B
2026年9月 · Patch 7.2d
Bruiser · TOP · JUNGLE

Tryndamere Wild Rift カウンターガイド

Tryndamereは、彼をimmobilize(行動不能に)し、invulnerability ultimateの効果時間が切れるのを待つことができる構成に対して不利です。Kiteや絶え間ないpokeを得意とするチャンピオンは、彼がターゲットに接近するのを防ぎます。Slow効果や移動困難な地形は、彼の機動力を大幅に低下させます。

★ TOP · JUNGLE Tier B
ダメージ
UTIL
TANK
DIFF
Win 48.5% #84 · ↓14pt
Pick 2.1% #27
Ban 20.2% #11

Tryndamere Wild Rift カウンターガイド ★ カウンターシート

マッチアップ一覧
マッチアップ 判定 有利度 勝率 ピック率
Malphite ハードカウンター +3 52.5% 5.7%
Vayne ハードカウンター +2 52.2% 2.0%
Shen ハードカウンター +2 51.9% 1.6%
Teemo ハードカウンター +2 51.8% 3.2%
Jax ハードカウンター +2 50.9% 3.9%
Poppy ハードカウンター +2 50.4% 2.3%
Nasus ハードカウンター +2 49.1% 5.9%
Akali ハードカウンター +2
Singed 不利なマッチアップ +1 51.8% 1.4%
Gnar 不利なマッチアップ +1 51.5% 3.5%
Wukong 不利なマッチアップ +1 51.5% 2.2%
Volibear 不利なマッチアップ +1 51.4% 7.1%
Ornn 不利なマッチアップ +1 50.5% 2.0%
Kennen 不利なマッチアップ +1 49.1% 1.3%
Sett 不利なマッチアップ +1 49.1% 11.4%
Renekton 不利なマッチアップ +1 48.4% 3.9%
Jayce 不利なマッチアップ +1 48.1% 2.7%
Aurora 不利なマッチアップ +1
Gragas 不利なマッチアップ +1
Graves 不利なマッチアップ +1
Heimerdinger 不利なマッチアップ +1
Maokai 不利なマッチアップ +1
Nautilus 不利なマッチアップ +1
Pantheon 不利なマッチアップ +1
Warwick 不利なマッチアップ +1
Yone スキル次第のマッチアップ ±0 51.0% 6.7%
Mordekaiser スキル次第のマッチアップ ±0 50.9% 11.5%
Irelia スキル次第のマッチアップ ±0 50.4% 2.0%
Garen スキル次第のマッチアップ ±0 50.0% 14.7%
Ambessa スキル次第のマッチアップ ±0 49.7% 2.0%
Sion スキル次第のマッチアップ ±0 49.6% 3.8%
Aatrox スキル次第のマッチアップ ±0 48.9% 6.1%
Riven スキル次第のマッチアップ ±0 48.9% 1.2%
Fiora スキル次第のマッチアップ ±0 48.1% 4.6%
Skarner スキル次第のマッチアップ ±0 48.1% 1.3%
Swain スキル次第のマッチアップ ±0
Gwen 有利なマッチアップ −1 51.4% 3.1%
Olaf 有利なマッチアップ −1 51.0% 1.1%
Camille 有利なマッチアップ −1 50.4% 3.7%
Darius 有利なマッチアップ −1 50.2% 16.0%
Dr. Mundo 有利なマッチアップ −1 50.2% 5.9%
Kayle 有利なマッチアップ −1 50.0% 1.8%
Urgot 有利なマッチアップ −1 50.0% 3.8%
Rumble 有利なマッチアップ −1 49.4% 2.3%
K'Santé 有利なマッチアップ −1 49.0% 5.9%
Jarvan IV 有利なマッチアップ −1
Ryze 有利なマッチアップ −1
Yasuo 有利なマッチアップ −2 47.0% 3.0%

Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.

ハードカウンター

8

これらのチャンピオンは、こちらのビルドやプレイスタイルを真正面から上回る構成を持ち、レーン戦のコントロールとファームを極めて難しくする。彼らのスキルはこちらの主要な強みを無効化し、いつも通りのプランを実行しようとした瞬間に手痛い反撃を受けさせてくる。こうしたマッチアップでは、ミスを最小限に抑え、正面からの対決以外で解決策を探すことが重要になる。

Vayne

Vayne+2

kitingspacing This matchup is a nightmare because Vayne completely neutralizes your only tool to close the distance. Every single time you initiate with Spinning Slash, she will instantly respond with Condemn to knock you back before you can land an auto-attack. This leaves you stranded in her range, allowing her to easily trigger Silver Bolts with Tumble while you cannot retaliate, turning your aggression into self-inflicted poke. Vayneのビルド → 詳細を見る
Vayne

理由

This matchup is a nightmare because Vayne completely neutralizes your only tool to close the distance. Every single time you initiate with Spinning Slash, she will instantly respond with Condemn to knock you back before you can land an auto-attack. This leaves you stranded in her range, allowing her to easily trigger Silver Bolts with Tumble while you cannot retaliate, turning your aggression into self-inflicted poke.

レーン戦への影響

Because you cannot threaten her, you are forced to concede early wave control. Vayne will freeze the minion line near her tower, forcing you to step up into her attack range to gather gold. Attempting to break this freeze leads to heavy damage from Silver Bolts. You will spend your Battle Fury and Bloodlust just trying to sustain under your own turret, bleeding gold while she chips away at your health.

立ち回り方

To survive, let the wave crash and farm safely under tower. Never use Spinning Slash offensively unless her Condemn is on cooldown. Instead, walk forward to bait her Tumble, then immediately use Mocking Shout when she turns to kite, reducing her physical damage. If she pins you to a wall, immediately trigger Undying Rage to survive the burst. Your goal is simply to absorb pressure, keep your health bar high with Bloodlust, and wait for allied assistance.

