a passive lane where he cannot easily execute Vladimir. Vladimir can safely push waves with Tides of Blood, forcing Pyke under tower where his waveclear is weak. Pyke is forced to roam using Ghostwater Dive, but if he fails to find kills, he falls behind permanently. Vladimir secures free scaling, maintaining high health to prevent Pyke from ever setting up a dive with Bone Skewer.
立ち回り方
Always hold onto Sanguine Pool specifically for Death from Below during skirmishes; do not waste it to dodge Bone Skewer or Phantom Undertow unless absolutely necessary. When Pyke charges Bone Skewer, stand behind your minions or prepare to dodge laterally. If he roams with Ghostwater Dive, immediately shove the wave with Tides of Blood to punish his tower. Keep your health high with empowered Transfusion casts to bait him into a bad ultimate attempt.
sustain heavyuntargetable dodgeVladimir completely shuts down Malphite's offensive threat because Sanguine Pool can reactively dodge Unstoppable Force, completely wasting his primary initiation. Without his ultimate's knock-up, Malphite lacks the burst to threaten your life bar. Meanwhile, his passive Granite Shield is easily kept offline by your constant Transfusion poke, forcing him into a losing war of attrition where his lack of healing cannot compete with your endless sustain.Malphiteのビルド →詳細を見る
Malphite
理由
Vladimir completely shuts down Malphite's offensive threat because Sanguine Pool can reactively dodge Unstoppable Force, completely wasting his primary initiation. Without his ultimate's knock-up, Malphite lacks the burst to threaten your life bar. Meanwhile, his passive Granite Shield is easily kept offline by your constant Transfusion poke, forcing him into a losing war of attrition where his lack of healing cannot compete with your endless sustain.
レーン戦への影響
This dynamic completely paralyzes Malphite’s laning. Every time he attempts to poke with Seismic Shard, he burns his mana pool while you simply regenerate the damage using Transfusion. You can easily freeze the minion wave near your turret or slowly stack massive waves to crash into his tower, knowing he cannot engage on you. This pressure forces him to stay glued to mid lane, preventing him from roaming to impact side lanes.
立ち回り方
To secure this advantage, never waste Sanguine Pool to clear waves or dodge minor spells; hold it strictly to react to his Unstoppable Force. Since Malphite will rush magic resistance to survive your poke, pivot your itemization early toward magic penetration to bypass his defense. Use your Crimson Pact scaling by combining health and ability power items, allowing you to survive his rare physical trades with Thunderclap and Ground Slam while keeping him trapped under tower.
Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.
sustainspacingRumble's oppressive early magic damage constantly threatens your health bar from level one. Because you lack early AP to fuel Crimson Pact, you cannot match his raw damage output. You are forced into a defensive posture immediately, leaning heavily on the healing from Transfusion to offset his continuous burn. Crimson Pact's scaling hasn't kicked in yet, making survival your sole objective while Rumble dominates the initial waves.Rumbleのビルド →詳細を見る
Rumble
理由
Rumble's oppressive early magic damage constantly threatens your health bar from level one. Because you lack early AP to fuel Crimson Pact, you cannot match his raw damage output. You are forced into a defensive posture immediately, leaning heavily on the healing from Transfusion to offset his continuous burn. Crimson Pact's scaling hasn't kicked in yet, making survival your sole objective while Rumble dominates the initial waves.
レーン戦への影響
This damage disparity pushes you under your turret, as Rumble easily secures wave priority. You will have to sacrifice early minions to avoid getting melted. Every time you step up to last-hit, you risk taking heavy damage, forcing you to reserve Transfusion strictly for recovery rather than poke. Consequently, you will lag behind in gold, and your jungler cannot expect any assistance from you early on.
