A
2026年9月 · Patch 7.2d
Marksman · DRAGON

Tristana Wild Rift カウンターガイド

Tristanaは、初期のダメージが限られているため、最初のアイテムが完成する前のearly gameにおいて脆弱です。Pokeや絶え間ないharassment構成は、彼女のpower spike前の影響力を低下させます。即座にCCを付与できるチャンピオンは、彼女のbombsleapsの最中に妨害することができます。

★ DRAGON Tier A
ダメージ
UTIL
TANK
DIFF
Win 47.7% #77 · ↓0pt
Pick 4.5% #13
Ban 0.1% #136

Tristana Wild Rift カウンターガイド ★ Counter Sheet

マッチアップ一覧
マッチアップ 判定 有利度 勝率 ピック率
Xayah ハードカウンター +2 50.1% 4.1%
Nilah ハードカウンター +2
Yunara 不利なマッチアップ +1 51.3% 12.2%
Varus 不利なマッチアップ +1 51.3% 7.2%
Ezreal 不利なマッチアップ +1 51.0% 12.8%
Sivir 不利なマッチアップ +1 49.7% 3.7%
Draven 不利なマッチアップ +1 48.7% 4.5%
Vayne スキル次第のマッチアップ ±0 50.2% 7.8%
Lucian スキル次第のマッチアップ ±0 49.3% 7.2%
Caitlyn スキル次第のマッチアップ ±0 49.2% 23.9%
Samira スキル次第のマッチアップ ±0 48.5% 7.7%
Kai'Sa スキル次第のマッチアップ ±0 48.4% 13.3%
Akshan スキル次第のマッチアップ ±0
Miss Fortune 有利なマッチアップ −1 51.5% 19.4%
Jhin 有利なマッチアップ −1 50.7% 14.6%
Ashe 有利なマッチアップ −1 50.3% 4.4%
Zeri 有利なマッチアップ −1 49.6% 1.5%
Jinx 有利なマッチアップ −1 49.2% 13.6%
Kalista 有利なマッチアップ −1 49.2% 4.0%
Kog'Maw 有利なマッチアップ −1 47.2% 1.1%
Corki 有利なマッチアップ −1
Ziggs 有利なマッチアップ −1
Twitch 有利なマッチアップ −2 47.3% 3.1%
Senna 有利なマッチアップ −2
Smolder 有利なマッチアップ −3 52.4% 13.3%

Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.

ハードカウンター

2

これらのチャンピオンは、こちらのビルドやプレイスタイルを真正面から上回る構成を持ち、レーン戦のコントロールとファームを極めて難しくする。彼らのスキルはこちらの主要な強みを無効化し、いつも通りのプランを実行しようとした瞬間に手痛い反撃を受けさせてくる。こうしたマッチアップでは、ミスを最小限に抑え、正面からの対決以外で解決策を探すことが重要になる。

Xayah

Xayah+2

disengage punishspacing Xayah completely shuts down your offensive pressure because she can instantly nullify your main source of burst. The moment you commit with Explosive Charge, she can activate Featherstorm to become untargetable, causing your bomb to tick down uselessly. Worse, as she lands, she repositions her feathers to trigger Bladecaller, locking you down mid-air if you try to escape with Rocket Jump or simply rooting you for a deadly trade. Xayahのビルド → 詳細を見る
Xayah

理由

Xayah completely shuts down your offensive pressure because she can instantly nullify your main source of burst. The moment you commit with Explosive Charge, she can activate Featherstorm to become untargetable, causing your bomb to tick down uselessly. Worse, as she lands, she repositions her feathers to trigger Bladecaller, locking you down mid-air if you try to escape with Rocket Jump or simply rooting you for a deadly trade.

レーン戦への影響

This interaction forces you into a passive stance during laning. You cannot safely initiate with Rocket Jump because Xayah's Clean Cuts and Double Daggers constantly litter the lane with feathers, threatening a quick root if you push too far. Trading with Rapid Fire feels unrewarding when she can match your DPS with her own Deadly Plumage while keeping her defensive ultimate ready to negate your all-in.

立ち回り方

To survive, you must trick Xayah into wasting her ultimate. Bait her defensive reaction by poking with simple auto-attacks enhanced by Draw a Bead and Rapid Fire without committing your jump. Only apply Explosive Charge after she panics and triggers Featherstorm. If she holds it, use Buster Shot defensively to push her away when she activates Deadly Plumage, disengaging safely rather than trying to force a fight you cannot win.

チャンピオン詳細 → Xayahのビルド →

その他のマッチアップ

不利なマッチアップ

5

これらのチャンピオンは、マッチアップ自体を絶望的にするわけではないが、対面で優位に立ちやすいツールを持っている。射程が長かったり、攻撃を受け止める力が高かったり、エンゲージへの対応手段が豊富だったりする。アプローチを調整し、戦闘を受け入れるタイミングを慎重に選ぶ必要がある。

Varus

Varus+1

dodge ccburst clash Varus dominates the neutral game by wearing you down from afar with Piercing Arrow and Hail of Arrows. While your all-in with Explosive Charge and Rapid Fire has higher burst potential, it is entirely gatekept by Chain of Corruption. If you initiate and get rooted mid-combo, your DPS halts instantly, preventing you from detonating your bomb or securing the Rocket Jump reset, which leads to your swift demise. Varusのビルド → 詳細を見る
Varus

理由

Varus dominates the neutral game by wearing you down from afar with Piercing Arrow and Hail of Arrows. While your all-in with Explosive Charge and Rapid Fire has higher burst potential, it is entirely gatekept by Chain of Corruption. If you initiate and get rooted mid-combo, your DPS halts instantly, preventing you from detonating your bomb or securing the Rocket Jump reset, which leads to your swift demise.