チャンピオン詳細 → Vayneのビルド →
Akali

Akali+2

shroud playmobility advantage Your entire lethal potential relies on auto-attacking during Undying Rage, but Akali's Twilight Shroud completely denies this. When you trigger your ultimate, she simply drops her smoke screen to go invisible, stalling out the entire 5-second duration of your survival window. Without targets to hit, you cannot utilize Battle Fury crits or reset Spinning Slash, leaving you completely vulnerable the moment your ultimate expires. Akaliのビルド → 詳細を見る
Akali

理由

Your entire lethal potential relies on auto-attacking during Undying Rage, but Akali's Twilight Shroud completely denies this. When you trigger your ultimate, she simply drops her smoke screen to go invisible, stalling out the entire 5-second duration of your survival window. Without targets to hit, you cannot utilize Battle Fury crits or reset Spinning Slash, leaving you completely vulnerable the moment your ultimate expires.

レーン戦への影響

You can never safely freeze or pressure Akali under her turret. If you attempt a heavy trade, she uses Five Point Strike to slow your approach and retrieves Assassin's Mark to chunk you. When you try to escape with Spinning Slash, her Shuriken Flip allows her to follow you anywhere. This constant threat forces you to play defensively, sacrificing early wave control and giving her free roam priority.

立ち回り方

Never commit your Undying Rage while Akali still has Twilight Shroud available. Instead, bait her smoke screen by initiating short trades using Mocking Shout to slow her when her back is turned, then immediately retreat with Spinning Slash. Only commit to an all-in if you see her waste her energy or shroud. If she dives you with Perfect Execution, hug your turret, use Bloodlust for emergency healing, and focus solely on surviving.

チャンピオン詳細 → Akaliのビルド →
Teemo

Teemo+2

kiteblind timing Teemo hard counters your entire offensive pressure through a single interaction. Whenever you use Spinning Slash to close the gap and unleash your Battle Fury critical strikes, Teemo instantly shuts you down with Blinding Dart. This blind completely nullifies your basic attacks, rendering your high-damage phase useless and forcing you to waste precious seconds of your Undying Rage doing zero damage while his Toxic Shot slowly burns your health bar. Teemoのビルド → 詳細を見る
Teemo

理由

Teemo hard counters your entire offensive pressure through a single interaction. Whenever you use Spinning Slash to close the gap and unleash your Battle Fury critical strikes, Teemo instantly shuts you down with Blinding Dart. This blind completely nullifies your basic attacks, rendering your high-damage phase useless and forcing you to waste precious seconds of your Undying Rage doing zero damage while his Toxic Shot slowly burns your health bar.

レーン戦への影響

This interaction forces you into a miserable, defensive posture from the very first wave. You cannot safely contest minion waves to stack Battle Fury, leaving you unable to reliably heal with Bloodlust. Teemo will constantly poke you under tower, using Move Quick to escape your Mocking Shout. If you attempt an all-in, stepping on a hidden Noxious Trap will slow you down, leaving you vulnerable to a fatal chase.

立ち回り方

To survive, change your win condition entirely. Never initiate trades with Spinning Slash; instead, save it strictly as an escape tool to slide through terrain when Teemo activates Move Quick to chase you. Absorb minion XP, using Bloodlust to stay healthy even at zero fury. If you must fight, bait out Blinding Dart first by walking up, and only press Undying Rage once the blind effect expires, otherwise you waste your entire ultimate swinging uselessly in the dark.

チャンピオン詳細 → Teemoのビルド →
Shen

Shen+2

block mechanickite play Tryndamere's entire damage output relies on critical hits fueled by Battle Fury, but Shen completely nullifies this offensive engine. Whenever you attempt to trade, Shen deploys Spirit's Refuge to block every single auto-attack, wasting your critical strikes. Furthermore, when you resort to Undying Rage to survive, Shen uses Shadow Dash to taunt you and safely glide away, effortlessly running down your brief invulnerability timer. Shenのビルド → 詳細を見る
Shen

理由

Tryndamere's entire damage output relies on critical hits fueled by Battle Fury, but Shen completely nullifies this offensive engine. Whenever you attempt to trade, Shen deploys Spirit's Refuge to block every single auto-attack, wasting your critical strikes. Furthermore, when you resort to Undying Rage to survive, Shen uses Shadow Dash to taunt you and safely glide away, effortlessly running down your brief invulnerability timer.

レーン戦への影響

This matchup strips away your early pressure and wave control. You cannot safely stack Battle Fury because Shen's Twilight Assault and Ki Barrier punish you for touching minions. You are constantly forced to consume your fury with Bloodlust for sustain rather than damage. Consequently, Shen dictates the wave state, gets free recalls, and can channel Stand United to assist his team without fearing an immediate turret loss from your slow push.

立ち回り方

To survive this lane, you must play around Shen's defensive cooldowns. Never commit your Spinning Slash aggressively unless Spirit's Refuge has just expired. If Shen misses his Shadow Dash, use Mocking Shout to slow him from behind and force a short trade. When he channels Stand United to impact other lanes, do not try to stop him unless you can interrupt it; instead, immediately push the wave to take plates and recoup your gold deficit.

チャンピオン詳細 → Shenのビルド →
Jax

Jax+2

hard countersplit push Jax completely neutralizes your offensive pressure because Counter Strike blocks all basic attacks, which are your sole source of damage and Battle Fury generation. The matchup becomes incredibly oppressive once both of you have ultimates; when you activate Undying Rage to survive death, Jax simply uses Counter Strike to dodge your attacks for two seconds, running down your invulnerability timer and preventing you from healing with Bloodlust. Jaxのビルド → 詳細を見る
Jax

理由

Jax completely neutralizes your offensive pressure because Counter Strike blocks all basic attacks, which are your sole source of damage and Battle Fury generation. The matchup becomes incredibly oppressive once both of you have ultimates; when you activate Undying Rage to survive death, Jax simply uses Counter Strike to dodge your attacks for two seconds, running down your invulnerability timer and preventing you from healing with Bloodlust.