立ち回り方
To survive this matchup, stand far back and only move forward when Transfusion is fully charged to secure a minion and heal. Never waste Sanguine Pool to dodge minor harass; keep it exclusively for when Rumble tries to dive you under turret. If he manages to freeze the wave near his tower, do not walk up to break it alone; instead, use Hemoplague defensively if he initiates a hard engage to buy time for your turrets or allies to intervene.
skirmishdisengageThis matchup is unfavorable because Wukong can easily close the gap with Nimbus Strike to bypass your ranged advantage, using Golden Staff to shred your armor. His physical burst is lethal, especially once he unlocks Cyclone. Your only reliable escape from his double knockup is Sanguine Pool. If he baits this out with Warrior Trickster or raw physical trades, you lack the health pool to survive his ultimate's full duration.Wukongのビルド →詳細を見る
Wukong
理由
This matchup is unfavorable because Wukong can easily close the gap with Nimbus Strike to bypass your ranged advantage, using Golden Staff to shred your armor. His physical burst is lethal, especially once he unlocks Cyclone. Your only reliable escape from his double knockup is Sanguine Pool. If he baits this out with Warrior Trickster or raw physical trades, you lack the health pool to survive his ultimate's full duration.
レーン戦への影響
Wukong's Stone Skin makes short, basic-attack-heavy trades inefficient for you, forcing you to rely on a fully charged Transfusion to heal back his Nimbus Strike damage. You will find yourself pinned under tower because contesting the wave invites a direct engage. If you waste Sanguine Pool to dodge a simple Golden Staff poke, Wukong will immediately freeze or dive you with Cyclone, completely shutting down your gold generation.
立ち回り方
Never cast Sanguine Pool unless Wukong has already committed to the spin animation of Cyclone. When he dashes in with Nimbus Strike, take the hit and retaliate with Transfusion and Tides of Blood, then back away. If he deploys Warrior Trickster, do not waste your empowered Transfusion on his clone. Hold your ground near your turret, letting him push, and use Hemoplague defensively to recover health if he attempts a dive under tower.
sustainpool dodgeearly bullyThis matchup is a battle of attrition where cooldown mismatches override pure sustain. While Sanguine Pool perfectly counters the pull of Infernal Chains, its massive cooldown is your undoing. Aatrox can cycle through multiple rotations of The Darkin Blade and reposition with Umbral Dash long before you recover your safety net, allowing him to force deadly trades while healing back your poke with Deathbringer Stance.Aatroxのビルド →詳細を見る
Aatrox
理由
This matchup is a battle of attrition where cooldown mismatches override pure sustain. While Sanguine Pool perfectly counters the pull of Infernal Chains, its massive cooldown is your undoing. Aatrox can cycle through multiple rotations of The Darkin Blade and reposition with Umbral Dash long before you recover your safety net, allowing him to force deadly trades while healing back your poke with Deathbringer Stance.
レーン戦への影響
Once Sanguine Pool is spent, you must concede the minion wave and retreat toward your turret. Aatrox will exploit this twenty-second vulnerability window to freeze the wave or crash a massive wave to setup a dive using World Ender. If you get dragged by Infernal Chains without your pool, the knockups from The Darkin Blade will chunk your health bar, forcing an early recall.
立ち回り方
Prioritize walking perpendicular to dodge Infernal Chains instead of reflexively pressing Sanguine Pool. Only pool if you are guaranteed to get pulled into a sweetspot of The Darkin Blade. When his abilities are on cooldown, aggressively step forward to land your empowered Transfusion to match his passive healing. If he activates World Ender, immediately disengage instead of fighting through his ultimate's increased healing.
skirmishscaling gapYone dominates this matchup because his Soul Unbound allows him to bypass your ranged advantage and force extended trades where his Way of the Hunter passive out-damages your sustain. The entire lane hinges on how you respond to his crowd control. If you fail to reactively dodge either his third Mortal Steel tornado or his Fate Sealed using your Sanguine Pool, Yone's relentless basic attacks will easily overwhelm you.Yoneのビルド →詳細を見る
Yone
理由
Yone dominates this matchup because his Soul Unbound allows him to bypass your ranged advantage and force extended trades where his Way of the Hunter passive out-damages your sustain. The entire lane hinges on how you respond to his crowd control. If you fail to reactively dodge either his third Mortal Steel tornado or his Fate Sealed using your Sanguine Pool, Yone's relentless basic attacks will easily overwhelm you.