レーン戦への影響

Because of Hail of Arrows and Living Vengeance, Varus easily secures wave priority, forcing you to farm under turret. Every attempt to walk up for a last hit exposes you to high-damage Piercing Arrow snipes. Your health pool will constantly bleed, making safe recalls difficult and putting massive pressure on your tower. You cannot safely contest his push unless his main crowd control is down.

立ち回り方

To survive, adopt a highly defensive stance and focus on scaling via Draw a Bead. Never use Rocket Jump aggressively unless Varus has already missed Chain of Corruption. Instead, hold your jump strictly to reactively buffer or escape his ultimate's projectile. If he does snare you, immediately use Buster Shot to push him away, preventing him from detonating his Blighted Quiver stacks, and abort the trade until your cooldowns return.

チャンピオン詳細 → Varusのビルド →
Draven

Draven+1

cc interruptall in This matchup is heavily dictated by Draven's ability to swat you out of the air. If you attempt an aggressive Rocket Jump, a skilled Draven will reactively cast Stand Aside mid-flight. This immediately cancels your leap's momentum, dropping you directly into his optimal range where his Spinning Axe and Blood Rush DPS will shred your health bar before you can stack Explosive Charge. Dravenのビルド → 詳細を見る
Draven

理由

This matchup is heavily dictated by Draven's ability to swat you out of the air. If you attempt an aggressive Rocket Jump, a skilled Draven will reactively cast Stand Aside mid-flight. This immediately cancels your leap's momentum, dropping you directly into his optimal range where his Spinning Axe and Blood Rush DPS will shred your health bar before you can stack Explosive Charge.

レーン戦への影響

Because of this airborne interruption, you cannot freely contest early waves. Draven easily secures lane priority with his high raw damage, forcing you to farm under turret. Any attempt to trade back with Rapid Fire feels underwhelming because you cannot commit to an all-in. If you get chunked while your escape is disabled, you will be forced into a bad recall, losing plates to his fast push.

立ち回り方

To survive, you must play defensively and strictly hold Rocket Jump as a reactive tool. Never initiate with it. Watch Draven's axes; if he drops a Spinning Axe or wastes Stand Aside trying to poke or push, you have a temporary window to retaliate. If he catches you with an aggressive engage, use Buster Shot to push him away instantly and disengage, relying on your passive Draw a Bead to safely farm from a distance as you scale.

チャンピオン詳細 → Dravenのビルド →
Yunara

Yunara+1

bait shieldsburst timing Yunara naturally out-dpses you in extended trades because of her passive Vow of the First Lands and the attack speed from Cultivation of Spirit. Your primary win condition is a burst all-in using Explosive Charge. However, Yunara can easily neutralize your Rocket Jump engage. She can activate Kanmei's Steps to quickly run out of your range, or use Untouchable Shadow to dash away, preventing you from stacking your bomb. Yunaraのビルド → 詳細を見る
Yunara

理由

Yunara naturally out-dpses you in extended trades because of her passive Vow of the First Lands and the attack speed from Cultivation of Spirit. Your primary win condition is a burst all-in using Explosive Charge. However, Yunara can easily neutralize your Rocket Jump engage. She can activate Kanmei's Steps to quickly run out of your range, or use Untouchable Shadow to dash away, preventing you from stacking your bomb.

レーン戦への影響

Because your main offensive tool is so easily neutralized, you cannot safely push or force trades. If you waste Rocket Jump aggressively, you are left completely vulnerable to her Arc of Judgment slow and high sustained damage. You will often be forced to farm under tower, using Draw a Bead to safely secure last hits while Yunara controls the wave tempo and chips away at your tower plates.

立ち回り方

To survive, you must play defensively and focus on lane discipline. Never initiate with Rocket Jump unless you see Yunara waste Kanmei's Steps or her ultimate Transcend One's Self is on cooldown. Instead, poke safely using Rapid Fire when she steps up to farm. If she activates her transe and chases with Untouchable Shadow, immediately disengage using Buster Shot to push her away and reset the distance before she stacks her damage.

チャンピオン詳細 → Yunaraのビルド →
Ezreal

Ezreal+1

disengageall in counter This matchup hinges entirely on how Ezreal's mobility neutralizes your aggressive burst. Whenever you try to initiate with Rocket Jump and attach Explosive Charge, Ezreal can buffer Arcane Shift to instantly blink away. Because his escape cast-time cannot be interrupted by your jump's landing impact, he leaves you stranded deep in the lane with an uncharged bomb, preventing you from getting the Rapid Fire attacks needed to trigger your reset. Ezrealのビルド → 詳細を見る
Ezreal

理由

This matchup hinges entirely on how Ezreal's mobility neutralizes your aggressive burst. Whenever you try to initiate with Rocket Jump and attach Explosive Charge, Ezreal can buffer Arcane Shift to instantly blink away. Because his escape cast-time cannot be interrupted by your jump's landing impact, he leaves you stranded deep in the lane with an uncharged bomb, preventing you from getting the Rapid Fire attacks needed to trigger your reset.

レーン戦への影響

You cannot reliably force all-ins, which heavily stifles your early kill pressure. Ezreal safely farms and pokes you down from a distance using Mystic Shot and Essence Flux. Attempting to match his push with Explosive Charge on minions often leaves you overextended. If you fall behind in health, you will find yourself trapped under tower, constantly dodging Trueshot Barrage while unable to contest the wave.