レーン戦への影響

This interaction strips away your lane control, forcing you to play defensively under your turret. You cannot freely attack the wave to build Battle Fury because Jax will punish you with Leap Strike and Empower. Since trading is heavily skewed in his favor, you will constantly find yourself low on health, forcing early activations of Bloodlust just to stay in experience range, which completely kills your kill pressure.

立ち回り方

Survival depends on baiting out Counter Strike without committing your mobility. When Jax activates his dodge, immediately use Spinning Slash to retreat rather than fighting back. If he uses Leap Strike to follow, cast Mocking Shout to reduce his physical damage and slow his chase. Never activate Undying Rage while his dodge is available; instead, wait out the stun, and only use your ultimate to escape toward your tower or a wall you can dash over.

チャンピオン詳細 → Jaxのビルド →
Malphite

Malphite+3

armor stackattack speed slowkite potential Malphite is your ultimate mechanical wall. His Ground Slam cripples your attack speed, completely neutralizing the critical strike threat from Battle Fury. Even if you manage to force an all-in, his Seismic Shard steals your movement speed, allowing him to simply walk away and comfortably waste the entire duration of your Undying Rage. You cannot bypass this dual defensive layer in a straight duel. Malphiteのビルド → 詳細を見る
Malphite

理由

Malphite is your ultimate mechanical wall. His Ground Slam cripples your attack speed, completely neutralizing the critical strike threat from Battle Fury. Even if you manage to force an all-in, his Seismic Shard steals your movement speed, allowing him to simply walk away and comfortably waste the entire duration of your Undying Rage. You cannot bypass this dual defensive layer in a straight duel.

レーン戦への影響

You cannot contest waves early when Malphite's Granite Shield is up. Every short trade you attempt will be met with Ground Slam, leaving you unable to retaliate while he chips away at your health. Under tower, he can poke you with Seismic Shard with impunity, forcing you to constantly consume your Battle Fury with Bloodlust just to stay alive, destroying any chance of establishing split-push pressure.

立ち回り方

Never engage with Spinning Slash while Ground Slam is available. Instead, bait this slam by walking up, then immediately spin backward. If he wastes Seismic Shard to poke you, that is your only cue to trade. If you get caught low and must use Undying Rage, immediately use Mocking Shout to slow his retreat, but only after he has already cast his shard, otherwise his stolen speed will still outpace your dash.

チャンピオン詳細 → Malphiteのビルド →
Poppy

Poppy+2

anti dasharmor stack This matchup is dictated by how Poppy's anti-dash zone interacts with your Spinning Slash. Tryndamere relies on Spinning Slash to engage, disengage, or reposition. Because Poppy can instantly react to your dash, she denies your only mobility tool, leaving you stranded in her minion wave. This prevents you from building Battle Fury safely, turning what should be quick trades into extended, unfavorable beatdowns where you cannot escape. Poppyのビルド → 詳細を見る
Poppy

理由

This matchup is dictated by how Poppy's anti-dash zone interacts with your Spinning Slash. Tryndamere relies on Spinning Slash to engage, disengage, or reposition. Because Poppy can instantly react to your dash, she denies your only mobility tool, leaving you stranded in her minion wave. This prevents you from building Battle Fury safely, turning what should be quick trades into extended, unfavorable beatdowns where you cannot escape.

レーン戦への影響

You lose all lane priority early. Because any offensive Spinning Slash results in a counter-knockup, you must concede wave control, allowing Poppy to slow-push at will. Trading health is highly inefficient; she chips away at your bar, forcing you to spend Battle Fury on Bloodlust heals rather than maintaining critical strike pressure, ultimately forcing desperate activations of Undying Rage under your own turret.

立ち回り方

To survive, treat Spinning Slash strictly as a defensive tool to be used only after her protective aura expires, or to escape perpendicular to her position. Focus on farming with basic attacks under your turret. When she attempts to harass you near your tower, use Mocking Shout as she turns back to slow her, allowing you to land a safe basic attack to generate Battle Fury without committing to a dash. If dived, delay Undying Rage until the absolute last fraction of a second.

チャンピオン詳細 → Poppyのビルド →
Nasus

Nasus+2

hard counterdueling Nasus represents an insurmountable wall due to Wither, which directly cripples your entire kit. By slashing your attack speed and movement, it prevents you from stacking or utilizing Battle Fury and makes you a sitting duck during Undying Rage. Furthermore, his Soul Eater passive allows him to match the sustain you get from Bloodlust, meaning you cannot easily poke him out before he scales his Siphoning Strike. Nasusのビルド → 詳細を見る
Nasus

理由

Nasus represents an insurmountable wall due to Wither, which directly cripples your entire kit. By slashing your attack speed and movement, it prevents you from stacking or utilizing Battle Fury and makes you a sitting duck during Undying Rage. Furthermore, his Soul Eater passive allows him to match the sustain you get from Bloodlust, meaning you cannot easily poke him out before he scales his Siphoning Strike.

レーン戦への影響

Early on, you must force trades before Nasus puts points into Wither. Once he reaches the mid-game, his Siphoning Strike stacks make trading impossible, and his Spirit Fire shreds your armor under tower. You lose the ability to split-push effectively because he can run you down with Fury of the Sands, forcing you to use Spinning Slash defensively rather than for aggressive mobility.