レーン戦への影響
This spacing dynamic forces you to play defensively near your turret. Whenever Yone has his Mortal Steel tornado charged, you must concede wave priority and step back. If you use Sanguine Pool defensively to survive an engage, you lose all safety for its long cooldown, meaning Yone can freeze the wave or dive you with Spirit Cleave shielding him from your counter-poke. This keeps you trapped under tower, delaying your scaling.
立ち回り方
Never cast Sanguine Pool proactively to waveclear or poke. You must hold this ability exclusively to liquefy through Yone's Fate Sealed or his third Mortal Steel dash. Position yourself just outside his Soul Unbound range, and bait his forward dash. If he misses his knockup, immediately punish him with an empowered Transfusion and Tides of Blood as he retreats to his physical body. If you get caught without your pool, immediately retreat toward your tower.
skirmishspacingThis pure skill matchup revolves around Yasuo's ability to negate your damage versus your capacity to poke him through his defenses. While his Wind Wall completely blocks the projectiles of Tides of Blood, it is entirely useless against Transfusion. This mechanical distinction means you can consistently siphon his health and pop his Way of the Wanderer shield, provided you do not let him dash onto you freely.Yasuoのビルド →詳細を見る
Yasuo
理由
This pure skill matchup revolves around Yasuo's ability to negate your damage versus your capacity to poke him through his defenses. While his Wind Wall completely blocks the projectiles of Tides of Blood, it is entirely useless against Transfusion. This mechanical distinction means you can consistently siphon his health and pop his Way of the Wanderer shield, provided you do not let him dash onto you freely.
レーン戦への影響
The minion wave dictates who holds the upper hand. Yasuo will constantly look to stack Steel Tempest and use Sweeping Blade through your minions to close the gap. Letting the wave grow too large gives him infinite mobility to dodge your Tides of Blood and force trades. Keeping the minions closer to your turret limits his dash targets, turning the lane into a slow battle of attrition where your sustain excels.
立ち回り方
To win the war of attrition, pop his Way of the Wanderer shield with a basic attack before committing your reinforced Transfusion. Never charge Tides of Blood when his Wind Wall is available unless you have baited his positioning. Most importantly, hold Sanguine Pool exclusively to dodge his third Steel Tempest tornado. If he cannot knock you into the air, he can never activate Last Breath, leaving him vulnerable to your Hemoplague counter-engage when his cooldowns are spent.
sustainscalingThis lane is a pure war of attrition. Your healing from Transfusion is constantly matched by Gragas using Happy Hour to recover health on every spellcast. While Gragas has the tools to engage with Body Slam, he cannot successfully burst you down because you can always dissolve into Sanguine Pool to dodge his heavy damage or his Explosive Cask displacement.Gragasのビルド →詳細を見る
Gragas
理由
This lane is a pure war of attrition. Your healing from Transfusion is constantly matched by Gragas using Happy Hour to recover health on every spellcast. While Gragas has the tools to engage with Body Slam, he cannot successfully burst you down because you can always dissolve into Sanguine Pool to dodge his heavy damage or his Explosive Cask displacement.
レーン戦への影響
Since neither of you can easily force a kill, the lane revolves around minion waves. Gragas will use Barrel Roll to push, forcing you to use Tides of Blood to match his clear speed. If you let him shove you under turret, he will harass you with Drunken Rage empowered attacks. Maintaining an even wave prevents him from roaming while ensuring your own scaling through Crimson Pact.
