A
2026年9月 · Patch 7.2d
Tank · TOP · JUNGLE

Sion Wild Rift カウンターガイド

Sionは、スキルのチャージ中に自身をinterrupt(中断)できる構成や、彼のAoE zonesから逃れられる構成にカウンターされます。射程の長いpokeや機動力の高いプロファイルは、彼の戦闘への影響力を低下させます。彼の予測しやすいultimateは、連携の取れた構成によって回避されてしまいます。

Sion
★ TOP · JUNGLE Tier A
ダメージ
UTIL
TANK
DIFF
Win 49.6% #68 · ↓15pt
Pick 3.8% #17
Ban 0.6% #99

Sion Wild Rift カウンターガイド ★ Counter Sheet

マッチアップ一覧
マッチアップ 判定 有利度 勝率 ピック率
Vayne ハードカウンター +3 52.2% 2.0%
Smolder ハードカウンター +2 52.5% 1.6%
Gnar ハードカウンター +2 51.5% 3.5%
Gwen ハードカウンター +2 51.4% 3.1%
Yone ハードカウンター +2 51.0% 6.7%
Olaf ハードカウンター +2 51.0% 1.1%
Mordekaiser ハードカウンター +2 50.9% 11.5%
Irelia ハードカウンター +2 50.4% 2.0%
Darius ハードカウンター +2 50.2% 16.0%
Ambessa ハードカウンター +2 49.7% 2.0%
Nasus ハードカウンター +2 49.1% 5.9%
Kennen ハードカウンター +2 49.1% 1.3%
Sett ハードカウンター +2 49.1% 11.4%
Aatrox ハードカウンター +2 48.9% 6.1%
Fiora ハードカウンター +2 48.1% 4.6%
Ryze ハードカウンター +2
Swain ハードカウンター +2
Shen 不利なマッチアップ +1 51.9% 1.6%
Singed 不利なマッチアップ +1 51.8% 1.4%
Teemo 不利なマッチアップ +1 51.8% 3.2%
Wukong 不利なマッチアップ +1 51.5% 2.2%
Volibear 不利なマッチアップ +1 51.4% 7.1%
Jax 不利なマッチアップ +1 50.9% 3.9%
Cho'Gath 不利なマッチアップ +1 50.8% 12.1%
Ornn 不利なマッチアップ +1 50.5% 2.0%
Camille 不利なマッチアップ +1 50.4% 3.7%
Dr. Mundo 不利なマッチアップ +1 50.2% 5.9%
Kayle 不利なマッチアップ +1 50.0% 1.8%
Urgot 不利なマッチアップ +1 50.0% 3.8%
Garen 不利なマッチアップ +1 50.0% 14.7%
Rumble 不利なマッチアップ +1 49.4% 2.3%
K'Santé 不利なマッチアップ +1 49.0% 5.9%
Riven 不利なマッチアップ +1 48.9% 1.2%
Renekton 不利なマッチアップ +1 48.4% 3.9%
Jayce 不利なマッチアップ +1 48.1% 2.7%
Akali 不利なマッチアップ +1
Gragas 不利なマッチアップ +1
Graves 不利なマッチアップ +1
Jarvan IV 不利なマッチアップ +1
Maokai 不利なマッチアップ +1
Pantheon 不利なマッチアップ +1
Rengar 不利なマッチアップ +1
Warwick 不利なマッチアップ +1
Malphite スキル次第のマッチアップ ±0 52.5% 5.7%
Tryndamere スキル次第のマッチアップ ±0 48.5% 2.1%
Skarner スキル次第のマッチアップ ±0 48.1% 1.3%
Yasuo スキル次第のマッチアップ ±0 47.0% 3.0%
Heimerdinger 有利なマッチアップ −1

Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.

ハードカウンター

17

これらのチャンピオンは、こちらのビルドやプレイスタイルを真正面から上回る構成を持ち、レーン戦のコントロールとファームを極めて難しくする。彼らのスキルはこちらの主要な強みを無効化し、いつも通りのプランを実行しようとした瞬間に手痛い反撃を受けさせてくる。こうしたマッチアップでは、ミスを最小限に抑え、正面からの対決以外で解決策を探すことが重要になる。

Darius

Darius+2

channel interruptfree stacks This lane is dictated by Darius's ability to cancel your primary damage tool. Whenever you attempt to charge Decimating Smash, Darius can use Apprehend to instantly interrupt the channel, negating your crowd control and burst. Without this knock-up, you cannot keep him at bay, allowing him to easily stack Hemorrhage on you with Crippling Strike and Decimate, winning every trade. Dariusのビルド → 詳細を見る
Darius

理由

This lane is dictated by Darius's ability to cancel your primary damage tool. Whenever you attempt to charge Decimating Smash, Darius can use Apprehend to instantly interrupt the channel, negating your crowd control and burst. Without this knock-up, you cannot keep him at bay, allowing him to easily stack Hemorrhage on you with Crippling Strike and Decimate, winning every trade.

レーン戦への影響

You cannot contest the minion wave directly. Because Darius can pull you out of Decimating Smash, he will freeze near his tower and zone you from gold. Stepping too far forward invites an Apprehend pull, leading to a deadly trail of Hemorrhage stacks and an eventual Noxian Guillotine execution. You are forced to farm passively, sacrificing lane priority and turret plates.

立ち回り方

Never start charging Decimating Smash within Darius's vision unless his Apprehend is on cooldown. Instead, release it instantly for a quick slow, or cast it from the bushes to hide the indicator. Use Roar of the Slayer to slow him from a distance and secure minions. If he does pull you, immediately activate Soul Furnace to absorb the Decimate blade damage, and use Unstoppable Onslaught to escape.