立ち回り方

Never initiate with Rocket Jump unless you have seen Ezreal waste Arcane Shift. Instead, focus on farming with Draw a Bead and only trade with basic attacks and Rapid Fire when he steps up to shoot Mystic Shot. If he aggressively blinks forward, immediately cast Buster Shot to knock him back, neutralizing his Rising Spell Force stacks. Hold your jump as a defensive tool to reposition safely rather than an offensive trigger.

チャンピオン詳細 → Ezrealのビルド →
Sivir

Sivir+1

spell shield timingall in defense This lane is heavily dictated by how Sivir uses her Spell Shield. If she reacts quickly enough to absorb the initial cast of your Explosive Charge, your entire trading pattern collapses. Not only do you lose your primary source of burst damage, but you also forfeit the ability to reset Rocket Jump. Without that explosive threat, Sivir can easily out-damage you over longer trades with Ricochet and Boomerang Blade. Sivirのビルド → 詳細を見る
Sivir

理由

This lane is heavily dictated by how Sivir uses her Spell Shield. If she reacts quickly enough to absorb the initial cast of your Explosive Charge, your entire trading pattern collapses. Not only do you lose your primary source of burst damage, but you also forfeit the ability to reset Rocket Jump. Without that explosive threat, Sivir can easily out-damage you over longer trades with Ricochet and Boomerang Blade.

レーン戦への影響

Sivir will relentlessly push the wave using Ricochet and Boomerang Blade, forcing you to farm under turret. Because you cannot safely threaten an all-in with Rocket Jump while her Spell Shield is active, you lose all lane priority. Any attempt to force a trade results in Sivir absorbing your damage, healing herself, and using Fleet of Foot to safely disengage while your support is left unable to follow up.

立ち回り方

To win this mental war, you must bait out Spell Shield before committing your primary cooldowns. Walk forward with Rapid Fire active to threaten auto-attacks, but hold your Explosive Charge. Often, Sivir will panic-shield anticipating the bomb. If she does, disengage immediately, wait out the brief shield duration, and then use Rocket Jump to engage during her long cooldown window. Never initiate with Rocket Jump while her defensive shield is ready.

チャンピオン詳細 → Sivirのビルド →

スキル次第のマッチアップ

6

このマッチアップは何よりもまず実行力の勝負であり、両者ともに優位を取れる現実的な手段を持っている。重要なスキルを一つ避けられるか、エンゲージを正しく読めるか、あるいはたった一つの位置取りのミスが、勝敗を分けることもある。マッチアップを理解し、行動すべき瞬間を見極める力がとりわけ重要になる。

Caitlyn

Caitlyn±0

disengageearly pressure This matchup is a pure test of reflexes centered on Tristana's forward dive. When you launch yourself forward with Rocket Jump to plant an Explosive Charge, Caitlyn must instantly fire 90 Caliber Net to escape your range. If she reacts in time, she negates your burst and retaliates with a Headshot. If you bait this net out first, her low mobility makes her an easy target. Caitlynのビルド → 詳細を見る
Caitlyn

理由

This matchup is a pure test of reflexes centered on Tristana's forward dive. When you launch yourself forward with Rocket Jump to plant an Explosive Charge, Caitlyn must instantly fire 90 Caliber Net to escape your range. If she reacts in time, she negates your burst and retaliates with a Headshot. If you bait this net out first, her low mobility makes her an easy target.

レーン戦への影響

Caitlyn's superior range and Yordle Snap Trap pressure will force you under turret early, while she chips your health with Piltover Peacemaker. However, because the lane is so volatile, a single successful Rocket Jump that bypasses her 90 Caliber Net completely swings the wave priority. One clean engagement allows you to demolish her turret plates with Explosive Charge, instantly reversing the lane pressure.

立ち回り方

Never use Rocket Jump directly in a straight line toward Caitlyn while her defensive net is available. Instead, bait 90 Caliber Net by walking up aggressively, or angle your jump slightly to the side to make her aim harder. If she holds her net defensively, focus on farming with Rapid Fire. Once your passive Draw a Bead increases your range in the later levels, you can poke her down without needing to commit your jump.

チャンピオン詳細 → Caitlynのビルド →
Akshan

Akshan±0

mobility clashburst trade This matchup is a pure battle of explosive windows, defined by how you handle Akshan's high mobility. While his Heroic Swing grants him devastating target-locking burst, you possess the perfect tools to disengage or match his aggression. If he swings in, a perfectly timed Buster Shot completely interrupts his trajectory. Alternatively, if he attempts to force an all-in with Dirty Fighting, you can reposition instantly with Rocket Jump. Akshanのビルド → 詳細を見る
Akshan

理由

This matchup is a pure battle of explosive windows, defined by how you handle Akshan's high mobility. While his Heroic Swing grants him devastating target-locking burst, you possess the perfect tools to disengage or match his aggression. If he swings in, a perfectly timed Buster Shot completely interrupts his trajectory. Alternatively, if he attempts to force an all-in with Dirty Fighting, you can reposition instantly with Rocket Jump.

レーン戦への影響

Trades are incredibly short and lethal, preventing long, passive farming phases. You must respect his poke from Avengerang, which can quickly chip you down. If Akshan misses his skillshot or wastes his shield, you gain a massive window to stack Explosive Charge with Rapid Fire. However, overextending without your defensive tools invites a deadly counter-engage, turning any mistimed dive into a double kill for him.

立ち回り方

Never initiate a jump forward unless Akshan's hook is on cooldown. Instead, hold Buster Shot exclusively to disrupt his Heroic Swing mid-flight, pushing him away into an awkward position. If you get caught off-guard or see him channeling Comeuppance, use Rocket Jump to break his line of sight behind your minions or a wall. When he plays passively, focus on shoving the wave with your passive Draw a Bead to limit his roaming potential.