立ち回り方

Your only salvation lies in baiting out Wither. If Nasus casts it, immediately use Spinning Slash to retreat through a wall or back to your tower; never try to fight through the slow. Only engage when Wither is on its long early cooldown. When he activates Fury of the Sands, use Mocking Shout to slow his pursuit and reduce his attack damage while you run away, saving Undying Rage solely to survive his empowered Siphoning Strike hits during your retreat.

チャンピオン詳細 → Nasusのビルド →

不利なマッチアップ

17

これらのチャンピオンは、マッチアップ自体を絶望的にするわけではないが、対面で優位に立ちやすいツールを持っている。射程が長かったり、攻撃を受け止める力が高かったり、エンゲージへの対応手段が豊富だったりする。アプローチを調整し、戦闘を受け入れるタイミングを慎重に選ぶ必要がある。

Gragas

Gragas+1

disengagekite This matchup hinges on Gragas's ability to neutralize your ultimate. When you activate Undying Rage, Gragas can effortlessly disengage by launching Explosive Cask to blast you away, before applying a heavy slow with Barrel Roll. Additionally, his Body Slam interrupts your Spinning Slash mid-air, preventing you from ever sticking to him during your critical invulnerability window. Gragasのビルド → 詳細を見る
Gragas

理由

This matchup hinges on Gragas's ability to neutralize your ultimate. When you activate Undying Rage, Gragas can effortlessly disengage by launching Explosive Cask to blast you away, before applying a heavy slow with Barrel Roll. Additionally, his Body Slam interrupts your Spinning Slash mid-air, preventing you from ever sticking to him during your critical invulnerability window.

レーン戦への影響

In lane, you cannot easily force trades or dive Gragas under his tower. His Happy Hour passive heals him constantly, while Drunken Rage shrugs off your critical strikes. If you try to freeze or slow-push, he easily clears minions with Barrel Roll from safety. Any aggressive Spinning Slash forward is met with an immediate Body Slam, leaving you chunked and unable to retaliate.

立ち回り方

To survive and win, you must bait out Gragas's defensive tools before committing. Never initiate with Spinning Slash; instead, walk up to farm and force him to use Body Slam offensively or to secure a minion. Once Body Slam is on cooldown, you have a brief window to trade. If he uses Explosive Cask, immediately use Mocking Shout to slow him down as he runs, then close the gap with Spinning Slash to force his flash or secure a kill.

チャンピオン詳細 → Gragasのビルド →
Graves

Graves+1

armor stackingkiting Graves naturally neutralizes your physical burst. Every time he dashes with Quickdraw, he stacks True Grit armor, rendering your critical strikes from Battle Fury far less lethal. When you try to force an all-in and trigger Undying Rage, he can easily drop Smoke Screen directly on you. This denies your vision and slows you down, preventing you from landing the crucial basic attacks needed to reset Spinning Slash. Gravesのビルド → 詳細を見る
Graves

理由

Graves naturally neutralizes your physical burst. Every time he dashes with Quickdraw, he stacks True Grit armor, rendering your critical strikes from Battle Fury far less lethal. When you try to force an all-in and trigger Undying Rage, he can easily drop Smoke Screen directly on you. This denies your vision and slows you down, preventing you from landing the crucial basic attacks needed to reset Spinning Slash.

レーン戦への影響

You cannot easily contest early waves because Graves uses New Destiny to shove and chip your health from range. Short trades are disastrous; if you spin in, he matches with Quickdraw to gain armor while firing End of the Line off the nearest wall. This forces you to constantly expend your Battle Fury on Bloodlust heals, locking you under turret.

立ち回り方

Never initiate with Spinning Slash unless his Quickdraw is down. Walk up to farm, and use Mocking Shout when his back is turned to reduce his AD before he can fire. If he drops Smoke Screen during your Undying Rage, immediately spin away through a wall using Spinning Slash rather than blindly attacking inside the cloud. Save your fury for Bloodlust sustain instead of looking for low-probability trades.

チャンピオン詳細 → Gravesのビルド →
Maokai

Maokai+1

kite and peeldisengage Maokai's crowd control suite directly neutralizes your ultimate. When you activate *Undying Rage*, Maokai can effortlessly waste your five-second survival window by chaining the untargetability of *Twisted Advance*, the knockback of *Bramble Smash*, and the root of *Nature's Grasp*. This turns your high-damage dive potential into a self-destructive chase where his passive *Sap Magic* keeps him healthy. Maokaiのビルド → 詳細を見る
Maokai

理由

Maokai's crowd control suite directly neutralizes your ultimate. When you activate *Undying Rage*, Maokai can effortlessly waste your five-second survival window by chaining the untargetability of *Twisted Advance*, the knockback of *Bramble Smash*, and the root of *Nature's Grasp*. This turns your high-damage dive potential into a self-destructive chase where his passive *Sap Magic* keeps him healthy.

レーン戦への影響

In lane, you cannot easily force Maokai out. Your trades using *Spinning Slash* are met with *Bramble Smash* to disengage, while his *Sapling Toss* controls the bushes. This forces a battle of attrition where you must constantly consume your *Battle Fury* with *Bloodlust* to match his passive healing, preventing you from building a reliable critical strike chance to threaten his tower.

立ち回り方

To survive this lane, you must bait out *Twisted Advance* before committing your mobility. Never use *Spinning Slash* aggressively unless his knockback is on cooldown. If he locks you down with *Nature's Grasp*, use *Mocking Shout* immediately to reduce his attack damage and slow him as he tries to walk away. If you are forced to trigger *Undying Rage* under his turret, immediately spin over a wall to escape rather than trying to secure a kill he will easily delay.

