Edge: Wild Rift Core canonical verdict (−3 to +3), shown from the point of view of the champion named in the row. Win rate and pick rate: the opponent's own rate in this role — Wild Rift CN · Challenger, Patch 7.2d. Not a head-to-head win rate.
anti dashspacingYone dictates this matchup because Soul Unbound combined with his third Mortal Steel cast allows him to bypass your zoning and force deadly all-ins from long range. Because your early Siphon Power shield cannot absorb his dual physical-magic damage from Way of the Hunter, you are constantly at risk of being bursted down. However, Yone's return clone during Soul Unbound is his ultimate vulnerability, as it provides a fixed, predictable location for your Gravity Field.Yoneのビルド →詳細を見る
Yone
理由
Yone dictates this matchup because Soul Unbound combined with his third Mortal Steel cast allows him to bypass your zoning and force deadly all-ins from long range. Because your early Siphon Power shield cannot absorb his dual physical-magic damage from Way of the Hunter, you are constantly at risk of being bursted down. However, Yone's return clone during Soul Unbound is his ultimate vulnerability, as it provides a fixed, predictable location for your Gravity Field.
レーン戦への影響
You will spend most of this lane conceded under your turret, struggling to match his push since Yone uses Spirit Cleave to shield your Hextech Ray poke. If you step up past the river midpoint, Yone can easily execute a full Fate Sealed combo, forcing you to burn Flash or die. This pressure denies you early active roam priority, forcing you to focus entirely on gathering Glorious Evolution fragments from safety.
立ち回り方
Never cast Gravity Field defensively to stop Yone's initial forward dash, as he can easily maneuver around it. Instead, hold it specifically for his Soul Unbound trade. The moment Yone projects his spirit, locate his starting body and drop Gravity Field directly on top of it. As the timer expires and he is forced to snap back, unleash Hextech Ray and Arcane Storm on that exact spot to guarantee a massive, unavoidable counter-burst.
immobile targetburst windowThe matchup is dictated by Talon's explosive gap-closer speed versus your slow crowd control. When Talon initiates with Noxian Diplomacy, placing Gravity Field directly under yourself feels like the logical counter. However, the activation delay of your trap is too slow; he easily executes his Rake and triggers Blade's End for a lethal bleed before the stun can interrupt his assault.Talonのビルド →詳細を見る
Talon
理由
The matchup is dictated by Talon's explosive gap-closer speed versus your slow crowd control. When Talon initiates with Noxian Diplomacy, placing Gravity Field directly under yourself feels like the logical counter. However, the activation delay of your trap is too slow; he easily executes his Rake and triggers Blade's End for a lethal bleed before the stun can interrupt his assault.
レーン戦への影響
Because your defensive zone cannot deter his engage, you lose the freedom to step up. Every time Talon has Noxian Diplomacy available, you are forced to give up wave control, pushing with Hextech Ray from extreme safety rather than trading. If he shoves you under turret, he will use Assassin's Path to leap over walls, roaming to side lanes while you are stuck clearing.
立ち回り方
To survive, maintain a distance greater than the range of Noxian Diplomacy. Use Siphon Power solely on minions to secure the shield when he steps forward to throw Rake. If he activates Shadow Assault, do not try to fight back; immediately drop Gravity Field behind your path of retreat and run. Save Arcane Storm to disrupt his stealth pathing or to clear the wave quickly when he attempts to roam over walls.
shield breakingspacingYasuo holds the upper hand because Sweeping Blade allows him to constantly dodge your skillshots and close the gap for lethal trades. However, this lane remains manageable due to a unique interaction: your Hextech Ray is a ground-targeted laser that completely ignores his Wind Wall. While he can easily block your Siphon Power projectile, you can consistently bypass his main defense to chip away at his health bar.Yasuoのビルド →詳細を見る
Yasuo
理由
Yasuo holds the upper hand because Sweeping Blade allows him to constantly dodge your skillshots and close the gap for lethal trades. However, this lane remains manageable due to a unique interaction: your Hextech Ray is a ground-targeted laser that completely ignores his Wind Wall. While he can easily block your Siphon Power projectile, you can consistently bypass his main defense to chip away at his health bar.