チャンピオン詳細 → Akshanのビルド →
Vayne

Vayne±0

skill matchupdisengage check This skill matchup balances Vayne's late-game hyper-scaling against your explosive mid-game power spikes. The absolute core of this duel lies in your Rocket Jump trajectory. If you attempt to dive her, Vayne can reactively interrupt your flight with Condemn. This denial prevents you from fully stacking and detonating Explosive Charge, which completely ruins your cooldown reset and leaves you dangerously exposed to her Silver Bolts counter-attack. Vayneのビルド → 詳細を見る
Vayne

理由

This skill matchup balances Vayne's late-game hyper-scaling against your explosive mid-game power spikes. The absolute core of this duel lies in your Rocket Jump trajectory. If you attempt to dive her, Vayne can reactively interrupt your flight with Condemn. This denial prevents you from fully stacking and detonating Explosive Charge, which completely ruins your cooldown reset and leaves you dangerously exposed to her Silver Bolts counter-attack.

レーン戦への影響

This mechanical threat completely dictates how you manage the minion waves. You cannot afford mindless all-ins; instead, you must leverage the passive area damage from Draw a Bead to constantly shove waves. Forcing Vayne under her turret with Explosive Charge limits her ability to initiate trades. It prevents her from using Night Hunter to chase you down the long lane and minimizes her opportunities to land a stunning Condemn against the walls.

立ち回り方

To win this lane, play front-to-back and trade primarily with Rapid Fire and basic attacks. Never use Rocket Jump offensively unless Vayne has already wasted Condemn. If she activates Final Hour and uses Tumble to close the distance, immediately disengage using Buster Shot to knock her back and neutralize her ultimate's duration. Keep your distance, prioritize chipping her tower down, and only commit to a chase once her self-peel tool is completely offline.

チャンピオン詳細 → Vayneのビルド →

その他のマッチアップ

有利なマッチアップ

12

これらのチャンピオンは、こちらの主要な強みに効果的に対応するのが難しく、より自由に対面を組み立てることができる。プレッシャーをかけて有利な交換を引き出す手段は複数あることが多い。相手が態勢を立て直す時間を与えるのではなく、この優位を活かして主導権を握ろう。

Kog'Maw

Kog'Maw−1

all inspacing Kog'Maw relies heavily on Bio-Arcane Barrage to poke you from a safe distance, but he lacks any hard self-peel. Tristana completely bypasses this ranged threat by using Rocket Jump to close the gap instantly. Once on top of him, triggering Rapid Fire allows you to rapidly stack Explosive Charge, bursting him down before his sustained magic damage can ramp up. Kog'Mawのビルド → 詳細を見る
Kog'Maw

理由

Kog'Maw relies heavily on Bio-Arcane Barrage to poke you from a safe distance, but he lacks any hard self-peel. Tristana completely bypasses this ranged threat by using Rocket Jump to close the gap instantly. Once on top of him, triggering Rapid Fire allows you to rapidly stack Explosive Charge, bursting him down before his sustained magic damage can ramp up.

レーン戦への影響

This matchup dynamic forces Kog'Maw to play incredibly defensively, yielding early wave control to you. You can easily shove the lane to secure priority or freeze it to set up lethal zones. Any time Kog'Maw mispositions to last-hit, the threat of your all-in prevents him from contesting the wave, leading to massive gold leads and early tower plating pressure.

立ち回り方

Watch Kog'Maw's glowing spit to know when Bio-Arcane Barrage is active. Instead of trading autos during this buff, wait for it to expire, then immediately launch yourself forward with Rocket Jump. Plant Explosive Charge and activate Rapid Fire to secure the reset. If he tries to slow your retreat with Void Ooze, use Buster Shot to push him away or finish him off, then immediately walk out of his Icathian Surprise explosion radius.

チャンピオン詳細 → Kog'Mawのビルド →
Ashe

Ashe−1

jump engageburst threat Tristana completely dominates Ashe because of her raw gap-close and explosive burst. Ashe relies on the constant slows from Frost Shot and poke from Volley to keep you at bay, but she lacks any natural mobility to escape a hard engage. By using Rocket Jump to leap straight onto her, you bypass her spacing tools entirely and can quickly stack Explosive Charge, threatening a lethal burst before she can even ramp up her Ranger's Focus. Asheのビルド → 詳細を見る
Ashe

理由

Tristana completely dominates Ashe because of her raw gap-close and explosive burst. Ashe relies on the constant slows from Frost Shot and poke from Volley to keep you at bay, but she lacks any natural mobility to escape a hard engage. By using Rocket Jump to leap straight onto her, you bypass her spacing tools entirely and can quickly stack Explosive Charge, threatening a lethal burst before she can even ramp up her Ranger's Focus.

レーン戦への影響

This dynamic forces Ashe to play incredibly far back, conceding control of the minion waves. Since she cannot step up without risking a sudden Rocket Jump engage, you can freely slow-push waves or pressure her under tower. She is forced to use Volley defensively to clear minions rather than poke you. This pressure limits her ability to look for cross-map plays with Enchanted Crystal Arrow, keeping her pinned and vulnerable.

立ち回り方

To execute this perfectly, watch Ashe's positioning when she attempts to secure last hits. The moment she missteps or wastes Volley on the wave, immediately use Rocket Jump directly onto her. Apply Explosive Charge and activate Rapid Fire to instantly detonate the bomb, resetting your jump. If she tries to retaliate with Enchanted Crystal Arrow at close range, use Buster Shot to push her away or secure the final blow while denying her the stun duration.

