A
2026年9月 · Patch 7.2d
Marksman · ADC

Draven Wild Rift カウンターガイド

Dravenは、彼のaxe catchesを妨害し、不利なポジショニングを強制してくる構成にカウンターされます。CCや射程の長いpokeを持つチャンピオンは、laneでの彼の行動ウィンドウを制限します。常にアグレッシブに動くため、不意のengageflankプレイに対して脆弱です。

★ ADC Tier A
ダメージ
UTIL
TANK
DIFF
Win 48.7% #71 · ↑4pt
Pick 4.5% #14
Ban 0.8% #86

Draven Wild Rift カウンターガイド ★ Counter Sheet

マッチアップ一覧
マッチアップ 判定 有利度 勝率 ピック率
Nilah ハードカウンター +2
Yunara 不利なマッチアップ +1 51.3% 12.2%
Xayah 不利なマッチアップ +1 50.1% 4.1%
Caitlyn 不利なマッチアップ +1 49.2% 23.9%
Ziggs 不利なマッチアップ +1
Miss Fortune スキル次第のマッチアップ ±0 51.5% 19.4%
Varus スキル次第のマッチアップ ±0 51.3% 7.2%
Lucian スキル次第のマッチアップ ±0 49.3% 7.2%
Ezreal 有利なマッチアップ −1 51.0% 12.8%
Jhin 有利なマッチアップ −1 50.7% 14.6%
Sivir 有利なマッチアップ −1 49.7% 3.7%
Zeri 有利なマッチアップ −1 49.6% 1.5%
Kalista 有利なマッチアップ −1 49.2% 4.0%
Kai'Sa 有利なマッチアップ −1 48.4% 13.3%
Tristana 有利なマッチアップ −1 47.7% 4.5%
Ashe 有利なマッチアップ −2 50.3% 4.4%
Vayne 有利なマッチアップ −2 50.2% 7.8%
Jinx 有利なマッチアップ −2 49.2% 13.6%
Samira 有利なマッチアップ −2 48.5% 7.7%
Twitch 有利なマッチアップ −2 47.3% 3.1%
Kog'Maw 有利なマッチアップ −2 47.2% 1.1%
Akshan 有利なマッチアップ −2
Corki 有利なマッチアップ −2
Senna 有利なマッチアップ −2
Smolder 有利なマッチアップ −3 52.4% 13.3%

Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.

ハードカウンター

1

これらのチャンピオンは、こちらのビルドやプレイスタイルを真正面から上回る構成を持ち、レーン戦のコントロールとファームを極めて難しくする。彼らのスキルはこちらの主要な強みを無効化し、いつも通りのプランを実行しようとした瞬間に手痛い反撃を受けさせてくる。こうしたマッチアップでは、ミスを最小限に抑え、正面からの対決以外で解決策を探すことが重要になる。

その他のマッチアップ

不利なマッチアップ

4

これらのチャンピオンは、マッチアップ自体を絶望的にするわけではないが、対面で優位に立ちやすいツールを持っている。射程が長かったり、攻撃を受け止める力が高かったり、エンゲージへの対応手段が豊富だったりする。アプローチを調整し、戦闘を受け入れるタイミングを慎重に選ぶ必要がある。

Xayah

Xayah+1

spacingzone control This matchup is defined by the visibility of your axes. Because Xayah can clearly see the landing indicators of your Spinning Axe, she can effortlessly aim Double Daggers and stack Clean Cuts feathers directly on those spots. The moment you step forward to catch an axe, she pulls them back with Bladecaller, securing an easy root that shuts down your mobility and leaves you completely vulnerable to her high burst. Xayahのビルド → 詳細を見る
Xayah

理由

This matchup is defined by the visibility of your axes. Because Xayah can clearly see the landing indicators of your Spinning Axe, she can effortlessly aim Double Daggers and stack Clean Cuts feathers directly on those spots. The moment you step forward to catch an axe, she pulls them back with Bladecaller, securing an easy root that shuts down your mobility and leaves you completely vulnerable to her high burst.

レーン戦への影響

You cannot mindlessly push or trade using Blood Rush, as every caught axe carries the risk of a deadly counter-engage. This forced hesitation slows down your wave clear and makes trading highly risky. If you are forced to drop axes to avoid Bladecaller, your DPS drops significantly, stalling your League of Draven passive and giving Xayah control over the wave state and priority.