立ち回り方
Never use Sanguine Pool aggressively; keep it ready to react to his Body Slam or Explosive Cask. Position yourself behind your own minions so his Body Slam hits them instead of you, leaving him vulnerable to a counter-attack. When he activates Drunken Rage, back away slightly to let the buff expire, then immediately pressure him with a reinforced Transfusion to win the long-term health trade.
healing clashscaling gapVladimir has no hard crowd control to pop Dr. Mundo's passive Goes Where He Pleases, rendering its canister-drop mechanic useless. Instead, this lane devolves into a relentless war of attrition. Your constant sustain via Transfusion matches up directly against the health-cost poke and healing of Infected Bonesaw. Neither of you can burst the other easily, making every trade a slow test of health regeneration.Dr. Mundoのビルド →詳細を見る
Dr. Mundo
理由
Vladimir has no hard crowd control to pop Dr. Mundo's passive Goes Where He Pleases, rendering its canister-drop mechanic useless. Instead, this lane devolves into a relentless war of attrition. Your constant sustain via Transfusion matches up directly against the health-cost poke and healing of Infected Bonesaw. Neither of you can burst the other easily, making every trade a slow test of health regeneration.
レーン戦への影響
Waves slowly bounce back and forth because neither champion can easily force a sudden recall. Dr. Mundo will try to farm and poke from distance with Infected Bonesaw, while you must use Tides of Blood carefully to match his wave clear. Because of Maximum Dosage and your own Sanguine Pool, dive attempts are highly unproductive, locking both of you in top lane for a very long time.
立ち回り方
Prioritize an early anti-healing purchase over your standard pure AP rush to neuter his health recovery. In lane, constantly position yourself behind your own minions to block Infected Bonesaw, which denies him both slow utility and health refunds. Save your empowered Transfusion for when he approaches to secure a minion with Blunt Force Trauma. If he triggers Maximum Dosage, do not panic-cast Hemoplague; wait for his ultimate's peak regeneration to pass before fighting.
sustain battleuntargetable baitVladimir dominates this matchup because his ranged poke with Transfusion constantly disrupts Garen's health regeneration from Perseverance. While Garen relies on getting close to execute his rotation, Vladimir's safety net is absolute. The ultimate trump card is Sanguine Pool, which completely negates Garen's execution tool, Demacian Justice, provided Vladimir isn't silenced beforehand by Decisive Strike.Garenのビルド →詳細を見る
Garen
理由
Vladimir dominates this matchup because his ranged poke with Transfusion constantly disrupts Garen's health regeneration from Perseverance. While Garen relies on getting close to execute his rotation, Vladimir's safety net is absolute. The ultimate trump card is Sanguine Pool, which completely negates Garen's execution tool, Demacian Justice, provided Vladimir isn't silenced beforehand by Decisive Strike.
レーン戦への影響
This matchup turns into a battle of attrition where you easily choke Garen out of the wave. By repeatedly punishing his attempts to farm with Transfusion and Tides of Blood, you force him to use Courage defensively, draining his pressure. Since he cannot easily reach you without burning his movement speed, you command the wave state, forcing him into bad recall timings and securing early plate advantages.
立ち回り方
Maintain a safe distance and never let Garen strike you with Decisive Strike for free. If you see him activate his speed boost, retreat immediately or charge Tides of Blood to slow him down. Hold your Sanguine Pool exclusively for his Demacian Justice; if he tries to silence you first to prevent this dodge, use your pool early to avoid the silence altogether. If you get caught off-guard, activate Hemoplague immediately to ensure massive healing.
ap threatsustain gapVladimir holds a massive advantage in this matchup due to the sheer difference in health recovery. While Graves tries to push and harass with End of the Line, you can nullify his primary burst by sinking into Sanguine Pool right before the gunpowder shell detonates on its return path. Without any native healing in his kit, Graves cannot match the relentless health drain from your Transfusion, making every trade favor you.Gravesのビルド →詳細を見る
Graves
理由
Vladimir holds a massive advantage in this matchup due to the sheer difference in health recovery. While Graves tries to push and harass with End of the Line, you can nullify his primary burst by sinking into Sanguine Pool right before the gunpowder shell detonates on its return path. Without any native healing in his kit, Graves cannot match the relentless health drain from your Transfusion, making every trade favor you.
