septiembre de 2026 · Patch 7.2d
Mage · MID · SUPPORT

Guía de counters de Syndra Wild Rift

Syndra es vulnerable contra composiciones de assassins y dive que se aproximan antes de que coloque sus esferas. Los campeones con alta mobility esquivan sus habilidades y reducen su impacto. Su falta de un dash propio la deja expuesta a iniciaciones repentinas.

★ MID · SUPPORT Tier S
DAÑO
UTIL
TANK
DIFF
Win 52.8% #20 · ↓0pt
Pick 13.2% #1
Ban 17.8% #14

Guía de counters de Syndra Wild Rift ★ Counter Sheet

Tabla de emparejamientos
Emparejamiento Veredicto Ventaja Tasa de victorias Tasa de selección
Yone Contras Difíciles +2 50.6% 5.2%
Zed Contras Difíciles +2 49.5% 3.8%
Galio Desfavorables +1 51.3% 11.2%
Kassadin Desfavorables +1 49.0% 1.6%
Yasuo Desfavorables +1 48.8% 10.6%
Fizz Desfavorables +1 48.6% 1.9%
Irelia Desfavorables +1
Talon Desfavorables +1
Zoe Desfavorables +1
Morgana Matchups de Habilidad ±0 52.3% 6.2%
Zyra Matchups de Habilidad ±0 51.7% 2.8%
Orianna Matchups de Habilidad ±0 51.3% 4.7%
Diana Matchups de Habilidad ±0 50.8% 1.4%
Aurora Matchups de Habilidad ±0 49.9% 3.8%
Lux Matchups de Habilidad ±0 48.9% 5.6%
Jayce Matchups de Habilidad ±0 47.2% 1.4%
Akshan Matchups de Habilidad ±0
Lucian Matchups de Habilidad ±0
Swain Favorables −1 53.7% 4.6%
Twisted Fate Favorables −1 52.2% 7.5%
Teemo Favorables −1 52.1% 1.8%
Ahri Favorables −1 51.8% 5.0%
Kennen Favorables −1 51.4% 1.6%
Kayle Favorables −1 51.2% 1.0%
Brand Favorables −1 51.0% 9.3%
Annie Favorables −1 50.6% 2.2%
Lissandra Favorables −1 49.8% 4.0%
Ekko Favorables −1 49.6% 2.9%
Vladimir Favorables −1 49.5% 5.1%
Vex Favorables −1 49.1% 2.2%
Katarina Favorables −1 48.5% 1.7%
Ryze Favorables −1 48.1% 2.9%
Veigar Favorables −1 47.5% 9.7%
Mel Favorables −1 45.7% 7.8%
Akali Favorables −1 45.0% 2.5%
Corki Favorables −1
Gragas Favorables −1
Karma Favorables −1
Malphite Favorables −1
Pantheon Favorables −1
Pyke Favorables −1
Rumble Favorables −1
Seraphine Favorables −1
Tristana Favorables −1
Zilean Favorables −1
Aurelion Sol Favorables −2 50.5% 6.8%
Heimerdinger Favorables −2 49.6% 1.4%
Kai'Sa Favorables −2

Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.

Contras Difíciles

2

Estos campeones tienen una build y un estilo de juego que superan directamente al tuyo, lo que puede hacer que controlar la línea y farmear sea extremadamente difícil. Sus habilidades pueden neutralizar tus principales fortalezas o castigarte en cuanto intentas jugar tu plan habitual. En estos matchups, el objetivo suele ser minimizar errores y buscar soluciones fuera del enfrentamiento directo.

Yone

Yone+2

gap closedisengage Yone dominates this matchup because his Soul Unbound allows him to ignore your ranged zoning and initiate trades on his own terms. While you can harass him with Dark Sphere, his forward momentum during his spirit form is incredibly difficult to stop. If you misuse Scatter the Weak to poke or clear, you leave yourself completely exposed to his Fate Sealed ultimate, which guarantees your demise. Ver detalles
Yone

Por qué

Yone dominates this matchup because his Soul Unbound allows him to ignore your ranged zoning and initiate trades on his own terms. While you can harass him with Dark Sphere, his forward momentum during his spirit form is incredibly difficult to stop. If you misuse Scatter the Weak to poke or clear, you leave yourself completely exposed to his Fate Sealed ultimate, which guarantees your demise.

Impacto en la línea

You are forced into a defensive posture, unable to aggressively push waves with Force of Will. Yone will use Spirit Cleave to absorb your Dark Sphere damage while stacking Mortal Steel on the wave. This constant threat of a Q3 tornado forces you back, giving Yone complete control over mid priority and allowing him to roam freely to secure crab or pressure your jungler.

Cómo jugar

You must establish a strict positioning rule: stay out of Yone's Soul Unbound range unless Scatter the Weak is fully off cooldown. The moment he activates his spirit dash towards you, immediately cast Scatter the Weak to knock him back and interrupt his engage. Never attempt to burst him with Unleashed Power while his Spirit Cleave shield is active; instead, wait out his return to his body before committing your full combo.