レーン戦への影響
This matchup forces a delicate balancing act under your tower. Yasuo will aggressively shove the wave with Steel Tempest to create dash targets, seeking to force you into bad recall timings. You must concede early priority, using Hextech Ray to thin the wave from afar. If you let him stack his tornado and dash in, a single knock-up leads to Last Breath, ending your laning phase immediately.
立ち回り方
To survive, trigger his Way of the Wanderer shield with a basic attack before committing your mana. Only cast Gravity Field directly on top of yourself when he commits to a Sweeping Blade dash towards you, forcing him to abort his trade or get stunned. If he wastes his tornado from Steel Tempest, you have a six-second window to step forward and poke. If he freezes near his tower, fall back and wait for the wave to bounce.
magic shieldmobilityThe matchup revolves around Kassadin's ability to completely bypass Viktor's main defensive tool. Normally, Gravity Field prevents melee champions from diving you, but Riftwalk allows Kassadin to instantly blink over the zone before the slow accumulates into a stun. This nullifies your self-peel, letting him close the distance to land Nether Blade and Force Pulse without fearing your crowd control.Kassadinのビルド →詳細を見る
Kassadin
理由
The matchup revolves around Kassadin's ability to completely bypass Viktor's main defensive tool. Normally, Gravity Field prevents melee champions from diving you, but Riftwalk allows Kassadin to instantly blink over the zone before the slow accumulates into a stun. This nullifies your self-peel, letting him close the distance to land Nether Blade and Force Pulse without fearing your crowd control.
レーン戦への影響
Before level 5, you hold a clear range advantage. You can easily harass him with Hextech Ray and secure short trades using Siphon Power. However, once Kassadin unlocks Riftwalk, the lane dynamic completely flips. You can no longer safely push the wave past the midway point of the lane, as any aggressive forward positioning leaves you vulnerable to a fatal chase down the long lane.
立ち回り方
Abuse your range early to delay his scaling. Punish him with Hextech Ray every time he steps up to use Nether Blade on minions, but be mindful of Void Stone's shield. Once he has Riftwalk, never cast Gravity Field proactively. Instead, hold it specifically for when he has already committed his blink. If he jumps on you, drop the field directly on yourself and use the shield from Siphon Power to survive his initial burst.
anti divespacingZed's mobility through Living Shadow heavily threatens your safety, bypassing your zoning tools to deliver explosive physical burst. Because your Glorious Evolution requires early passive stacks, Zed's ability to safely farm and poke with Razor Shuriken from range makes matching his pressure difficult. The matchup revolves around Death Mark; while its lethal damage can easily execute you, it also forces Zed into a predictable landing spot directly behind you, creating a narrow window for a counter-offensive.Zedのビルド →詳細を見る
Zed
理由
Zed's mobility through Living Shadow heavily threatens your safety, bypassing your zoning tools to deliver explosive physical burst. Because your Glorious Evolution requires early passive stacks, Zed's ability to safely farm and poke with Razor Shuriken from range makes matching his pressure difficult. The matchup revolves around Death Mark; while its lethal damage can easily execute you, it also forces Zed into a predictable landing spot directly behind you, creating a narrow window for a counter-offensive.
レーン戦への影響
You are forced into a defensive posture, where mismanaging the wave invites deadly dives. Whenever Zed uses Living Shadow to trade with Razor Shuriken and Shadow Slash, his main escape and poke tool is down for a long duration. This window allows you to aggressively push back with Hextech Ray or secure short trades using Siphon Power. If you waste Gravity Field prematurely, you forfeit all lane safety, allowing Zed to freeze and zone you completely.