チャンピオン詳細 → Dariusのビルド →
Fiora

Fiora+2

parry timingeasy vitals Fiora completely neutralizes your kit due to her Riposte. Whenever you charge Decimating Smash, the highly visible indicator gives her the perfect visual cue to block it. Instead of knocking her up, you end up stunned and exposed. Furthermore, her Duelist's Dance constantly chips away at your massive health pool with true damage, rendering your defensive scaling from Soul Furnace highly ineffective as the match progresses. Fioraのビルド → 詳細を見る
Fiora

理由

Fiora completely neutralizes your kit due to her Riposte. Whenever you charge Decimating Smash, the highly visible indicator gives her the perfect visual cue to block it. Instead of knocking her up, you end up stunned and exposed. Furthermore, her Duelist's Dance constantly chips away at your massive health pool with true damage, rendering your defensive scaling from Soul Furnace highly ineffective as the match progresses.

レーン戦への影響

You cannot contest the minion waves freely. Charging Decimating Smash to clear waves makes you a sitting duck, allowing her to easily slide in with Lunge to strike your vitals. You will be forced under your turret, bleeding plate gold. If she freezes, you cannot break it without risking a deadly counter-engage, and post-level 5, her Grand Challenge makes any overextended positioning an immediate death sentence.

立ち回り方

To survive, you must bait Riposte without releasing a fully charged Decimating Smash. Release it early as a quick tap to apply the slow instead of the knock-up, or cancel it entirely. Hug the walls to hide the vitals spawned by Duelist's Dance, denying her the healing from Grand Challenge. Use Roar of the Slayer from a safe distance to secure minions, and only trigger Soul Furnace defensively when she commits with Lunge to absorb the true damage.

チャンピオン詳細 → Fioraのビルド →
Irelia

Irelia+2

easy dodgepassive stacking Against Irelia, charging Decimating Smash is highly risky. The moment you channel your main crowd control, she uses Bladesurge on a low-health minion or directly onto you to instantly slide behind your back. This completely nullifies your primary damage tool while allowing her to rapidly stack Ionian Fervor, letting her shred your health bar with enhanced basic attacks before you can even react. Ireliaのビルド → 詳細を見る
Irelia

理由

Against Irelia, charging Decimating Smash is highly risky. The moment you channel your main crowd control, she uses Bladesurge on a low-health minion or directly onto you to instantly slide behind your back. This completely nullifies your primary damage tool while allowing her to rapidly stack Ionian Fervor, letting her shred your health bar with enhanced basic attacks before you can even react.

レーン戦への影響

This interaction strips away your wave control. Attempting to thin out minions with Decimating Smash invites her to engage directly. You are constantly shoved under your turret, forced to rely on Soul Furnace to survive her dive attempts. Long trades are disastrous as her fully stacked Ionian Fervor melts your health, forcing early recalls that ultimately delay your passive scaling from Glory in Death.

立ち回り方

To survive this lane, hug the terrain closely to minimize the physical space behind you, making her Bladesurge dashes less effective. Never lead with Decimating Smash; instead, use Roar of the Slayer from a distance to slow her down and pop Soul Furnace defensively to secure minion last hits. If she lands Flawless Duet or unleashes Vanguard's Edge, immediately prepare to cast Unstoppable Onslaught in the opposite direction to escape back to safety.

チャンピオン詳細 → Ireliaのビルド →
Aatrox

Aatrox+2

easy lanespacinginterrupt Your entire trading pattern relies on charging Decimating Smash, but Aatrox completely neutralizes this tool. Every single strike of The Darkin Blade features a sweetspot knockup that immediately cancels your charge, leaving you with zero damage and a wasted cooldown. When you channel, you stand still, making you an effortless target for his sweetspots, which he can easily adjust mid-swing using Umbral Dash. Aatroxのビルド → 詳細を見る
Aatrox

理由

Your entire trading pattern relies on charging Decimating Smash, but Aatrox completely neutralizes this tool. Every single strike of The Darkin Blade features a sweetspot knockup that immediately cancels your charge, leaving you with zero damage and a wasted cooldown. When you channel, you stand still, making you an effortless target for his sweetspots, which he can easily adjust mid-swing using Umbral Dash.

レーン戦への影響

Because you cannot reliably cast Decimating Smash, you lose control of the wave from the first level. Aatrox can freeze or crash at will, using Infernal Chains to drag you back if you step up to secure minions with Roar of the Slayer. Trading is disastrous; his Deathbringer Stance and World Ender heal back any minor damage you manage to sneak through Soul Furnace, forcing you into early, disadvantageous recalls that bleed tower plates.

立ち回り方

To survive, you must play a defensive positioning game. Never start Decimating Smash unless Aatrox has already wasted all three casts of The Darkin Blade. Instead, use Roar of the Slayer from maximum range to secure far-away minions, and immediately activate Soul Furnace to absorb his initial dash harass. If you get caught in Infernal Chains, walk laterally rather than backward, and accept giving up gold to keep your health high enough to prevent a dive under your turret.

チャンピオン詳細 → Aatroxのビルド →
Gwen

Gwen+2

dodge skillshoteasy lane This matchup is a nightmare because Gwen possesses the perfect kit to dismantle your identity. Whenever you attempt to charge Decimating Smash, she simply uses Skip 'n Slash to slide out of the impact zone. Deprived of your main crowd control, you become a sitting duck for her A Thousand Cuts, which converts your high health pool—constantly stacking via Soul Furnace—into her primary source of damage. Gwenのビルド → 詳細を見る
Gwen

理由

This matchup is a nightmare because Gwen possesses the perfect kit to dismantle your identity. Whenever you attempt to charge Decimating Smash, she simply uses Skip 'n Slash to slide out of the impact zone. Deprived of your main crowd control, you become a sitting duck for her A Thousand Cuts, which converts your high health pool—constantly stacking via Soul Furnace—into her primary source of damage.