Ficha completa →
Zed

Zed+2

untargetabilitydodge mechanics Zed dictates the tempo of every post-level 5 confrontation because Death Mark grants him a brief window of untargetability that completely negates your Unleashed Power. If you press your ultimate first, he simply vanishes, absorbing your entire burst. This leaves Syndra completely exposed, as your immobile nature makes you an easy target for his Living Shadow and Razor Shuriken combinations once your self-defense tools are wasted. Ver detalles
Zed

Por qué

Zed dictates the tempo of every post-level 5 confrontation because Death Mark grants him a brief window of untargetability that completely negates your Unleashed Power. If you press your ultimate first, he simply vanishes, absorbing your entire burst. This leaves Syndra completely exposed, as your immobile nature makes you an easy target for his Living Shadow and Razor Shuriken combinations once your self-defense tools are wasted.

Impacto en la línea

Because of this constant threat, you must surrender priority once Zed has his ultimate. You cannot safely push with Dark Sphere and Force of Will past the midway point of the lane. If he freezes, walking up to contest exposes you to a lethal Living Shadow gap-close. You are forced to farm under turret, bleeding gold and allowing Zed to roam freely to side lanes.

Cómo jugar

To survive, never initiate trades with Unleashed Power. Instead, hold your Scatter the Weak specifically for the exact moment he reappears behind you from Death Mark. This guarantees a knockback and stun, creating distance. Only after he lands and your stun connects should you unleash Force of Will and your ultimate. If he holds his dive, focus solely on farming safely from maximum range using Dark Sphere.

Ficha completa →

Desfavorables

7

Estos campeones tienen herramientas que generalmente les dan ventaja en el enfrentamiento, sin llegar a hacer el matchup injugable. Pueden tener más alcance, mejor capacidad para aguantar tu ofensiva o más formas de responder a tus engagements. Tendrás que adaptar tu enfoque y elegir con cuidado los momentos en los que aceptas el combate.

Yasuo

Yasuo+1

wind wallmobility threat Yasuo's Wind Wall is a massive hurdle in this lane because it completely deletes your primary damage threat and defensive tools. When you try to burst him down with Unleashed Power, a well-timed wall absorbs every single sphere. Furthermore, your crucial stun from Scatter the Weak is also blocked, leaving you completely vulnerable to his Sweeping Blade engage without any way to push him back. Ver detalles
Yasuo

Por qué

Yasuo's Wind Wall is a massive hurdle in this lane because it completely deletes your primary damage threat and defensive tools. When you try to burst him down with Unleashed Power, a well-timed wall absorbs every single sphere. Furthermore, your crucial stun from Scatter the Weak is also blocked, leaving you completely vulnerable to his Sweeping Blade engage without any way to push him back.

Impacto en la línea

This interaction forces you into a highly defensive posture where you cannot contest the wave freely. Yasuo will use Sweeping Blade through your minions to close the gap, aiming to pop your passive shield from Way of the Wanderer and bait your spells. If you panic and waste Scatter the Weak into his wall, he gains total lane control, zoning you from gold and threatening a fatal Last Breath combo.

Cómo jugar

To survive, break his Way of the Wanderer shield with basic attacks or a quick Dark Sphere before initiating any trade. Never commit your ultimate, Unleashed Power, while his defensive wall is available. Instead, use Force of Will to reposition spheres at unexpected angles, or fake an engage to force out his Wind Wall. Once that barrier disappears, you have a clear window where you can safely use Scatter the Weak to stun him and unleash your full combo.

Ficha completa →
Fizz

Fizz+1

dodge ccall in The core of this matchup revolves around Fizz using Playful to bypass your primary defensive tool. If you launch Scatter the Weak to push him away or stun him, and he hops on his trident to dodge it, you lose your only reliable self-peel. Without that knockback, Fizz can easily close the distance with Urchin Strike and deploy his full burst. Ver detalles
Fizz

Por qué

The core of this matchup revolves around Fizz using Playful to bypass your primary defensive tool. If you launch Scatter the Weak to push him away or stun him, and he hops on his trident to dodge it, you lose your only reliable self-peel. Without that knockback, Fizz can easily close the distance with Urchin Strike and deploy his full burst.

Impacto en la línea

You are forced into a defensive posture, unable to aggressively use Dark Sphere or Force of Will to harass him near his tower. If the wave pushes too far toward him, Fizz can easily chase you down the long lane using Chum the Waters to slow and knock you up. Missing your stun means giving up all mid priority.

Cómo jugar

To survive, you must absolutely hoard Scatter the Weak like a lifeline, never using it proactively unless Fizz has already burnt Playful. Position yourself strictly near your own tower, using long-range Dark Sphere casts to harvest Transcendent shards safely. If he catches you with Chum the Waters while your stun is down, immediately retreat under your turret and prepare to use Unleashed Power.

Ficha completa →
Irelia

Irelia+1

dodge skillshotsall in This lane revolves entirely around the threat of Irelia's Bladesurge resets. Because she can rapidly close distance using low-health minions while stacking Ionian Fervor, your only defensive lifeline is Scatter the Weak. If you misplay or waste this single knockback, you have no secondary tools to prevent her from sticking to you. Once she bypasses that self-peel, she can easily chain Flawless Duet marks for lethal continuous dashes. Ver detalles
Irelia

Por qué

This lane revolves entirely around the threat of Irelia's Bladesurge resets. Because she can rapidly close distance using low-health minions while stacking Ionian Fervor, your only defensive lifeline is Scatter the Weak. If you misplay or waste this single knockback, you have no secondary tools to prevent her from sticking to you. Once she bypasses that self-peel, she can easily chain Flawless Duet marks for lethal continuous dashes.