立ち回り方
To survive and turn the tides, you must hold Gravity Field exclusively for his ultimate. The very instant Zed targets you with Death Mark, cast Gravity Field directly behind yourself. Because he always materializes on your opposite side, he will reappear directly inside the device, guaranteeing an immediate stun. Follow up instantly by dropping Arcane Storm on his head, kiting back with the shield from Siphon Power, and aiming Hextech Ray to burst him down before he can reactivate his shadow.
dive threatcooldown punishThe primary danger in this matchup stems from how poorly Gravity Field fares against Fizz's mobility. When Fizz initiates with Urchin Strike, your natural defense is to drop Gravity Field at your feet. However, its activation delay is too slow, giving Fizz ample time to cast Playful, bypass the stun entirely, and land heavily on you, immediately triggering Rending Wave's burst.Fizzのビルド →詳細を見る
Fizz
理由
The primary danger in this matchup stems from how poorly Gravity Field fares against Fizz's mobility. When Fizz initiates with Urchin Strike, your natural defense is to drop Gravity Field at your feet. However, its activation delay is too slow, giving Fizz ample time to cast Playful, bypass the stun entirely, and land heavily on you, immediately triggering Rending Wave's burst.
レーン戦への影響
This interaction severely limits your ability to freeze the wave safely. Because Fizz can jump your stun, any attempt to harass him with Siphon Power near your tower risks a sudden dive once he unlocks Chum the Waters. You are often forced to clear waves from extreme range using Hextech Ray, which depletes your mana and prevents you from helping your jungler contest early River objectives.
立ち回り方
To survive, you must never throw Gravity Field defensively until Fizz has already committed his Playful. Keep your distance and rely strictly on the tip of Hextech Ray to farm and chip his health. If Fizz misses Chum the Waters or wastes his leap to clear minions, immediately retaliate with Siphon Power and Arcane Storm. If he manages to engage with his leap still active, immediately retreat toward your turret rather than trying to stand and fight.
wave clearscalingThis matchup is a pure battle of attrition centered on wave neutralization. Corki relies on Phosphorus Bomb and Gatling Gun to shred and clear minion waves from safety, aiming to scale. However, Viktor's Hextech Ray matches this push power stroke for stroke. Because your laser can instantly clear waves from long range, neither of you can easily force the other under turret, locking you both into a non-interactive farming lane.Corkiのビルド →詳細を見る
Corki
理由
This matchup is a pure battle of attrition centered on wave neutralization. Corki relies on Phosphorus Bomb and Gatling Gun to shred and clear minion waves from safety, aiming to scale. However, Viktor's Hextech Ray matches this push power stroke for stroke. Because your laser can instantly clear waves from long range, neither of you can easily force the other under turret, locking you both into a non-interactive farming lane.
レーン戦への影響
Since Hextech Ray and Missile Barrage keep the lane permanently cleared, direct trades are rare. You both easily secure perfect last-hits without taking risks. However, you must watch the map when Corki acquires his Hextech Munitions package; his temporary roam potential via Valkyrie is massive. Since you cannot easily dive him due to his escape tools, this lane remains a stalemate where your priority is securing your own Glorious Evolution stacks.
立ち回り方
Focus on keeping the wave in the center of the lane by mirroring his ability usage: whenever he casts Phosphorus Bomb, counter immediately with Hextech Ray. If Corki attempts an aggressive Valkyrie forward, drop Gravity Field directly on his landing path to trap him, then retaliate with Arcane Storm. Use the shield from Siphon Power to absorb random poke from his Missile Barrage, and ping your team the moment he picks up his Hextech Munitions package.
zone controlwave clearThis matchup is a pure battle of lane priority. Galio wants to shove and roam, matching your poke easily because Winds of War clears minions from a safe distance. However, his forward engage with Justice Punch is highly predictable. You can completely shut down his aggressive trades by placing Gravity Field directly in his path, forcing him to choose between retreating or getting stunned.Galioのビルド →詳細を見る
Galio
理由
This matchup is a pure battle of lane priority. Galio wants to shove and roam, matching your poke easily because Winds of War clears minions from a safe distance. However, his forward engage with Justice Punch is highly predictable. You can completely shut down his aggressive trades by placing Gravity Field directly in his path, forcing him to choose between retreating or getting stunned.