チャンピオン詳細 → Maokaiのビルド →
Singed

Singed+1

kiting phaseground disruption Singed directly counters your mobility and survival windows. When you try to gap-close with Spinning Slash, he drops Mega Adhesive under your feet, grounding you instantly. Without your dash, you cannot stick to him. Even worse, during Undying Rage, Singed easily kites you out with the massive movement speed from Noxious Slipstream and Insanity Potion, leaving you to bleed out from his Poison Trail once your ultimate ends. Singedのビルド → 詳細を見る
Singed

理由

Singed directly counters your mobility and survival windows. When you try to gap-close with Spinning Slash, he drops Mega Adhesive under your feet, grounding you instantly. Without your dash, you cannot stick to him. Even worse, during Undying Rage, Singed easily kites you out with the massive movement speed from Noxious Slipstream and Insanity Potion, leaving you to bleed out from his Poison Trail once your ultimate ends.

レーン戦への影響

This interaction makes offensive trades highly punishing, as Singed will simply fling you into his Poison Trail if you walk up. You cannot easily freeze the wave because his constant poison forces rapid crashes under your tower. If you waste your fury trying to heal with Bloodlust after poor trades, you lose all pressure, allowing Singed to proxy or roam with Insanity Potion while you struggle to clear.

立ち回り方

To survive, you must bait out Mega Adhesive before attempting any all-in. Walk parallel to Singed to dodge his pool, and only use Spinning Slash diagonally to escape his Poison Trail rather than chasing him. Keep your Battle Fury stacked by hitting minions under turret. If he activates Insanity Potion and runs at you, slow him with Mocking Shout when his back is turned to disengage, saving Undying Rage solely to survive his poison under your own tower.

チャンピオン詳細 → Singedのビルド →
Kennen

Kennen+1

kite defensestun lock Kennen counters your ultimate pressure because he possesses the perfect tools to neutralize your melee threat. Whenever you activate Undying Rage to secure a kill, Kennen can simply activate Lightning Rush to gain massive movement speed and escape. If you try to close the gap, his passive Mark of the Storm allows him to stun you repeatedly, leaving you running in place while your ultimate ticks away uselessly. Kennenのビルド → 詳細を見る
Kennen

理由

Kennen counters your ultimate pressure because he possesses the perfect tools to neutralize your melee threat. Whenever you activate Undying Rage to secure a kill, Kennen can simply activate Lightning Rush to gain massive movement speed and escape. If you try to close the gap, his passive Mark of the Storm allows him to stun you repeatedly, leaving you running in place while your ultimate ticks away uselessly.

レーン戦への影響

This dynamic leaves you constantly poked down under your turret. Kennen will harass you with Thundering Shuriken and empowered autos from Electrical Surge to deny you from building Battle Fury. You cannot easily crash waves or threaten dives because he can disengage instantly. If you overextend trying to force a trade, you will be forced to use Bloodlust just to survive, losing all your pressure and priority.

立ち回り方

To survive, you must play defensively and bait his escape tool before committing. Never engage with Spinning Slash unless his Lightning Rush is on cooldown. If he wastes it to poke or clear, that is your window to trade. Use Mocking Shout when his back is turned to slow him down and offset his speed boost. If he activates Slicing Maelstrom, do not hesitate to retreat immediately rather than trying to fight through the stuns.

チャンピオン詳細 → Kennenのビルド →

その他のマッチアップ

スキル次第のマッチアップ

11

このマッチアップは何よりもまず実行力の勝負であり、両者ともに優位を取れる現実的な手段を持っている。重要なスキルを一つ避けられるか、エンゲージを正しく読めるか、あるいはたった一つの位置取りのミスが、勝敗を分けることもある。マッチアップを理解し、行動すべき瞬間を見極める力がとりわけ重要になる。

Aatrox

Aatrox±0

kitingall insustain This skill matchup centers on whether Aatrox can survive your ultimate. While your Battle Fury allows you to dominate short trades, the post-six dynamic shifts entirely. When you trigger Undying Rage, Aatrox will immediately activate World Ender for the movement speed boost, combining it with Umbral Dash to safely kite you. If he successfully neutralizes your ultimate's duration through superior mobility, you will collapse the moment your invulnerability expires. Aatroxのビルド → 詳細を見る
Aatrox

理由

This skill matchup centers on whether Aatrox can survive your ultimate. While your Battle Fury allows you to dominate short trades, the post-six dynamic shifts entirely. When you trigger Undying Rage, Aatrox will immediately activate World Ender for the movement speed boost, combining it with Umbral Dash to safely kite you. If he successfully neutralizes your ultimate's duration through superior mobility, you will collapse the moment your invulnerability expires.

レーン戦への影響

Laning becomes a race to crash waves and roam. You cannot easily dive Aatrox because Infernal Chains and his knockups disrupt your dives. Instead, use your superior wave clear to shove him under tower. If you get caught by The Darkin Blade sweetspots, you are forced to burn Bloodlust early, losing your lane pressure. Winning the push allows you to roam and impact the map before he can rotate.

立ち回り方

To counter his kiting, never open a trade with Spinning Slash unless Umbral Dash is down. Save your dash to close the gap after he attempts to escape. When Aatrox turns his back to run during World Ender, immediately cast Mocking Shout to cripple his movement speed and AD. If he successfully kites you out and your Undying Rage is ending, immediately retreat, consume your remaining fury with Bloodlust for a massive heal, and spin over a wall to escape.

チャンピオン詳細 → Aatroxのビルド →
Riven

Riven±0

disengagekite This matchup revolves around a brutal game of chicken during your ultimate. Because you rely on Undying Rage to survive lethal damage, Riven's entire survival strategy rests on saving Valor to dash away and Ki Burst to stun you in place. If she wastes these tools early, your raw damage from Battle Fury will shred her. Conversely, if she holds them, she easily kites out your five-second invulnerability window. Rivenのビルド → 詳細を見る
Riven

理由

This matchup revolves around a brutal game of chicken during your ultimate. Because you rely on Undying Rage to survive lethal damage, Riven's entire survival strategy rests on saving Valor to dash away and Ki Burst to stun you in place. If she wastes these tools early, your raw damage from Battle Fury will shred her. Conversely, if she holds them, she easily kites out your five-second invulnerability window.

