Ângulo de counter
Os contadores Annie e MID não se limitam apenas aos campeões que a matam: os mais perigosos impedem que ela use a Piromania como ameaça de ritmo por meio de ataque à distância, escudo anti-CC, limpeza de ondas ou contra-ataque.
Annie é um mago Mid cujo poder reside em seus feitiços e controle de área a distância. Isso o torna particularmente vulnerável a campeões de alto alcance com poke sustentado. Por outro lado, ele se destaca contra perfis lentos em macro, incapazes de acompanhar seu tempo.
Against Orianna, Annie needs a stricter lane script in mid lane: they control spacing and force costly entries. If trade pattern is mismanaged, neutral trades quickly become losing exchanges.
You lose priority and flash-stun windows are harder to set up. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Trade after she spends spells on the wave and approach from side angles to reduce distance. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
This duel is not neutral against Ziggs in mid lane: they can deny your key kit windows. Without clean reads on trade pattern, you are forced into reactive rather than proactive play.
Arriving low to your all-in window removes threat. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Use brush and play patient until you find a real engage window. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
Annie does not get comfort trades easily versus Yasuo in mid lane: they often dictate prio, wave, and reset tempo. Trade value depends directly on trade pattern execution.
Poor wave control gives him free engage angles. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Keep the wave thinner and punish after he dashes without exit. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
Annie does not get comfort trades easily versus Zed in mid lane: they convert every wasted cooldown very efficiently. Trade value depends directly on trade pattern execution.
You must play around cooldowns and keep flash for survival. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Don’t waste stun and punish when his shadow is down. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
Against Kassadin, Annie needs a stricter lane script in mid lane: they convert every wasted cooldown very efficiently. If trade pattern is mismanaged, neutral trades quickly become losing exchanges.
If you don’t snowball early, your impact drops heavily. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Force plays before level 9 and accelerate objectives. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
This duel is not neutral against Akali in mid lane: they convert every wasted cooldown very efficiently. Without clean reads on trade pattern, you are forced into reactive rather than proactive play.
Your engages become predictable if forced. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Wait for shroud exit before committing burst. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
Irelia creates a structural constraint in mid lane: they convert every wasted cooldown very efficiently. For Annie, the key is controlling trade pattern before committing resources.
Bad wave state puts you in danger. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Clear low HP minions and hold stun for final dash. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
Fizz disrupts Annie's default plan in mid lane: they convert every wasted cooldown very efficiently. The matchup is mostly decided by trade pattern, and one bad window can flip control immediately.
The real cost is loss of pace control. Taking fights outside your window forces a defensive wave cycle and weaker rotations. Concrete reference: Annie vs Fizz (MID).
Practical plan: short entry on a valid window, immediate disengage, then clean reset. Re-engage only after cooldown and vision checks. Keep execution simple and avoid spending two resources on the same window.
Annie does not get comfort trades easily versus Ahri in mid lane: they convert every wasted cooldown very efficiently. Trade value depends directly on trade pattern execution.
Matchup revolves around skillshot accuracy. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Play patient and bait Charm before committing. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
Syndra disrupts Annie's default plan in mid lane: they convert every wasted cooldown very efficiently. The matchup is mostly decided by trade pattern, and one bad window can flip control immediately.
During lane phase, clean tempo is everything. Miss a key timing and you give up space, then arrive late to river contests. Concrete reference: Annie vs Syndra (MID).
Practical plan: short entry on a valid window, immediate disengage, then clean reset. Re-engage only after cooldown and vision checks. The objective is to keep next-cycle initiative, not to force a kill immediately.
Veigar forces Annie out of normal autopilot in mid lane: they often dictate prio, wave, and reset tempo. trade pattern is the central lever that gates every engage window.
You can snowball early and limit scaling. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Bait cage then engage during cooldown. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
Lux creates a structural constraint in mid lane: they often dictate prio, wave, and reset tempo. For Annie, the key is controlling trade pattern before committing resources.
A flash-stun window can decide lane. This matchup directly impacts mid priority, reset timings, and freedom to rotate first toward river objectives. If you miss one tempo cycle, you lose priority and hand over roam or objective timing.
Stay off bind line and engage after cooldown. Adjust positioning before each trade and adapt pathing/rotation to wave state. Key timing: level 5 and first neutral objective; concrete decision: if window is closed, cross-map or tempo reset, otherwise commit only after confirmed enemy cooldown usage.
Buy these items to reduce this champion's effectiveness in your games.
Os contadores Annie e MID não se limitam apenas aos campeões que a matam: os mais perigosos impedem que ela use a Piromania como ameaça de ritmo por meio de ataque à distância, escudo anti-CC, limpeza de ondas ou contra-ataque.
A Annie leva vantagem quando os inimigos precisam entrar no alcance dela sem terem informações. Ela fica em desvantagem quando a rota é controlada à distância, quando o carry consegue ignorar o atordoamento ou quando sua combinação de Flash + Tibbers é neutralizada por um ataque inicial mais robusto.
O Annie depende do controle de grupo inicial para garantir o dano concentrado. Se o atordoamento ou o arremesso para cima do Tibbers não acertarem o alvo, o dano geralmente atinge o alvo tarde demais ou atinge o alvo errado.
Como o campeão deve se adaptar. Força o escudo com uma entrada falsa, ataca outro alvo ou espera pelo support para usá-lo na linha de frente antes de mirar no carry.
Esses campeões impedem que a Annie represente uma ameaça na rota sem sofrerem ataques à distância e, muitas vezes, se deslocam para o rio antes que ela consiga encaixar um atordoamento.
Como o campeão deve se adaptar. Aceite as primeiras ondas, garanta o tempo de recarga e, em seguida, jogue nas matas do rio junto com o jungler, em vez de tentar um all-in frontal.
Fizz, Zed ou Akali podem fazer com que a primeira janela seja perdida se Annie tirar Tibbers do estado de pânico. A mobilidade deles também prejudica Annie quando a Piromania é usada na onda.
Como o campeão deve se adaptar. Mantenha o atordoamento como resposta a uma saída por dash ou invulnerabilidade; em seguida, compre Stasis ou Reflector caso o assassino ganhe prioridade de abate.
Confronto de paciência: o Annie deve vencer por meio do ritmo de jogo e da isca do Escudo Negro, sem entrar em confronto direto com o alvo protegido.
Combinação de ondas: se Annie não conseguir encontrar o nevoeiro, Ziggs a obriga a se defender em vez de criar bloqueios.
É um confronto favorável se o atordoamento for mantido para interromper o Lótus da Morte ou a primeira reinicialização.
Não procure trocas diretas na pista. Mantenha bastante vida, use o reset do Luden e, em seguida, aproveite a visão do rio para forçar o adversário a entrar no seu alcance.
Morgana é um dos maiores problemas, pois o Black Shield diminui a confiabilidade do atordoamento, enquanto o Ziggs pode impedi-la de jogar na rota devido ao alcance e à limpeza de ondas.