立ち回り方

To survive, you must turn your predictable movement into a bait. Walk towards your Spinning Axe indicator to force her to cast Bladecaller early, then immediately use the movement speed from Blood Rush to veer off-path and discard the axe. Only commit to an aggressive trade with Stand Aside when her feathers are cleared or her recall skill is on cooldown. If she activates Deadly Plumage, immediately retreat rather than trying to out-DPS her.

チャンピオン詳細 → Xayahのビルド →
Yunara

Yunara+1

spacingkiting Yunara outranges and out-maneuvers you once she activates Transcend One's Self, converting critical strikes into magic damage with Vow of the First Lands. Your predictable landing spots for Spinning Axe make you highly vulnerable to her Arc of Judgment poke. Because her basic kit lacks raw dueling power without her ultimate's transe state, the matchup hinges entirely on abusing the moments when her self-buff is unavailable. Yunaraのビルド → 詳細を見る
Yunara

理由

Yunara outranges and out-maneuvers you once she activates Transcend One's Self, converting critical strikes into magic damage with Vow of the First Lands. Your predictable landing spots for Spinning Axe make you highly vulnerable to her Arc of Judgment poke. Because her basic kit lacks raw dueling power without her ultimate's transe state, the matchup hinges entirely on abusing the moments when her self-buff is unavailable.

レーン戦への影響

You cannot blindly contest early priority when Yunara activates her transe. Her bouncing attacks from Cultivation of Spirit quickly shove waves, forcing you under turret while dodging Arc of Ruin. If you greed for a Spinning Axe catch during her Transcend One's Self, her sudden burst will execute you, resetting your League of Draven adoration stacks and giving her complete control over the bottom lane.

立ち回り方

Respect her ultimate. The moment Yunara triggers Transcend One's Self, back away and use Blood Rush defensively to dodge her skillshots. Keep Stand Aside ready; if she tries to slide in aggressively with Untouchable Shadow, launch your axes to interrupt her mid-dash and cancel her momentum. Once her transe expires, immediately force an aggressive trade with Spinning Axe before her powerful cooldowns return to dominate the lane.

チャンピオン詳細 → Yunaraのビルド →
Caitlyn

Caitlyn+1

spacingzone control Caitlyn completely disrupts your rhythm by weaponizing your axe drop zones. Whenever you throw a Spinning Axe, she can immediately place a Yordle Snap Trap directly on the landing indicator. This creates an oppressive zone where catching your axe means getting rooted and blasted by a guaranteed Headshot, while dodging the trap forces you to drop your axes and lose your main source of damage. Caitlynのビルド → 詳細を見る
Caitlyn

理由

Caitlyn completely disrupts your rhythm by weaponizing your axe drop zones. Whenever you throw a Spinning Axe, she can immediately place a Yordle Snap Trap directly on the landing indicator. This creates an oppressive zone where catching your axe means getting rooted and blasted by a guaranteed Headshot, while dodging the trap forces you to drop your axes and lose your main source of damage.

レーン戦への影響

This constant trap threat forces you to play defensively under your own turret, as her superior basic attack range and Piltover Peacemaker constantly chip away at your health bar. You will find yourself struggling to maintain your League of Draven stacks because resetting Spinning Axe becomes highly risky. If you attempt to push, she easily punishes you, slowly pushing you out of the lane and taking early turret plates.

立ち回り方

To survive, you must trick her targeting. Intentionally direct your Spinning Axe indicators backward or sideways into safe areas to bait her into wasting her Yordle Snap Trap. Only engage when she mispositions or misses her 90 Caliber Net. If she traps your marker, let the axe drop, immediately activate Blood Rush to close the gap, and use Stand Aside to disrupt her retreat before she can abuse her range advantage.

チャンピオン詳細 → Caitlynのビルド →

その他のマッチアップ

スキル次第のマッチアップ

3

このマッチアップは何よりもまず実行力の勝負であり、両者ともに優位を取れる現実的な手段を持っている。重要なスキルを一つ避けられるか、エンゲージを正しく読めるか、あるいはたった一つの位置取りのミスが、勝敗を分けることもある。マッチアップを理解し、行動すべき瞬間を見極める力がとりわけ重要になる。

Lucian

Lucian±0

lane bullyshort trades This matchup is a volatile duel between Lucian's rapid spell-weaving burst and your superior sustained damage. Lucian relies on lining up Piercing Light to trigger Lightslinger, chunking your health bar instantly before escaping. However, if you survive this initial burst, your Spinning Axe deals far more raw damage over any prolonged exchange, allowing you to easily out-dps him once his cooldowns are spent. Lucianのビルド → 詳細を見る
Lucian

理由

This matchup is a volatile duel between Lucian's rapid spell-weaving burst and your superior sustained damage. Lucian relies on lining up Piercing Light to trigger Lightslinger, chunking your health bar instantly before escaping. However, if you survive this initial burst, your Spinning Axe deals far more raw damage over any prolonged exchange, allowing you to easily out-dps him once his cooldowns are spent.