レーン戦への影響

Laning is a constant baiting game where trades are short and explosive. Riven will try to chip your health bar down using Broken Wings and absorb your retaliation with Valor. Because of this, wave priority constantly shifts. If you cannot maintain your Battle Fury bar, she will zone you from the wave, forcing you to use Bloodlust and lose your critical strike pressure, leading to delayed recall timings.

立ち回り方

Never initiate with Spinning Slash unless Riven has already blown Valor or Ki Burst. Instead, walk up to trade with auto-attacks, using Mocking Shout when she turns to escape to reduce her attack damage and slow her down. If you must activate Undying Rage, try to force her to use her mobility over walls using your Spinning Slash to follow her, ensuring you remain in melee range to land those crucial final hits.

チャンピオン詳細 → Rivenのビルド →
Mordekaiser

Mordekaiser±0

kitingultimate timing This matchup is a tight race of timing and positioning. When you trigger Undying Rage, Mordekaiser wants to drag you into his Realm of Death. Once inside, he uses Death's Grasp not to engage, but to pull you away, keeping you at a distance to waste your precious seconds of invulnerability. Your Battle Fury gives you the damage to melt him, but only if he cannot isolate and kite you. Mordekaiserのビルド → 詳細を見る
Mordekaiser

理由

This matchup is a tight race of timing and positioning. When you trigger Undying Rage, Mordekaiser wants to drag you into his Realm of Death. Once inside, he uses Death's Grasp not to engage, but to pull you away, keeping you at a distance to waste your precious seconds of invulnerability. Your Battle Fury gives you the damage to melt him, but only if he cannot isolate and kite you.

レーン戦への影響

Trades revolve around your positioning relative to your minion wave. If Mordekaiser misses Obliterate on you while hitting minions, he pushes the wave, giving you a chance to stack Battle Fury. If you get caught in the open, his Darkness Rise aura will burn your health down, forcing you to use Bloodlust early and giving up your pressure, which allows him to secure free recalls.

立ち回り方

Never initiate with Spinning Slash if Mordekaiser has Death's Grasp ready. Instead, walk up to trade, using Mocking Shout when he turns to retreat to lower his AD. Save Spinning Slash exclusively to close the gap after he attempts to pull you away during Undying Rage. If he drags you into the Realm of Death, hug the outer boundary to limit his kiting angles and force a close-quarters brawl where your critical strikes dominate.

チャンピオン詳細 → Mordekaiserのビルド →

その他のマッチアップ

有利なマッチアップ

12

これらのチャンピオンは、こちらの主要な強みに効果的に対応するのが難しく、より自由に対面を組み立てることができる。プレッシャーをかけて有利な交換を引き出す手段は複数あることが多い。相手が態勢を立て直す時間を与えるのではなく、この優位を活かして主導権を握ろう。

Urgot

Urgot−1

execute denialall in This matchup heavily favors you because your ultimate directly counters his main win condition. Urgot relies on grinding your health down to execute you with Fear Beyond Death. However, activating Undying Rage at the exact moment his chains pull you in completely negates the execution phase. Since his ultimate fails to kill you, Urgot is left completely vulnerable with his longest cooldown wasted, while you maintain maximum critical strike chance from Battle Fury. Urgotのビルド → 詳細を見る
Urgot

理由

This matchup heavily favors you because your ultimate directly counters his main win condition. Urgot relies on grinding your health down to execute you with Fear Beyond Death. However, activating Undying Rage at the exact moment his chains pull you in completely negates the execution phase. Since his ultimate fails to kill you, Urgot is left completely vulnerable with his longest cooldown wasted, while you maintain maximum critical strike chance from Battle Fury.

レーン戦への影響

Before reaching level five, Urgot holds a slight advantage using Corrosive Charge to set up passive damage from Echoing Flames. You must trade cautiously early on. Once you unlock your ultimate, the lane dynamic flips instantly. You can aggressively slow-push waves, force deep dive trades under his tower, and shrug off his counter-attacks. This pressure forces Urgot to play passively, yielding lane control and turret plating to your relentless split-push.

立ち回り方

When initiating trades, spin in with Spinning Slash only after he misses Disdain. If he tries to kite back, immediately trigger Mocking Shout to slow him down and reduce his physical damage. The absolute rule is to hold Undying Rage until the last possible second. Do not panic-activate it when his Purge starts; wait until his Fear Beyond Death drill is about to reel you in. If you mess up the timing, use Bloodlust immediately after your ultimate ends to survive.

チャンピオン詳細 → Urgotのビルド →
Yasuo

Yasuo−2

dps racecrit war Tryndamere completely dominates this matchup because Yasuo's defensive centerpiece, Wind Wall, is utterly useless against your kit. Since Wind Wall cannot block your melee basic attacks or the attack damage reduction from Mocking Shout, Yasuo loses a major part of his power budget. Once he spends his Steel Tempest tornado, he has no way to stop you from forcing a raw stat-check where your Battle Fury critical strikes easily overwhelm his lower base durability. Yasuoのビルド → 詳細を見る
Yasuo

理由

Tryndamere completely dominates this matchup because Yasuo's defensive centerpiece, Wind Wall, is utterly useless against your kit. Since Wind Wall cannot block your melee basic attacks or the attack damage reduction from Mocking Shout, Yasuo loses a major part of his power budget. Once he spends his Steel Tempest tornado, he has no way to stop you from forcing a raw stat-check where your Battle Fury critical strikes easily overwhelm his lower base durability.