Impacto en la línea

You cannot blindly push with Dark Sphere because low-health allied minions act as perfect launchpads for her Bladesurge. Missing your knockback shifts the entire lane pressure, forcing you to cede wave control and cower under your turret. This loss of priority prevents you from contesting roaming windows, while an early death or forced recall to avoid her dive potential gives her free tower plates.

Cómo jugar

Never cast Scatter the Weak offensively unless Irelia's Bladesurge is guaranteed to be on its full cooldown. When farming, keep your distance from dying friendly minions that she can target. If she initiates with Vanguard's Edge or lands Flawless Duet, wait for her to actually dash to you before triggering your knockback; interrupting her mid-flight prevents her from applying her basic attacks. If you miss, immediately retreat to tower range.

Ficha completa →
Galio

Galio+1

burst mitigationengage opportunity Galio directly counters your burst-heavy identity. His passive magic shield from Shield of Durand absorbs your poke, while its active damage reduction completely neutralizes your Unleashed Power execution threshold. Even if you land a full stun combo with Dark Sphere and Scatter the Weak, he can channel his damage reduction to survive the final ultimate onslaught, leaving you vulnerable with your main damage tool on cooldown. Ver detalles
Galio

Por qué

Galio directly counters your burst-heavy identity. His passive magic shield from Shield of Durand absorbs your poke, while its active damage reduction completely neutralizes your Unleashed Power execution threshold. Even if you land a full stun combo with Dark Sphere and Scatter the Weak, he can channel his damage reduction to survive the final ultimate onslaught, leaving you vulnerable with your main damage tool on cooldown.

Impacto en la línea

You cannot easily threaten to solo-kill Galio, meaning he can confidently use Winds of War to contest your wave clear. If you use Scatter the Weak aggressively, he will immediately look to punish you with Justice Punch and Colossal Smash. Furthermore, your inability to burst him down allows him to roam freely with Hero's Entrance, forcing you to constantly decide between matching his high-pressure map rotations or securing plates.

Cómo jugar

Focus on chipping away at him rather than looking for a single burst rotation. Only cast Unleashed Power when Shield of Durand is on its long cooldown or if he has already committed it to mitigate a trade. Hold Scatter the Weak to interrupt his Justice Punch mid-dash; reacting quickly to his forward movement is your primary defensive safety net. If he walks up to taunt you, use Force of Will to slow him down and safely walk backward.

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Otros emparejamientos

Matchups de Habilidad

9

Estos enfrentamientos son sobre todo duelos de ejecución: ambos campeones tienen formas reales de tomar la ventaja. Esquivar una habilidad clave, anticipar bien un engagement o un simple error de posicionamiento puede inclinar el duelo hacia un lado. Conocer el matchup y reconocer las ventanas de acción correctas es especialmente importante aquí.

Akshan

Akshan±0

disengage counterburst threat This matchup revolves entirely around the interaction between Akshan's Heroic Swing and your Scatter the Weak. When Akshan swings on a wall to engage or trade, you can interrupt his flight instantly with your knockback. Stopping this movement leaves him stranded without his primary escape or burst tool. However, if Scatter the Weak is on cooldown, Akshan's double-shot Dirty Fighting passive and Avengerang will quickly shred your health pool. Ver detalles
Akshan

Por qué

This matchup revolves entirely around the interaction between Akshan's Heroic Swing and your Scatter the Weak. When Akshan swings on a wall to engage or trade, you can interrupt his flight instantly with your knockback. Stopping this movement leaves him stranded without his primary escape or burst tool. However, if Scatter the Weak is on cooldown, Akshan's double-shot Dirty Fighting passive and Avengerang will quickly shred your health pool.

Impacto en la línea

The lane dynamic swings wildly based on who holds their key spell. While you have Scatter the Weak ready, Akshan cannot aggressively swing forward to clear the wave or trade, forcing him to rely on Avengerang for poke. If you waste your knockback, Akshan immediately gains total lane control, using Going Rogue to flank or Heroic Swing to dive you, resulting in severe health losses and lost mid priority.

Cómo jugar

Never cast Scatter the Weak defensively or to poke unless you have already tracked Akshan's position or forced him to use Heroic Swing. Position yourself near the center of the lane, away from walls to limit his grapple angles. If he initiates a grapple, immediately launch Dark Sphere and push it with Scatter the Weak to stun him mid-air. If you miss this stun, back away immediately toward your tower to avoid his Comeuppance.

Ficha completa →
Aurora

Aurora±0

disengageburst This matchup revolves around a high-stakes duel of bursts where whoever mismanages their defensive tool gets obliterated. Aurora relies on Across the Veil to close the distance and trigger Spirit Abjuration, but Syndra can completely shut down this aggression by launching a well-timed Scatter the Weak. Because both champions possess lethal ultimate abilities in Unleashed Power and Between Worlds, the lane remains perfectly balanced on who respects the other's threat range. Ver detalles
Aurora

Por qué

This matchup revolves around a high-stakes duel of bursts where whoever mismanages their defensive tool gets obliterated. Aurora relies on Across the Veil to close the distance and trigger Spirit Abjuration, but Syndra can completely shut down this aggression by launching a well-timed Scatter the Weak. Because both champions possess lethal ultimate abilities in Unleashed Power and Between Worlds, the lane remains perfectly balanced on who respects the other's threat range.