レーン戦への影響
Because Winds of War counters your natural push, you cannot easily trap Galio under his turret. If you misuse your skills, he will crash the wave and look for a Hero's Entrance play elsewhere. Constant trade skirmishes occur when he steps up for Colossal Smash; shielding his burst with Siphon Power is essential to keep your health high enough to prevent him from taking free recalls.
立ち回り方
Never cast Gravity Field offensively. Hold it exclusively to drop on top of yourself the moment Galio winds up Justice Punch. Use Hextech Ray to thin the wave from a safe distance, aiming to hit both the caster minions and Galio when he steps up to trigger Colossal Smash. If he manages to shove you in and starts moving toward the side lanes, immediately use Arcane Storm to clear the remaining wave and threaten his tower rather than blindly following.
spacingtrade patternsJayce's long-range poke relies on shooting projectiles through his acceleration gate, but Viktor can systematically absorb that initial burst. By timing Siphon Power onto a minion just as the shockwave approaches, Viktor gains a shield that nullifies the impact. This neutralizes Jayce's ranged lane pressure, shifting the focus away from health bars and entirely onto how quickly each champion can clear waves with Hextech Ray and Jayce's melee tools.Jayceのビルド →詳細を見る
Jayce
理由
Jayce's long-range poke relies on shooting projectiles through his acceleration gate, but Viktor can systematically absorb that initial burst. By timing Siphon Power onto a minion just as the shockwave approaches, Viktor gains a shield that nullifies the impact. This neutralizes Jayce's ranged lane pressure, shifting the focus away from health bars and entirely onto how quickly each champion can clear waves with Hextech Ray and Jayce's melee tools.
レーン戦への影響
Since Viktor's shield prevents Jayce from securing easy health advantages, this matchup becomes a high-tempo pushing war. If you let Jayce push you under tower, he will chip your plating using Lightning Field in cannon form. However, matching his wave clear with Hextech Ray forces him to choose between using his mana to clear waves or trying to poke you, dragging the duel into a stale neutral state.
立ち回り方
Always hold Gravity Field specifically for when Jayce attempts to jump on you. If he switches weapon forms via Transform Mercury Cannon and leaps with To the Skies!, drop the trap directly on your own feet; this stops his combo and prevents him from knocking you back with Thundering Blow. Use Siphon Power's shield to absorb his ranged poke, and focus your Hextech Ray on clearing the caster minions first.
pokewave clearKai'Sa relies on marking you with Void Seeker or plasma stacks to trigger Killer Instinct for a high-burst dive. However, Viktor completely shuts down this aggressive leap because his Gravity Field acts as an absolute zone of denial. Placing this stun field directly under your feet makes her ultimate target point a death trap, while your Siphon Power shield mitigates any initial burst from her Icathian Rain.Kai'Saのビルド →詳細を見る
Kai'Sa
理由
Kai'Sa relies on marking you with Void Seeker or plasma stacks to trigger Killer Instinct for a high-burst dive. However, Viktor completely shuts down this aggressive leap because his Gravity Field acts as an absolute zone of denial. Placing this stun field directly under your feet makes her ultimate target point a death trap, while your Siphon Power shield mitigates any initial burst from her Icathian Rain.
レーン戦への影響
This interaction dictates a lane where you hold complete control over the wave state. Kai'Sa cannot safely step up to clear minions with Icathian Rain without putting herself in range of your Hextech Ray poke. Since she lacks natural waveclear without isolating targets, you can easily shove her under turret, denying her roam timers and forcing her to use Supercharge defensively rather than to trade.
立ち回り方
Keep a safe distance to easily dodge Void Seeker, as this projectile is her only way to mark you from afar. Never use Gravity Field aggressively to fish for stuns; instead, hold this ability specifically to react to her Killer Instinct. If she attempts to dive you, immediately cast it on yourself, follow up with Siphon Power for the shield, and use Hextech Ray to burst her down while she is stunned and unable to reposition.
cc trappoke tradeThis favorable matchup revolves around punishing Aurelion Sol's vulnerability during Breath of Light. When he channels his main damage source, he remains stationary. This self-root gives you the perfect window to place Gravity Field directly beneath him. He is forced to immediately cancel his channel and abort his trade, or stay and get stunned, leaving him open to a massive Hextech Ray and Siphon Power burst.Aurelion Solのビルド →詳細を見る
Aurelion Sol
理由
This favorable matchup revolves around punishing Aurelion Sol's vulnerability during Breath of Light. When he channels his main damage source, he remains stationary. This self-root gives you the perfect window to place Gravity Field directly beneath him. He is forced to immediately cancel his channel and abort his trade, or stay and get stunned, leaving him open to a massive Hextech Ray and Siphon Power burst.