レーン戦への影響
Because Graves's passive New Destiny naturally shoves the wave with its wide pellet spread, you can easily freeze the lane right outside your turret range. This forces him to step up and use End of the Line to break the freeze, leaving him vulnerable. By denying him clean recalls and forcing him to trade under threat of your empowered Transfusion, you slowly choke his gold income while securing complete lane priority.
立ち回り方
Position yourself directly behind your own minions so Graves's basic attacks from New Destiny are blocked while automatically pushing the wave toward you. Never waste Sanguine Pool on his Smoke Screen or initial poke; save it exclusively to dodge the return explosion of End of the Line or to negate his ultimate Collateral Damage. When his Quickdraw is on cooldown, aggressively charge Tides of Blood and chase him down with an empowered Transfusion to force him off the wave.
ranged apuntargetableVladimir naturally outscales Jarvan IV, but the matchup is truly decided by how easily Sanguine Pool shuts down the Demacian's engage. By timing this pool, you can completely phase through the knockup of the Demacian Standard and Dragon Strike combo, while also negating the burst damage of Cataclysm. Without these tools landing, Jarvan IV cannot match your late-game power.Jarvan IVのビルド →詳細を見る
Jarvan IV
理由
Vladimir naturally outscales Jarvan IV, but the matchup is truly decided by how easily Sanguine Pool shuts down the Demacian's engage. By timing this pool, you can completely phase through the knockup of the Demacian Standard and Dragon Strike combo, while also negating the burst damage of Cataclysm. Without these tools landing, Jarvan IV cannot match your late-game power.
レーン戦への影響
This interaction strips Jarvan IV of his lane dominance. He cannot poke you down with Dragon Strike because Transfusion easily recovers your health. Because he cannot lock you down with Cataclysm, his jungle setups fail, allowing you to freely control the wave. You will slowly bleed him out under his tower, turning the lane into a free scaling avenue where you easily build an insurmountable gold lead.
立ち回り方
Keep Sanguine Pool strictly on standby; never waste it for wave clear or casual trades. Only activate it the moment Jarvan IV commits to his Demacian Standard and Dragon Strike dive, or when he leaps into the air for Cataclysm. Once he misses his knockup, immediately retaliate with Transfusion and Tides of Blood. If his health is low, initiate your all-in by dropping Hemoplague to amplify your counter-offensive and secure an easy dive.
sustain denialuntargetableThis matchup hinges on Vladimir's ability to completely nullify Jax's primary offensive tool, Counter Strike. When Jax initiates with Leap Strike, Vladimir can simply activate Sanguine Pool to avoid the incoming stun and damage. Once Jax's defensive spin ends without connecting, Vladimir is free to retaliate and replenish any lost health with Transfusion, turning what should be a dangerous engage into a heavily one-sided trade.Jaxのビルド →詳細を見る
Jax
理由
This matchup hinges on Vladimir's ability to completely nullify Jax's primary offensive tool, Counter Strike. When Jax initiates with Leap Strike, Vladimir can simply activate Sanguine Pool to avoid the incoming stun and damage. Once Jax's defensive spin ends without connecting, Vladimir is free to retaliate and replenish any lost health with Transfusion, turning what should be a dangerous engage into a heavily one-sided trade.
レーン戦への影響
Because Jax cannot reliably lock Vladimir down, the laning phase becomes an oppressive war of attrition that Vladimir naturally dominates. Jax is forced to play passively, bleeding gold and pressure, as any attempt to contest the wave leaves him open to constant ranged harassment. Vladimir can safely freeze the minion wave or slowly build massive slow pushes, forcing Jax to farm under tower while constantly being chipped away.