Impacto en la línea

During the laning phase, wave control becomes a tense chess match. Aurora will try to use Twofold Hex to push and poke simultaneously, forcing Syndra to choose between farming with Dark Sphere or matching the push. If Syndra wastes Scatter the Weak, Aurora immediately gains the freedom to zone her or search for a kill with Between Worlds. Conversely, if Syndra holds her knockback, Aurora is forced to play passively, neutralizing the lane's kill pressure.

Cómo jugar

To master this lane, you must never cast Scatter the Weak proactively unless Aurora's Across the Veil is on cooldown. Stand slightly behind your caster minions, using Dark Sphere and Force of Will to secure last hits and chip her health down. If she leaps forward, instantly react with Scatter the Weak to push her back, then follow up with a quick Dark Sphere. If she traps you inside Between Worlds, walk toward the center to avoid the borders and prepare your Unleashed Power to burst her first.

Ficha completa →
Zyra

Zyra±0

summon interactiondisengage This matchup revolves around the battle for territory, where Zyra's Garden of Thorns attempts to lock down the lane. Her plants, spawned by Deadly Spines or Grasping Roots, usually zone out opponents. However, your Force of Will completely neutralizes this setup. By picking up Zyra's active spitters or lashers and tossing them back, you negate her local zone control while turning her own summons against her. Ver detalles
Zyra

Por qué

This matchup revolves around the battle for territory, where Zyra's Garden of Thorns attempts to lock down the lane. Her plants, spawned by Deadly Spines or Grasping Roots, usually zone out opponents. However, your Force of Will completely neutralizes this setup. By picking up Zyra's active spitters or lashers and tossing them back, you negate her local zone control while turning her own summons against her.

Impacto en la línea

Because Force of Will disarms Zyra's botanical defense, she cannot easily shove the wave or poke you under tower. This keeps the wave dynamic neutral and prevents her from establishing a permanent garden. However, missing your grab or wasting Scatter the Weak leaves you vulnerable to her Stranglethorns counter-engage, turning a safe farming lane into a deadly entrapment if you misposition.

Cómo jugar

Position yourself laterally to her seeds so she must choose between targeting you or the minion wave. Always hold Force of Will until Zyra commits her Deadly Spines to activate a plant. Once she does, immediately grab it to disable its attacks, then hurl it back. If she misses Grasping Roots while trying to lock you down, instantly capitalize with a Dark Sphere and Scatter the Weak combo to chunk her health.

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Otros emparejamientos

Favorables

30

Estos campeones suelen tener problemas para responder a tus principales fortalezas, lo que te permite afrontar el enfrentamiento con más libertad. Normalmente tienes varias formas de presionarlos y forzar intercambios a tu favor. Aprovecha esta ventaja para imponer tu ritmo en lugar de darles tiempo para volver a una posición cómoda.

Ahri

Ahri−1

spacingburst Syndra dominates this burst-heavy matchup because her defensive tool directly negates Ahri's primary offensive gap-closer. When Ahri attempts to activate Spirit Rush to aggressively close the distance, you can interrupt the dash mid-air using Scatter the Weak. This knockback completely denies Ahri the proximity she needs to guarantee an easy Charm, turning her forward momentum into a fatal mistake. Ver detalles
Ahri

Por qué

Syndra dominates this burst-heavy matchup because her defensive tool directly negates Ahri's primary offensive gap-closer. When Ahri attempts to activate Spirit Rush to aggressively close the distance, you can interrupt the dash mid-air using Scatter the Weak. This knockback completely denies Ahri the proximity she needs to guarantee an easy Charm, turning her forward momentum into a fatal mistake.

Impacto en la línea

Ahri is forced to play defensively, unable to use Spirit Rush aggressively to force you out of lane or set up easy ganks. Since you can consistently cancel her dashes, you maintain control over the minion waves. You can safely poke her with Dark Sphere and Force of Will while her Essence Theft healing fails to match your scaling power, restricting her ability to roam and pressure other lanes.

Cómo jugar

Never waste Scatter the Weak to fish for random stuns while Ahri has Spirit Rush available. Keep your distance and align yourself behind your minion wave to block any direct Orb of Deception or Charm. The moment she charges forward with her ultimate, cast Scatter the Weak directly into her path to stop her dash. If she misses her charm, immediately retaliate with Dark Sphere and Unleashed Power to secure the kill.

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Swain

Swain−1

spacingdodge skills Syndra naturally dictates this lane because Swain relies on proximity to deal damage. When Swain attempts to close the distance with Demonic Ascension, Syndra's Scatter the Weak acts as a perfect counter-measure, forcefully pushing him away and denying his healing drain. Since Swain lacks mobility tools, being knocked back completely wastes his ultimate's duration, leaving him vulnerable to a follow-up burst from Unleashed Power. Ver detalles
Swain

Por qué

Syndra naturally dictates this lane because Swain relies on proximity to deal damage. When Swain attempts to close the distance with Demonic Ascension, Syndra's Scatter the Weak acts as a perfect counter-measure, forcefully pushing him away and denying his healing drain. Since Swain lacks mobility tools, being knocked back completely wastes his ultimate's duration, leaving him vulnerable to a follow-up burst from Unleashed Power.