レーン戦への影響

Minion waves become dangerous baiting zones where Lucian constantly fishes for Piercing Light angles. If he connects, he will immediately use Relentless Pursuit to pressure you under tower or force an early recall. Conversely, if he wastes his dash aggressively and fails to execute you, you can freeze the wave, maintain your Spinning Axe stacks, and zone him completely out of gold range, threatening an all-in.

立ち回り方

To win, never stand directly behind your low-health minions to deny Lucian easy Piercing Light targets. When he steps up to poke, bait the laser, then immediately activate Blood Rush to close the gap as his skills go on cooldown. Save Stand Aside specifically to disrupt his Relentless Pursuit escape or to redirect him mid-cast during The Culling. If you drop your Spinning Axe during his burst, disengage immediately toward your tower.

チャンピオン詳細 → Lucianのビルド →
Varus

Varus±0

dodge skillshotsall in This matchup is a pure test of reflexes where Draven's aggressive all-in clashes directly with Varus's long-range poke. Varus aims to chip away your health using Piercing Arrow from safety, setting up an easy execution with Blighted Quiver stacks. Because your Spinning Axe landing indicators show Varus exactly where to aim his Hail of Arrows, you are constantly forced to choose between catching axes or taking heavy poke. Varusのビルド → 詳細を見る
Varus

理由

This matchup is a pure test of reflexes where Draven's aggressive all-in clashes directly with Varus's long-range poke. Varus aims to chip away your health using Piercing Arrow from safety, setting up an easy execution with Blighted Quiver stacks. Because your Spinning Axe landing indicators show Varus exactly where to aim his Hail of Arrows, you are constantly forced to choose between catching axes or taking heavy poke.

レーン戦への影響

The lane state fluctuates heavily based on health bars. If Varus lands consecutive Piercing Arrow shots, he easily secures priority, pushes you under tower, and neutralizes your League of Draven cash-out potential. Conversely, if you successfully dodge his skillshots, his lack of mobility leaves him completely defenseless against your high DPS, allowing you to freeze the wave near your turret and force him into a dangerous overextended position.

立ち回り方

To win this, never activate Blood Rush just to speed up your basic attacks during farming. Instead, save its burst of movement speed to reactively sidestep Varus's Piercing Arrow charge or his ultimate, Chain of Corruption. Once those key spells are wasted, immediately drop Stand Aside to interrupt his retreat and commit to a full all-in with Spinning Axe. If he traps you with Hail of Arrows, back off and reset your axes rather than taking a disadvantageous trade.

チャンピオン詳細 → Varusのビルド →
Miss Fortune

Miss Fortune±0

dodge skillshotsall in This matchup is a constant tug-of-war between Miss Fortune's long-range poke and your brutal all-in potential. While you can easily shred her in a direct duel using Spinning Axe and Blood Rush, she excels at chipping away your health from behind her wave. The entire lane hinges on her Double Up; if she bounces it off a dying minion, the critical damage can instantly zone you out of catching your axes. Miss Fortuneのビルド → 詳細を見る
Miss Fortune

理由

This matchup is a constant tug-of-war between Miss Fortune's long-range poke and your brutal all-in potential. While you can easily shred her in a direct duel using Spinning Axe and Blood Rush, she excels at chipping away your health from behind her wave. The entire lane hinges on her Double Up; if she bounces it off a dying minion, the critical damage can instantly zone you out of catching your axes.

レーン戦への影響

Wave positioning dictates who dictates the tempo. Miss Fortune will constantly try to prep minion health to line up Double Up bounces, forcing you to choose between dropping a Spinning Axe or taking massive damage. If you get chunked early, her Make It Rain setup makes you a prime target for Bullet Time. Conversely, keeping your health high allows you to freeze and threaten a lethal chase down the lane.