チャンピオン詳細 → Asheのビルド →
Jhin

Jhin−1

all inburst Your massive burst threat dictates this matchup. By using Rocket Jump to leap directly onto Jhin, you bypass his range advantage and force a close-quarters duel. Once on top of him, activating Rapid Fire lets you fully stack and detonate Explosive Charge in seconds. Jhin's Whisper lock prevents him from matching this raw attack speed, ensuring you delete his health bar before he can even chamber his fourth critical shot. Jhinのビルド → 詳細を見る
Jhin

理由

Your massive burst threat dictates this matchup. By using Rocket Jump to leap directly onto Jhin, you bypass his range advantage and force a close-quarters duel. Once on top of him, activating Rapid Fire lets you fully stack and detonate Explosive Charge in seconds. Jhin's Whisper lock prevents him from matching this raw attack speed, ensuring you delete his health bar before he can even chamber his fourth critical shot.

レーン戦への影響

Jhin is forced into a defensive posture, unable to step up to use Dancing Grenade to clear waves without putting himself in your jump range. Your passive Draw a Bead automatically pushes the lane, giving you constant priority and allowing you to chip away at his tower. Since Jhin must conserve his Deadly Flourish to self-peel, he cannot safely trade health, leading to early recalls and massive gold leads for you.

立ち回り方

Monitor Jhin's Whisper ammo bar constantly. The moment he fires his fourth shot or starts reloading, immediately launch forward with Rocket Jump. Place your Explosive Charge and trigger Rapid Fire to burst him down. If he tries to retreat under his tower or if a fight goes sideways, use Buster Shot to safely disengage or push him back into your landing zone. Avoid jumping when he has his fourth shot ready to prevent receiving a massive critical blow mid-air.

チャンピオン詳細 → Jhinのビルド →
Corki

Corki−1

burst trademobility clash Tristana dominates this matchup by capitalizing on Corki's fragile escape option. While Corki relies on Valkyrie to disengage from trades, his long cooldown leaves him vulnerable. When Tristana attaches Explosive Charge and activates Rapid Fire, she quickly stacks the bomb. If Corki panics and slides away, Tristana can immediately match his flight with Rocket Jump, detonating the charges mid-air or upon landing to secure a lethal burst. Corkiのビルド → 詳細を見る
Corki

理由

Tristana dominates this matchup by capitalizing on Corki's fragile escape option. While Corki relies on Valkyrie to disengage from trades, his long cooldown leaves him vulnerable. When Tristana attaches Explosive Charge and activates Rapid Fire, she quickly stacks the bomb. If Corki panics and slides away, Tristana can immediately match his flight with Rocket Jump, detonating the charges mid-air or upon landing to secure a lethal burst.

レーン戦への影響

This interaction dictates a highly aggressive lane phase where Corki is forced to play defensively. Tristana's passive, Draw a Bead, paired with Explosive Charge passive explosions, naturally pushes the wave, forcing Corki under his turret where he struggles to farm without burning mana on Phosphorus Bomb. Tristana can easily chip away at the turret plates or dive Corki the moment his escape tool is down, securing early gold.

立ち回り方

To execute this, always wait for Corki to use Phosphorus Bomb to farm before stepping forward. Once he mispositions, jump in with Rocket Jump to slow him, immediately apply Explosive Charge, and activate Rapid Fire. Do not use your ultimate, Buster Shot, too early; hold it to execute or push him back into your wave if he tries to dodge with Valkyrie. If he has Special Delivery active, play back and avoid direct engagements until his fiery trail disappears.

チャンピオン詳細 → Corkiのビルド →
Kalista

Kalista−1

burst survivalspacing Tristana dominates this lane because Kalista relies heavily on Martial Poise to hop around and dodge skillshots. However, point-and-click abilities bypass this mobility entirely. When you place Explosive Charge on Kalista, she cannot hop away from the guaranteed explosion. By activating Rapid Fire, you stack the bomb instantly, triggering an unavoidable burst of damage that completely outclasses her sustained Rend stacking in quick trades. Kalistaのビルド → 詳細を見る
Kalista

理由

Tristana dominates this lane because Kalista relies heavily on Martial Poise to hop around and dodge skillshots. However, point-and-click abilities bypass this mobility entirely. When you place Explosive Charge on Kalista, she cannot hop away from the guaranteed explosion. By activating Rapid Fire, you stack the bomb instantly, triggering an unavoidable burst of damage that completely outclasses her sustained Rend stacking in quick trades.

レーン戦への影響

This interaction shifts the lane dynamic entirely in your favor, forcing Kalista to play defensively behind her minions. She cannot safely step up to use Pierce or stack Rend on you. Since her movement is restricted, you easily secure wave priority. You can safely shove waves under her tower using the passive area damage from Draw a Bead, chipping away at her turret plates while she struggles to farm under pressure.

立ち回り方

To execute this, wait for Kalista to commit her dash to farm, then jump forward with Rocket Jump directly onto her. Immediately apply Explosive Charge and trigger Rapid Fire to burst her down. If her support counter-attacks or uses Fate's Call to knock you up, immediately disengage using Buster Shot to push her away and walk back safely. Never commit to long, extended basic attack battles where her Rend can outdamage your cooldowns.

チャンピオン詳細 → Kalistaのビルド →
Jinx

Jinx−1

disengagespacing Tristana dominates Jinx through pure explosive power, but the entire matchup hinges on Jinx's ability to disrupt your engage. While your Explosive Charge paired with Rapid Fire easily out-bursts her minigun or rockets, Jinx can completely shut down your aggression by throwing Flame Chompers! directly in your flight path. This interrupts Rocket Jump mid-air, trapping you in place and leaving you unable to secure the crucial jump reset. Jinxのビルド → 詳細を見る
Jinx

理由

Tristana dominates Jinx through pure explosive power, but the entire matchup hinges on Jinx's ability to disrupt your engage. While your Explosive Charge paired with Rapid Fire easily out-bursts her minigun or rockets, Jinx can completely shut down your aggression by throwing Flame Chompers! directly in your flight path. This interrupts Rocket Jump mid-air, trapping you in place and leaving you unable to secure the crucial jump reset.