レーン戦への影響
Aurelion Sol cannot safely freeze or slowly stack Stardust using Singularity without exposing himself to your poke. Whenever he attempts to clear the wave with his breath channel, your threat of a stun forces him back. This allows you to constantly shove the wave with Hextech Ray, trapping him under tower where his waveclear is awkward early, while safely securing your own Glorious Evolution upgrades.
立ち回り方
Never throw Gravity Field proactively. Hold it specifically for the moment Aurelion Sol activates Breath of Light or travels linearly with Astral Flight. If he flies towards you, drop Gravity Field directly along his flight path to interrupt him. If you misplay the stun, immediately use Siphon Power for the shield to absorb his fire ticks and retreat behind your minions to avoid Singularity's pull.
spacingshove pressureViktor completely dictates the distance in this matchup, leveraging his superior range to abuse Swain. The interaction hinges entirely on Demonic Ascension. When Swain unleashes his ultimate to drain you, casting Gravity Field directly in his path completely halts his advance. He is forced to either walk around the perimeter, wasting his ultimate's duration, or get stunned, leaving him unable to close the gap for Death's Hand.Swainのビルド →詳細を見る
Swain
理由
Viktor completely dictates the distance in this matchup, leveraging his superior range to abuse Swain. The interaction hinges entirely on Demonic Ascension. When Swain unleashes his ultimate to drain you, casting Gravity Field directly in his path completely halts his advance. He is forced to either walk around the perimeter, wasting his ultimate's duration, or get stunned, leaving him unable to close the gap for Death's Hand.
レーン戦への影響
You hold complete control over the wave state from level one. By using Hextech Ray to constantly thin the minions, you force Swain to choose between using Death's Hand to farm under tower or attempting to poke you. If he steps up to fish for Nevermove, your range advantage allows you to punish his miss with an aggressive Siphon Power trade, keeping him too low to safely all-in.
立ち回り方
Position constantly behind your minion wave to dilute the damage of Death's Hand and block the return path of Nevermove. Never cast Gravity Field defensively unless Swain commits his Demonic Ascension. If he flashes forward with his ultimate active, drop the trap directly between you both and kite backward while firing Hextech Ray and Arcane Storm. If you get caught by his pull, immediately shield with Siphon Power.
channel interruptshield negationViktor dominates this matchup because Arcane Storm acts as a hard stop to Katarina's ultimate. The moment she channels Death Lotus, you can instantly drop your storm to cancel her channel entirely while blasting her with massive magic damage. Since her main damage source is shut down immediately, her Shunpo resets and Voracity passive become useless, leaving her highly vulnerable after her initial engage.Katarinaのビルド →詳細を見る
Katarina
理由
Viktor dominates this matchup because Arcane Storm acts as a hard stop to Katarina's ultimate. The moment she channels Death Lotus, you can instantly drop your storm to cancel her channel entirely while blasting her with massive magic damage. Since her main damage source is shut down immediately, her Shunpo resets and Voracity passive become useless, leaving her highly vulnerable after her initial engage.
レーン戦への影響
This interaction completely strips Katarina of her kill pressure under your turret, allowing you to shove waves relentlessly with Hextech Ray. She cannot step up to clear without taking heavy poke, and her usual roam timings are delayed because she is constantly trapped under tower. Any attempt to engage with Shunpo onto a Bouncing Blade dagger is easily punished, turning her lane into a desperate search for scraps.