立ち回り方

Never stand in a straight line behind your low-health minions. Force Miss Fortune to use Double Up directly on you or miss it entirely. When she steps up to poke, use Blood Rush to aggressively angle away from the wave, then use Stand Aside to interrupt her Strut movement speed. If she channels Bullet Time, immediately throw Whirling Death and use your movement speed to step out of the cone before executing her.

チャンピオン詳細 → Miss Fortuneのビルド →

有利なマッチアップ

17

これらのチャンピオンは、こちらの主要な強みに効果的に対応するのが難しく、より自由に対面を組み立てることができる。プレッシャーをかけて有利な交換を引き出す手段は複数あることが多い。相手が態勢を立て直す時間を与えるのではなく、この優位を活かして主導権を握ろう。

Jhin

Jhin−1

lane bullyall in Draven dominates this matchup because Jhin relies on the fixed, slow cadence of Whisper and landing Deadly Flourish to control distance. By leveraging the burst of movement speed from Blood Rush, you can effortlessly sidestep his linear snare. Once Jhin misses that shot, his lack of sustained DPS during his reload cycle leaves him completely defenseless against your continuous, high-damage Spinning Axe attacks. Jhinのビルド → 詳細を見る
Jhin

理由

Draven dominates this matchup because Jhin relies on the fixed, slow cadence of Whisper and landing Deadly Flourish to control distance. By leveraging the burst of movement speed from Blood Rush, you can effortlessly sidestep his linear snare. Once Jhin misses that shot, his lack of sustained DPS during his reload cycle leaves him completely defenseless against your continuous, high-damage Spinning Axe attacks.

レーン戦への影響

This interaction grants you massive lane priority. Jhin must constantly choose between using his fourth Whisper shot to contest your push or threatening you with it. Whenever he wastes that final bullet or uses Dancing Grenade on the wave, you can aggressively zone him off. This relentless pressure forces Jhin under his turret, where he becomes highly vulnerable to Stand Aside disruptions and dive setups with Whirling Death.

立ち回り方

Keep a close eye on Jhin’s ammunition bar. The moment he fires his fourth shot and begins reloading Whisper, activate Blood Rush and run directly at him. Move laterally for a split second to bait out and dodge Deadly Flourish, then resume your pursuit. If he attempts to retreat behind his explosive Captive Audience traps, use Stand Aside to displace him away from safety, ensuring you can land consecutive Spinning Axe strikes until he falls.

チャンピオン詳細 → Jhinのビルド →
Ezreal

Ezreal−1

lane bullygold generation Your Spinning Axe basic attacks completely eclipse Ezreal's trade potential if he tries to stand and fight. However, achieving a clean kill is highly difficult because he will constantly disengage using Arcane Shift to jump back to safety. This leaves him relying solely on Mystic Shot to pick up minions from a safe distance, preventing you from easily cashing out your League of Draven passive through early kills. Ezrealのビルド → 詳細を見る
Ezreal

理由

Your Spinning Axe basic attacks completely eclipse Ezreal's trade potential if he tries to stand and fight. However, achieving a clean kill is highly difficult because he will constantly disengage using Arcane Shift to jump back to safety. This leaves him relying solely on Mystic Shot to pick up minions from a safe distance, preventing you from easily cashing out your League of Draven passive through early kills.

レーン戦への影響

Since Ezreal cannot contest your raw DPS, you easily dictate the wave's positioning. By keeping the minions pushed, you force him to use Mystic Shot for farming under his tower rather than poking you. This constant pressure denies him any opportunity to stack Rising Spell Force, drains his mana, and gives you total control over recall timings and dragon priority while he is stuck clearing.

立ち回り方

Never waste Stand Aside early in an exchange; hold it specifically to interrupt or follow up immediately after he uses Arcane Shift. Since you cannot easily dive him, focus on slow-pushing large waves into his turret. When he is busy securing last-hits under tower, use Blood Rush to step up, deliver a single chunking Spinning Axe, and immediately back off. This chipping method forces him to recall, giving you plates without requiring a risky dive.

チャンピオン詳細 → Ezrealのビルド →
Kalista

Kalista−1

cc interruptall in Kalista's entire identity revolves around using Martial Poise to hop around and dodge skillshots. However, your Stand Aside directly counters this mechanic by knocking her out of her dash animation. Interrupting her jump leaves her temporarily stationary and completely unable to escape, allowing you to easily land massive, uninterrupted chunks of damage with your Spinning Axe before she can recover her footing. Kalistaのビルド → 詳細を見る
Kalista

理由

Kalista's entire identity revolves around using Martial Poise to hop around and dodge skillshots. However, your Stand Aside directly counters this mechanic by knocking her out of her dash animation. Interrupting her jump leaves her temporarily stationary and completely unable to escape, allowing you to easily land massive, uninterrupted chunks of damage with your Spinning Axe before she can recover her footing.