レーン戦への影響

During the laning phase, this interaction dictates when you can safely play for the kill. Jinx will try to poke you down with the rocket form of Switcheroo! and slow you with Zap!. However, because her defensive traps have a massive cooldown, the moment Jinx wastes Flame Chompers! to zone you or miss-positions them, she is completely defenseless against your all-in, forcing her to play passively under her tower.

立ち回り方

To convert this favorable matchup, never initiate with Rocket Jump if Jinx still holds her traps. Instead, walk up to trade with Rapid Fire and Explosive Charge to force a reaction. If she drops Flame Chompers! defensively, step aside to avoid the root, wait for them to expire, and then jump forward. If you get caught mid-flight, immediately use Buster Shot to push Jinx away, preventing her from triggering Get Excited! off your mistake.

チャンピオン詳細 → Jinxのビルド →
Twitch

Twitch−2

early snowballlane dominance Twitch's early game is notoriously weak because his damage relies on stacking Deadly Venom slowly. You can bypass his scaling by initiating with Rocket Jump directly onto him. Since he lacks burst resistance, applying Explosive Charge and detonating it with Rapid Fire will instantly melt his health bar long before he can build up enough poison stacks to make Contaminate threatening. Twitchのビルド → 詳細を見る
Twitch

理由

Twitch's early game is notoriously weak because his damage relies on stacking Deadly Venom slowly. You can bypass his scaling by initiating with Rocket Jump directly onto him. Since he lacks burst resistance, applying Explosive Charge and detonating it with Rapid Fire will instantly melt his health bar long before he can build up enough poison stacks to make Contaminate threatening.

レーン戦への影響

This laning phase is dictated entirely by your kill pressure. Twitch is forced to play extremely defensively, often giving up early farm to avoid your jump range. You can easily crash waves to chip at his tower using the passive splash from Draw a Bead, or freeze the wave to zone him out completely. If he steps up to farm, a quick burst trade forces him to recall, yielding massive gold advantages.

立ち回り方

Keep a constant eye on Twitch's attempts to enter Ambush. The moment he goes invisible, step back slightly toward your minion wave to prevent a sneak attack. When he reveals himself to farm, immediately leap in with Rocket Jump, place Explosive Charge, and activate Rapid Fire to detonate it for a secure kill. If he retaliates with Spray and Pray, use Buster Shot to knock him back, neutralizing his ultimate's extended range.

チャンピオン詳細 → Twitchのビルド →
Zeri

Zeri−1

mobility matchearly lead Tristana dominates this lane because she can instantly neutralize Zeri's primary escape tool. When Zeri attempts to slide away or reposition using Spark Surge, Tristana can immediately match her distance using Rocket Jump. Combined with the massive attack speed steroid from Rapid Fire, Tristana easily stacks her Explosive Charge during these short, explosive trades, completely out-bursting Zeri's slower Electrocute! DPS before she can ramp up. Zeriのビルド → 詳細を見る
Zeri

理由

Tristana dominates this lane because she can instantly neutralize Zeri's primary escape tool. When Zeri attempts to slide away or reposition using Spark Surge, Tristana can immediately match her distance using Rocket Jump. Combined with the massive attack speed steroid from Rapid Fire, Tristana easily stacks her Explosive Charge during these short, explosive trades, completely out-bursting Zeri's slower Electrocute! DPS before she can ramp up.

レーン戦への影響

This matchup turns the lane into an aggressive hunting ground where Zeri is constantly forced to play defensively near her tower. Because Tristana's passive Draw a Bead explosion pushes waves automatically, Zeri is pinned under turret trying to last-hit with Electrocute!. This constant pressure allows Tristana to safely chip away at tower plates using Explosive Charge, securing an early gold lead while leaving Zeri with no room to setup long-lane chases.

立ち回り方

You must hold Rocket Jump until Zeri commits her Spark Surge. Once she uses it to dash or slide over a wall, immediately jump onto her to lock her down. Activate Rapid Fire and place Explosive Charge on her to force a quick, lethal burst trade. If she activates Lightning Crash, do not try to out-kite her; instead, use Buster Shot to knock her away, disengage, and wait out her ultimate's duration before re-engaging.

チャンピオン詳細 → Zeriのビルド →
Miss Fortune

Miss Fortune−1

gap closeburst threat Tristana holds a massive advantage because she can completely neutralize Miss Fortune's passive mobility. By launching yourself forward with Rocket Jump, you land directly on her, dealing damage that immediately disables her Strut movement speed. Once she is slowed and stripped of her extra swiftness, she cannot outrun your Explosive Charge, forcing her into an extremely unfavorable, stationary duel. Miss Fortuneのビルド → 詳細を見る
Miss Fortune

理由

Tristana holds a massive advantage because she can completely neutralize Miss Fortune's passive mobility. By launching yourself forward with Rocket Jump, you land directly on her, dealing damage that immediately disables her Strut movement speed. Once she is slowed and stripped of her extra swiftness, she cannot outrun your Explosive Charge, forcing her into an extremely unfavorable, stationary duel.