レーン戦への影響

You cannot contest the wave dynamic directly. Charging your Decimating Smash to clear minions invites Gwen to dash in and trade. If you try to poke from a distance using Roar of the Slayer, her Hallowed Mist renders her completely immune to the slow. This constant threat forces you to farm under your turret, slowly losing plates while your shield from Soul Furnace is instantly popped.

立ち回り方

To survive, alter how you use your abilities. Never hold Decimating Smash for a full knock-up; instead, release it instantly to secure a minor slow when Gwen approaches. Use Roar of the Slayer to push the wave from a safe distance, aiming to secure CS without stepping past the midway point. If she activates Needlework to engage, immediately cast Unstoppable Onslaught in the opposite direction to escape.

チャンピオン詳細 → Gwenのビルド →
Vayne

Vayne+3

hard countertrue damage This matchup is a nightmare because Vayne completely neutralizes your primary threat. Whenever you attempt to charge *Decimating Smash*, she can instantly reposition out of the area using *Tumble*. Even if you try to cheese her from the brush, her *Condemn* will immediately cancel your channel and shove you back. Meanwhile, her *Silver Bolts* shred through the bonus health you accumulate from *Soul Furnace*. Vayneのビルド → 詳細を見る
Vayne

理由

This matchup is a nightmare because Vayne completely neutralizes your primary threat. Whenever you attempt to charge *Decimating Smash*, she can instantly reposition out of the area using *Tumble*. Even if you try to cheese her from the brush, her *Condemn* will immediately cancel your channel and shove you back. Meanwhile, her *Silver Bolts* shred through the bonus health you accumulate from *Soul Furnace*.

レーン戦への影響

You are forced to forfeit early priority and watch her freeze the wave near her tower. Walking up to hit a minion triggers her *Night Hunter* passive, allowing her to chase you down with basic attacks and trigger *Silver Bolts*. If you try to contest, she will chunk your health bar, forcing premature recalls and giving her free plating. Your tower will constantly take pressure while you struggle to secure last hits.

立ち回り方

To survive, you must play strictly for wave collection. Use *Roar of the Slayer* to secure distant minions and apply armor reduction from safety. Actively trigger *Soul Furnace* to absorb her poke when stepping up, but detonate it quickly. Never charge *Decimating Smash* fully unless she has already wasted *Tumble*. If she activates *Final Hour* to dive you, do not fight; immediately use *Unstoppable Onslaught* to retreat safely down the lane toward your tier-two tower.

チャンピオン詳細 → Vayneのビルド →
Ambessa

Ambessa+2

easy dodgeshred potential This matchup is incredibly tough because your primary source of crowd control and damage, Decimating Smash, is entirely neutralized by Ambessa's mobility. Whenever you begin charging, she can trigger Drakehound's Step after using Cunning Sweep or Lacerate to effortlessly dash out of your hit zone. This leaves you locked in your animation, completely exposed to her full follow-up combo without any means of retaliation. Ambessaのビルド → 詳細を見る
Ambessa

理由

This matchup is incredibly tough because your primary source of crowd control and damage, Decimating Smash, is entirely neutralized by Ambessa's mobility. Whenever you begin charging, she can trigger Drakehound's Step after using Cunning Sweep or Lacerate to effortlessly dash out of your hit zone. This leaves you locked in your animation, completely exposed to her full follow-up combo without any means of retaliation.

レーン戦への影響

You are forced to play defensively under your turret because trying to clear waves with Decimating Smash invites an immediate, heavy trade. Ambessa dictates the lane's pace, using Repudiation to absorb your Soul Furnace shield pop. This denial of space starves you of gold, prevents you from securing cannon minions, and puts you at constant risk of a dive once she unlocks Public Execution.

立ち回り方

To survive this lane, abandon the idea of landing fully charged Decimating Smash casts in the open. Instead, use quick, uncharged releases to apply a brief slow only after hitting her with Roar of the Slayer. Activate Soul Furnace purely to mitigate her incoming damage when she dashes in with Lacerate. If she attempts to dive you, save Unstoppable Onslaught as a pure escape tool toward your fountain, focusing entirely on stacking passive health via Glory in Death.

チャンピオン詳細 → Ambessaのビルド →
Mordekaiser

Mordekaiser+2

cc interruptstat steal Mordekaiser holds a massive advantage because his Death's Grasp can instantly interrupt the channel of your Decimating Smash. This single interaction strips away your main source of damage and wave control. Furthermore, his passive Darkness Rise shreds your high health pool during extended trades, while Realm of Death isolates you away from the safety of your turret, stealing your hard-earned tank stats. Mordekaiserのビルド → 詳細を見る
Mordekaiser

理由

Mordekaiser holds a massive advantage because his Death's Grasp can instantly interrupt the channel of your Decimating Smash. This single interaction strips away your main source of damage and wave control. Furthermore, his passive Darkness Rise shreds your high health pool during extended trades, while Realm of Death isolates you away from the safety of your turret, stealing your hard-earned tank stats.

レーン戦への影響

You will struggle to maintain wave priority because charging Decimating Smash invites an immediate pull and a devastating Obliterate trade. This constant threat forces you to play under turret, bleeding gold and letting Mordekaiser crash waves freely to secure plates. If he traps you with Realm of Death when you are low, his Indestructible shield guarantees you cannot fight back, giving him free reign over the top lane.