レーン戦への影響

This interaction completely paralyzes Kalista's early lane aggression. She cannot safely use Pierce or stack Rend spears on you, because stepping forward to trade puts her in range of your displacement. You will constantly dictate the wave's position, securing early gold plates while her fear of being knocked out of Martial Poise forces her to yield lane priority and farm under her own turret.

立ち回り方

The golden rule is to hold Stand Aside until Kalista commits to an offensive hop or tries to execute a minion with Rend. Never throw it blindly. Wait for her to dash forward, then launch your displacement to catch her mid-air. The moment she is knocked aside, immediately trigger Blood Rush to gain the attack speed needed to shred her with consecutive Spinning Axe hits while she is unable to jump away.

チャンピオン詳細 → Kalistaのビルド →
Tristana

Tristana−1

cc interruptall in Draven dominates this matchup because he can completely shut down Tristana's only escape tool. When Tristana attempts to reposition or flee using Rocket Jump, a well-timed Stand Aside interrupts her mid-air. This leaves her stranded without her primary mobility, forced to face the raw physical damage of your Spinning Axe and Blood Rush without any distance to protect her. Tristanaのビルド → 詳細を見る
Tristana

理由

Draven dominates this matchup because he can completely shut down Tristana's only escape tool. When Tristana attempts to reposition or flee using Rocket Jump, a well-timed Stand Aside interrupts her mid-air. This leaves her stranded without her primary mobility, forced to face the raw physical damage of your Spinning Axe and Blood Rush without any distance to protect her.

レーン戦への影響

This interaction completely paralyzes Tristana's aggressive options. She cannot jump forward to stack Explosive Charge on you without risking a lethal counter-engage. This allows you to freeze the wave or push aggressively under her tower, using Blood Rush to pressure her every time she tries to secure last hits. Her trading windows are entirely dependent on whether you have your displacement ready.

立ち回り方

Never cast Stand Aside to poke or clear waves; you must hold it specifically for her jump. Position yourself slightly forward to bait her into using Rocket Jump, then immediately throw your axes to interrupt her launch. If she activates Rapid Fire, use Blood Rush to kite backward slightly, letting her attack speed steroid waste away before turning back to run her down with Whirling Death once her escape is on cooldown.

チャンピオン詳細 → Tristanaのビルド →
Sivir

Sivir−1

lane bullyshield bypass Sivir's defensive strength lies in blocking key abilities with Spell Shield, but this tool is completely useless against your primary damage source. Because Spinning Axe simply empowers your basic attacks, she cannot block your heavy axes. This turns every trade into a raw damage duel where your DPS dwarfs her Boomerang Blade and Ricochet, allowing you to bully her relentlessly. Sivirのビルド → 詳細を見る
Sivir

理由

Sivir's defensive strength lies in blocking key abilities with Spell Shield, but this tool is completely useless against your primary damage source. Because Spinning Axe simply empowers your basic attacks, she cannot block your heavy axes. This turns every trade into a raw damage duel where your DPS dwarfs her Boomerang Blade and Ricochet, allowing you to bully her relentlessly.

レーン戦への影響

Since Sivir cannot trade with you directly, she will desperately try to shove the wave from a safe distance using Boomerang Blade and Ricochet. If you let her push you under turret, her wave clear neutralizes your kill pressure. You must control the wave state to keep the minions near the center or closer to your side, forcing her to step up to farm where you can punish her.

立ち回り方

Activate Blood Rush to aggressively close the distance whenever Sivir walks up to use Ricochet on the wave. Do not lead your engage with Stand Aside or Whirling Death, as she can easily block these with Spell Shield to heal herself and gain movement speed. Instead, pelt her with Spinning Axe autos first. Only throw Stand Aside to interrupt her retreat or cancel her Boomerang Blade animation once she panics and wastes her shield.