レーン戦への影響

This matchup dynamic forces Miss Fortune to play with extreme caution and concede lane control. She cannot safely position to bounce Double Up through dying minions without putting herself in range of your devastating Rocket Jump. Consequently, you dictate the wave's position, pushing her under turret where you can freely stack Explosive Charge on her tower structure under heavy pressure.

立ち回り方

To execute this plan flawlessly, stay highly alert to her Make It Rain. Never trigger your Rocket Jump while standing inside her slowing zone, as it ruins your landing momentum. Wait for her to waste this slow, then jump directly onto her to deactivate Strut. Immediately activate Rapid Fire to fully stack and detonate your Explosive Charge. If she attempts to retaliate by channeling Bullet Time, instantly cast Buster Shot to interrupt her.

チャンピオン詳細 → Miss Fortuneのビルド →

その他のマッチアップ

Tristana対策アイテム

これらのアイテムを購入すると、このチャンピオンの影響力を抑えられます。

Rappel mortel
Rappel mortel
Ange gardien
Ange gardien
Mâchoire de Malmortius
Mâchoire de Malmortius
Enchantement Vif-Argent
Enchantement Vif-Argent
Enchantement Stase
Enchantement Stase

このチャンピオンへの対策

カウンターアングル

Tristanaへの対策は、彼女のオールインを生き延びるだけではありません。それは主に、彼女のコンバート能力を破壊することです。プレートを無料で取らせない、攻撃的なロケットジャンプを妨害または罰する、そしてタワーやキル、オブジェクトなしでラピッドファイアやエクスプローシブチャージを使わせることです。データに既に存在するチャンピオンは、いくつかのプレッシャーの形を示しています。DravenとLucianは彼女が快適になる前に攻撃でき、CaitlynとポークVarusは遠距離から彼女を消耗させることができますが、遅いマッチアップは代わりに彼女にスケールする時間を与えます。鍵となる考えはシンプルです。Tristanaは、彼女がテンポをコントロールするときに危険になります。彼女が対応したり、後退したり、オブジェクトのためにロケットジャンプを防御的に使ったりしなければならない場合、彼女の影響は大きく低下します。

パッチの文脈

良いTristanaカウンターは、彼女の3つの成功条件のいずれか1つを攻撃します。エクスプローシブチャージをスタックする時間、ロケットジャンプの安全性、またはタワーを攻撃する能力です。アグレッシブなレーンは、彼女が快適にスケールするのを防ぎます。ロングレンジレーンは、彼女が射程に入る前に体力を失わせます。クラウドコントロールを持つサポートやジャングラーは、ジャンプ後にスペルを保持できます。目標は、必ずしも早期に彼女を倒すことではありません。最初のタワーを奪うだけで十分な場合もあります。なぜなら、リードのないTristanaは、バックラインを脅かすまでにより長い時間が必要だからです。

クイックリード

  • ロケットジャンプの直後にTristanaを罰することは、それ以前に彼女をポークすることよりも強力な場合が多いです。リセットがなければ、彼女には本当の脱出手段がありません。
  • タワーに自由にエクスプローシブチャージを設置させないことは、彼女のゲームプランを大幅に遅らせます。
  • レンジや序盤のプレッシャーを持つマッチアップは、彼女がコンバートする代わりに防御せざるを得なくなるため機能します。

カウンターの原型

序盤の爆発的なプレッシャー

このプロファイルは、彼女のレンジとアイテムが彼女の脆い序盤を補う前にTristanaを攻撃するため機能します。DravenとLucianは序盤のトレードを争うことができ、クリーンなウェーブクラッシュを防ぎ、すべて のエクスプローシブチャージの試みをより高くつきます。Tristanaはしばしば、安定したリコールやプレートのためにレーンをセットアップしたがります。その瞬間に体力を失いすぎると、彼女はロケットジャンプを防御的に使用し、構造的プレッシャーの一部をあきらめなければなりません。したがって、カウンターはデュエルだけでなく、彼女の最初のコンバートをブロックすることでもあります。

チャンピオンの適応方法. Tristanaは、よりスローにプレイすることを受け入れなければなりません。ラストヒットをクリーンに行い、短いトレードで体力を失うのを避け、敵のオールインを破るためにロケットジャンプを保持してください。彼女の目標は、コストを惜しまずレーンに勝つことではなく、敵のスノーボールを加速させるキルを与えることなく、最初のアイテムに到達することです。

レーンレンジとポーク

レンジとポークはTristanaを悩ませます。なぜなら、彼女自身のパターンが始まる前に体力を失わせるからです。彼女はエクスプローシブチャージを設置し、ラピッドファイアを起動し、爆弾をスタックするのに十分な時間レンジ内に留まりたいと考えています。CaitlynやポークVarusに対しては、すでにダメージを受けた状態でウェーブに到達した場合、そのシーケンスは困難になります。ポークにはオブジェクトの結果もあります。体力の低いTristanaは、タワーを脅かしたり、dragonを自信を持って開始したりすることはできません。したがって、マッチアップは、彼女の実際のDPSウィンドウの前に、彼女を消耗させることです。

チャンピオンの適応方法. Tristanaは、すべてのポークに強制トレードで応えるのを避けるべきです。彼女は体力を温存し、クリーンなリコールを使用し、本当のレンジミスや味方のクラウドコントロールを待つべきです。十分に健康を保てば、最初の購入後、タワーやオブジェクトへのエクスプローシブチャージは再び本当の脅威となります。