立ち回り方

To survive, you must bait out Death's Grasp before attempting a fully charged Decimating Smash. Use Roar of the Slayer from a safe distance to secure minion last hits and slow his advance. When he walks up to cast Obliterate, activate Soul Furnace immediately to absorb the isolated damage. If he activates Realm of Death, do not fight; instead, use the unstoppable frames of Unstoppable Onslaught to charge away and run down the clock.

チャンピオン詳細 → Mordekaiserのビルド →
Nasus

Nasus+2

free farmscaling lane This matchup is a ticking time bomb because your main tool, Decimating Smash, is too slow and predictable to stop Nasus. He can easily step out of the charge zone to safely secure stacks with Siphoning Strike. Even if you land occasional poke with Roar of the Slayer, Nasus neutralizes your damage immediately by healing back up using the lifesteal from Soul Eater on the minion wave. Nasusのビルド → 詳細を見る
Nasus

理由

This matchup is a ticking time bomb because your main tool, Decimating Smash, is too slow and predictable to stop Nasus. He can easily step out of the charge zone to safely secure stacks with Siphoning Strike. Even if you land occasional poke with Roar of the Slayer, Nasus neutralizes your damage immediately by healing back up using the lifesteal from Soul Eater on the minion wave.

レーン戦への影響

You cannot freeze the lane because your wave clear from Decimating Smash and Soul Furnace naturally pushes the minions. This plays directly into his hands, allowing him to stack Siphoning Strike safely under his turret. Once he reaches his power spike, he will slow you with Wither, activate Fury of the Sands, and run you down, forcing you to lose gold or die.

立ち回り方

To survive, stop trying to trade. Only use Decimating Smash to secure last hits when necessary, rather than aiming it at Nasus. If he freezes the wave near his tower, use Roar of the Slayer from a safe distance to farm without stepping up. The moment he casts Wither and activates Fury of the Sands, do not attempt to fight back; immediately use Unstoppable Onslaught in reverse to retreat safely and preserve your health scaling from Glory in Death.

チャンピオン詳細 → Nasusのビルド →
Olaf

Olaf+2

anti tankanti cc Olaf completely neutralizes your entire crowd control kit. Once he activates Ragnarok, his immunity to disables means your Decimating Smash and Unstoppable Onslaught cannot knock him up or stun him. He easily bypasses your main defensive and offensive tools, using the movement speed from his ultimate and the persistent slows of Undertow to run you down without you being able to disengage or fight back. Olafのビルド → 詳細を見る
Olaf

理由

Olaf completely neutralizes your entire crowd control kit. Once he activates Ragnarok, his immunity to disables means your Decimating Smash and Unstoppable Onslaught cannot knock him up or stun him. He easily bypasses your main defensive and offensive tools, using the movement speed from his ultimate and the persistent slows of Undertow to run you down without you being able to disengage or fight back.

レーン戦への影響

This matchup forces you into an extremely defensive posture under your turret. You cannot walk up to contest waves because Olaf can run you down the entire length of the lane with Undertow. Trading is suicidal; his Vicious Strikes and Reckless Swing will easily out-sustain and shred your health bar, while your Soul Furnace shield will be broken before it can explode, starving your passive health scaling.

立ち回り方

Your survival depends on strict wave freeze near your turret. Use Roar of the Slayer to safely thin incoming minions from afar, preventing Olaf from crashing massive waves. Never charge Decimating Smash unless Olaf has already wasted Undertow, and save your Unstoppable Onslaught exclusively as an escape tool before he activates Ragnarok. If he freezes, do not walk up; instead, use your Soul Furnace passively to absorb what minion damage you must while staying in experience range.

チャンピオン詳細 → Olafのビルド →
Kennen

Kennen+2

easy lanekite defense Kennen utterly dominates this matchup due to a fundamental kit disparity. Whenever you attempt to charge Decimating Smash, Kennen instantly counters it by activating Lightning Rush to zip straight behind you or zip out of the cone's reach. This completely neutralizes your primary damage and crowd control tool, leaving you vulnerable to his ranged harass while he easily applies Mark of the Storm stacks for a free stun. Kennenのビルド → 詳細を見る
Kennen

理由

Kennen utterly dominates this matchup due to a fundamental kit disparity. Whenever you attempt to charge Decimating Smash, Kennen instantly counters it by activating Lightning Rush to zip straight behind you or zip out of the cone's reach. This completely neutralizes your primary damage and crowd control tool, leaving you vulnerable to his ranged harass while he easily applies Mark of the Storm stacks for a free stun.

レーン戦への影響

This mobility advantage forces you into a highly defensive posture where contesting the wave directly is suicidal. Kennen will relentlessly poke you with Thundering Shuriken and empowered autos from Electrical Surge, chipping away at your Soul Furnace shield. You are guaranteed to lose priority, constantly shoved under your turret, which severely delays your passive health scaling from Glory in Death while Kennen free-farms and prepares his teamfight-deciding Slicing Maelstrom.

立ち回り方

To survive, prioritize using Roar of the Slayer to slow Kennen from a distance or to launch minions at him for safe farming. Never fully charge Decimating Smash unless Lightning Rush is on cooldown; instead, release it instantly to apply a quick slow and disengage. Use Soul Furnace defensively only when his passive Mark of the Storm is about to trigger a stun, and keep Unstoppable Onslaught ready to escape a dive or match his rotations.