レーン戦への影響

This mismatch turns the lane into a constant zone of threat for Yasuo. You can easily build Battle Fury on the wave, knowing his Sweeping Blade mobility is restricted by the minion line. If he attempts to trade with Steel Tempest, you can shrug off the damage with Bloodlust. He is forced to play defensively under tower, giving you total control over wave states, easy dive setups with Undying Rage, and free priority to invade or recall.

立ち回り方

Walk up to pop his Way of the Wanderer shield with a simple auto-attack before committing. Wait for him to waste his third Steel Tempest tornado, then immediately use Mocking Shout as he turns to retreat. If he tries to escape using Sweeping Blade through your minions, chase him down using Spinning Slash. Save Undying Rage for the absolute end of the duel, ignoring his Last Breath entirely since you cannot die during your ultimate anyway.

チャンピオン詳細 → Yasuoのビルド →

その他のマッチアップ

Tryndamere対策アイテム

これらのアイテムを購入すると、このチャンピオンの影響力を抑えられます。

Blade of the Ruined King
Blade of the Ruined King
Guardian Angel
Guardian Angel
Maw of Malmortius
Maw of Malmortius
Lord Dominik's Regards
Lord Dominik's Regards
Sterak's Gage
Sterak's Gage

このチャンピオンへの対策

カウンターアングル

Tryndamereへの対策は、レーンで生き残るだけじゃない。本当の目標は、毎試合タワーが脅かされる前に、彼のサイドレーンでの計画を崩すことだ。データにあるチャンピオンたちを見ると、いくつかの危険なプロフィールがある:MalphiteやJaxは彼のデュエル時間を制限でき、FioraやCamilleは実際の反撃の脅威でサイドレーンを争うことができ、Teemo、Singed、あるいは一部のブルーザーは、彼のターゲットへのアクセスをもっと高くつくものにできる。Tryndamereは、相手が彼にスピニングスラッシュやアルティメットを防御的に使わせ、それをサバイバルからダメージ、ウェーブ、あるいは構造物への転換を防がれたときに最も苦しむ。したがって、このマッチアップは、純粋なデュエル能力と同じくらい、リソースのタイミングが重要になる。

パッチの文脈

Tryndamereを制限する最善の方法は、彼の有利なショートトレードを拒否し、アルティメットの価値を減らすことだ。彼はフューリーで突入し、相手にとってリスクに見えるトレードを仕掛け、その後アルティメットを使ってデュエルの通常限界を超えることを望む。効果的なカウンターは、彼を近接範囲に留まらせないか、自由に攻撃させないか、あるいは彼がプッシュしてきたときに脅威を与えるかのいずれかだ。最初のアイテムが完成したら、ただ死なないだけでは不十分だ。ウェーブに対応し、タワーを守り、マップ全体へのプレッシャーを防がなければならない。だからこそ、アーマータンク、規律あるデュエリスト、そして彼をカイトできるチャンピオンが、彼に対して非常に価値があるのだ。

クイックリード

  • 最善のカウンタープレイは、彼が脆いターゲットや重要な構造物に到達する前に、彼のスピニングスラッシュやアルティメットを強制することだ。
  • アーマーと短いが的確なタイミングのクラウドコントロールは、クリティカルヒットを実際のプレッシャーに転換する彼の能力を大幅に低下させる。
  • ウェーブコントロールや視界なしで彼を追いかけるな:Tryndamereは、乱雑な追跡をスピニングスラッシュのリセット、遅いアルティメットの使用、そして逆転したデュエルに変えるのが大好きだ。

カウンターの原型

確実なコントロールを持つアーマータンク

このプロフィールは、Tryndamereのダメージ構造を直接攻撃するため機能する。彼は近接範囲に留まり、攻撃をスタックし、フューリーを使用し、アルティメットでデュエルを延長したい。高アーマーのタンクは、彼のクリティカルヒットの価値を低下させ、タワー破壊を遅らせ、Tryndamereにキルを確保せずにアルティメットを使わせることができる。Malphiteは、プレッシャーを吸収し、過度に直接的な突入を罰し、脆いターゲットに対してよりもはるかに報われにくいトレードを可能にするため、特に厄介だ。

チャンピオンの適応方法. Tryndamereは、アーマーが存在しないかのようにデュエルをプレイすることを避けなければならない。彼は賢くプッシュし、ウェーブを管理し、利用可能なキャンプやローテーションを取り、繰り返しのオールインではなく、タンクにより多くの時間を与えるだけのマッププレッシャーを探すべきだ。

サイドレーンを争えるデュエリスト

これらのチャンピオンは単に生き残るだけでなく、Tryndamereが支配したいエリアで彼に対抗できる。Jaxは彼の繰り返しの攻撃を脅かし、FioraとCamilleは準備不足のエンゲージを罰することができ、DariusやRenektonは、Tryndamereがフューリーや有利なウェーブなしでトレードした場合、序盤のレベルを困難にする。Tryndamereの問題は、相手を単純にプッシュして無視できないことだ。もしデュエリストが主要なクールダウンを維持していれば、すべての攻撃的なスピニングスラッシュが、彼のアルティメットを早すぎる段階で強制するミスになり得る。

チャンピオンの適応方法. Tryndamereは、デュエルしたいという欲求ではなく、ウェーブの状態とクールダウンを考慮してプレイしなければならない。彼はフューリーが準備できたときに突入し、アイテムが揃う前の不利な長期トレードを避け、相手の反応が遅い瞬間をタワープレッシャーに変えるべきだ。