チャンピオン詳細 → Sivirのビルド →
Akshan

Akshan−2

cc interruptlane bully This matchup heavily favors you because Akshan relies entirely on Heroic Swing to trade and escape. The moment he attaches his grapple to a wall, your Stand Aside completely knocks him out of the air, canceling his primary damage source and leaving him stranded. Without his swing, his Dirty Fighting shield cannot absorb the raw physical damage of your Spinning Axe, turning his aggressive leaps into guaranteed deaths. Akshanのビルド → 詳細を見る
Akshan

理由

This matchup heavily favors you because Akshan relies entirely on Heroic Swing to trade and escape. The moment he attaches his grapple to a wall, your Stand Aside completely knocks him out of the air, canceling his primary damage source and leaving him stranded. Without his swing, his Dirty Fighting shield cannot absorb the raw physical damage of your Spinning Axe, turning his aggressive leaps into guaranteed deaths.

レーン戦への影響

Because Akshan is terrified of having his Heroic Swing interrupted, he is forced to play passively. You can easily outpush his Avengerang with your Spinning Axe, securing absolute lane priority. This constant pressure locks him under his turret, denying him his roaming potential via Going Rogue, while securing you easy opportunities to cash in your League of Draven adoration stacks.

立ち回り方

Never throw Stand Aside to poke or clear waves; hold it strictly as a counter-engage tool. When Akshan targets a wall for Heroic Swing, react instantly to knock him down, then immediately activate Blood Rush to chase him with relentless Spinning Axe strikes. If he tries to channel Comeuppance behind his turret, use the movement speed from Blood Rush to close the gap and cancel his ultimate with another well-placed Stand Aside.

チャンピオン詳細 → Akshanのビルド →
Twitch

Twitch−2

lane bullyfreeze wave Twitch relies on stacking Deadly Venom slowly, but your immediate burst from Spinning Axe completely outclasses his damage output in short trades. Because his early game is incredibly weak, you can activate Blood Rush to aggressively run him down the moment he steps up. He cannot match your raw physical power before he gets items, and his Contaminate won't do enough damage to threaten you. Twitchのビルド → 詳細を見る
Twitch

理由

Twitch relies on stacking Deadly Venom slowly, but your immediate burst from Spinning Axe completely outclasses his damage output in short trades. Because his early game is incredibly weak, you can activate Blood Rush to aggressively run him down the moment he steps up. He cannot match your raw physical power before he gets items, and his Contaminate won't do enough damage to threaten you.

レーン戦への影響

This matchup is decided by how tightly you control the minion waves. By freezing the wave near your turret, you force Twitch to leave the safety of his farm. If he tries to break the freeze with Venom Cask, you can immediately punish his positioning. This constant pressure denies him gold, forces early recalls, and allows you to cash in your League of Draven stacks to snowball the lane.

立ち回り方

Keep your Spinning Axe active at all times and hold the minion wave on your side of the lane. When Twitch steps up to last-hit, trigger Blood Rush to chunk his health bar. Save your Stand Aside to interrupt him if he attempts to escape using Ambush or to disrupt him when he activates Spray and Pray. If he plays extremely passively, maintain the freeze to starve him of gold rather than shoving brainlessly.

チャンピオン詳細 → Twitchのビルド →
Samira

Samira−2

cc interruptall in Draven dominates this matchup because he possesses the ultimate shutdown tool for Samira's entire game plan. While Samira wants to build stacks of Daredevil Impulse to unleash Inferno Trigger, your Stand Aside acts as an instant, non-negotiable cancel to her ultimate. Without the massive lifesteal and DPS of her channel, Samira cannot match the raw, sustained physical damage of your Spinning Axe in a direct duel. Samiraのビルド → 詳細を見る
Samira

理由

Draven dominates this matchup because he possesses the ultimate shutdown tool for Samira's entire game plan. While Samira wants to build stacks of Daredevil Impulse to unleash Inferno Trigger, your Stand Aside acts as an instant, non-negotiable cancel to her ultimate. Without the massive lifesteal and DPS of her channel, Samira cannot match the raw, sustained physical damage of your Spinning Axe in a direct duel.

レーン戦への影響

This interaction forces Samira into a passive laning phase where she cannot safely use Wild Rush to engage. If she attempts to block your Spinning Axe bounce with Blade Whirl, she wastes her longest defensive cooldown, leaving her exposed to heavy poke. You can easily freeze the wave or crash it to dive her, secure early plates, and safely cash in your League of Draven adoration stacks.

立ち回り方

Your golden rule is to never throw Stand Aside to poke or initiate trades. Keep this ability strictly in reserve for the exact millisecond Samira triggers Inferno Trigger. Track her Daredevil Impulse rank; as she approaches S-rank and dashes in with Wild Rush, position yourself slightly outside her melee slash range, then throw your displacement to cancel her ultimate. If she baits your axes with Blade Whirl, simply refresh Blood Rush to reposition and resume auto-attacking.