チャンピオン詳細 → Kennenのビルド →
Sett

Sett+2

tank shredinterrupt heavy This matchup is highly unfavorable because Sett possesses the perfect kit to shut down your primary tools. Whenever you attempt to charge Decimating Smash, he can instantly interrupt you with Facebreaker, rendering your main source of damage and crowd control useless. Furthermore, the massive permanent health you accumulate from Soul Furnace backfires in teamfights, as Sett's The Show Stopper scales directly off your bonus health to obliterate your allies. Settのビルド → 詳細を見る
Sett

理由

This matchup is highly unfavorable because Sett possesses the perfect kit to shut down your primary tools. Whenever you attempt to charge Decimating Smash, he can instantly interrupt you with Facebreaker, rendering your main source of damage and crowd control useless. Furthermore, the massive permanent health you accumulate from Soul Furnace backfires in teamfights, as Sett's The Show Stopper scales directly off your bonus health to obliterate your allies.

レーン戦への影響

You cannot contest the wave or trade directly. Since Sett can pull you out of Decimating Smash at will, he easily zones you off minions. If you try to fight back, he stacks his grit and unleashes Haymaker for true damage, while you lack the mobility to dodge it. This forces you to farm under turret, slowly losing plating while your team suffers from your lack of early map pressure.

立ち回り方

To survive, you must play defensively and focus on farming from afar. Never charge Decimating Smash within range of his Facebreaker; instead, use Roar of the Slayer to slow him and secure minions safely. If he closes the gap with Knuckle Down, immediately activate Soul Furnace to absorb his initial punches and walk away rather than fighting. In mid-game skirmishes, position yourself away from your squishy carries to prevent him from using The Show Stopper to slam your massive body into them.

チャンピオン詳細 → Settのビルド →
Ryze

Ryze+2

free farmscaling Your long cast times are a death sentence against Ryze. When you channel Decimating Smash, you immobilize yourself, giving him the perfect window to spread Spell Flux through you and the minions before escaping the knock-up area with his passive movement speed. His Rune Prison easily halts any aggressive approach, turning your heavy wind-ups into free target practice for his Overload spam. Ryzeのビルド → 詳細を見る
Ryze

理由

Your long cast times are a death sentence against Ryze. When you channel Decimating Smash, you immobilize yourself, giving him the perfect window to spread Spell Flux through you and the minions before escaping the knock-up area with his passive movement speed. His Rune Prison easily halts any aggressive approach, turning your heavy wind-ups into free target practice for his Overload spam.

レーン戦への影響

Ryze's constant Spell Flux propagation forces you to choose between standing near your minions and taking massive poke, or giving up wave control entirely. If you step up to contest with Soul Furnace, he quickly pops the shield with Overload. This leaves you trapped under turret, bleeding health, unable to match his Realm Warp rotations, and losing gold while he scales unchecked into a late-game monster.

立ち回り方

Stand completely offset from your minion wave to force Ryze to choose between hitting you or pushing with Spell Flux. Never lead trades with Decimating Smash; instead, cast Roar of the Slayer from distance to slow him first, or use it to secure dying minions safely. If he freezes, hold Soul Furnace to absorb the inevitable Overload barrage. If the lane becomes unplayable, charge Unstoppable Onslaught down the river to force a play elsewhere.

チャンピオン詳細 → Ryzeのビルド →
Gnar

Gnar+2

kitingshred Mini Gnar makes laning miserable for Sion because your main threat, Decimating Smash, is completely neutralized by his kit. Whenever you charge your axe, Gnar simply triggers the bonus movement speed from Hyper to run out of the zone, or uses Hop to bounce away entirely. While you are locked in your charging animation, he easily shreds your health bar from a safe distance with his ranged attacks. Gnarのビルド → 詳細を見る
Gnar

理由

Mini Gnar makes laning miserable for Sion because your main threat, Decimating Smash, is completely neutralized by his kit. Whenever you charge your axe, Gnar simply triggers the bonus movement speed from Hyper to run out of the zone, or uses Hop to bounce away entirely. While you are locked in your charging animation, he easily shreds your health bar from a safe distance with his ranged attacks.

レーン戦への影響

This interaction forces you under your turret, as walking up to contest waves means getting poked down by Boomerang Throw. You cannot easily stack permanent health from Glory in Death because Mini Gnar denies you access to the wave. If you try to engage with Unstoppable Onslaught, Mega Gnar can counter-engage near walls with Boulder Toss, turning your defensive tower-hugging into a deadly dive.

立ち回り方

To survive, stand deep inside your brush to break Gnar's vision and limit his basic attacks. Only cast Decimating Smash from the fog of war, or use Roar of the Slayer first to slow him down, forcing him to waste Hop. Keep Soul Furnace active when securing cannon minions to absorb Boomerang Throw poke. If Mega Gnar's Rage Gene is active, stay away from walls to prevent a catastrophic stun from Boulder Toss.

チャンピオン詳細 → Gnarのビルド →
Yone

Yone+2

skirmisherlane pressure The core of this matchup lies in how easily Yone bypasses your primary threat. Whenever you begin charging Decimating Smash, Yone can activate Soul Unbound to dash out of the impact zone, strike you repeatedly, and safely snap back to his starting point. This mobility completely negates your main zoning tool, forcing you to take unfavorable trades while your primary damage source is easily avoided. Yoneのビルド → 詳細を見る
Yone

理由

The core of this matchup lies in how easily Yone bypasses your primary threat. Whenever you begin charging Decimating Smash, Yone can activate Soul Unbound to dash out of the impact zone, strike you repeatedly, and safely snap back to his starting point. This mobility completely negates your main zoning tool, forcing you to take unfavorable trades while your primary damage source is easily avoided.

レーン戦への影響

Because you cannot threaten Yone with your charge, you lose control over the minion waves. He will easily build slow pushes and crash them, using Spirit Cleave to shield himself from tower aggro while poking you down. This constant pressure chip-damages your health bar, forces awkward recall timings, and allows him to freely secure tower plates while you struggle to clear under turret.