Impacto en la línea

This interaction forces Swain into a defensive posture. He cannot freely clear waves with Death's Hand without stepping into your range, allowing you to constantly poke him down with Dark Sphere. Since his primary engagement tool, Nevermove, is highly telegraphed, you can comfortably maintain lane priority. This positioning advantage translates into early tower pressure and secure recall windows while Swain is forced to farm under tower, bleeding health.

Cómo jugar

To secure your advantage, always keep Scatter the Weak off cooldown when Swain reaches his ultimate threshold. Never cast it aggressively unless his Nevermove has already missed. Position yourself slightly behind your own minions to easily sidestep his root, then instantly retaliate with a quick Dark Sphere and Force of Will combo. If he decides to activate Demonic Ascension, wait for him to step forward, blow him back, and then unleash your full burst.

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Akali

Akali−1

dodge skillshotsburst window This matchup is defined by Syndra's ability to completely deny Akali's primary gap-closer. Whenever Akali attempts to reactivate Shuriken Flip to dash onto you, a well-timed Scatter the Weak will interrupt her mid-air, leaving her stranded and vulnerable. Since Akali relies on getting close to trigger Assassin's Mark, your ability to cancel her dash nullifies her main engage tool and allows you to retaliate safely. Ver detalles
Akali

Por qué

This matchup is defined by Syndra's ability to completely deny Akali's primary gap-closer. Whenever Akali attempts to reactivate Shuriken Flip to dash onto you, a well-timed Scatter the Weak will interrupt her mid-air, leaving her stranded and vulnerable. Since Akali relies on getting close to trigger Assassin's Mark, your ability to cancel her dash nullifies her main engage tool and allows you to retaliate safely.

Impacto en la línea

Because you can negate her engage, you dictate the minion wave's position. You can safely harass Akali with Dark Sphere every time she tries to last-hit, forcing her to drop Twilight Shroud defensively or lose chunks of health. This constant pressure denies her roaming windows, keeping her trapped under tower trying to farm while you build a massive gold advantage and threaten to burst her down with Unleashed Power.

Cómo jugar

To secure this advantage, never cast Scatter the Weak aggressively unless Akali has already wasted Shuriken Flip. Always position yourself behind your caster minions, keeping maximum distance to reaction-time her dash. If she lands a shuriken, do not panic; stand still, wait for her to start the second cast of Shuriken Flip, and push her away immediately. Follow up with Force of Will to slow her and land a guaranteed Dark Sphere combo.

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Lissandra

Lissandra−1

disengageburst threat Syndra naturally dictates this matchup because Lissandra must get close to be effective. Whenever Lissandra attempts to initiate or close the distance using her Glacial Path claw, you can reactively cast Scatter the Weak. This instantly knocks her back mid-dash, canceling her forward momentum and keeping her safely out of range for her Ring of Frost or Frozen Tomb. Ver detalles
Lissandra

Por qué

Syndra naturally dictates this matchup because Lissandra must get close to be effective. Whenever Lissandra attempts to initiate or close the distance using her Glacial Path claw, you can reactively cast Scatter the Weak. This instantly knocks her back mid-dash, canceling her forward momentum and keeping her safely out of range for her Ring of Frost or Frozen Tomb.

Impacto en la línea

Because Lissandra cannot reliably reach you with her claw, her offensive pressure is completely neutralized. She is forced to use Ice Shard purely to clear minions from a distance, allowing you to establish absolute wave control. You can freely poke her with Dark Sphere and Force of Will without fearing a retaliatory all-in, slowly chipping her down under her own tower.

Cómo jugar

Maintain a spacing rule just outside the range of her Ice Shard secondary cone. Never waste Scatter the Weak aggressively unless Lissandra's Glacial Path is on cooldown. Hold this defensive tool specifically to react to her claw projection. If she does manage to bypass your stun with a flash or a flank and locks you down with Frozen Tomb, immediately retaliate with Unleashed Power once the stasis ends to turn the fight.

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Ekko

Ekko−1

disengageburst clash Syndra dictates this matchup by rendering Ekko's primary gap-closer useless. Because Ekko must rely on Phase Dive to get into melee range, he is entirely predictable. By timing Scatter the Weak to strike mid-dash, you cancel his forward momentum, knocking him back and leaving him stunned. Without his mobility, he cannot trigger Z-Drive Resonance, leaving him completely exposed to Dark Sphere and Force of Will. Ver detalles
Ekko

Por qué

Syndra dictates this matchup by rendering Ekko's primary gap-closer useless. Because Ekko must rely on Phase Dive to get into melee range, he is entirely predictable. By timing Scatter the Weak to strike mid-dash, you cancel his forward momentum, knocking him back and leaving him stunned. Without his mobility, he cannot trigger Z-Drive Resonance, leaving him completely exposed to Dark Sphere and Force of Will.

Impacto en la línea

This interaction completely strips Ekko of his laning agency. He is forced to forfeit wave control, relying solely on Timewinder from afar to secure minions. If he attempts to deploy Parallel Convergence to force a trade, you can easily zone him out. Because you constantly threaten to disrupt his dash, you maintain permanent priority, pinning him under tower and neutralizing his map pressure.