カイト、毒、そしてクリーンな接触を拒否するプレッシャー

Tryndamereはシンプルなファイトを望む:突入し、近接範囲に留まり、クリティカルヒットし、その後アルティメットで延長する。このパターンを妨害するチャンピオンはフラストレーションを与える。Teemoは彼の攻撃ウィンドウを信頼しにくくし、Singedは彼に自由に攻撃するのではなく不快な空間を走らせ、Dr. Mundoは速攻キルを与えずにかなりのプレッシャーを吸収できる。このマッチアップタイプは、バーストでTryndamereを倒すとは限らない。それは、彼のアルティメットが実際にダメージを生み出す有用な秒数を減らすことで彼を倒すのだ。

チャンピオンの適応方法. Tryndamereは、すべてのトレードがキルになるとは限らないことを受け入れなければならない。彼はクリーンなウェーブ、アイテムのタイミング、ローテーション、そして相手が実質的なコストなしで彼を走り回らせることができないような角度を優先すべきだ。

優先度の高いマッチアップ

Malphite

Malphiteは、Tryndamereの計画の自然な価値を低下させるため、優先的に理解すべきマッチアップだ。Tryndamereがクリティカルヒットとフューリーを継続的なプレッシャーに変えたいのに対し、Malphiteはアーマー、スロウ、そして容易なキルを与えずにトレードを吸収する能力で対抗する。罠は、マッチアップがレベル5だけであるかのようにデュエルを強制することだ。Tryndamereは代わりにクリーンにプッシュし、利用可能な経済を取り、サイドレーンを使ってMalphiteを実際の目標から引き離すべきだ。

Jax

Jaxは、Tryndamereを彼自身の土俵である延長されたデュエルで争うため危険だ。Tryndamereがスピニングスラッシュを早すぎたり、間違ったウィンドウで攻撃したりすると、Jaxは彼のリズムを崩し、Tryndamereがダメージを本当に転換する前に防御的なアルティメットを強制することができる。このマッチアップには忍耐が必要だ:フューリーを構築し、クールダウンを追跡し、Jaxが交換のタイミングを選ぶ不利なトレードを拒否し、そして数少ない有利なウィンドウをウェーブ、タワー、あるいはプレッシャーリセットに転換する。

対面時のよくある間違い

対面時のよくある間違い

  • Tryndamereを一度倒せば十分だと信じること:もし彼が良い経済を維持し、サイドウェーブをキャッチすれば、彼は非常に早く再び脅威になり得る。
  • アルティメット使用後の視界なしでの追跡:しばしば彼にスピニングスラッシュのリセット、ウェーブへの到達、あるいはフューリーでのデュエル逆転の時間を与える。
  • ゴースト、アルティメット、そしてクリティカルダメージアイテムが利用可能な場合に、サイドレーンで一人で対応すること。
  • 目標前のウェーブの無視:もしTryndamereが既にサイドレーンを準備していた場合、構造物が失われている間にチームファイトに勝つことができるかもしれない。
  • 彼が本気で仕掛ける前にスキルを使いすぎると、待ってから入り、アルティメットを決定的な瞬間に温存されてしまう可能性があります。

コーチングノート

  • Tryndamereに対しては、「勝てるか?」だけでなく、「マップの他の場所で何かを失わずに、彼のウェーブにどう対応するか?」という問題があります。
  • 彼を罰するのに最適なタイミングは、彼の最もダメージが出るウィンドウ中にパニックにさせられている最中ではなく、しばしば彼の「回転斬り」またはアルティメットの直後です。

FAQ

レーンでTryndamereに勝つにはどうすればいいですか?

まず、彼の「フューリー」を尊重する必要があります。ゲージが高いと、彼のトレードははるかに危険になり、短い交換がすぐにオールインに変わる可能性があります。正しい計画は、ウェーブをコントロールし、彼に簡単な「回転斬り」のリセットを簡単に与えることを避け、彼に防御的にリソースを使わせることです。ブレード・オブ・ザ・ルインド・キングより前に、彼が有利にトレードできる機会を減らせば、サイドレーンの計画を大幅に遅らせることができます。

Tryndamereは、たとえ育っていなくても、なぜ対処が難しいのですか?

なぜなら、彼の脅威はキルだけに依存しないからです。十分な攻撃速度、クリティカルダメージ、そしてうまく配置されたウェーブがあれば、彼は非常に速くタワーを取ったり、誰かをオブジェクトから追い払ったりすることができます。たとえ不利な状況でも、彼のアルティメットは、ほとんどのチャンピオンよりもリスクの高いエリアに長く留まることを可能にします。敵チームがうまく対応しなければ、彼はサイドレーンを通じてゴールドを回復し、主要な集団戦に勝つことなくゲームに復帰できます。

Tryndamereを止めるために複数のチャンピオンを送るべきですか?

はい、ただし、それが他の場所で無料のオブジェクトを与えることにならない場合に限ります。Tryndamereがアルティメット、ゴースト、そして深いウェーブを持っている場合、2人のチャンピオンを送ることが必要になるかもしれませんが、それは彼のチームがBaron、Dragon、または別のタワーを脅かしている場合に彼がまさに望んでいることです。正しい答えはタイミング次第です。オブジェクトが利用可能でない場合は、複数のプレイヤーで崩壊させることが素晴らしい場合があります。主要なオブジェクトがスポーンしている場合は、まずウェーブをクリアし、視界を確保する必要があります。

どのようなチャンピオンプロフィールがTryndamereを最も悩ませますか?

最も厄介なプロフィールは、彼の有用なDPS秒数を減らすものです。それは、アーマー、タイミングの良いクラウドコントロール、接触を拒否する能力、または彼の「回転斬り」エントリーを罰するデュエリストから来る可能性があります。Tryndamereは彼のアルティメットで生き残ることができますが、誰もヒットできないか、ウェーブを変換できない場合、生存だけでは十分ではありません。したがって、良いカウンターは彼を殺そうとするだけでなく、彼が有利なプレッシャーを作り出すのを防ぎます。