立ち回り方

To survive, you must play around Yone's cooldowns. Never commit to a full Decimating Smash charge unless Soul Unbound is on cooldown; instead, release it instantly for a quick slow. Activate Soul Furnace early to absorb his incoming spirit damage when he dashes forward. Use Roar of the Slayer to secure minion last-hits from a safe distance, and accept giving up some farm to keep your health high enough to prevent dives.

チャンピオン詳細 → Yoneのビルド →

その他のマッチアップ

不利なマッチアップ

26

これらのチャンピオンは、マッチアップ自体を絶望的にするわけではないが、対面で優位に立ちやすいツールを持っている。射程が長かったり、攻撃を受け止める力が高かったり、エンゲージへの対応手段が豊富だったりする。アプローチを調整し、戦闘を受け入れるタイミングを慎重に選ぶ必要がある。

その他のマッチアップ

スキル次第のマッチアップ

4

このマッチアップは何よりもまず実行力の勝負であり、両者ともに優位を取れる現実的な手段を持っている。重要なスキルを一つ避けられるか、エンゲージを正しく読めるか、あるいはたった一つの位置取りのミスが、勝敗を分けることもある。マッチアップを理解し、行動すべき瞬間を見極める力がとりわけ重要になる。

Yasuo

Yasuo±0

skirmisherwind wall This matchup is defined by Yasuo's ability to completely neutralize your primary crowd control and poke. His Sweeping Blade allows him to effortlessly dash through your minion wave to escape the charging zone of your Decimating Smash. Furthermore, any attempt to poke him down or shred his armor from a distance using Roar of the Slayer can be easily negated by his Wind Wall, rendering your setup highly dependent on his positioning. Yasuoのビルド → 詳細を見る
Yasuo

理由

This matchup is defined by Yasuo's ability to completely neutralize your primary crowd control and poke. His Sweeping Blade allows him to effortlessly dash through your minion wave to escape the charging zone of your Decimating Smash. Furthermore, any attempt to poke him down or shred his armor from a distance using Roar of the Slayer can be easily negated by his Wind Wall, rendering your setup highly dependent on his positioning.

レーン戦への影響

The presence of minions dictates the lane's pace. When a fresh wave arrives, Yasuo gains immense safety and offensive threat, using your own units to dance around your Decimating Smash. This forces you into defensive posturing, as missing your knock-up leaves you vulnerable to his Steel Tempest stacks. Trades are decided by how well you manage your Soul Furnace shield to absorb his rapid strikes before he can trigger Last Breath.

立ち回り方

To win these exchanges, never charge Decimating Smash while he has active minions to dash through; instead, wait until the wave is thin or release it instantly for a quick slow. Break his Way of the Wanderer shield with a basic attack before committing your mana. If he wastes Wind Wall, immediately look for a Roar of the Slayer setup. Stand slightly away from your own low-HP minions to force him to walk to you rather than glide through them.

チャンピオン詳細 → Yasuoのビルド →
Tryndamere

Tryndamere±0

split pushsustain This matchup revolves around matching Tryndamere's relentless healing from Bloodlust and high-crit Battle Fury pressure. Since Sion scales his maximum health through Glory in Death, you can absorb his initial aggression using Soul Furnace. The lane hinges entirely on how you handle his five-second invulnerability; you must use the slow from Roar of the Slayer combined with a perfectly timed Decimating Smash to kite out Undying Rage. Tryndamereのビルド → 詳細を見る
Tryndamere

理由

This matchup revolves around matching Tryndamere's relentless healing from Bloodlust and high-crit Battle Fury pressure. Since Sion scales his maximum health through Glory in Death, you can absorb his initial aggression using Soul Furnace. The lane hinges entirely on how you handle his five-second invulnerability; you must use the slow from Roar of the Slayer combined with a perfectly timed Decimating Smash to kite out Undying Rage.

レーン戦への影響

Tryndamere will constantly push the wave to build Battle Fury, using Spinning Slash to force short trades and healing back with Bloodlust. This creates a battle of attrition where your Soul Furnace shield is tested repeatedly. If you fail to manage your health pool, he will easily dive you under tower using Undying Rage, robbing you of crucial stacks from Glory in Death and securing absolute top lane priority.

立ち回り方

To survive this sustain-heavy lane, you must shift your early purchase plans away from pure health toward defensive armor and healing reduction to blunt his Bloodlust. During combat, never waste Roar of the Slayer early. When Tryndamere activates Undying Rage, immediately hit him with Roar of the Slayer to destroy his movement speed, then charge Decimating Smash right in his path. This keeps him CC-locked and harmless until his invulnerability expires, preventing his escape via Spinning Slash.

チャンピオン詳細 → Tryndamereのビルド →
Malphite

Malphite±0

cc interruptscaling gap This matchup is a battle of attrition where both tanks scale comfortably, but Malphite holds the ultimate defensive trump card. Whenever you attempt to lock him down with a heavy Decimating Smash charge, he can reactively activate Unstoppable Force to shrug off the knock-up and interrupt your channel. Furthermore, his unstoppable ultimate allows him to effortlessly dodge or escape your Unstoppable Onslaught engagement, rendering your high-impact crowd control highly telegraphed and easily avoided. Malphiteのビルド → 詳細を見る
Malphite

理由

This matchup is a battle of attrition where both tanks scale comfortably, but Malphite holds the ultimate defensive trump card. Whenever you attempt to lock him down with a heavy Decimating Smash charge, he can reactively activate Unstoppable Force to shrug off the knock-up and interrupt your channel. Furthermore, his unstoppable ultimate allows him to effortlessly dodge or escape your Unstoppable Onslaught engagement, rendering your high-impact crowd control highly telegraphed and easily avoided.