Cómo jugar

To secure this advantage, never throw out Scatter the Weak mindlessly for wave clear. Always hold this knockback as a reactive tool for the exact moment Ekko initiates with Phase Dive. While waiting, harass him constantly using Dark Sphere and Force of Will whenever he steps up to last-hit. If he panics and uses Chronobreak to survive, track his clone's position to pre-cast another sphere at his landing spot.

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Aurelion Sol

Aurelion Sol−2

cc interruptburst threat Syndra dictates this lane because Aurelion Sol must remain stationary or fly linearly to channel his main damage source, Breath of Light. At any point during this channel, you can instantly disrupt his DPS using Scatter the Weak from a completely safe distance. This interruption not only cancels his primary threat but leaves him vulnerable to immediate Dark Sphere and Force of Will follow-up before he can react. Ver detalles
Aurelion Sol

Por qué

Syndra dictates this lane because Aurelion Sol must remain stationary or fly linearly to channel his main damage source, Breath of Light. At any point during this channel, you can instantly disrupt his DPS using Scatter the Weak from a completely safe distance. This interruption not only cancels his primary threat but leaves him vulnerable to immediate Dark Sphere and Force of Will follow-up before he can react.

Impacto en la línea

Because Aurelion Sol cannot freely channel Breath of Light, he cannot match your wave clear without taking heavy damage. Every time he attempts to drop Singularity to gather Stardust, you can shove him under tower with Dark Sphere. This constant lane pressure forces him to choose between losing CS or taking lethal chip damage, completely delaying his scaling and preventing him from roaming with Astral Flight.

Cómo jugar

Never cast Scatter the Weak proactively unless it guarantees a kill. Always hold it as a reactive tool for when Aurelion Sol begins his Breath of Light channel or tries to escape with Astral Flight. Position yourself slightly off to the side of the minion wave, forcing him to choose between aiming Singularity at you or the wave. When he commits to his channel, stun him, then immediately drop Force of Will and Unleashed Power to burst him down.

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Heimerdinger

Heimerdinger−2

disarmrange denial This matchup is heavily tilted in your favor because Force of Will completely dismantles Heimerdinger's primary source of damage and lane control. Whenever he places an H-28G Evolution Turret, you can simply pick it up and throw it away or use it to clear his wave. This denies him his Hextech Affinity movement speed and leaves him incredibly vulnerable to your easy Dark Sphere and Scatter the Weak poke. Ver detalles
Heimerdinger

Por qué

This matchup is heavily tilted in your favor because Force of Will completely dismantles Heimerdinger's primary source of damage and lane control. Whenever he places an H-28G Evolution Turret, you can simply pick it up and throw it away or use it to clear his wave. This denies him his Hextech Affinity movement speed and leaves him incredibly vulnerable to your easy Dark Sphere and Scatter the Weak poke.

Impacto en la línea

Heimerdinger cannot establish his usual aggressive push or trap you under tower. By constantly displacing his H-28G Evolution Turret, you secure permanent wave priority without wasting mana on raw waveclear. You can crash waves at will, preventing him from ever using UPGRADE!!! safely to pressure your plating. This freedom allows you to secure early river vision and move first to assist your jungler.

Cómo jugar

Never waste Force of Will on random minions; always hold it until Heimerdinger drops an H-28G Evolution Turret. Walk up confidently when his CH-2 Electron Storm Grenade is on cooldown, pick up his turret, and toss it onto his face. Follow up immediately with Dark Sphere and Scatter the Weak to stun him while he has no defensive zone. Once he is chunked, a quick Unleashed Power easily secures the kill on his fragile health pool.

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Annie

Annie−1

spacing testburst race Syndra completely dominates the distance game because Annie must get dangerously close to unleash her burst. Since Annie relies on walking forward to get in range for her stun-loaded Summon: Tibbers or Incinerate, Syndra's massive range advantage with Dark Sphere is already oppressive. Most importantly, Syndra can use Scatter the Weak to immediately knock Annie back mid-walk, completely neutralizing her engage attempts before she can even get within cast range. Ver detalles
Annie

Por qué

Syndra completely dominates the distance game because Annie must get dangerously close to unleash her burst. Since Annie relies on walking forward to get in range for her stun-loaded Summon: Tibbers or Incinerate, Syndra's massive range advantage with Dark Sphere is already oppressive. Most importantly, Syndra can use Scatter the Weak to immediately knock Annie back mid-walk, completely neutralizing her engage attempts before she can even get within cast range.

Impacto en la línea

This interaction forces Annie into a miserable laning phase where she cannot easily contest the wave. She is forced to use Disintegrate defensively for farming under her turret rather than trading. Syndra can constantly crash waves, chip away at Annie's health with long-range Force of Will drops, and secure early plate gold. Since Annie cannot walk up to trigger her passive stun without taking massive poke, her roam potential is completely shut down.

Cómo jugar

Position yourself permanently outside the range of Annie's flash-stun threat, using maximum range Dark Sphere to poke her down. Never use Scatter the Weak aggressively unless Annie's Pyromania passive is empty. Keep this knockback ready as a disengage tool the moment she charges at you with four passive stacks. If she manages to bypass your spacing with a sudden Molten Shield movement speed boost, immediately throw a sphere and use the knockback-stun to reset the distance.