チャンピオン詳細 → Samiraのビルド →
Jinx

Jinx−2

lane bullygold generation Jinx lacks early-game dueling power and relies heavily on Switcheroo! rockets to match your range. However, she cannot handle your raw damage output. By activating Blood Rush, you gain the movement and attack speed needed to bypass her range advantage, letting you chunk her health bar repeatedly with Spinning Axe. Since she cannot trigger Get Excited! without a kill, she is completely defenseless against your aggressive forward movement in early skirmishes. Jinxのビルド → 詳細を見る
Jinx

理由

Jinx lacks early-game dueling power and relies heavily on Switcheroo! rockets to match your range. However, she cannot handle your raw damage output. By activating Blood Rush, you gain the movement and attack speed needed to bypass her range advantage, letting you chunk her health bar repeatedly with Spinning Axe. Since she cannot trigger Get Excited! without a kill, she is completely defenseless against your aggressive forward movement in early skirmishes.

レーン戦への影響

Your damage advantage allows you to freeze the minion wave near your turret, forcing Jinx to overextend for farm. If she tries to thin the wave with Switcheroo! rocket splash or poke with Zap!, she consumes valuable mana and exposes herself. You can deny her gold entirely, creating a massive pressure vacuum that prevents her from ever scaling into a threat, while guaranteeing you cash in your League of Draven stacks early.

立ち回り方

Keep a constant eye on her Flame Chompers!. Never blindly rush straight forward if she has them ready. Instead, run at an angle to bait the traps, use Stand Aside to disrupt her movement or cancel her retreat, and then re-engage with Blood Rush. If she manages to safe-farm under her turret, don't force risky dives; instead, slow-push a massive wave to chip her tower or use Whirling Death to execute her from afar when she tries to recall.

チャンピオン詳細 → Jinxのビルド →
Kai'Sa

Kai'Sa−1

lane bullyall in Your raw damage output in early skirmishes naturally eclipses hers, provided you negate her main source of burst. By standing directly inside your own minion wave, the missiles from Kai'Sa's Icathian Rain split among the targets, rendering its damage negligible. This positioning allows you to freely chunk her health bar with empowered Spinning Axe attacks, winning every single direct trade because her Second Skin takes too long to trigger. Kai'Saのビルド → 詳細を見る
Kai'Sa

理由

Your raw damage output in early skirmishes naturally eclipses hers, provided you negate her main source of burst. By standing directly inside your own minion wave, the missiles from Kai'Sa's Icathian Rain split among the targets, rendering its damage negligible. This positioning allows you to freely chunk her health bar with empowered Spinning Axe attacks, winning every single direct trade because her Second Skin takes too long to trigger.

レーン戦への影響

Because you can fearlessly trade within your wave, Kai'Sa is forced to concede priority. She cannot walk up to use Supercharge aggressively without taking massive chunks of damage. You will easily secure a health advantage, allowing you to slow push waves into her tower, deny her farm, and safely build up massive League of Draven cash-out stacks.

立ち回り方

When trading, always position yourself in the middle of your active minion wave. If she tries to fish with Void Seeker, step behind a minion to block it. Once she wastes her missiles on the wave, immediately activate Blood Rush to press your advantage. If she attempts to flee with Supercharge or reposition using Killer Instinct, interrupt her momentum with a well-timed Stand Aside to secure the kill.

チャンピオン詳細 → Kai'Saのビルド →
Ashe

Ashe−2

lane bullyhigh damage Ashe cannot match your raw damage in brief skirmishes. Your Spinning Axe makes your basic attacks far more lethal than her Frost Shot, especially before she charges Ranger's Focus. This massive stat advantage means you win any direct duel. Furthermore, if she tries to gain distance or channel Enchanted Crystal Arrow, you can immediately cancel her momentum or interrupt her cast animation with a precisely aimed Stand Aside. Asheのビルド → 詳細を見る
Ashe

理由

Ashe cannot match your raw damage in brief skirmishes. Your Spinning Axe makes your basic attacks far more lethal than her Frost Shot, especially before she charges Ranger's Focus. This massive stat advantage means you win any direct duel. Furthermore, if she tries to gain distance or channel Enchanted Crystal Arrow, you can immediately cancel her momentum or interrupt her cast animation with a precisely aimed Stand Aside.