立ち回り方
Never use Arcane Storm proactively to poke. Keep it strictly in reserve for when she commits to Death Lotus. Place Gravity Field directly on top of her dropped Bouncing Blade daggers or onto yourself when she uses Shunpo to force an immediate stun. Trade with Siphon Power to absorb her initial daggers' damage, and continuously chip her down with Hextech Ray from max range. If she roams, push hard to deny her plates instead of blindly following her into unwarded areas.
scalingharassViktor dominates this matchup early because Vladimir lacks any tool to match the immediate waveclear of Hextech Ray. While Vladimir relies on Transfusion to sustain and slowly trade, Viktor can negate this exact pressure. By timing Siphon Power to absorb the incoming Transfusion damage, Viktor wins every short trade while keeping Vladimir trapped under tower, unable to heal back his own Tides of Blood costs.Vladimirのビルド →詳細を見る
Vladimir
理由
Viktor dominates this matchup early because Vladimir lacks any tool to match the immediate waveclear of Hextech Ray. While Vladimir relies on Transfusion to sustain and slowly trade, Viktor can negate this exact pressure. By timing Siphon Power to absorb the incoming Transfusion damage, Viktor wins every short trade while keeping Vladimir trapped under tower, unable to heal back his own Tides of Blood costs.
レーン戦への影響
Constant shoving with Hextech Ray forces Vladimir to burn through his health pool using Tides of Blood under his turret. Since he is stuck farming defensively, he cannot roam or contest early river skirmishes. This priority grants you easy recall timings and total map freedom. If you maintain this pressure, Vladimir falls behind in CS and is forced into awkward, low-tempo backs.
立ち回り方
Keep your distance when Vladimir's resource bar turns red, indicating his empowered Transfusion is ready. Instead of running, drop Gravity Field behind him if he tries to walk up, or simply step back until the bar depletes. Always hold Arcane Storm until he wastes Sanguine Pool, as his pool will easily dodge your ultimate's burst. If he pools to escape your pressure, immediately drop Gravity Field on his path to stun him as he emerges.
poke warscaling threatThis lane swings heavily in your favor because Hextech Ray allows you to damage Karma from outside her effective range. Karma wants to approach to tether you with Focused Resolve or trade shields with Inspire, but your superior poke forces her to use her resources defensively. She cannot safely trigger her Mantra cooldown reductions on you, allowing you to comfortably stack Glorious Evolution while she is stuck playing behind her wave.Karmaのビルド →詳細を見る
Karma
理由
This lane swings heavily in your favor because Hextech Ray allows you to damage Karma from outside her effective range. Karma wants to approach to tether you with Focused Resolve or trade shields with Inspire, but your superior poke forces her to use her resources defensively. She cannot safely trigger her Mantra cooldown reductions on you, allowing you to comfortably stack Glorious Evolution while she is stuck playing behind her wave.
レーン戦への影響
By keeping Karma low with constant lasers, you dictate the wave's tempo entirely. She is forced to burn Inner Flame on clearing minions rather than poking you, ruining her wave control. This denies her any lane priority, trapping her under turret and preventing her from roaming to support her jungler. You safely secure perfect recall timings and a massive gold lead as her tower health gradually decays under your constant pressure.
立ち回り方
Position yourself constantly behind your own minion wave to block her Inner Flame splash damage. Use Hextech Ray to simultaneously thin the wave and clip her when she steps up to shield herself with Inspire. If she tries to run at you with her movement speed buff to land Focused Resolve, immediately drop Gravity Field directly on your own feet and retreat with Siphon Power for the shield. If you miss your laser, back off until its cooldown returns to avoid her retaliatory trade.
pokedisengageViktor dominates this matchup because Ekko is forced to commit to close-range combat to be effective. Whenever Ekko attempts to close the gap using Phase Dive, you can place Gravity Field directly under your own feet. This immediate zone denial leaves Ekko with a terrible choice: abort his trade and retreat instantly, or get stunned inside your zone while taking a heavily reinforced Siphon Power to his face.Ekkoのビルド →詳細を見る
Ekko
理由
Viktor dominates this matchup because Ekko is forced to commit to close-range combat to be effective. Whenever Ekko attempts to close the gap using Phase Dive, you can place Gravity Field directly under your own feet. This immediate zone denial leaves Ekko with a terrible choice: abort his trade and retreat instantly, or get stunned inside your zone while taking a heavily reinforced Siphon Power to his face.