序盤に罰しないマッチアップ

これらのマッチアップは、彼女のコントロールやポークを本当のリードに変えることに失敗した場合、Tristanaにとって有利になります。Ziggs、Ashe、またはJhinはいくつかのウェーブを妨害できますが、Tristanaが十分な体力を保ち、タワーのウィンドウを見つけられれば、彼女はすぐにレーンをオブジェクトプレッシャーに変えます。彼女の機動力はまた、敵のコントロールがすでに使用されている場合、位置の悪いターゲットを罰することもできます。これらのチャンピオンの危険性は、統計的にまともなレーンをプレイしながら、Tristanaに最初の構造物を取らせてマップ全体を加速させることです。

チャンピオンの適応方法. Tristanaは規律を保つ必要があります。残っているクラウドコントロールに飛び込まず、ウェーブがタワーに到達する瞬間を探してください。これらのプロファイルに対しては、最初のタワーが彼女の本当のゲームプランを開くため、序盤のオールインよりも良いウェーブ管理がしばしば価値があります。

優先度の高いマッチアップ

Draven

Dravenは、Tristanaのまさに脆い部分、つまり彼女のレンジとアイテムが優位に立つ前の序盤のトレードを罰するため、優先されるべきです。Tristanaが早すぎる決闘を受け入れると、Dravenに単純なレーンプレッシャーをスノーボールに変えるチャンスを与えてしまいます。正しい読み方は、レベル2でメカニカルに彼を打ち負かそうとすることではなく、損失を制限し、危険なウェーブリセットを避け、supportまたはjungleがエクスプローシブチャージを彼のフルバーストを食べずにスタックできるウィンドウを作成するまで待つことです。

Caitlyn

Caitlynは、直接的なオールインではなく、距離コントロールを通じてTristanaをカウンターしないため、注目に値します。彼女はTristanaが快適にウェーブに到達するのを防ぎ、プレートをより困難にし、防御的なリコールを強制できます。Tristanaにとって、鍵は忍耐と受動性を混同しないことです。彼女はいくつかのオートを失うことを受け入れなければなりませんが、Caitlynが保護から遠く離れて彼女のプレッシャーを使用する瞬間を準備する必要があります。タワー上のエクスプローシブチャージを持つ1つのウィンドウは、数分間のコントロールされたレーンを補うことができます。

対面時のよくある間違い

対面時のよくある間違い

  • リコールまたはウェーブクラッシュの後、タワーに自由にエクスプローシブチャージを設置させること。
  • 彼女が積極的にジャンプしたときに何も対応策がないのに、彼女のロケットジャンプの前にハードクラウドコントロールを使用すること。
  • それをウェーブアドバンテージに変換せずに彼女をポークし、彼女が回復してより良い購入で戻ってくるのを許すこと。
  • ラピッドファイアが利用可能なときに、dragonまたはタワーでの彼女のスピードを過小評価すること。
  • NXKEEP0ENDがロケットジャンプのリセットを狙って、最初のキルを次のターゲットに変えようとしている時に、追いかけすぎるのは禁物です。

コーチングノート

  • Tristanaに対しては、ジャンプ後の行動に常に備えておく必要があります。最も確実なカウンターは、彼女のエンゲージの直前ではなく、その半秒後くらいに来ることが多いです。
  • もし彼女を倒せないなら、タワーへの攻撃を遅らせましょう。最初のタワー破壊を遅らせることで、dragonやmid laneへのプレッシャーをかける能力を大幅に低下させることができます。

FAQ

レーンでTristanaがスノーボールするのをどうやって止めますか?

キルだけを狙うのではなく、最初のコンバージョンを止める必要があります。Tristanaは、クラッシュしたウェーブがプレートになり、タワーになり、dragonのローテーションにつながる時にスノーボールします。彼女のペースを遅らせるには、ウェーブがタワーに到達する前にそれを阻止し、ロケットジャンプへの対策を用意し、彼女が自由にジャンプできる状況でsupportにクラウドコントロールを無駄にしないようにしましょう。彼女を倒せなくても、プレートやテンポを奪うだけで、彼女の真の影響力を遅らせるのに十分なことが多いです。

集団戦でTristanaをフォーカスすべきですか?

はい、ただし無計画にではありません。彼女がまだロケットジャンプ、アルティメット、そして前衛を持っている状態で早すぎるエンゲージをすると、彼女が必要とするスペースを与えてしまう可能性があります。最も効果的なフォーカスは、彼女がすでにロケットジャンプを使った後か、爆発チャージをスタックするために前に出た時です。その瞬間、ハードクラウドコントロールや連携したバーストでリセットを阻止し、戦闘全体を壊すことができます。フォーカスする意図よりも、タイミングが重要です。

Tristanaとエンゲージサポートの組み合わせはなぜ危険なのですか?

彼女の主な問題、つまりターゲットを射程内に十分長く留めておくことを解決してくれるからです。Tristanaは爆発チャージを最大化するために数回の攻撃が必要ですが、エンゲージ系のsupportはそのようなウィンドウを正確に作り出すことができます。このデュオに直面した場合、敵のクラウドコントロールが利用可能になった瞬間を尊重する必要があります。無力化されたターゲットは、すぐに爆発するターゲットになり、ロケットジャンプのリセット、そして次の行動につながります。危険は最初のクラウドコントロールだけでなく、連鎖から生じます。

突き(Poke)だけでもTristanaに対抗できますか?

突きは有効ですが、それが実質的な結果(悪いリコール、失われたウェーブ、タワーへの攻撃不能、または競合するdragon)を生み出す場合に限ります。ウェーブをコントロールせずに突きだけを行っても、彼女は回復し、まともな買い物を戻ってきて、次のウィンドウを爆発チャージで変換することができます。Tristanaに対しては、突きは単に体力を減らすだけでなく、彼女のテンポを妨げる必要があります。そうでなければ、彼女はしばしばレーン全体に見合うだけのウィンドウを見つけてしまいます。