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Kai'Sa

Kai'Sa−2

burstdisengage Kai'Sa relies heavily on using her mobility from Supercharge or Killer Instinct to close the distance and isolate you for Icathian Rain. However, your Scatter the Weak acts as an absolute barrier. Any time she tries to dash or run forward, you can knock her back, completely neutralizing her short-range threat. Once she is displaced and slowed, she becomes a sitting duck, perfectly set up for a lethal Unleashed Power burst. Ver detalles
Kai'Sa

Por qué

Kai'Sa relies heavily on using her mobility from Supercharge or Killer Instinct to close the distance and isolate you for Icathian Rain. However, your Scatter the Weak acts as an absolute barrier. Any time she tries to dash or run forward, you can knock her back, completely neutralizing her short-range threat. Once she is displaced and slowed, she becomes a sitting duck, perfectly set up for a lethal Unleashed Power burst.

Impacto en la línea

Because you hold the ultimate disengage tool, Kai'Sa cannot safely walk up to secure last hits without risking a heavy trade. You easily control the lane's pace by zoning her with Dark Sphere. She is forced to rely on Void Seeker from afar to farm, bleeding mana and health. This constant pressure pushes her under turret, denying her roam opportunities and allowing you to chip away at her plates or secure early priority.

Cómo jugar

Never cast Scatter the Weak preemptively just for poke. Always hold this spell as a reactive tool for when she activates Supercharge to run at you or marks you for Killer Instinct. Stand behind your own minions to dilute any stray missiles from Icathian Rain if she does get close. Once you successfully knock her back with a sphere, immediately follow up with Force of Will and then pull the trigger on Unleashed Power to delete her fragile health bar.

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Otros emparejamientos

Items to Counter Syndra

Buy these items to reduce this champion's effectiveness in your games.

Stasis Enchant
Stasis Enchant
Crown of the Shattered Queen
Crown of the Shattered Queen
Morellonomicon
Morellonomicon
Verdant Barrier
Verdant Barrier

Cómo contrarrestar a este campeón

Ángulo de contra

Los counters de Syndra no se limitan a que sea frágil. El verdadero problema aparece cuando un oponente puede entrar en su espacio sin respetar del todo la esfera, forzar su E y luego volver a jugar después de que ella retroceda. Zed, Fizz, Akali o Diana crean ese tipo de presión porque amenazan a Syndra en el momento exacto en que ella quiere establecer el control. Yasuo y Lissandra la atacan de forma diferente: uno puede desbaratar sus proyectiles y el timing de su burst, mientras que la otra puede bloquear la pelea y castigar su posicionamiento. Por otro lado, Syndra agradece los matchups más lentos o predecibles en los que puede preparar la oleada, preparar Q→E y convertir cualquier error de spacing en una ventaja duradera.

Contexto del parche

Para vencer a Syndra, necesitas romper su preparación. Si ella llega a una zona antes que tú, con una esfera colocada y la E disponible, controla el intercambio. Los mejores counters son, por tanto, campeones que fuerzan su E de forma defensiva, esquivan o retrasan su burst, o castigan su falta de movilidad tras el stun. Los matchups favorables de Syndra suelen ser aquellos en los que el oponente debe entrar en su rango para farmear, canalizar o proponer. En esos casos, ella no necesita forzar: espera el error, mantiene su ángulo y convierte el primer control en una ventaja concreta.

Lectura rápida

  • Los asesinos con movilidad se vuelven peligrosos cuando fuerzan la E sin comprometerse del todo: Syndra pierde entonces su verdadera herramienta de seguridad.
  • Los campeones predecibles o inmóviles sufren contra ella porque el combo Q→E castiga directamente las rutas de farmeo y las entradas al río.
  • El matchup suele depender del primer error con la E: si Syndra la guarda para el dash correcto, sobrevive; si la desperdicia, se expone enormemente.

Arquetipos de contra

Asesinos de burst con reentrada rápida

Estos campeones amenazan a Syndra porque no siempre juegan un trade frontal directo. Pueden probar su spacing, baitear su E y luego buscar la ventana real cuando su principal herramienta de control no está disponible. Zed y Fizz son especialmente difíciles porque pueden retrasar parte de su burst o evitar el ángulo directo del stun. Akali añade un tipo de presión diferente con entradas repetidas y un targeting menos directo. Syndra puede castigarlos, pero debe hacerlo antes de que ellos dicten el tempo.

Cómo se adapta el campeón. Syndra debe aceptar perder algunos trades cortos si eso le permite conservar la E para el verdadero commit. La prioridad es colocar previamente la Q, controlar la oleada sin adelantarse demasiado y castigar el dash clave, no buscar un stun ofensivo cada vez que esté disponible.

Dives a mitad de partida y engage directo

Estos perfiles crean un problema diferente al de los asesinos puros: pueden iniciar una pelea incluso cuando Syndra no quiere jugarla. Diana fuerza una respuesta rápida con su acceso a la backline, mientras que Lissandra puede bloquear a un objetivo y reducir la libertad de posicionamiento de Syndra. En estos matchups, el peligro no es solo morir en lane. Es perder la capacidad de elegir cuándo empieza la pelea, mientras que Syndra prefiere preparar la zona antes del impacto.

Cómo se adapta el campeón. Syndra debe jugar más por detrás de la primera línea e identificar el ángulo de engage antes del objective. Contra este tipo de campeones, la E no es solo una herramienta de stun: se utiliza para romper el punto de impacto y evitar que el enemigo convierta el engage en una pelea inmediata.