レーン戦への影響
This defensive safety net allows you to dictate the wave's positioning with total confidence. You can easily keep the minions near your turret or slowly build massive waves to crash into his tower. Use Hextech Ray to continuously chip away at his health while he tries to clear waves under pressure, preventing him from roaming to find kills since he is trapped defending his own structure.
立ち回り方
Always hold Gravity Field exclusively for Ekko's aggressive leaps; never cast it preemptively to catch him. Position yourself slightly behind your caster minions, forcing him to walk through your wave if he wants to land Timewinder. If he manages to catch you off guard with an unexpected Parallel Convergence stun, immediately disengage using the movement speed boost from Siphon Power and reset your positioning behind your minion line.
anti dashspacingViktor dominates this matchup because Zoe's ultimate, Portal Jump, becomes her biggest liability. Whenever she teleports forward to poke, her return point is marked and completely predictable. By placing Gravity Field directly on her departure portal, you guarantee an immediate stun or force her to walk right into a devastating combo of Hextech Ray and Siphon Power, stripping away her safety and turning her main mobility tool against her.Zoeのビルド →詳細を見る
Zoe
理由
Viktor dominates this matchup because Zoe's ultimate, Portal Jump, becomes her biggest liability. Whenever she teleports forward to poke, her return point is marked and completely predictable. By placing Gravity Field directly on her departure portal, you guarantee an immediate stun or force her to walk right into a devastating combo of Hextech Ray and Siphon Power, stripping away her safety and turning her main mobility tool against her.
レーン戦への影響
This interaction completely shifts the wave dynamic in your favor. Knowing you can punish her return portal prevents Zoe from aggressively fishing for angles with Sleepy Trouble Bubble. You can comfortably use Hextech Ray to shove the lane, forcing her to spend mana using Paddle Star! on minions rather than poking you. She is locked under her turret, losing all map pressure while you scale safely toward your upgrades.
立ち回り方
Always stand behind your minion wave to naturally block the direct path of Sleepy Trouble Bubble and Paddle Star!. Keep your finger on Gravity Field and resist the urge to use it defensively; save it exclusively for the moment she activates Portal Jump. If she approaches without her ultimate, trade back instantly with Siphon Power to absorb the extra magic damage from More Sparkles! with your shield while retaliating with a quick, safe burst.
wave clearshield bypassViktor completely dictates this matchup because Hextech Ray easily outranges Teemo's entire offensive kit. Teemo relies on landing Blinding Dart and applying Toxic Shot through basic attacks to trade, but he cannot get close enough to execute this. Since Blinding Dart only neutralizes basic attacks, its crowd control is useless against Viktor's spell-casting loop, allowing you to safely burn his health bar from afar.Teemoのビルド →詳細を見る
Teemo
理由
Viktor completely dictates this matchup because Hextech Ray easily outranges Teemo's entire offensive kit. Teemo relies on landing Blinding Dart and applying Toxic Shot through basic attacks to trade, but he cannot get close enough to execute this. Since Blinding Dart only neutralizes basic attacks, its crowd control is useless against Viktor's spell-casting loop, allowing you to safely burn his health bar from afar.
レーン戦への影響
Teemo is forced into a defensive posture, unable to use Guerrilla Warfare for stealth-based ambushes in the mid lane brushes. You can easily keep him shoved under his turret using the superior wave clear of Hextech Ray. This constant pressure denies him the freedom to roam and deploy Noxious Trap minefields in the river, keeping the map safe for your jungler while you secure a massive gold lead.
立ち回り方
Maximize your range advantage by aiming Hextech Ray to clip Teemo while securing last hits. Never walk into his auto-attack range; if he activates Move Quick to close the gap, immediately drop Gravity Field directly on his path to stun him, then follow up with Siphon Power and Arcane Storm. If you accidentally step on a Noxious Trap, immediately back off and shield yourself with Siphon Power to absorb the poison damage.