レーン戦への影響

Since killing each other is highly unlikely, the lane revolves around manipulating minion waves. You can easily out-push him using Decimating Smash and Soul Furnace to stack your permanent health. However, because Malphite can neutralize your trades and escape with Seismic Shard, overextending without securing a crash leaves you vulnerable. You must maintain a steady push to force him to use Ground Slam under tower, denying his map-wide impact.

立ち回り方

To outplay this neutralizer, release Decimating Smash early to guarantee quick knock-ups before he can react with Unstoppable Force. Use Roar of the Slayer to slow him, making it easier to land short trades without overcommitting. If you see him holding his ultimate, focus solely on farming your Soul Furnace stacks. When you want to roam, crash a massive wave first so he is forced to choose between matching your Unstoppable Onslaught or losing tower plates.

チャンピオン詳細 → Malphiteのビルド →

その他のマッチアップ

有利なマッチアップ

1

これらのチャンピオンは、こちらの主要な強みに効果的に対応するのが難しく、より自由に対面を組み立てることができる。プレッシャーをかけて有利な交換を引き出す手段は複数あることが多い。相手が態勢を立て直す時間を与えるのではなく、この優位を活かして主導権を握ろう。

その他のマッチアップ

Sion対策アイテム

これらのアイテムを購入すると、このチャンピオンの影響力を抑えられます。

Black Cleaver
Black Cleaver
Blade of the Ruined King
Blade of the Ruined King
Yordle Liandry's Torment
Yordle Liandry's Torment
Mortal Reminder
Mortal Reminder
Serylda's Grudge
Serylda's Grudge

このチャンピオンへの対策

カウンターアングル

Sionへの対策は、単に早く倒すことだけではありません。真の目的は、彼の準備を崩すことです。タワーに到達する前にウェーブを止め、Qを溜められる通路を塞ぎ、彼のアルティメットを回避する手段を用意し、Heartsteel、Grasp、そして彼のHPプールが過剰な価値を得るような長期戦を避けることです。彼が苦手とするのは、その遅さか、スペルをチャージする必要性を罰する相手です。Fiora、Darius、Teemo、Gwen、Vayneはそれぞれ異なる問題を引き起こしますが、一つ共通しているのは、Sionが「前に出てダメージを吸収し、マップをプレッシャーに変える」というタンクのリズムを快適にプレイさせないことです。彼に勝つためには、HPだけでなく、時間も奪う必要があります。

パッチの文脈

相手が戦闘時間をコントロールできる場合、Sionは非常に信頼性が低くなります。持続ダメージを持つデュエリスト、割合ダメージを与える脅威、そして彼のQ範囲から離脱できるピックは、彼の価値を大きく低下させます。彼はスローなリズムを作りたがります:短いGraspでのトレード、ウェーブを押す、Demolishの脅威、そしてアルティメットやTeleportでのローテーションです。良いカウンターは、彼に即座の対応を強いることで、そのリズムを崩します。彼らはシールドが爆発する前に破壊し、Q範囲を避け、タワー前にウェーブを争い、そして彼が安全に離れることでパッシブの脅威を減らします。

クイックリード

  • 狭い通路でSionと戦わないでください。そこではチャージしたQとアルティメットを避けるのが難しくなります。
  • 彼のWを罰することは不可欠です。シールドを発動させ、それが切れるのを待ち、それからフリーでスタックする前にトレードを再開しましょう。
  • ウェーブがタワーに到達する前に対応しましょう。あまり長く待つと、Demolishによって単純なローテーションが構造物の損失に変わってしまいます。

カウンターの原型

チャージとシールドを罰するデュエリスト

これらのチャンピオンは、Sionが理想的なトレードを行うのを妨げます。彼は交換を遅くし、Qをチャージし、Wで吸収し、そしてウェーブをコントロールしながら離脱したいのです。Fiora、Darius、Camilleは、その遅さを即座の罰に変えることができます:彼らはチャネル中に脅威を与え、彼のスペースを争い、Qを早期にキャンセルするか、長期トレードを受けるかの選択を強います。Sionがトレードのテンポを決定できなくなると、彼のスケーリングは依然として存在しますが、レーンははるかに高コストになります。

チャンピオンの適応方法. Sionは、Qのタイミングを短縮し、ウェーブの近くでプレイし、敵のクールダウンを把握せずに長期トレードを避ける必要があります。彼の目標は、中立化し、徐々にスタックを積み、ローテーションのために十分なHPを維持することになります。

レンジ攻撃とフロントラインへの圧力

TeemoとVayneは異なる問題を引き起こします:彼らはSionの接触ゾーンを自然に尊重しません。彼らは彼が到着する前に攻撃でき、Qから離れられ、彼の突入をはるかに読みやすくします。Sionは、トレードするために彼に歩み寄る必要がある相手を好みます;これらの相手に対して、彼はアクセスを確保するためにEかアルティメットを使う必要がよくあります。もし彼が最初のチャンスを逃せば、彼はカイトされ、ウェーブを失い、ジャングラーやTeleportのタイミングに依存することになります。

チャンピオンの適応方法. Sionは、スパイク前に防御的なレーンを受け入れ、茂みと短い角度を利用して敵の反応時間を減らし、キルではなくウェーブのためにプレイする必要があります。アルティメットは、悪いポジショニングを罰するべきであり、準備されたカイトにまっすぐ突っ込むべきではありません。