立ち回り方
To secure this advantage, never use Sanguine Pool defensively for anything other than Jax's Counter Strike. When you see him charge his helicopter strike and jump with Leap Strike, pool immediately. As you emerge, immediately charge Tides of Blood and follow up with a reinforced Transfusion to drain his health pool. If Jax plays too safely, zone him off the wave by holding your third Transfusion charge, forcing him to lose crucial experience.
sustain laneuntargetableUrgot relies heavily on his ultimate, Fear Beyond Death, to secure kills against targets. However, Vladimir completely neutralizes this execution threat because Sanguine Pool makes him untargetable, allowing him to dodge the second cast (the chains pulling him in) even if he is below the health threshold. This completely breaks Urgot's kill pressure while Vladimir's Crimson Pact ensures he outscales the dreadnought.Urgotのビルド →詳細を見る
Urgot
理由
Urgot relies heavily on his ultimate, Fear Beyond Death, to secure kills against targets. However, Vladimir completely neutralizes this execution threat because Sanguine Pool makes him untargetable, allowing him to dodge the second cast (the chains pulling him in) even if he is below the health threshold. This completely breaks Urgot's kill pressure while Vladimir's Crimson Pact ensures he outscales the dreadnought.
レーン戦への影響
Urgot wants to poke with Corrosive Charge and flip you with Disdain to trigger Echoing Flames. Because you can sustain through his harass with Transfusion and safely clear with Tides of Blood, Urgot is forced into a passive lane. Once you hit your mid-game spikes, your Hemoplague teamfight presence far outvalues his single-target lock-down, turning the top lane into a free scaling zone for you.
立ち回り方
Keep Sanguine Pool strictly to counter Fear Beyond Death's second cast or to escape a desperate Disdain dash. When trading, use your ranged advantage to land Transfusion when it is reinforced, while baiting out his Corrosive Charge. If he misses his slow, immediately charge Tides of Blood to punish him. Never pool early during his Purge if his ultimate is still up; always hold it as your ultimate life insurance policy.
scalingsustainPoppy relies on hard engage to lock down her lane opponents, but your Sanguine Pool completely neutralizes her aggressive charge attempts. By turning untargetable whenever she tries to pin you, you render her primary offensive tool useless. This safe disengage ensures you easily survive her early burst, allowing Crimson Pact to passively convert your growing health pool into unstoppable late-game magic power.Poppyのビルド →詳細を見る
Poppy
理由
Poppy relies on hard engage to lock down her lane opponents, but your Sanguine Pool completely neutralizes her aggressive charge attempts. By turning untargetable whenever she tries to pin you, you render her primary offensive tool useless. This safe disengage ensures you easily survive her early burst, allowing Crimson Pact to passively convert your growing health pool into unstoppable late-game magic power.
レーン戦への影響
Since Poppy cannot reliably lock you down, you dictate the wave's tempo. You can safely harass her with Transfusion every time she steps up to secure minions. This continuous health drain forces her into defensive recall timings, giving you complete freedom to slow-push waves or pressure her under turret with Tides of Blood without fearing any sudden jungle dives.
立ち回り方
Keep your distance from the lane walls to prevent Poppy from finding any angle to stun you. Never use Sanguine Pool offensively; hold it strictly as your escape button for when she attempts to charge. If she wastes her gap-closer, immediately retaliate by charging Tides of Blood and unleashing Hemoplague to punish her lack of mobility, securing an easy lane victory as you outscale her.
gank setupsustain battleVladimir dominates this matchup because Maokai's primary tools for engagement are completely neutralized. Whenever Maokai tries to lock you down with Twisted Advance or his ultimate Nature's Grasp, you can simply slip away using Sanguine Pool. Any minor damage Maokai manages to sneak in with Bramble Smash or Sapling Toss is easily recovered through Transfusion, allowing you to outscale his utility without being threatened.Maokaiのビルド →詳細を見る
Maokai
理由
Vladimir dominates this matchup because Maokai's primary tools for engagement are completely neutralized. Whenever Maokai tries to lock you down with Twisted Advance or his ultimate Nature's Grasp, you can simply slip away using Sanguine Pool. Any minor damage Maokai manages to sneak in with Bramble Smash or Sapling Toss is easily recovered through Transfusion, allowing you to outscale his utility without being threatened.