Matchups predecibles y magos controlables

Estos matchups son más cómodos para Syndra porque el oponente a menudo tiene que respetar la oleada, canalizar su plan o moverse por rutas predecibles. Seraphine, Orianna, Twisted Fate, Ziggs, Veigar o Annie pueden aportar valor en las teamfights, pero le dan a Syndra más tiempo para colocar la Q, guardar la E y amenazar con un stun antes de los objectives. La clave no es convertir un matchup favorable en un duelo forzado sin sentido: Syndra gana principalmente controlando el espacio y llegando a la zona antes que ellos.

Cómo se adapta el campeón. Syndra debería usar su prioridad para trasladar la presión. Empujar la oleada, colocar una esfera en un pasillo y amenazar el primer paso del enemigo a menudo importa más que un trade extra en Mid Lane. El objetivo es obligar al oponente a caminar hacia tu control.

Emparejamientos prioritarios

Zed

Zed es una prueba de disciplina para Syndra. El matchup consiste menos en hacer poke y más en gestionar la E y el posicionamiento tras la oleada. Si Syndra usa la E demasiado pronto, Zed puede buscar el all-in o forzar una Stasis defensiva. Si mantiene una esfera lista y espera al verdadero commit, puede interrumpir su entrada y hacer que su burst sea mucho más arriesgado. La decisión correcta es jugar la oleada sin adelantarse innecesariamente, y luego castigar el momento en que Zed realmente tiene que comprometerse.

Fizz

Fizz es peligroso porque hace que el timing de Syndra sea menos cómodo. Su rápido acceso y su capacidad para evitar parte del burst pueden castigar a una Syndra que busca un stun ofensivo demasiado pronto. El plan no es superarlo mecánicamente en cada trade, sino controlar la oleada, respetar su ventana de all-in y guardar la E para el momento en que ya no pueda simplemente esquivar. Si Syndra fuerza en el timing equivocado, Fizz convierte su falta de movilidad en una kill muy rápida.

Errores comunes en su contra

Errores comunes en su contra

  • Contra Syndra, caminar en línea recta a través de la oleada a menudo le regala un Q→E fácil y convierte un simple last hit en una pérdida de tempo.
  • Dejar que llegue primero al Dragon o al Herald es un error grave: una esfera ya colocada cambia por completo la entrada al río.
  • Hacer engage justo después de ver que usa la E suele ser lo correcto, pero hacer engage mientras la E sigue disponible significa entrar directamente en su mejor escenario.
  • Subestimar su R después de Rabadon's Deathcap sale caro: un carry sin herramientas defensivas puede desaparecer antes de que la teamfight empiece realmente.
  • Luchar contra ella en pasillos estrechos y sin visión favorece directamente a sus esferas, su aturdimiento y su capacidad para convertir un pick en un objective.

Notas del coach

  • Al jugar contra Syndra, haz un seguimiento de su E como lo harías con una ultimate defensiva. Mientras esté disponible, tu entrada debe ser paciente o venir desde un ángulo que ella no controle.
  • Al jugar con Syndra en un matchup difícil, tu victoria suele empezar por no perder tu E. El burst llega más tarde; la supervivencia y el control son lo primero.

FAQ

¿Qué tipos de campeones hacen counter a Syndra?

Syndra sufre principalmente contra campeones que pueden romper su espacio antes de que prepare Q→E. Los asesinos móviles como Zed, Fizz o Akali pueden hacer bait de su E, retrasar su burst o volver a entrar cuando su control no esté disponible. Los campeones de engage en mid game como Diana o Lissandra también pueden forzarla a una pelea que no ha preparado. El punto común no es solo el burst: es la capacidad de quitarle el tiempo que necesita para colocar una esfera y controlar la entrada.

¿Cómo se juega contra Syndra en fase de líneas?

Lo más importante es no darle rutas de movimiento sencillas. Varía tu movimiento a través de la oleada, evita caminar en línea recta después de dar el last hit y haz siempre un seguimiento de las esferas que ya están en el suelo. Si Syndra usa la E sin amenazarte realmente, esa suele ser tu mejor ventana para ganar espacio o forzar un trade. Sin embargo, si se guarda la E y controla la oleada, no fuerces en su ángulo: busca romper su prioridad o espera un error de posicionamiento.

¿Por qué algunos matchups favorables pueden volverse difíciles para Syndra?

Porque Syndra debe convertir su ventaja de línea en presión real. Incluso contra un mago más lento o predecible, si pushea sin moverse, pierde los timings del río o malgasta la E para hacer poke, pierde parte de su ventaja. Los matchups favorables no significan que pueda jugar sin estructura. Significan que tiene más tiempo para preparar Q→E, controlar la oleada y llegar a los objectives antes que el oponente. Si no aprovecha ese tiempo, el scaling enemigo puede remontar.

¿Deberías esperar a que Syndra use la E antes de hacerle engage?

En muchas situaciones, sí. La E es la herramienta que convierte a Syndra de un mago frágil en una verdadera amenaza defensiva. Si está disponible, un engage frontal puede ser detenido o revertido por Q→E y luego R. Si se usa demasiado pronto, se vuelve mucho más vulnerable a dives, asesinos y flanks. Eso no significa que debas esperar siempre de forma pasiva: también puedes forzarla con una entrada falsa y luego volver a iniciar durante el cooldown.