レーン戦への影響

This power disparity forces Ashe to play defensively, relying on Volley to farm from afar. You can easily control the minion waves, keeping her pinned under her tower while building massive League of Draven stacks. Because she cannot contest your push without risking a lethal engage, you dictate the lane's pace, forcing her to burn mana defensively and depriving her of early gold, which delays her critical strike scaling.

立ち回り方

To exploit this matchup, maintain a strict spacing boundary just outside the range of her Volley. When she steps up to secure a minion, activate Blood Rush to close the gap and strike with Spinning Axe. Do not blindly throw Stand Aside; save this tool specifically to disrupt her positioning when she attempts to kite back, or to cancel her Enchanted Crystal Arrow animation. If she retreats too far, freeze the wave to deny her experience.

チャンピオン詳細 → Asheのビルド →
Corki

Corki−2

disrupt dashheavy damage You hold a massive advantage because Corki cannot escape your aggressive trades. His only defensive tool, Valkyrie, is highly vulnerable to being cancelled mid-air by your Stand Aside. Knocking him out of his dash leaves him completely helpless, unable to flee while your Spinning Axe attacks rapidly melt his health bar. He simply lacks the early physical durability to survive these raw, uninterrupted exchanges. Corkiのビルド → 詳細を見る
Corki

理由

You hold a massive advantage because Corki cannot escape your aggressive trades. His only defensive tool, Valkyrie, is highly vulnerable to being cancelled mid-air by your Stand Aside. Knocking him out of his dash leaves him completely helpless, unable to flee while your Spinning Axe attacks rapidly melt his health bar. He simply lacks the early physical durability to survive these raw, uninterrupted exchanges.

レーン戦への影響

This threat completely stifles Corki's ability to contest the minion waves. You can easily freeze the lane near your turret, forcing him to overextend for farm. If he attempts to crash the wave with Phosphorus Bomb, you can run him down with Blood Rush. This constant pressure forces him into terrible recall timings, allowing you to secure early turret plates and cash in your Adoration stacks.

立ち回り方

Position yourself aggressively past his melee minions, keeping him out of experience range. Never throw Stand Aside randomly to poke; save it exclusively to react to his Valkyrie animation. If he acquires his Hextech Munitions package, step back temporarily to avoid the burning trail of his empowered dash. Should you miss your displacement, immediately retreat using Blood Rush to reset your positioning and wait for your cooldowns before trading again.

チャンピオン詳細 → Corkiのビルド →
Vayne

Vayne−2

lane bullygold generation Vayne's early game is notoriously weak, making her the perfect target for your aggressive kit. Every time she steps up to farm, your Spinning Axe deals massive, unavoidable physical damage that she cannot match. While she relies on landing three consecutive attacks for Silver Bolts to be effective, you only need one or two reinforced attacks to chunk her health bar, completely neutralizing her scaling threat before she can buy items. Vayneのビルド → 詳細を見る
Vayne

理由

Vayne's early game is notoriously weak, making her the perfect target for your aggressive kit. Every time she steps up to farm, your Spinning Axe deals massive, unavoidable physical damage that she cannot match. While she relies on landing three consecutive attacks for Silver Bolts to be effective, you only need one or two reinforced attacks to chunk her health bar, completely neutralizing her scaling threat before she can buy items.

レーン戦への影響

You dictate the wave from the very first minion. By keeping the wave near the center or slow-pushing, you force Vayne to step into your Spinning Axe range just to secure last hits. She is forced to bleed gold under her turret or take devastating trades. This constant pressure allows you to cash in League of Draven stacks easily, while delaying her Final Hour power spike indefinitely.

立ち回り方

To execute this flawlessly, never position yourself parallel to walls where Vayne can stun you with Condemn. Actively trigger Blood Rush to maintain high movement speed, allowing you to catch your axes while easily dodging her short-range pokes. If she attempts to escape or engage with Tumble during her Final Hour, immediately throw Stand Aside to disrupt her dash and slow her down, ensuring a clean double-axe kill to cash in your passive.

チャンピオン詳細 → Vayneのビルド →

その他のマッチアップ

Draven対策アイテム

これらのアイテムを購入すると、このチャンピオンの影響力を抑えられます。

Plated Steelcaps
Plated Steelcaps
Randuin's Omen
Randuin's Omen
Frozen Heart
Frozen Heart
Stasis Enchant
Stasis Enchant
Thornmail
Thornmail Anti-heal utile s’il rush Bloodthirster.