持続ダメージと割合ダメージ

Sionは、最初のローテーション後に脅威がなくなるチャンピオンに対してはるかに快適ではありません。Gwen、Olaf、Jaxは、交換を延長し、シールド後に再突入し、彼のHPの絶対的な価値を低下させることができます。問題はダメージを与えることだけではありません;彼らはSionがタンク性能をコントロールに変えるのを妨げるのです。もし彼がQをチャージし、離脱し、ウェーブを準備するのに十分な時間を稼げなければ、彼はきれいに止められない戦いを強いられます。

チャンピオンの適応方法. Sionは、ウェーブ有利なしの長期トレードを避ける必要があります。彼はEを使って接近を妨害し、Qを使って特定のエリアをコントロールし、Wを使って強力なタイミングを吸収するべきであり、終わらせられないデュエルを開始するためではありません。

優先度の高いマッチアップ

Fiora

Fioraは、Sionのロジックを直接攻撃するため、編集上の優先順位が高いです:彼女は予兆のあるスペルを罰し、Qチャージ中に脅威を与え、彼の巨大なHPプールをあまり安全でないと感じさせます。このマッチアップは忍耐がすべてです。Sionが標準的なタンクに対して行うようにQをチャージしようとすると、Fioraはパリィし、位置を変え、トレードに勝つことができます。Sionは代わりに短い対応を強要し、ウェーブをプレイし、明白なRiposteの角度を与えるのを避け、強制されたデュエルではなく、実際のマップタイミングのためにアルティメットを節約するべきです。

Vayne

Vayneは、彼女がレーンだけでなく、後で彼のフロントラインの価値にも疑問を投げかけるため、特別な注意が必要です。彼女の機動力、レンジ、そして高HPターゲットへのダメージは、Sionが単に前に出られないことを意味します。計画はよりスマートでなければなりません:ウェーブをプレイ可能なゾーンに保ち、Eを使って短いスローを作り、フォグ・オブ・ウォーのアルティメットの角度を探し、主な目標はしばしば目標物前のダメージを減らすことだと受け入れることです。もしSionが角度なしで強制した場合、Vayneは彼のサイズを無料のターゲットに変えます。

対面時のよくある間違い

対面時のよくある間違い

  • ウェーブを管理せずにSionを倒そうとすること:たとえ低HPで生き残ったとしても、Demolishによってトレードが負けになる可能性があります。
  • 彼のアルティメットの後ではなく、誰も重要なターゲットに当たれないような道筋を準備せずに、すべてのクラウドコントロールを温存すること。
  • 彼のパッシブを、ステップバックして、それが切れるのを待って、その後マップに戻るだけで十分な場合に、戦うこと。
  • 目標物の前で、川やjungleの入り口で彼にQをチャージさせること。そこでは彼のコントロールを回避するのがはるかに難しくなります。
  • テレポートの過小評価:Sionはサイドレーンに閉じ込められているように見えても、すでに始まっている集団戦にアルティメットで間に合うことがあります。

コーチングノート

  • Sionに対しては、「倒せるか?」と聞くだけでなく、「ウェーブ、タワー、またはその背後にあるオブジェクトを失わずに倒せるか?」と自問してください。
  • 彼に対する最良の処罰はしばしば時間的なものです。ウェーブの準備、アルティメットのアングル、またはQチャージを妨害することは、純粋なダメージトレード以上の価値がある場合があります。

FAQ

Sionに最も効果的なチャンピオンタイプは何ですか?

Sionに対する最良のプロファイルは、彼のリズムを崩すことができるものです。Qチャージを罰することができる決闘者、エントリーを拒否するレンジチャンピオン、または彼の体力の価値を下げる持続的なDPSがそれにあたります。共通点は単純です。彼らに戦闘時間を決めさせないことです。Sionがいつチャージするか、いつ離脱するか、いつタワーを攻撃するかを決められるなら、キルがなくても彼は再び非常に有用になります。もしSionがいつチャージするか、いつ離脱するか、いつタワーを攻撃するかを決められるなら、彼はキルがなくても再び非常に有用になります。

過剰なスケーリングを与えずにSionとのレーンはどうすればいいですか?

コンフォートウィンドウを争い、すべてのトレードを追いかけるのではなく、彼のコンフォートウィンドウを争う必要があります。無料でGraspとHeartsteelをスタックさせないようにし、彼のWを強制し、シールドが消えたら交換を再開してください。最も重要なのはウェーブを見ることです。うまくトレードしても、SionにDemolishでタワー下にプッシュさせると、彼は依然として価値を得ます。彼との良いレーンは、短いプレッシャー、クリーンなウェーブコントロール、そして狭いエリアでのチャージ済みQの拒否を組み合わせたものです。

チームファイトでSionに集中すべきですか?

自動的にではありません。あなたのチームに十分なDPS、パーセントヘルスダメージがある場合、または彼のエンゲージがすでに失敗している場合は、Sionに集中するのは良いことです。そうでなければ、彼はあなたが望むものを与えている可能性があります。彼のキャリーが後ろでプレイしている間に時間を稼ぐことです。最良の決定は彼の位置に依存します。失敗したアルティメットの後に孤立しているなら、彼を罰してください。チームの後ろにいる状態でオブジェクトの入り口をブロックしているなら、側面から攻撃するか、Wを待つか、別の角度を強制する方が良いことが多いです。

Sionのパッシブが戦闘を台無しにするのをどう止めますか?

最も重要なことはパニックにならないことです。パッシブは、Sionが遅いターゲットの真ん中、オブジェクトの近く、または彼のチームがあなたをブロックできるスペースで死亡した場合に危険になります。きれいに後退できるなら、そうしてください。パッシブが終わったら、そのエリアから離れるためにダッシュとスローを保存し、その後位置を取り直してください。彼を速く倒すことが必ずしも問題の終わりではありません。どこで死ぬかをコントロールする必要もあります。