レーン戦への影響
This interaction forces Maokai into a defensive posture, as he cannot threaten you with solo kills. You easily secure wave control, pushing him under his turret with Tides of Blood or freezing safely. While Maokai triggers Sap Magic from your spellcasts, your resourceless Transfusion and Crimson Pact scaling ensure you win every war of attrition, granting you the priority to pressure the map while he struggles to clear.
立ち回り方
Never waste Sanguine Pool proactively; keep it strictly to react when Maokai casts Twisted Advance or Nature's Grasp. Constantly poke him with Transfusion, making sure to zone him off the wave when your blood bar is full for an empowered cast. Once you push him under tower, use that window to roam toward the mid lane or jungle skirmishes, using your scaling advantage to impact the map before Maokai can group with his team.
magic damageuntargetableVladimir wins the battle of attrition because Malphite's ranged poke from Seismic Shard is easily neutralized by the constant healing of Transfusion. Furthermore, Malphite's ultimate, Unstoppable Force, which is his primary tool to set up ganks or burst you down, can be completely negated when you reactively cast Sanguine Pool to become untargetable. This renders his main threat obsolete.Malphiteのビルド →詳細を見る
Malphite
理由
Vladimir wins the battle of attrition because Malphite's ranged poke from Seismic Shard is easily neutralized by the constant healing of Transfusion. Furthermore, Malphite's ultimate, Unstoppable Force, which is his primary tool to set up ganks or burst you down, can be completely negated when you reactively cast Sanguine Pool to become untargetable. This renders his main threat obsolete.
レーン戦への影響
This interaction forces Malphite into a passive role. Since his mana pool drains quickly trying to chip away at your health, you can slowly push him under tower using Tides of Blood. You do not have to worry about crashing waves or getting dove because his engage potential is heavily restricted. This allows you to stack Crimson Pact health effortlessly while denying him gold.
立ち回り方
Keep your distance to force Malphite to use Seismic Shard at maximum range, giving you ample time to walk up and retaliate with a reinforced Transfusion. Always hold onto Sanguine Pool when his ultimate is available; never use it to clear waves or trade. If he approaches aggressively, prepare your finger on the pool button to dodge Unstoppable Force. If you misstime it and get knocked up, immediately pool upon landing to escape his follow-up Ground Slam.
ap sustainelusive targetVladimir easily dominates this matchup because his scaling via Crimson Pact outpaces Sett's tankiness, while Sanguine Pool serves as a flawless counter to Sett's main threat. When Sett accumulates grit and unleashes Haymaker, you can activate Sanguine Pool to sink into the ground, completely dodging the true damage center. Without this burst, Sett cannot match your ranged sustain.Settのビルド →詳細を見る
Sett
理由
Vladimir easily dominates this matchup because his scaling via Crimson Pact outpaces Sett's tankiness, while Sanguine Pool serves as a flawless counter to Sett's main threat. When Sett accumulates grit and unleashes Haymaker, you can activate Sanguine Pool to sink into the ground, completely dodging the true damage center. Without this burst, Sett cannot match your ranged sustain.
レーン戦への影響
Because you hold the range advantage, wave control is your primary weapon. Freezing the minions near your turret prevents Sett from using the lane's length to run you down with Knuckle Down or set up an easy The Show Stopper. Sett is forced to desperately step up to break the freeze, exposing himself to constant Transfusion harass and Tides of Blood poke without any reciprocal trade potential.
立ち回り方
Never waste Sanguine Pool to avoid minor trades; hold it strictly for the central true damage of Sett's Haymaker. Keep your distance and harass constantly with Transfusion, especially when it is fully charged. If Sett attempts to rush you with Knuckle Down, immediately back away while charging Tides of Blood. If he manages to pull you with Facebreaker, do not panic; wait for his shield to decay before unleashing your Hemoplague burst.